Reland "[svg] Relocate out of experimental"

Move the SVG rendering code to modules/svg, and componentize.
Also split into include/src/utils.

As external clients still reference the old header locations,
introduce temporary forwarding headers to facilitate the migration.

This reverts commit d6cf56fd3400f16aed443807390340c8efdcce1c.

TBR=

Change-Id: Ibadd7c8dc0464ec0c27841530ade0c2098305d20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327344
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Florin Malita <fmalita@google.com>
diff --git a/modules/svg/src/SkSVGNode.cpp b/modules/svg/src/SkSVGNode.cpp
new file mode 100644
index 0000000..ea19342
--- /dev/null
+++ b/modules/svg/src/SkSVGNode.cpp
@@ -0,0 +1,227 @@
+/*
+ * Copyright 2016 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "include/core/SkCanvas.h"
+#include "include/core/SkMatrix.h"
+#include "include/pathops/SkPathOps.h"
+#include "modules/svg/include/SkSVGNode.h"
+#include "modules/svg/include/SkSVGRenderContext.h"
+#include "modules/svg/include/SkSVGValue.h"
+#include "src/core/SkTLazy.h"
+
+SkSVGNode::SkSVGNode(SkSVGTag t) : fTag(t) { }
+
+SkSVGNode::~SkSVGNode() { }
+
+void SkSVGNode::render(const SkSVGRenderContext& ctx) const {
+    SkSVGRenderContext localContext(ctx);
+
+    if (this->onPrepareToRender(&localContext)) {
+        this->onRender(localContext);
+    }
+}
+
+bool SkSVGNode::asPaint(const SkSVGRenderContext& ctx, SkPaint* paint) const {
+    SkSVGRenderContext localContext(ctx);
+
+    return this->onPrepareToRender(&localContext) && this->onAsPaint(localContext, paint);
+}
+
+SkPath SkSVGNode::asPath(const SkSVGRenderContext& ctx) const {
+    SkSVGRenderContext localContext(ctx);
+    if (!this->onPrepareToRender(&localContext)) {
+        return SkPath();
+    }
+
+    SkPath path = this->onAsPath(localContext);
+
+    if (const auto* clipPath = localContext.clipPath()) {
+        // There is a clip-path present on the current node.
+        Op(path, *clipPath, kIntersect_SkPathOp, &path);
+    }
+
+    return path;
+}
+
+bool SkSVGNode::onPrepareToRender(SkSVGRenderContext* ctx) const {
+    ctx->applyPresentationAttributes(fPresentationAttributes,
+                                     this->hasChildren() ? 0 : SkSVGRenderContext::kLeaf);
+
+    // visibility:hidden disables rendering
+    const auto visibility = ctx->presentationContext().fInherited.fVisibility->type();
+    return visibility != SkSVGVisibility::Type::kHidden;
+}
+
+void SkSVGNode::setAttribute(SkSVGAttribute attr, const SkSVGValue& v) {
+    this->onSetAttribute(attr, v);
+}
+
+void SkSVGNode::setClipPath(const SkSVGClip& clip) {
+    fPresentationAttributes.fClipPath.set(clip);
+}
+
+template <typename T>
+void SetInheritedByDefault(SkTLazy<T>& presentation_attribute, const T& value) {
+    if (value.type() != T::Type::kInherit) {
+        presentation_attribute.set(value);
+    } else {
+        // kInherited values are semantically equivalent to
+        // the absence of a local presentation attribute.
+        presentation_attribute.reset();
+    }
+}
+
+void SkSVGNode::setClipRule(const SkSVGFillRule& clipRule) {
+    SetInheritedByDefault(fPresentationAttributes.fClipRule, clipRule);
+}
+
+void SkSVGNode::setColor(const SkSVGColorType& color) {
+    // TODO: Color should be inherited by default
+    fPresentationAttributes.fColor.set(color);
+}
+
+void SkSVGNode::setFill(const SkSVGPaint& svgPaint) {
+    SetInheritedByDefault(fPresentationAttributes.fFill, svgPaint);
+}
+
+void SkSVGNode::setFillOpacity(const SkSVGNumberType& opacity) {
+    fPresentationAttributes.fFillOpacity.set(SkSVGNumberType(SkTPin<SkScalar>(opacity, 0, 1)));
+}
+
+void SkSVGNode::setFillRule(const SkSVGFillRule& fillRule) {
+    SetInheritedByDefault(fPresentationAttributes.fFillRule, fillRule);
+}
+
+void SkSVGNode::setOpacity(const SkSVGNumberType& opacity) {
+    fPresentationAttributes.fOpacity.set(SkSVGNumberType(SkTPin<SkScalar>(opacity, 0, 1)));
+}
+
+void SkSVGNode::setStroke(const SkSVGPaint& svgPaint) {
+    SetInheritedByDefault(fPresentationAttributes.fStroke, svgPaint);
+}
+
+void SkSVGNode::setStrokeDashArray(const SkSVGDashArray& dashArray) {
+    SetInheritedByDefault(fPresentationAttributes.fStrokeDashArray, dashArray);
