Create swizzle table inside of glsl caps
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/4036674952f341dab0695c3b054fefa5bb8cdec1
Review URL: https://codereview.chromium.org/1420033005
diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h
index 2ad5827..10d62b0 100644
--- a/src/gpu/gl/GrGLCaps.h
+++ b/src/gpu/gl/GrGLCaps.h
@@ -171,9 +171,6 @@
*/
bool bgraIsInternalFormat() const { return fBGRAIsInternalFormat; }
- /// GL_ARB_texture_swizzle support
- bool textureSwizzleSupport() const { return fTextureSwizzleSupport; }
-
/// Is there support for GL_UNPACK_ROW_LENGTH
bool unpackRowLengthSupport() const { return fUnpackRowLengthSupport; }
@@ -273,6 +270,8 @@
void initGLSL(const GrGLContextInfo&);
bool hasPathRenderingSupport(const GrGLContextInfo&, const GrGLInterface*);
+ void onApplyOptionsOverrides(const GrContextOptions& options) override;
+
/**
* Maintains a bit per GrPixelConfig. It is used to avoid redundantly
* performing glCheckFrameBufferStatus for the same config.
@@ -323,6 +322,8 @@
const GrGLInterface* intf,
GrGLSLCaps* glslCaps);
+ void initConfigSwizzleTable(const GrGLContextInfo& ctxInfo, GrGLSLCaps* glslCaps);
+
// tracks configs that have been verified to pass the FBO completeness when
// used as a color attachment
VerifiedColorConfigs fVerifiedColorConfigs;
@@ -340,7 +341,6 @@
bool fRGBA8RenderbufferSupport : 1;
bool fBGRAIsInternalFormat : 1;
- bool fTextureSwizzleSupport : 1;
bool fUnpackRowLengthSupport : 1;
bool fUnpackFlipYSupport : 1;
bool fPackRowLengthSupport : 1;