Patch to create a distinct geometry processor. The vast majority of this patch
is just a rename. The meat is in GrGeometryProcessor, GrProcessor,
GrGL*Processor, GrProcessorStage, Gr*BackendProcessorFactory,
GrProcessUnitTestFactory, and the builders
BUG=skia:
R=bsalomon@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/582963002
diff --git a/src/gpu/GrAAHairLinePathRenderer.cpp b/src/gpu/GrAAHairLinePathRenderer.cpp
index 2b4689e..7347f9c 100644
--- a/src/gpu/GrAAHairLinePathRenderer.cpp
+++ b/src/gpu/GrAAHairLinePathRenderer.cpp
@@ -10,11 +10,11 @@
#include "GrContext.h"
#include "GrDrawState.h"
#include "GrDrawTargetCaps.h"
-#include "GrEffect.h"
+#include "GrProcessor.h"
#include "GrGpu.h"
#include "GrIndexBuffer.h"
#include "GrPathUtils.h"
-#include "GrTBackendEffectFactory.h"
+#include "GrTBackendProcessorFactory.h"
#include "SkGeometry.h"
#include "SkStroke.h"
#include "SkTemplates.h"
@@ -708,7 +708,7 @@
// position + edge
extern const GrVertexAttrib gHairlineBezierAttribs[] = {
{kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding},
- {kVec4f_GrVertexAttribType, sizeof(SkPoint), kEffect_GrVertexAttribBinding}
+ {kVec4f_GrVertexAttribType, sizeof(SkPoint), kGeometryProcessor_GrVertexAttribBinding}
};
// position + coverage
@@ -995,12 +995,12 @@
kVertsPerQuad * quadCnt + kVertsPerQuad * conicCnt));
if (quadCnt > 0) {
- GrEffect* hairQuadEffect = GrQuadEffect::Create(kHairlineAA_GrEffectEdgeType,
- *target->caps());
- SkASSERT(hairQuadEffect);
+ GrGeometryProcessor* hairQuadProcessor =
+ GrQuadEffect::Create(kHairlineAA_GrProcessorEdgeType, *target->caps());
+ SkASSERT(hairQuadProcessor);
GrDrawState::AutoRestoreEffects are(drawState);
target->setIndexSourceToBuffer(fQuadsIndexBuffer);
- drawState->setGeometryProcessor(hairQuadEffect)->unref();
+ drawState->setGeometryProcessor(hairQuadProcessor)->unref();
int quads = 0;
while (quads < quadCnt) {
int n = SkTMin(quadCnt - quads, kNumQuadsInIdxBuffer);
@@ -1016,10 +1016,10 @@
if (conicCnt > 0) {
GrDrawState::AutoRestoreEffects are(drawState);
- GrEffect* hairConicEffect = GrConicEffect::Create(kHairlineAA_GrEffectEdgeType,
- *target->caps());
- SkASSERT(hairConicEffect);
- drawState->setGeometryProcessor(hairConicEffect)->unref();
+ GrGeometryProcessor* hairConicProcessor = GrConicEffect::Create(
+ kHairlineAA_GrProcessorEdgeType, *target->caps());
+ SkASSERT(hairConicProcessor);
+ drawState->setGeometryProcessor(hairConicProcessor)->unref();
int conics = 0;
while (conics < conicCnt) {
int n = SkTMin(conicCnt - conics, kNumQuadsInIdxBuffer);