canvas include checkpoint

All fixes to bookmaker to allow creating SkCanvas.h

Docs-Preview: https://skia.org/?cl=29022
TBR=caryclark@google.com
Bug: skia: 6898
Change-Id: If10638fbc77cfe680f21868c97f9c0643b87ebf9
Reviewed-on: https://skia-review.googlesource.com/29022
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
diff --git a/docs/SkCanvas_Reference.bmh b/docs/SkCanvas_Reference.bmh
index 338f2c3..f5bd893 100644
--- a/docs/SkCanvas_Reference.bmh
+++ b/docs/SkCanvas_Reference.bmh
@@ -5,24 +5,23 @@
 Canvas contains a stack of Matrix and Clip values.
 
 Canvas and Paint together provide the state to draw into Surface or Device.
-Each Canvas draw call transforms the geometry of the object by the concatenation of all Matrix
-values in the stack. 
-The transformed geometry is clipped by the intersection of all of Clip values in the stack.
-The Canvas draw calls take Paint parameter for drawing state.
-Create Paint to supply the drawing state, such as Color,
-Typeface, Paint_Text_Size, Paint_Stroke_Width, Shader and so on.
+Each Canvas draw call transforms the geometry of the object by the concatenation of all
+Matrix values in the stack. The transformed geometry is clipped by the intersection
+of all of Clip values in the stack. The Canvas draw calls use Paint to supply drawing
+state such as Color, Typeface, text size, stroke width, Shader and so on.
 
 To draw to a pixel-based destination, create Raster_Surface or GPU_Surface. 
 Request Canvas from Surface to obtain the interface to draw. 
 Canvas generated by Raster_Surface draws to memory visible to the CPU. 
 Canvas generated by GPU_Surface uses Vulkan or OpenGL to draw to the GPU.
 
+To draw to a document, obtain Canvas from SVG_Canvas, Document_PDF, or Picture_Recorder.
+Document-based Canvas and other Canvas subclasses reference Device describing the
+destination.
+
 Canvas can be constructed to draw to Bitmap without first creating Raster_Surface.
 This approach may be deprecated in the future.  
 
-To draw to a document, obtain Canvas from SVG_Canvas, Document_PDF, or Picture_Recorder.
-Document-based Canvas and other Canvas subclasses reference Device describing the destination.
-
 #Class SkCanvas
 
 #Topic Overview
@@ -173,52 +172,57 @@
 #Method static std::unique_ptr<SkCanvas> MakeRasterDirect(const SkImageInfo& info,
         void* pixels, size_t rowBytes)
 
-Allocates raster canvas that will draw directly into pixels.
+Allocates raster Canvas that will draw directly into pixels.
 To access pixels after drawing, call flush() or peekPixels.
 
-#Param info  Width, height, Image_Color_Type, Image_Alpha_Type, Color_Space, of Raster_Surface.
-             Width, or height, or both, may be zero.
+Canvas is returned if all parameters are valid.
+Valid parameters include:
+info dimensions are zero or positive;
+info contains Image_Color_Type and Image_Alpha_Type supported by Raster_Surface;
+pixels is not nullptr;
+rowBytes is zero or large enough to contain info width pixels of Image_Color_Type.
+
+pixel buffer size should be info height times rowBytes times bytes required for
+Image_Color_Type.
+
+#Param info  width, height, Image_Color_Type, Image_Alpha_Type, Color_Space, of Raster_Surface;
+             width, or height, or both, may be zero
 ##
-#Param pixels  Pointer to destination pixels buffer. Buffer size should be info height
-               times rowBytes times bytes required for Image_Color_Type.
+#Param pixels  pointer to destination pixels buffer; buffer size should be height
+               times rowBytes times four
 ##
-#Param rowBytes  The interval from one Surface row to the next; equal to or greater than
-                 info width times bytes required for Image_Color_Type.
+#Param rowBytes  interval from one Surface row to the next; equal to or greater than
+                 info width times bytes required for Image_Color_Type
 ##
 
-#Return  Canvas if all parameters are valid; otherwise, nullptr.
-         Valid parameters include: info dimensions must be zero or positive, and other checks;
-         info must contain Image_Color_Type and Image_Alpha_Type supported by Raster_Surface;
-         pixels must be not be nullptr;
-         rowBytes must be zero or large enough to contain width pixels of Image_Color_Type.
-##
+#Return  Canvas if all parameters are valid; otherwise, nullptr ##
 
 #Example
     #Description
         Allocates a three by three bitmap, clears it to white, and draws a black pixel
         in the center.
     ##
-void draw(SkCanvas* ) {

-    SkImageInfo info = SkImageInfo::MakeN32Premul(3, 3);  // device aligned, 32 bpp, premultipled

-    const size_t minRowBytes = info.minRowBytes();  // bytes used by one bitmap row

-    const size_t size = info.getSafeSize(minRowBytes);  // bytes used by all rows

-    SkAutoTMalloc<SkPMColor> storage(size);  // allocate storage for pixels

-    SkPMColor* pixels = storage.get();  // get pointer to allocated storage

-    // create a SkCanvas backed by a raster device, and delete it when the

-    // function goes out of scope.

