Reland "Rename GrSimpleTextureEffect->GrTextureEffect"
This reverts commit d7436a37ff3fca9d0f6923f30a7b67da94b5ac1a.
Restores old file order in gpu.gni until Mac/Metal issue can be
debugged.
Change-Id: I6e2ee3bdc3b39270aeaaf28b9613e4ac49d38e1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262801
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/GrSoftwarePathRenderer.cpp b/src/gpu/GrSoftwarePathRenderer.cpp
index 26ba0da..ba75657 100644
--- a/src/gpu/GrSoftwarePathRenderer.cpp
+++ b/src/gpu/GrSoftwarePathRenderer.cpp
@@ -163,7 +163,7 @@
SkMatrix maskMatrix = SkMatrix::MakeTrans(SkIntToScalar(-textureOriginInDeviceSpace.fX),
SkIntToScalar(-textureOriginInDeviceSpace.fY));
maskMatrix.preConcat(viewMatrix);
- paint.addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(
+ paint.addCoverageFragmentProcessor(GrTextureEffect::Make(
std::move(proxy), kPremul_SkAlphaType, maskMatrix, GrSamplerState::Filter::kNearest));
DrawNonAARect(renderTargetContext, std::move(paint), userStencilSettings, clip, SkMatrix::I(),
dstRect, invert);