Patch to create a distinct geometry processor.  The vast majority of this patch
is just a rename.  The meat is in GrGeometryProcessor, GrProcessor,
GrGL*Processor, GrProcessorStage, Gr*BackendProcessorFactory,
GrProcessUnitTestFactory, and the builders

BUG=skia:
R=bsalomon@google.com

Author: joshualitt@chromium.org

Review URL: https://codereview.chromium.org/582963002
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp
index 2cc764f..3ecc922 100644
--- a/src/gpu/GrClipMaskManager.cpp
+++ b/src/gpu/GrClipMaskManager.cpp
@@ -51,7 +51,7 @@
 
     SkIRect domainTexels = SkIRect::MakeWH(devBound.width(), devBound.height());
     // This could be a long-lived effect that is cached with the alpha-mask.
-    drawState->addCoverageEffect(
+    drawState->addCoverageProcessor(
         GrTextureDomainEffect::Create(result,
                                       mat,
                                       GrTextureDomain::MakeTexelDomain(result, domainTexels),
@@ -154,44 +154,46 @@
         }
 
         if (!skip) {
-            GrEffectEdgeType edgeType;
+            GrPrimitiveEdgeType edgeType;
             if (GR_AA_CLIP && iter.get()->isAA()) {
                 if (rt->isMultisampled()) {
                     // Coverage based AA clips don't place nicely with MSAA.
                     failed = true;
                     break;
                 }
-                edgeType = invert ? kInverseFillAA_GrEffectEdgeType : kFillAA_GrEffectEdgeType;
+                edgeType =
+                        invert ? kInverseFillAA_GrProcessorEdgeType : kFillAA_GrProcessorEdgeType;
             } else {
-                edgeType = invert ? kInverseFillBW_GrEffectEdgeType : kFillBW_GrEffectEdgeType;
+                edgeType =
+                        invert ? kInverseFillBW_GrProcessorEdgeType : kFillBW_GrProcessorEdgeType;
             }
-            SkAutoTUnref<GrEffect> effect;
+            SkAutoTUnref<GrFragmentProcessor> fp;
             switch (iter.get()->getType()) {
                 case SkClipStack::Element::kPath_Type:
-                    effect.reset(GrConvexPolyEffect::Create(edgeType, iter.get()->getPath(),
+                    fp.reset(GrConvexPolyEffect::Create(edgeType, iter.get()->getPath(),
                         &clipToRTOffset));
                     break;
                 case SkClipStack::Element::kRRect_Type: {
                     SkRRect rrect = iter.get()->getRRect();
                     rrect.offset(clipToRTOffset.fX, clipToRTOffset.fY);
-                    effect.reset(GrRRectEffect::Create(edgeType, rrect));
+                    fp.reset(GrRRectEffect::Create(edgeType, rrect));
                     break;
                 }
                 case SkClipStack::Element::kRect_Type: {
                     SkRect rect = iter.get()->getRect();
                     rect.offset(clipToRTOffset.fX, clipToRTOffset.fY);
-                    effect.reset(GrConvexPolyEffect::Create(edgeType, rect));
+                    fp.reset(GrConvexPolyEffect::Create(edgeType, rect));
                     break;
                 }
                 default:
                     break;
             }
-            if (effect) {
+            if (fp) {
                 if (!setARE) {
                     are->set(fGpu->drawState());
                     setARE = true;
                 }
-                fGpu->drawState()->addCoverageEffect(effect);
+                fGpu->drawState()->addCoverageProcessor(fp);
             } else {
                 failed = true;
                 break;
@@ -397,8 +399,8 @@
             SkDEBUGFAIL("Should never get here with an empty element.");
             break;
         case Element::kRect_Type:
-            // TODO: Do rects directly to the accumulator using a aa-rect GrEffect that covers the
-            // entire mask bounds and writes 0 outside the rect.
+            // TODO: Do rects directly to the accumulator using a aa-rect GrProcessor that covers
+            // the entire mask bounds and writes 0 outside the rect.
             if (element->isAA()) {
                 getContext()->getAARectRenderer()->fillAARect(fGpu,
                                                               fGpu,
@@ -474,7 +476,7 @@
     SkMatrix sampleM;
     sampleM.setIDiv(srcMask->width(), srcMask->height());
 
-    drawState->addColorEffect(
+    drawState->addColorProcessor(
         GrTextureDomainEffect::Create(srcMask,
                                       sampleM,
                                       GrTextureDomain::MakeTexelDomain(srcMask, srcBound),