Add support for GL_EXT_raster_multisample

Updates the GrGLGpu to call glRasterSamplesEXT when multisample is
enabled for a mixed sampled render target, but the stencil test is not
active.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1666563003

Review URL: https://codereview.chromium.org/1666563003
diff --git a/src/gpu/GrCaps.cpp b/src/gpu/GrCaps.cpp
index f4c64c3..46f4935 100644
--- a/src/gpu/GrCaps.cpp
+++ b/src/gpu/GrCaps.cpp
@@ -106,6 +106,7 @@
     fMaxTextureSize = 1;
     fMaxColorSampleCount = 0;
     fMaxStencilSampleCount = 0;
+    fMaxRasterSamples = 0;
 
     fSuppressPrints = options.fSuppressPrints;
     fImmediateFlush = options.fImmediateMode;
@@ -178,6 +179,7 @@
     r.appendf("Max Render Target Size             : %d\n", fMaxRenderTargetSize);
     r.appendf("Max Color Sample Count             : %d\n", fMaxColorSampleCount);
     r.appendf("Max Stencil Sample Count           : %d\n", fMaxStencilSampleCount);
+    r.appendf("Max Raster Samples                 : %d\n", fMaxRasterSamples);
 
     static const char* kBlendEquationSupportNames[] = {
         "Basic",