<?xml version="1.0" encoding="Windows-1252"?> | |
<VisualStudioProject Keyword="Win32Proj" Name="SampleApp" ProjectGUID="{B93D957F-7EE5-7568-0488-12D166CBBC28}" ProjectType="Visual C++" RootNamespace="SampleApp" Version="9.00"> | |
<Platforms> | |
<Platform Name="Win32"/> | |
</Platforms> | |
<ToolFiles/> | |
<Configurations> | |
<Configuration ConfigurationType="1" IntermediateDirectory="$(ConfigurationName)\obj\$(ProjectName)" Name="Debug|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)"> | |
<Tool AdditionalIncludeDirectories="..\src\core;..\gm;config;..\include\config;..\include\core;ext;..\include\effects;..\include\images;..\include\views;..\include\utils;..\include\animator;..\include\xml;..\include\svg;..\experimental;..\gpu\include;..\include\gpu" AdditionalOptions="/MP" DebugInformationFormat="3" Name="VCCLCompilerTool" Optimization="0" PreprocessorDefinitions="_DEBUG;"SK_BUILD_FOR_WIN32";"SK_IGNORE_STDINT_DOT_H";"GR_WIN32_BUILD=1";"GR_GL_FUNCTION_TYPE=__stdcall";"SK_DEBUG";"GR_DEBUG=1"" ProgramDataBaseFileName="$(IntDir)\$(ProjectName)\vc80.pdb" RuntimeLibrary="3" WarnAsError="false" WarningLevel="1"/> | |
<Tool AdditionalIncludeDirectories="..\src\core;..\gm;config;..\include\config;..\include\core;ext;..\include\effects;..\include\images;..\include\views;..\include\utils;..\include\animator;..\include\xml;..\include\svg;..\experimental;..\gpu\include;..\include\gpu" Name="VCResourceCompilerTool" PreprocessorDefinitions=""SK_BUILD_FOR_WIN32";"SK_IGNORE_STDINT_DOT_H";"GR_WIN32_BUILD=1";"GR_GL_FUNCTION_TYPE=__stdcall";"SK_DEBUG";"GR_DEBUG=1""/> | |
<Tool AdditionalDependencies="OpenGL32.lib usp10.lib d3d9.lib" GenerateDebugInformation="true" Name="VCLinkerTool" OutputFile="$(OutDir)\$(ProjectName).exe" SubSystem="2"/> | |
</Configuration> | |
<Configuration ConfigurationType="1" IntermediateDirectory="$(ConfigurationName)\obj\$(ProjectName)" Name="Release|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)"> | |
<Tool AdditionalIncludeDirectories="..\src\core;..\gm;config;..\include\config;..\include\core;ext;..\include\effects;..\include\images;..\include\views;..\include\utils;..\include\animator;..\include\xml;..\include\svg;..\experimental;..\gpu\include;..\include\gpu" AdditionalOptions="/MP" DebugInformationFormat="3" Name="VCCLCompilerTool" Optimization="2" PreprocessorDefinitions="NDEBUG;"SK_BUILD_FOR_WIN32";"SK_IGNORE_STDINT_DOT_H";"GR_WIN32_BUILD=1";"GR_GL_FUNCTION_TYPE=__stdcall";"SK_RELEASE";"GR_RELEASE=1"" ProgramDataBaseFileName="$(IntDir)\$(ProjectName)\vc80.pdb" RuntimeLibrary="2" WarnAsError="false" WarningLevel="1"/> | |
<Tool AdditionalIncludeDirectories="..\src\core;..\gm;config;..\include\config;..\include\core;ext;..\include\effects;..\include\images;..\include\views;..\include\utils;..\include\animator;..\include\xml;..\include\svg;..\experimental;..\gpu\include;..\include\gpu" Name="VCResourceCompilerTool" PreprocessorDefinitions=""SK_BUILD_FOR_WIN32";"SK_IGNORE_STDINT_DOT_H";"GR_WIN32_BUILD=1";"GR_GL_FUNCTION_TYPE=__stdcall";"SK_RELEASE";"GR_RELEASE=1""/> | |
<Tool AdditionalDependencies="OpenGL32.lib usp10.lib d3d9.lib" GenerateDebugInformation="false" Name="VCLinkerTool" OutputFile="$(OutDir)\$(ProjectName).exe" SubSystem="2"/> | |
