Refactor createTexture and onCreateTexture
BUG=skia:
Review URL: https://codereview.chromium.org/1102663002
diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h
index 3df651f..5784781 100644
--- a/src/gpu/GrGpu.h
+++ b/src/gpu/GrGpu.h
@@ -437,9 +437,13 @@
virtual void onResetContext(uint32_t resetBits) = 0;
// overridden by backend-specific derived class to create objects.
- virtual GrTexture* onCreateTexture(const GrSurfaceDesc& desc, bool budgeted,
+ // Texture size and sample size will have already been validated in base class before
+ // onCreateTexture/CompressedTexture are called.
+ virtual GrTexture* onCreateTexture(const GrSurfaceDesc& desc,
+ GrGpuResource::LifeCycle lifeCycle,
const void* srcData, size_t rowBytes) = 0;
- virtual GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, bool budgeted,
+ virtual GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc,
+ GrGpuResource::LifeCycle lifeCycle,
const void* srcData) = 0;
virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) = 0;
virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&) = 0;