commit | b014cca49d684886ec9813d4b47d126bfa48cf4e | [log] [tgz] |
---|---|---|
author | Brian Salomon <bsalomon@google.com> | Fri Nov 18 11:39:15 2016 -0500 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Fri Nov 18 17:17:46 2016 +0000 |
tree | 405c67fa421ffb6c1f40a523320484e83f51cd30 | |
parent | ce1d293880da7d37da984090ed40320e0e3a6ca7 [diff] [blame] |
Make GrBufferAccess a nested class of GrProcessor GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4978 Change-Id: I08c24e9183108f4dd6068216488fd3ac9b5f3ec2 Reviewed-on: https://skia-review.googlesource.com/4978 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp index 50cbdc1..27361e7 100644 --- a/src/gpu/gl/GrGLProgram.cpp +++ b/src/gpu/gl/GrGLProgram.cpp
@@ -158,7 +158,7 @@ allowSRGBInputs, static_cast<GrGLTexture*>(sampler.texture())); } for (int i = 0; i < processor.numBuffers(); ++i) { - const GrBufferAccess& access = processor.bufferAccess(i); + const GrProcessor::BufferAccess& access = processor.bufferAccess(i); fGpu->bindTexelBuffer((*nextSamplerIdx)++, access.texelConfig(), static_cast<GrGLBuffer*>(access.buffer())); }