Sanitizing source files in Skia_Periodic_House_Keeping
git-svn-id: http://skia.googlecode.com/svn/trunk@7608 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrDrawTarget.h b/src/gpu/GrDrawTarget.h
index 2a3681f..5a558ed 100644
--- a/src/gpu/GrDrawTarget.h
+++ b/src/gpu/GrDrawTarget.h
@@ -277,7 +277,7 @@
* the vertex data when this is called.
*
* @param vertexArray cpu array containing vertex data.
- * @param vertexCount the number of vertices in the array. Vertex size is
+ * @param vertexCount the number of vertices in the array. Vertex size is
* queried from the current GrDrawState.
*/
void setVertexSourceToArray(const void* vertexArray, int vertexCount);
@@ -296,7 +296,7 @@
* in the buffer until drawIndexed, drawNonIndexed, or drawIndexedInstances.
*
* @param buffer vertex buffer containing vertex data. Must be
- * unlocked before draw call. Vertex size is queried
+ * unlocked before draw call. Vertex size is queried
* from current GrDrawState.
*/
void setVertexSourceToBuffer(const GrVertexBuffer* buffer);
@@ -600,7 +600,7 @@
class AutoGeometryAndStatePush : ::GrNoncopyable {
public:
- AutoGeometryAndStatePush(GrDrawTarget* target, ASRInit init)
+ AutoGeometryAndStatePush(GrDrawTarget* target, ASRInit init)
: fState(target, init) {
GrAssert(NULL != target);
fTarget = target;
diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp
index ce41ae1..991d858 100644
--- a/src/gpu/GrInOrderDrawBuffer.cpp
+++ b/src/gpu/GrInOrderDrawBuffer.cpp
@@ -257,7 +257,7 @@
instancesToConcat = GrMin(instancesToConcat, info.instanceCount());
// update the amount of reserved vertex data actually referenced in draws
- size_t vertexBytes = instancesToConcat * info.verticesPerInstance() *
+ size_t vertexBytes = instancesToConcat * info.verticesPerInstance() *
drawState.getVertexSize();
poolState.fUsedPoolVertexBytes = GrMax(poolState.fUsedPoolVertexBytes, vertexBytes);
@@ -321,7 +321,7 @@
break;
case kReserved_GeometrySrcType: // fallthrough
case kArray_GeometrySrcType: {
- size_t vertexBytes = (info.vertexCount() + info.startVertex()) *
+ size_t vertexBytes = (info.vertexCount() + info.startVertex()) *
drawState.getVertexSize();
poolState.fUsedPoolVertexBytes = GrMax(poolState.fUsedPoolVertexBytes, vertexBytes);
draw->fVertexBuffer = poolState.fPoolVertexBuffer;
diff --git a/src/gpu/GrTextContext.cpp b/src/gpu/GrTextContext.cpp
index 684b7f7..b1973a6 100644
--- a/src/gpu/GrTextContext.cpp
+++ b/src/gpu/GrTextContext.cpp
@@ -208,7 +208,7 @@
if (NULL != fDrawTarget) {
fDrawTarget->drawState()->setVertexLayout(fVertexLayout);
flush = fDrawTarget->geometryHints(&fMaxVertices, NULL);
- }
+ }
if (flush) {
this->flushGlyphs();
fContext->flush();
diff --git a/src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp b/src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp
index 3a7bdd5..64f073a 100644
--- a/src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp
+++ b/src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp
@@ -50,7 +50,7 @@
}
GrGLGetStringProc glGetString =
(GrGLGetStringProc) GetProcAddress(alu.get(), "glGetString");
-
+
if (NULL != wglGetCurrentContext()) {
const char* versionString = (const char*) glGetString(GR_GL_VERSION);
const char* extString = (const char*) glGetString(GR_GL_EXTENSIONS);