commit | b5f7826c51af2862aebcabe61e1ba684f925e488 | [log] [tgz] |
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author | fmalita <fmalita@chromium.org> | Wed Aug 06 13:07:15 2014 -0700 |
committer | Commit bot <commit-bot@chromium.org> | Wed Aug 06 13:07:15 2014 -0700 |
tree | d4f679b74224259eaa59f57fd83fd7a984b4a22d | |
parent | 3c7edda88e275bcdaeb5d3afd0428a21f1635d13 [diff] |
Explicit tile bounds for SkPictureShader The integer picture size is not granular enough to allow precise tiling in arbitrary coordinate systems. This CL adds an optional tile bounds float rect param to control the tile size and location. (this also allows tile spacing emulation for picture shaders). R=reed@google.com, robertphillips@google.com Author: fmalita@chromium.org Review URL: https://codereview.chromium.org/437393003