commit | a9fd106d0c4dd5449c607add0716db7bbd81bc73 | [log] [tgz] |
---|---|---|
author | Matt Sarett <msarett@google.com> | Fri Oct 28 13:25:40 2016 -0400 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Mon Oct 31 14:42:52 2016 +0000 |
tree | ec415318b93882559750dc46ffb6d788ee8023d3 | |
parent | cd5e7d75e96922d041cca9f10486e4f02974a545 [diff] [blame] |
Draw Alpha8 + color filter correctly in software This makes the behavior match our gpu backend. BUG=android:31019366 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3979 Change-Id: I941623d0bdf54f61aafb1383de46bbedceb7578d Reviewed-on: https://skia-review.googlesource.com/3979 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Matt Sarett <msarett@google.com>
diff --git a/gn/gm.gni b/gn/gm.gni index 6d68f12..6a0b89f 100644 --- a/gn/gm.gni +++ b/gn/gm.gni
@@ -59,6 +59,7 @@ "$_gm/color4f.cpp", "$_gm/colorcube.cpp", "$_gm/coloremoji.cpp", + "$_gm/colorfilteralpha8.cpp", "$_gm/colorfilterimagefilter.cpp", "$_gm/colorfilters.cpp", "$_gm/colormatrix.cpp",