| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkImage_Base_DEFINED |
| #define SkImage_Base_DEFINED |
| |
| #include "SkImage.h" |
| #include "SkSurface.h" |
| |
| #include <new> |
| |
| enum { |
| kNeedNewImageUniqueID = 0 |
| }; |
| |
| static SkSurfaceProps copy_or_safe_defaults(const SkSurfaceProps* props) { |
| return props ? *props : SkSurfaceProps(0, kUnknown_SkPixelGeometry); |
| } |
| |
| class SkImage_Base : public SkImage { |
| public: |
| SkImage_Base(int width, int height, uint32_t uniqueID, const SkSurfaceProps* props) |
| : INHERITED(width, height, uniqueID) |
| , fProps(copy_or_safe_defaults(props)) |
| {} |
| |
| /** |
| * If the props weren't know at constructor time, call this but only before the image is |
| * ever released into the wild (since the props field must appear to be immutable). |
| */ |
| void initWithProps(const SkSurfaceProps& props) { |
| SkASSERT(this->unique()); // only viewed by one thread |
| SkSurfaceProps* mutableProps = const_cast<SkSurfaceProps*>(&fProps); |
| SkASSERT(mutableProps != &props); // check for self-assignment |
| mutableProps->~SkSurfaceProps(); |
| new (mutableProps) SkSurfaceProps(props); |
| } |
| |
| const SkSurfaceProps& props() const { return fProps; } |
| |
| virtual SkSurface* onNewSurface(const SkImageInfo&, const SkSurfaceProps&) const = 0; |
| |
| virtual const void* onPeekPixels(SkImageInfo*, size_t* /*rowBytes*/) const { |
| return nullptr; |
| } |
| |
| // Default impl calls onDraw |
| virtual bool onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes, |
| int srcX, int srcY) const; |
| |
| virtual GrTexture* peekTexture() const { return nullptr; } |
| |
| // return a read-only copy of the pixels. We promise to not modify them, |
| // but only inspect them (or encode them). |
| virtual bool getROPixels(SkBitmap*) const { return false; } |
| |
| virtual SkShader* onNewShader(SkShader::TileMode, |
| SkShader::TileMode, |
| const SkMatrix* localMatrix) const { return nullptr; } |
| |
| // newWidth > 0, newHeight > 0, subset either nullptr or a proper subset of this bounds |
| virtual SkImage* onNewImage(int newWidth, int newHeight, const SkIRect* subset, |
| SkFilterQuality) const; |
| virtual SkData* onRefEncoded() const { return nullptr; } |
| |
| virtual bool onAsLegacyBitmap(SkBitmap*, LegacyBitmapMode) const; |
| |
| virtual bool onIsLazyGenerated() const { return false; } |
| |
| // Caller must call unref when they are done. |
| virtual GrTexture* asTextureRef(GrContext*, SkImageUsageType) const { return nullptr; } |
| |
| private: |
| const SkSurfaceProps fProps; |
| |
| typedef SkImage INHERITED; |
| }; |
| |
| static inline SkImage_Base* as_IB(SkImage* image) { |
| return static_cast<SkImage_Base*>(image); |
| } |
| |
| static inline const SkImage_Base* as_IB(const SkImage* image) { |
| return static_cast<const SkImage_Base*>(image); |
| } |
| |
| #endif |