Create append methods in batch namespaces
BUG=skia:
Review URL: https://codereview.chromium.org/1353553002
diff --git a/src/gpu/batches/GrNonAAFillRectBatch.cpp b/src/gpu/batches/GrNonAAFillRectBatch.cpp
index 765d0da..545bfdc 100644
--- a/src/gpu/batches/GrNonAAFillRectBatch.cpp
+++ b/src/gpu/batches/GrNonAAFillRectBatch.cpp
@@ -34,6 +34,13 @@
static void SetBounds(const Geometry& geo, SkRect* outBounds) {
geo.fViewMatrix.mapRect(outBounds, geo.fRect);
}
+
+ template <typename Geometry>
+ static void UpdateBoundsAfterAppend(const Geometry& geo, SkRect* outBounds) {
+ SkRect bounds = geo.fRect;
+ geo.fViewMatrix.mapRect(&bounds);
+ outBounds->join(bounds);
+ }
};
/** We always use per-vertex colors so that rects can be batched across color changes. Sometimes
@@ -188,16 +195,11 @@
typedef GrTInstanceBatch<NonAAFillRectBatchImp> NonAAFillRectBatchSimple;
typedef GrTInstanceBatch<NonAAFillRectBatchPerspectiveImp> NonAAFillRectBatchPerspective;
-namespace GrNonAAFillRectBatch {
-
-GrDrawBatch* Create(GrColor color,
- const SkMatrix& viewMatrix,
- const SkRect& rect,
- const SkRect* localRect,
- const SkMatrix* localMatrix) {
+inline static void append_to_batch(NonAAFillRectBatchSimple* batch, GrColor color,
+ const SkMatrix& viewMatrix, const SkRect& rect,
+ const SkRect* localRect, const SkMatrix* localMatrix) {
SkASSERT(!viewMatrix.hasPerspective() && (!localMatrix || !localMatrix->hasPerspective()));
- NonAAFillRectBatchSimple* batch = NonAAFillRectBatchSimple::Create();
- NonAAFillRectBatchSimple::Geometry& geo = *batch->geometry();
+ NonAAFillRectBatchSimple::Geometry& geo = batch->geoData()->push_back();
geo.fColor = color;
geo.fViewMatrix = viewMatrix;
@@ -212,19 +214,13 @@
} else {
geo.fLocalQuad.set(rect);
}
-
- batch->init();
- return batch;
}
-GrDrawBatch* CreateWithPerspective(GrColor color,
- const SkMatrix& viewMatrix,
- const SkRect& rect,
- const SkRect* localRect,
- const SkMatrix* localMatrix) {
+inline static void append_to_batch(NonAAFillRectBatchPerspective* batch, GrColor color,
+ const SkMatrix& viewMatrix, const SkRect& rect,
+ const SkRect* localRect, const SkMatrix* localMatrix) {
SkASSERT(viewMatrix.hasPerspective() || (localMatrix && localMatrix->hasPerspective()));
- NonAAFillRectBatchPerspective* batch = NonAAFillRectBatchPerspective::Create();
- NonAAFillRectBatchPerspective::Geometry& geo = *batch->geometry();
+ NonAAFillRectBatchPerspective::Geometry& geo = batch->geoData()->push_back();
geo.fColor = color;
geo.fViewMatrix = viewMatrix;
@@ -238,10 +234,67 @@
geo.fLocalRect = *localRect;
}
+}
+
+namespace GrNonAAFillRectBatch {
+
+GrDrawBatch* Create(GrColor color,
+ const SkMatrix& viewMatrix,
+ const SkRect& rect,
+ const SkRect* localRect,
+ const SkMatrix* localMatrix) {
+ NonAAFillRectBatchSimple* batch = NonAAFillRectBatchSimple::Create();
+ append_to_batch(batch, color, viewMatrix, rect, localRect, localMatrix);
batch->init();
return batch;
}
+GrDrawBatch* CreateWithPerspective(GrColor color,
+ const SkMatrix& viewMatrix,
+ const SkRect& rect,
+ const SkRect* localRect,
+ const SkMatrix* localMatrix) {
+ NonAAFillRectBatchPerspective* batch = NonAAFillRectBatchPerspective::Create();
+ append_to_batch(batch, color, viewMatrix, rect, localRect, localMatrix);
+ batch->init();
+ return batch;
+}
+
+bool Append(GrBatch* origBatch,
+ GrColor color,
+ const SkMatrix& viewMatrix,
+ const SkRect& rect,
+ const SkRect* localRect,
+ const SkMatrix* localMatrix) {
+ bool usePerspective = viewMatrix.hasPerspective() ||
+ (localMatrix && localMatrix->hasPerspective());
+
+ if (usePerspective && origBatch->classID() != NonAAFillRectBatchPerspective::ClassID()) {
+ return false;
+ }
+
+ if (!usePerspective) {
+ NonAAFillRectBatchSimple* batch = origBatch->cast<NonAAFillRectBatchSimple>();
+ append_to_batch(batch, color, viewMatrix, rect, localRect, localMatrix);
+ batch->updateBoundsAfterAppend();
+ } else {
+ NonAAFillRectBatchPerspective* batch = origBatch->cast<NonAAFillRectBatchPerspective>();
+ const NonAAFillRectBatchPerspective::Geometry& geo = batch->geoData()->back();
+
+ if (!geo.fViewMatrix.cheapEqualTo(viewMatrix) ||
+ geo.fHasLocalRect != SkToBool(localRect) ||
+ geo.fHasLocalMatrix != SkToBool(localMatrix) ||
+ (geo.fHasLocalMatrix && !geo.fLocalMatrix.cheapEqualTo(*localMatrix))) {
+ return false;
+ }
+
+ append_to_batch(batch, color, viewMatrix, rect, localRect, localMatrix);
+ batch->updateBoundsAfterAppend();
+ }
+
+ return true;
+}
+
};
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