| OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %_entrypoint "_entrypoint" %sk_FragColor %sk_Clockwise |
| OpExecutionMode %_entrypoint OriginUpperLeft |
| OpName %sk_FragColor "sk_FragColor" |
| OpName %sk_Clockwise "sk_Clockwise" |
| OpName %_UniformBuffer "_UniformBuffer" |
| OpMemberName %_UniformBuffer 0 "myHalf" |
| OpMemberName %_UniformBuffer 1 "myHalf4" |
| OpName %_entrypoint "_entrypoint" |
| OpName %main "main" |
| OpDecorate %sk_FragColor RelaxedPrecision |
| OpDecorate %sk_FragColor Location 0 |
| OpDecorate %sk_FragColor Index 0 |
| OpDecorate %sk_Clockwise RelaxedPrecision |
| OpDecorate %sk_Clockwise BuiltIn FrontFacing |
| OpMemberDecorate %_UniformBuffer 0 Offset 0 |
| OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision |
| OpMemberDecorate %_UniformBuffer 1 Offset 16 |
| OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision |
| OpDecorate %_UniformBuffer Block |
| OpDecorate %10 Binding 0 |
| OpDecorate %10 DescriptorSet 0 |
| OpDecorate %24 RelaxedPrecision |
| OpDecorate %28 RelaxedPrecision |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %sk_FragColor = OpVariable %_ptr_Output_v4float Output |
| %bool = OpTypeBool |
| %_ptr_Input_bool = OpTypePointer Input %bool |
| %sk_Clockwise = OpVariable %_ptr_Input_bool Input |
| %_UniformBuffer = OpTypeStruct %float %v4float |
| %_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer |
| %10 = OpVariable %_ptr_Uniform__UniformBuffer Uniform |
| %void = OpTypeVoid |
| %15 = OpTypeFunction %void |
| %18 = OpTypeFunction %v4float |
| %_ptr_Uniform_v4float = OpTypePointer Uniform %v4float |
| %int = OpTypeInt 32 1 |
| %int_1 = OpConstant %int 1 |
| %_ptr_Uniform_float = OpTypePointer Uniform %float |
| %int_0 = OpConstant %int 0 |
| %_entrypoint = OpFunction %void None %15 |
| %16 = OpLabel |
| %17 = OpFunctionCall %v4float %main |
| OpStore %sk_FragColor %17 |
| OpReturn |
| OpFunctionEnd |
| %main = OpFunction %v4float None %18 |
| %19 = OpLabel |
| %20 = OpAccessChain %_ptr_Uniform_v4float %10 %int_1 |
| %24 = OpLoad %v4float %20 |
| %25 = OpAccessChain %_ptr_Uniform_float %10 %int_0 |
| %28 = OpLoad %float %25 |
| %29 = OpVectorTimesScalar %v4float %24 %28 |
| OpReturnValue %29 |
| OpFunctionEnd |