Push sigma-based blur interface into our GMs/benches/tests/samplecode
https://codereview.chromium.org/23701006/
git-svn-id: http://skia.googlecode.com/svn/trunk@11129 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/samplecode/SampleTextAlpha.cpp b/samplecode/SampleTextAlpha.cpp
index 59ce186..83616f4 100644
--- a/samplecode/SampleTextAlpha.cpp
+++ b/samplecode/SampleTextAlpha.cpp
@@ -6,7 +6,7 @@
* found in the LICENSE file.
*/
#include "SampleCode.h"
-#include "SkView.h"
+#include "SkBlurMask.h"
#include "SkBlurMaskFilter.h"
#include "SkCanvas.h"
#include "SkDevice.h"
@@ -23,6 +23,7 @@
#include "SkColorFilter.h"
#include "SkTime.h"
#include "SkTypeface.h"
+#include "SkView.h"
#include "SkOSFile.h"
#include "SkStream.h"
@@ -69,8 +70,8 @@
paint.setARGB(fByte, 0xFF, 0xFF, 0xFF);
- paint.setMaskFilter(SkBlurMaskFilter::Create(SkIntToScalar(3),
- SkBlurMaskFilter::kNormal_BlurStyle));
+ paint.setMaskFilter(SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_BlurStyle,
+ SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(3))));
paint.getMaskFilter()->unref();
SkRandom rand;