Move SkDeferredDisplayList.h into include\core
Clients will need official access to this class for the compilation iterator.
This CL also hides some of the cruft we don't want exposed.
Bug: skia:9455
Change-Id: I408c19f9ecd6880a5a7853def591407b0ca43e4e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272343
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/GrDrawingManager.cpp b/src/gpu/GrDrawingManager.cpp
index b53f0bc..e4d53b4 100644
--- a/src/gpu/GrDrawingManager.cpp
+++ b/src/gpu/GrDrawingManager.cpp
@@ -10,7 +10,7 @@
#include "include/gpu/GrBackendSemaphore.h"
#include "include/gpu/GrTexture.h"
#include "include/private/GrRecordingContext.h"
-#include "include/private/SkDeferredDisplayList.h"
+#include "src/core/SkDeferredDisplayListPriv.h"
#include "src/core/SkTTopoSort.h"
#include "src/gpu/GrAuditTrail.h"
#include "src/gpu/GrClientMappedBufferManager.h"