Implement morphology as a custom effect
Review URL: http://codereview.appspot.com/6250073/
git-svn-id: http://skia.googlecode.com/svn/trunk@4102 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 411b2c5..871dbb3 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1451,14 +1451,14 @@
GrAutoScratchTexture temp1(context, desc), temp2(context, desc);
texture = context->applyMorphology(texture, rect,
temp1.texture(), temp2.texture(),
- GrSamplerState::kDilate_Filter,
+ GrContext::kDilate_MorphologyType,
radius);
texture->ref();
} else if (filter->asAnErode(&radius)) {
GrAutoScratchTexture temp1(context, desc), temp2(context, desc);
texture = context->applyMorphology(texture, rect,
temp1.texture(), temp2.texture(),
- GrSamplerState::kErode_Filter,
+ GrContext::kErode_MorphologyType,
radius);
texture->ref();
}