</Configuration> | |
</Configurations> | |
<References/> | |
<Files> | |
<File RelativePath="skia.gyp"/> | |
<Filter Name=".."> | |
<Filter Name="gm"> | |
<File RelativePath="..\gm\nocolorbleed.cpp"/> | |
<File RelativePath="..\gm\shadertext.cpp"/> | |
<File RelativePath="..\gm\blurs.cpp"/> | |
<File RelativePath="..\gm\shadows.cpp"/> | |
<File RelativePath="..\gm\bitmapfilters.cpp"/> | |
<File RelativePath="..\gm\poly2poly.cpp"/> | |
<File RelativePath="..\gm\points.cpp"/> | |
<File RelativePath="..\gm\tilemodes.cpp"/> | |
<File RelativePath="..\gm\shapes.cpp"/> | |
<File RelativePath="..\gm\complexclip.cpp"/> | |
<File RelativePath="..\gm\gm.h"/> | |
<File RelativePath="..\gm\gradients.cpp"/> | |
<File RelativePath="..\gm\filltypes.cpp"/> | |
<File RelativePath="..\gm\xfermodes.cpp"/> | |
</Filter> | |
<Filter Name="samplecode"> | |
<File RelativePath="..\samplecode\OverView.cpp"/> | |
<File RelativePath="..\samplecode\SampleComplexClip.cpp"/> | |
<File RelativePath="..\samplecode\SampleFilter.cpp"/> | |
<File RelativePath="..\samplecode\SampleXfermodes.cpp"/> | |
<File RelativePath="..\samplecode\SampleTextAlpha.cpp"/> | |
<File RelativePath="..\samplecode\SampleCircle.cpp"/> | |
<File RelativePath="..\samplecode\SamplePicture.cpp"/> | |
<File RelativePath="..\samplecode\SampleLines.cpp"/> | |
<File RelativePath="..\samplecode\SampleEmboss.cpp"/> | |
<File RelativePath="..\samplecode\SampleCode.h"/> | |
<File RelativePath="..\samplecode\SampleDitherBitmap.cpp"/> | |
<File RelativePath="..\samplecode\SampleRegion.cpp"/> | |
<File RelativePath="..\samplecode\SamplePathEffects.cpp"/> | |
<File RelativePath="..\samplecode\SampleTiling.cpp"/> | |
<File RelativePath="..\samplecode\SampleHairline.cpp"/> | |
<File RelativePath="..\samplecode\SampleStrokeText.cpp"/> | |
<File RelativePath="..\samplecode\SampleGradients.cpp"/> | |
<File RelativePath="..\samplecode\SampleTextBox.cpp"/> | |
<File RelativePath="..\samplecode\SampleApp.cpp"/> | |
<File RelativePath="..\samplecode\SampleLineClipper.cpp"/> | |
<File RelativePath="..\samplecode\SampleAARects.cpp"/> | |
<File RelativePath="..\samplecode\SamplePatch.cpp"/> | |
<File RelativePath="..\samplecode\SamplePath.cpp"/> | |
<File RelativePath="..\samplecode\SampleCull.cpp"/> | |
<File RelativePath="..\samplecode\SampleStrokePath.cpp"/> | |
<File RelativePath="..\samplecode\SampleShapes.cpp"/> | |
<File RelativePath="..\samplecode\SampleMeasure.cpp"/> | |
<File RelativePath="..\samplecode\SampleLCD.cpp"/> | |
<File RelativePath="..\samplecode\SampleGM.cpp"/> | |
<File RelativePath="..\samplecode\SampleEffects.cpp"/> | |
<File RelativePath="..\samplecode\SampleAnimator.cpp"/> | |
<File RelativePath="..\samplecode\SampleUnitMapper.cpp"/> | |
<File RelativePath="..\samplecode\SampleAvoid.cpp"/> | |
<File RelativePath="..\samplecode\SampleDecode.cpp"/> | |
<File RelativePath="..\samplecode\SampleColorFilter.cpp"/> | |
<File RelativePath="..\samplecode\SamplePathClip.cpp"/> | |
<File RelativePath="..\samplecode\SamplePolyToPoly.cpp"/> | |
<File RelativePath="..\samplecode\SampleExtractAlpha.cpp"/> | |
<File RelativePath="..\samplecode\SampleImage.cpp"/> | |
<File RelativePath="..\samplecode\SampleAll.cpp"/> | |
