Make GM default to reseting gpu contexts on android.
TBR=mtklein@google.com
Committed: https://skia.googlesource.com/skia/+/8dd35ce178e4319685a870faf544a0b1d7aef5bb
Review URL: https://codereview.chromium.org/635293003
diff --git a/gm/gmmain.cpp b/gm/gmmain.cpp
index 94df02c..cb7816b 100644
--- a/gm/gmmain.cpp
+++ b/gm/gmmain.cpp
@@ -1466,9 +1466,13 @@
DEFINE_string2(readPath, r, "", "Read reference images from this dir, and report "
"any differences between those and the newly generated ones.");
DEFINE_bool(replay, false, "Exercise the SkPicture replay test pass.");
-#if SK_SUPPORT_GPU
+
+#ifdef SK_BUILD_FOR_ANDROID
+DEFINE_bool(resetGpuContext, true, "Reset the GrContext prior to running each GM.");
+#else
DEFINE_bool(resetGpuContext, false, "Reset the GrContext prior to running each GM.");
#endif
+
DEFINE_bool(rtree, false, "Exercise the R-Tree variant of SkPicture test pass.");
DEFINE_bool(serialize, false, "Exercise the SkPicture serialization & deserialization test pass.");
DEFINE_bool(simulatePipePlaybackFailure, false, "Simulate a rendering failure in pipe mode only.");