Sanitizing source files in Housekeeper-Nightly
git-svn-id: http://skia.googlecode.com/svn/trunk@10842 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index d96ffb8..ccb8311 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1089,7 +1089,7 @@
// This method outsets 'iRect' by 1 all around and then clamps its extents to
// 'clamp'. 'offset' is adjusted to remain positioned over the top-left corner
// of 'iRect' for all possible outsets/clamps.
-static inline void clamped_unit_outset_with_offset(SkIRect* iRect, SkPoint* offset,
+static inline void clamped_unit_outset_with_offset(SkIRect* iRect, SkPoint* offset,
const SkIRect& clamp) {
iRect->outset(1, 1);
@@ -1137,7 +1137,7 @@
SkIRect iSrc;
srcRect.roundOut(&iSrc);
- SkPoint offset = SkPoint::Make(SkIntToScalar(iSrc.fLeft),
+ SkPoint offset = SkPoint::Make(SkIntToScalar(iSrc.fLeft),
SkIntToScalar(iSrc.fTop));
if (SkCanvas::kBleed_DrawBitmapRectFlag & flags) {
@@ -1267,7 +1267,7 @@
SkBitmap tmpB;
SkIRect iTileR;
tileR.roundOut(&iTileR);
- SkPoint offset = SkPoint::Make(SkIntToScalar(iTileR.fLeft),
+ SkPoint offset = SkPoint::Make(SkIntToScalar(iTileR.fLeft),
SkIntToScalar(iTileR.fTop));
if (SkPaint::kNone_FilterLevel != paint.getFilterLevel()) {