bool BF = bool(1.23); | |
bool BI = bool(1); | |
bool BB = bool(true); | |
float FF = float(1.23); | |
float FI = float(1); | |
float FB = float(true); | |
int IF = int(1.23); | |
int II = int(1); | |
int IB = int(true); | |
void main() { | |
sk_FragColor.x = half(BF); | |
sk_FragColor.x = half(BI); | |
sk_FragColor.x = half(BB); | |
sk_FragColor.x = half(FF); | |
sk_FragColor.x = half(FI); | |
sk_FragColor.x = half(FB); | |
sk_FragColor.x = half(IF); | |
sk_FragColor.x = half(II); | |
sk_FragColor.x = half(IB); | |
} |