Remove fModulate from GrGLShaderBuilder

Review URL: https://codereview.appspot.com/6495051/




git-svn-id: http://skia.googlecode.com/svn/trunk@5350 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/effects/GrTextureDomainEffect.cpp b/src/gpu/effects/GrTextureDomainEffect.cpp
index a67dd49..f5306c7 100644
--- a/src/gpu/effects/GrTextureDomainEffect.cpp
+++ b/src/gpu/effects/GrTextureDomainEffect.cpp
@@ -55,7 +55,9 @@
                            builder->getUniformCStr(fNameUni),
                            builder->getUniformCStr(fNameUni));
 
-    builder->emitTextureLookupAndModulate(outputColor, samplerName, "clampCoord");
+    builder->fFSCode.appendf("\t%s = ", outputColor);
+    builder->appendTextureLookupAndModulate(&builder->fFSCode, inputColor, samplerName, "clampCoord");
+    builder->fFSCode.append(";\n");
 }
 
 void GrGLTextureDomainEffect::setData(const GrGLUniformManager& uman,