Add dump() to SkClipStack to help with debugging.
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/311263015
diff --git a/include/core/SkClipStack.h b/include/core/SkClipStack.h
index 4243cee..95e41e6 100644
--- a/include/core/SkClipStack.h
+++ b/include/core/SkClipStack.h
@@ -48,7 +48,10 @@
kRRect_Type,
//!< This element combines a path with the current clip using a set operation
kPath_Type,
+
+ kLastType = kPath_Type
};
+ static const int kTypeCnt = kLastType + 1;
Element() {
this->initCommon(0, SkRegion::kReplace_Op, false);
@@ -165,6 +168,14 @@
*/
void replay(SkCanvasClipVisitor*) const;
+#ifdef SK_DEVELOPER
+ /**
+ * Dumps the element to SkDebugf. This is intended for Skia development debugging
+ * Don't rely on the existence of this function or the formatting of its output.
+ */
+ void dump() const;
+#endif
+
private:
friend class SkClipStack;
@@ -341,6 +352,14 @@
int32_t getTopmostGenID() const;
+#ifdef SK_DEVELOPER
+ /**
+ * Dumps the contents of the clip stack to SkDebugf. This is intended for Skia development
+ * debugging. Don't rely on the existence of this function or the formatting of its output.
+ */
+ void dump() const;
+#endif
+
public:
class Iter {
public: