Patch to create a distinct geometry processor. The vast majority of this patch
is just a rename. The meat is in GrGeometryProcessor, GrProcessor,
GrGL*Processor, GrProcessorStage, Gr*BackendProcessorFactory,
GrProcessUnitTestFactory, and the builders
BUG=skia:
R=bsalomon@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/582963002
diff --git a/gm/rrects.cpp b/gm/rrects.cpp
index 8f4cb3a..b0496e3 100644
--- a/gm/rrects.cpp
+++ b/gm/rrects.cpp
@@ -86,7 +86,7 @@
#endif
#if SK_SUPPORT_GPU
- int lastEdgeType = (kEffect_Type == fType) ? kLast_GrEffectEdgeType: 0;
+ int lastEdgeType = (kEffect_Type == fType) ? kLast_GrProcessorEdgeType: 0;
#else
int lastEdgeType = 0;
#endif
@@ -116,10 +116,11 @@
SkRRect rrect = fRRects[curRRect];
rrect.offset(SkIntToScalar(x), SkIntToScalar(y));
- GrEffectEdgeType edgeType = (GrEffectEdgeType) et;
- SkAutoTUnref<GrEffect> effect(GrRRectEffect::Create(edgeType, rrect));
- if (effect) {
- drawState->addCoverageEffect(effect);
+ GrPrimitiveEdgeType edgeType = (GrPrimitiveEdgeType) et;
+ SkAutoTUnref<GrFragmentProcessor> fp(GrRRectEffect::Create(edgeType,
+ rrect));
+ if (fp) {
+ drawState->addCoverageProcessor(fp);
drawState->setIdentityViewMatrix();
drawState->setRenderTarget(rt);
drawState->setColor(0xff000000);