+}
+
+void SkSVGNode::setStrokeDashOffset(const SkSVGLength& dashOffset) {
+    fPresentationAttributes.fStrokeDashOffset.set(dashOffset);
+}
+
+void SkSVGNode::setStrokeOpacity(const SkSVGNumberType& opacity) {
+    fPresentationAttributes.fStrokeOpacity.set(SkSVGNumberType(SkTPin<SkScalar>(opacity, 0, 1)));
+}
+
+void SkSVGNode::setStrokeLineCap(const SkSVGLineCap& lc) {
+    SetInheritedByDefault(fPresentationAttributes.fStrokeLineCap, lc);
+}
+
+void SkSVGNode::setStrokeLineJoin(const SkSVGLineJoin& lj) {
+    SetInheritedByDefault(fPresentationAttributes.fStrokeLineJoin, lj);
+}
+
+void SkSVGNode::setStrokeMiterLimit(const SkSVGNumberType& ml) {
+    fPresentationAttributes.fStrokeMiterLimit.set(ml);
+}
+
+void SkSVGNode::setStrokeWidth(const SkSVGLength& strokeWidth) {
+    fPresentationAttributes.fStrokeWidth.set(strokeWidth);
+}
+
+void SkSVGNode::setVisibility(const SkSVGVisibility& visibility) {
+    SetInheritedByDefault(fPresentationAttributes.fVisibility, visibility);
+}
+
+void SkSVGNode::onSetAttribute(SkSVGAttribute attr, const SkSVGValue& v) {
+    switch (attr) {
+    case SkSVGAttribute::kClipPath:
+        if (const SkSVGClipValue* clip = v.as<SkSVGClipValue>()) {
+            this->setClipPath(*clip);
+        }
+        break;
+    case SkSVGAttribute::kClipRule:
+        if (const SkSVGFillRuleValue* clipRule = v.as<SkSVGFillRuleValue>()) {
+            this->setClipRule(*clipRule);
+        }
+        break;
+    case SkSVGAttribute::kColor:
+        if (const SkSVGColorValue* color = v.as<SkSVGColorValue>()) {
+            this->setColor(*color);
+        }
+        break;
+    case SkSVGAttribute::kFill:
+        if (const SkSVGPaintValue* paint = v.as<SkSVGPaintValue>()) {
+            this->setFill(*paint);
+        }
+        break;
+    case SkSVGAttribute::kFillOpacity:
+        if (const SkSVGNumberValue* opacity = v.as<SkSVGNumberValue>()) {
+            this->setFillOpacity(*opacity);
+        }
+        break;
+    case SkSVGAttribute::kFillRule:
+        if (const SkSVGFillRuleValue* fillRule = v.as<SkSVGFillRuleValue>()) {
+            this->setFillRule(*fillRule);
+        }
+        break;
+    case SkSVGAttribute::kOpacity:
+        if (const SkSVGNumberValue* opacity = v.as<SkSVGNumberValue>()) {
+            this->setOpacity(*opacity);
+        }
+        break;
+    case SkSVGAttribute::kStroke:
+        if (const SkSVGPaintValue* paint = v.as<SkSVGPaintValue>()) {
+            this->setStroke(*paint);
+        }
+        break;
+    case SkSVGAttribute::kStrokeDashArray:
+        if (const SkSVGDashArrayValue* dashArray = v.as<SkSVGDashArrayValue>()) {
+            this->setStrokeDashArray(*dashArray);
+        }
+        break;
+    case SkSVGAttribute::kStrokeDashOffset:
+        if (const SkSVGLengthValue* dashOffset= v.as<SkSVGLengthValue>()) {
+            this->setStrokeDashOffset(*dashOffset);
+        }
+        break;
+    case SkSVGAttribute::kStrokeOpacity:
+        if (const SkSVGNumberValue* opacity = v.as<SkSVGNumberValue>()) {
+            this->setStrokeOpacity(*opacity);
+        }
+        break;
+    case SkSVGAttribute::kStrokeLineCap:
+        if (const SkSVGLineCapValue* lineCap = v.as<SkSVGLineCapValue>()) {
+            this->setStrokeLineCap(*lineCap);
+        }
+        break;
+    case SkSVGAttribute::kStrokeLineJoin:
+        if (const SkSVGLineJoinValue* lineJoin = v.as<SkSVGLineJoinValue>()) {
+            this->setStrokeLineJoin(*lineJoin);
+        }
+        break;
+    case SkSVGAttribute::kStrokeMiterLimit:
+        if (const SkSVGNumberValue* miterLimit = v.as<SkSVGNumberValue>()) {
+            this->setStrokeMiterLimit(*miterLimit);
+        }
+        break;
+    case SkSVGAttribute::kStrokeWidth:
+        if (const SkSVGLengthValue* strokeWidth = v.as<SkSVGLengthValue>()) {
+            this->setStrokeWidth(*strokeWidth);
+        }
+        break;
+    case SkSVGAttribute::kVisibility:
+        if (const SkSVGVisibilityValue* visibility = v.as<SkSVGVisibilityValue>()) {
+            this->setVisibility(*visibility);
+        }
+        break;
+    default:
+#if defined(SK_VERBOSE_SVG_PARSING)
+        SkDebugf("attribute ID <%d> ignored for node <%d>\n", attr, fTag);
+#endif
+        break;
+    }
+}