add experimental state tracker for opengl



git-svn-id: http://skia.googlecode.com/svn/trunk@211 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gl/SkGLState.cpp b/src/gl/SkGLState.cpp
new file mode 100644
index 0000000..6a3cbc0
--- /dev/null
+++ b/src/gl/SkGLState.cpp
@@ -0,0 +1,155 @@
+#include "SkGLState.h"
+#include "SkColorPriv.h"
+
+// here is our global instance
+SkGLState SkGLState::gState;
+
+// this is an illegal pmcolor, since its alpha (0) is less than its red
+#define UNKNOWN_PMCOLOR (SK_R32_MASK << SK_R32_SHIFT)
+
+#define UNKNOWN_GLENUM  ((GLenum)-1)
+
+// MUST be in the same order as SkGLState::Caps enum
+static const GLenum gCapsTable[] = {
+    GL_DITHER,
+    GL_TEXTURE_2D,
+};
+
+// MUST be in the same order as SkGLState::ClientState enum
+static const GLenum gClientStateTable[] = {
+    GL_TEXTURE_COORD_ARRAY,
+    GL_COLOR_ARRAY,
+};
+
+static const GLenum gShadeModelTable[] = {
+    GL_FLAT,
+    GL_SMOOTH
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+SkGLState::SkGLState() :
+        fCapsPtr(gCapsTable),
+        fClientPtr(gClientStateTable),
+        fShadePtr(gShadeModelTable) {
+    this->init();
+}
+
+void SkGLState::init() {
+    fCapBits = 0;
+    fClientStateBits = 0;
+    fShadeModel = UNKNOWN_GLENUM;
+    fScissorSize.set(-1, -1);
+    fPMColor = UNKNOWN_PMCOLOR;
+    fSrcBlend = fDstBlend = UNKNOWN_GLENUM;
+    fPointSize = fLineWidth = -1;
+}
+
+void SkGLState::reset() {
+    this->init();
+
+    size_t i;
+    for (i = 0; i < SK_ARRAY_COUNT(gCapsTable); i++) {
+        glDisable(fCapsPtr[i]);
+    }
+    for (i = 0; i < SK_ARRAY_COUNT(gClientStateTable); i++) {
+        glDisableClientState(fClientPtr[i]);
+    }
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+void SkGLState::enable(Caps c) {
+    unsigned mask = 1 << c;
+    if ((fCapBits & mask) == 0) {
+        fCapBits |= mask;
+        glEnable(fCapsPtr[c]);
+    }
+}
+
+void SkGLState::disable(Caps c) {
+    unsigned mask = 1 << c;
+    if (fCapBits & mask) {
+        fCapBits &= ~mask;
+        glDisable(fCapsPtr[c]);
+    }
+}
+
+void SkGLState::enableClientState(ClientState c) {
+    unsigned mask = 1 << c;
+    if ((fClientStateBits & mask) == 0) {
+        fClientStateBits |= mask;
+        glEnableClientState(fClientPtr[c]);
+    }
+}
+
+void SkGLState::disableClientState(ClientState c) {
+    unsigned mask = 1 << c;
+    if (fClientStateBits & mask) {
+        fClientStateBits &= ~mask;
+        glDisableClientState(fClientPtr[c]);
+    }
+}
+
+void SkGLState::shadeModel(ShadeModel s) {
+    if (fShadeModel != s) {
+        fShadeModel = s;
+        glShadeModel(fShadePtr[s]);
+    }
+}
+
+void SkGLState::scissor(int x, int y, int w, int h) {
+    SkASSERT(w >= 0 && h >= 0);
+    if (!fScissorLoc.equals(x, y) || !fScissorSize.equals(w, h)) {
+        fScissorLoc.set(x, y);
+        fScissorSize.set(w, h);
+        glScissor(x, y, w, h);
+    }
+}
+
+void SkGLState::pointSize(float x) {
+    if (fPointSize != x) {
+        fPointSize = x;
+        glPointSize(x);
+    }
+}
+
+void SkGLState::lineWidth(float x) {
+    if (fLineWidth != x) {
+        fLineWidth = x;
+        glLineWidth(x);
+    }
+}
+
+void SkGLState::blendFunc(GLenum src, GLenum dst) {
+    if (fSrcBlend != src || fDstBlend != dst) {
+        fSrcBlend = src;
+        fDstBlend = dst;
+        glBlendFunc(src, dst);
+    }
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_GL_HAS_COLOR4UB
+    static inline void gl_pmcolor(U8CPU r, U8CPU g, U8CPU b, U8CPU a) {
+        glColor4ub(r, g, b, a);
+    }
+#else
+    static inline SkFixed byte2fixed(U8CPU value) {
+        return ((value << 8) | value) + (value >> 7);
+    }
+
+    static inline void gl_pmcolor(U8CPU r, U8CPU g, U8CPU b, U8CPU a) {
+        glColor4x(byte2fixed(r), byte2fixed(g), byte2fixed(b), byte2fixed(a));
+    }
+#endif
+
+void SkGLState::pmColor(SkPMColor c) {
+    if (fPMColor != c) {
+        fPMColor = c;
+        gl_pmcolor(SkGetPackedR32(c), SkGetPackedG32(c),
+                   SkGetPackedB32(c), SkGetPackedA32(c));
+    }
+}
+