added byte and ubyte types to SKSL
created new GMs for skinning
Bug: skia:
Change-Id: I15fb2bd02fba8beb6dd2dd3f3716da016ea92192
Reviewed-on: https://skia-review.googlesource.com/140241
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
diff --git a/src/gpu/vk/GrVkVaryingHandler.cpp b/src/gpu/vk/GrVkVaryingHandler.cpp
index c8c56c2..d210aba 100644
--- a/src/gpu/vk/GrVkVaryingHandler.cpp
+++ b/src/gpu/vk/GrVkVaryingHandler.cpp
@@ -30,14 +30,20 @@
case kInt2_GrSLType:
case kShort2_GrSLType:
case kUShort2_GrSLType:
+ case kByte2_GrSLType:
+ case kUByte2_GrSLType:
return 1;
case kInt3_GrSLType:
case kShort3_GrSLType:
case kUShort3_GrSLType:
+ case kByte3_GrSLType:
+ case kUByte3_GrSLType:
return 1;
case kInt4_GrSLType:
case kShort4_GrSLType:
case kUShort4_GrSLType:
+ case kByte4_GrSLType:
+ case kUByte4_GrSLType:
return 1;
case kFloat2x2_GrSLType:
case kHalf2x2_GrSLType:
@@ -60,9 +66,11 @@
return 1;
case kInt_GrSLType: // fall through
case kShort_GrSLType:
+ case kByte_GrSLType:
return 1;
- case kUint_GrSLType:
- case kUShort_GrSLType: // fall through
+ case kUint_GrSLType: // fall through
+ case kUShort_GrSLType:
+ case kUByte_GrSLType:
return 1;
case kTexture2D_GrSLType:
return 0;