Fix typo in SkOSWindow_AndroidNative.

This allows the 'most' target to be built on Android.

Review-Url: https://codereview.chromium.org/1973043002
diff --git a/platform_tools/android/apps/visualbench/src/main/jni/SkOSWindow_AndroidNative.cpp b/platform_tools/android/apps/visualbench/src/main/jni/SkOSWindow_AndroidNative.cpp
index 2c53eb0..df7e74b 100644
--- a/platform_tools/android/apps/visualbench/src/main/jni/SkOSWindow_AndroidNative.cpp
+++ b/platform_tools/android/apps/visualbench/src/main/jni/SkOSWindow_AndroidNative.cpp
@@ -23,7 +23,7 @@
 
 bool SkOSWindow::attach(SkBackEndTypes attachType,
                         int /*msaaSampleCount*/,
-                        bool /*deepColor*/
+                        bool /*deepColor*/,
                         AttachmentInfo* info) {
     static const EGLint kEGLContextAttribsForOpenGL[] = {
         EGL_NONE