Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)

This CL is part III of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6475053

git-svn-id: http://skia.googlecode.com/svn/trunk@5264 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/samplecode/SampleTextureDomain.cpp b/samplecode/SampleTextureDomain.cpp
index 4291468..07dcb40 100755
--- a/samplecode/SampleTextureDomain.cpp
+++ b/samplecode/SampleTextureDomain.cpp
@@ -78,7 +78,7 @@
         canvas->drawBitmapRect(deviceBitmap, &srcRect, dstRect, &paint);
 
         // Test that bitmap blurring using a subrect
-        // renders correctly 
+        // renders correctly
         srcRect.setXYWH(1, 1, 3, 3);
         dstRect.setXYWH(5.0f, 405.0f, 305.0f, 305.0f);
         SkMaskFilter* mf = SkBlurMaskFilter::Create(
@@ -94,7 +94,7 @@
         // but it will test a code path in SkGpuDevice::drawBitmap
         // that handles blurs with rects transformed to non-
         // orthogonal rects. It also tests the NULL src rect handling
-	mf = SkBlurMaskFilter::Create(
+    mf = SkBlurMaskFilter::Create(
             5,
             SkBlurMaskFilter::kNormal_BlurStyle,
             SkBlurMaskFilter::kHighQuality_BlurFlag);