Sanitizing source files in Housekeeper-Nightly

git-svn-id: http://skia.googlecode.com/svn/trunk@10398 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/gpu/GrTexture.h b/include/gpu/GrTexture.h
index acb7ade..1fb575c 100644
--- a/include/gpu/GrTexture.h
+++ b/include/gpu/GrTexture.h
@@ -43,11 +43,11 @@
     bool isSetFlag(GrTextureFlags flags) const {
         return 0 != (fDesc.fFlags & flags);
     }
-    
+
     void dirtyMipMaps(bool mipMapsDirty) {
         fMipMapsDirty = mipMapsDirty;
     }
-    
+
     bool mipMapsAreDirty() const {
         return fMipMapsDirty;
     }
@@ -144,7 +144,7 @@
 
     GrTexture(GrGpu* gpu, bool isWrapped, const GrTextureDesc& desc)
     : INHERITED(gpu, isWrapped, desc)
-    , fRenderTarget(NULL) 
+    , fRenderTarget(NULL)
     , fMipMapsDirty(true) {
 
         // only make sense if alloc size is pow2
@@ -164,7 +164,7 @@
     // for this texture if the texture is power of two sized.
     int                 fShiftFixedX;
     int                 fShiftFixedY;
-    
+
     bool                fMipMapsDirty;
 
     virtual void internal_dispose() const SK_OVERRIDE;
diff --git a/src/gpu/gl/GrGpuGL.cpp b/src/gpu/gl/GrGpuGL.cpp
index 98db317..cc99943 100644
--- a/src/gpu/gl/GrGpuGL.cpp
+++ b/src/gpu/gl/GrGpuGL.cpp
@@ -1553,7 +1553,7 @@
     if (NULL == bound || !bound->isEmpty()) {
         rt->flagAsNeedingResolve(bound);
     }
-    
+
     GrTexture *texture = rt->asTexture();
     if (texture) {
         texture->dirtyMipMaps(true);
@@ -2029,9 +2029,9 @@
     };
     newTexParams.fMinFilter = glMinFilterModes[params.filterMode()];
     newTexParams.fMagFilter = glMagFilterModes[params.filterMode()];
-    
+
 #ifndef SKIA_IGNORE_GPU_MIPMAPS
-    if (params.filterMode() == GrTextureParams::kMipMap_FilterMode && 
+    if (params.filterMode() == GrTextureParams::kMipMap_FilterMode &&
         texture->mipMapsAreDirty()) {
 //        GL_CALL(Hint(GR_GL_GENERATE_MIPMAP_HINT,GR_GL_NICEST));
         GL_CALL(GenerateMipmap(GR_GL_TEXTURE_2D));