Move GrRecordingContext.h and GrDirectContext.h into include/gpu

External clients will need access to these classes once GrContext
goes away.

This is a purely mechanical CL.

Bug: skia:10441
Change-Id: I7ffeb29d88bcc0f012412fba911e8362d046e24a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300206
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/ops/GrTextureOp.cpp b/src/gpu/ops/GrTextureOp.cpp
index 830d8d6..408f47d 100644
--- a/src/gpu/ops/GrTextureOp.cpp
+++ b/src/gpu/ops/GrTextureOp.cpp
@@ -9,7 +9,7 @@
 
 #include "include/core/SkPoint.h"
 #include "include/core/SkPoint3.h"
-#include "include/private/GrRecordingContext.h"
+#include "include/gpu/GrRecordingContext.h"
 #include "include/private/SkFloatingPoint.h"
 #include "include/private/SkTo.h"
 #include "src/core/SkMathPriv.h"
@@ -1260,7 +1260,7 @@
 }
 
 #if GR_TEST_UTILS
-#include "include/private/GrRecordingContext.h"
+#include "include/gpu/GrRecordingContext.h"
 #include "src/gpu/GrProxyProvider.h"
 #include "src/gpu/GrRecordingContextPriv.h"