Create GL implementation for GrSingleTextureEffect, use it instead of GrPaint::setTexture()
or GrDrawState::setTexture() in GrContext.cpp

http://codereview.appspot.com/6399053/



git-svn-id: http://skia.googlecode.com/svn/trunk@4677 2bbb7eff-a529-9590-31e7-b0007b416f81
3 files changed