Add GrThreadSafePipelineBuilder
GrThreadSafePipelineBuilder is the generic, base object the
GrContextThreadSafeProxy will hold. Each backend will create a
backend-specific version that is shared between the direct context
and the (possibly many) utility contexts.
Right now GrThreadSafePipelineBuilder just holds the pipeline
creation stats. Relatedly only GrGLGpu::ProgramCache and
GrVkResourceProvider::PipelineStateCache currently derive from
the new class (since they are the only backends that generate
pipeline stats).
Change-Id: I58f441c5c2b870bb5970c29cba19d1775864d52e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378320
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
diff --git a/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp b/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
index eb32e2e..a9a9c69 100644
--- a/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
+++ b/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
@@ -55,7 +55,7 @@
GrGLuint programId,
GrGLenum type,
const SkSL::String& glsl,
- GrGpu::Stats* stats,
+ GrThreadSafePipelineBuilder::Stats* stats,
GrContextOptions::ShaderErrorHandler* errorHandler) {
TRACE_EVENT0_ALWAYS("skia.gpu", "driver_compile_shader");
const GrGLInterface* gli = glCtx.glInterface();