Move GrGeometryProcessor's textures out of classes and into
GrPipeline::FixedDynamicState.

This will allow specification of different textures for different
GrMeshes using GrPipeline::DynamicStateArrays in a future change.

Change-Id: I4a7897df33a84e4072151149e5d586dca074393f
Reviewed-on: https://skia-review.googlesource.com/145264
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
34 files changed