<File RelativePath="..\samplecode\SampleLayerMask.cpp"/> | |
<File RelativePath="..\samplecode\SampleMovie.cpp"/> | |
<File RelativePath="..\samplecode\SampleDither.cpp"/> | |
<File RelativePath="..\samplecode\SampleSVG.cpp"/> | |
<File RelativePath="..\samplecode\SampleTriangles.cpp"/> | |
<File RelativePath="..\samplecode\SampleOvalTest.cpp"/> | |
<File RelativePath="..\samplecode\SampleNinePatch.cpp"/> | |
<File RelativePath="..\samplecode\SampleRepeatTile.cpp"/> | |
<File RelativePath="..\samplecode\SampleTextEffects.cpp"/> | |
<File RelativePath="..\samplecode\SampleShaders.cpp"/> | |
<File RelativePath="..\samplecode\SampleFontScalerTest.cpp"/> | |
<File RelativePath="..\samplecode\SampleImageDir.cpp"/> | |
<File RelativePath="..\samplecode\SampleFilter2.cpp"/> | |
<File RelativePath="..\samplecode\SampleShaderText.cpp"/> | |
<File RelativePath="..\samplecode\SampleOverflow.cpp"/> | |
<File RelativePath="..\samplecode\SampleFillType.cpp"/> | |
<File RelativePath="..\samplecode\SampleArc.cpp"/> | |
<File RelativePath="..\samplecode\SampleFuzz.cpp"/> | |
<File RelativePath="..\samplecode\SampleLayers.cpp"/> | |
<File RelativePath="..\samplecode\SampleBlur.cpp"/> | |
<File RelativePath="..\samplecode\SampleSlides.cpp"/> | |
<File RelativePath="..\samplecode\SampleBitmapRect.cpp"/> | |
<File RelativePath="..\samplecode\SampleMipMap.cpp"/> | |
<File RelativePath="..\samplecode\SampleText.cpp"/> | |
<File RelativePath="..\samplecode\SampleCamera.cpp"/> | |
<File RelativePath="..\samplecode\SampleTypeface.cpp"/> | |
<File RelativePath="..\samplecode\SampleTextureDomain.cpp"/> | |
<File RelativePath="..\samplecode\ClockFaceView.cpp"/> | |
<File RelativePath="..\samplecode\SampleTextOnPath.cpp"/> | |
<File RelativePath="..\samplecode\SampleDrawLooper.cpp"/> | |
<File RelativePath="..\samplecode\SampleVertices.cpp"/> | |
<File RelativePath="..\samplecode\SampleTinyBitmap.cpp"/> | |
<File RelativePath="..\samplecode\SamplePoints.cpp"/> | |
<File RelativePath="..\samplecode\SampleBigGradient.cpp"/> | |
<Filter Name="_excluded_files"> | |
<File RelativePath="..\samplecode\SampleTests.cpp"> | |
<FileConfiguration ExcludedFromBuild="true" Name="Debug|Win32"/> | |
<FileConfiguration ExcludedFromBuild="true" Name="Release|Win32"/> | |
</File> | |
<File RelativePath="..\samplecode\SampleSkLayer.cpp"> | |
<FileConfiguration ExcludedFromBuild="true" Name="Debug|Win32"/> | |
<FileConfiguration ExcludedFromBuild="true" Name="Release|Win32"/> | |
</File> | |
<File RelativePath="..\samplecode\SamplePageFlip.cpp"> | |
<FileConfiguration ExcludedFromBuild="true" Name="Debug|Win32"/> | |
<FileConfiguration ExcludedFromBuild="true" Name="Release|Win32"/> | |
</File> | |
<File RelativePath="..\samplecode\SampleFontCache.cpp"> | |
<FileConfiguration ExcludedFromBuild="true" Name="Debug|Win32"/> | |
<FileConfiguration ExcludedFromBuild="true" Name="Release|Win32"/> | |
</File> | |
<File RelativePath="..\samplecode\SampleEncode.cpp"> | |
<FileConfiguration ExcludedFromBuild="true" Name="Debug|Win32"/> | |
<FileConfiguration ExcludedFromBuild="true" Name="Release|Win32"/> | |
</File> | |
</Filter> | |
</Filter> | |
</Filter> | |
</Files> | |
<Globals/> | |
</VisualStudioProject> |