-    std::unique_ptr<SkCanvas> canvas = SkCanvas::MakeRasterDirect(info, pixels, minRowBytes);

-    canvas->clear(SK_ColorWHITE);  // white is unpremultiplied, in ARGB order

-    canvas->flush();  // ensure that pixels are cleared

-    SkPMColor pmWhite = pixels[0];  // the premultiplied format may vary

-    SkPaint paint;  // by default, draws black

-    canvas->drawPoint(1, 1, paint);  // draw in the center

-    canvas->flush();  // ensure that point was drawn

-    for (int y = 0; y < info.height(); ++y) {

-        for (int x = 0; x < info.width(); ++x) {

-            SkDebugf("%c", *pixels++ == pmWhite ? '-' : 'x');

-        }

-        SkDebugf("\n");

-    }

+void draw(SkCanvas* ) {
+    SkImageInfo info = SkImageInfo::MakeN32Premul(3, 3);  // device aligned, 32 bpp, premultipled
+    const size_t minRowBytes = info.minRowBytes();  // bytes used by one bitmap row
+    const size_t size = info.getSafeSize(minRowBytes);  // bytes used by all rows
+    SkAutoTMalloc<SkPMColor> storage(size);  // allocate storage for pixels
+    SkPMColor* pixels = storage.get();  // get pointer to allocated storage
+    // create a SkCanvas backed by a raster device, and delete it when the
+    // function goes out of scope.
+    std::unique_ptr<SkCanvas> canvas = SkCanvas::MakeRasterDirect(info, pixels, minRowBytes);
+    canvas->clear(SK_ColorWHITE);  // white is unpremultiplied, in ARGB order
+    canvas->flush();  // ensure that pixels are cleared
+    SkPMColor pmWhite = pixels[0];  // the premultiplied format may vary
+    SkPaint paint;  // by default, draws black
+    canvas->drawPoint(1, 1, paint);  // draw in the center
+    canvas->flush();  // ensure that point was drawn
+    for (int y = 0; y < info.height(); ++y) {
+        for (int x = 0; x < info.width(); ++x) {
+            SkDebugf("%c", *pixels++ == pmWhite ? '-' : 'x');
+        }
+        SkDebugf("\n");
+    }
 }
     #StdOut
         ---
@@ -237,25 +241,32 @@
 #Method static std::unique_ptr<SkCanvas> MakeRasterDirectN32(int width, int height, SkPMColor* pixels,
                                                          size_t rowBytes) 
 
-Creates Canvas with Raster_Surface with inline image specification that draws into pixels.
+Allocates raster Canvas specified by inline image specification. Subsequent Canvas
+calls draw into pixels.
 Image_Color_Type is set to kN32_SkColorType.
 Image_Alpha_Type is set to kPremul_SkAlphaType.
 To access pixels after drawing, call flush() or peekPixels.
 
-#Param width  Pixel column count on Raster_Surface created. Must be zero or greater. ##
-#Param height  Pixel row count on Raster_Surface created. Must be zero or greater. ##
-#Param pixels  Pointer to destination pixels buffer. Buffer size should be height
-               times rowBytes times four.
+Canvas is returned if all parameters are valid.
+Valid parameters include:
+info dimensions are zero or positive;
+info contains Image_Color_Type and Image_Alpha_Type supported by Raster_Surface;
+pixels is not nullptr;
+rowBytes is zero or large enough to contain width pixels of Image_Color_Type.
+
+pixel buffer size should be info height times rowBytes times bytes required for
+Image_Color_Type.
+
+#Param width  pixel column count on Raster_Surface created; must be zero or greater ##
+#Param height  pixel row count on Raster_Surface created.; must be zero or greater ##
+#Param pixels  pointer to destination pixels buffer; buffer size should be height
+               times rowBytes times four
 ##
-#Param rowBytes  The interval from one Surface row to the next; equal to or greater than
-                 width times four.
+#Param rowBytes  interval from one Surface row to the next; equal to or greater than
+                 width times four
 ##
 
-#Return  Canvas if all parameters are valid; otherwise, nullptr.
-         Valid parameters include: width and height must be zero or positive;
-         pixels must be not be nullptr;
-         rowBytes must be zero or large enough to contain width pixels of Image_Color_Type.
-##
+#Return  Canvas if all parameters are valid; otherwise, nullptr ##
 
 #Example
     #Description
@@ -304,7 +315,7 @@
 Creates an empty canvas with no backing device/pixels, and zero
 dimensions.
 
-#Return  An empty canvas. ##
+#Return  empty canvas ##
 
 #Example
 
@@ -313,30 +324,30 @@
 ##
 
 #Function
-// Returns true if either the canvas rotates the text by 90 degrees, or the paint does.

-static void check_for_up_and_down_text(const SkCanvas* canvas, const SkPaint& paint) {

-    bool paintHasVertical = paint.isVerticalText();

-    const SkMatrix& matrix = canvas->getTotalMatrix();

-    bool matrixIsVertical = matrix.preservesRightAngles() && !matrix.isScaleTranslate();

-    SkDebugf("paint draws text %s\n", paintHasVertical != matrixIsVertical ?

-            "top to bottom" : "left to right");

-}

-

-static void check_for_up_and_down_text(const SkPaint& paint) {

-    SkCanvas canvas;  // placeholder only, does not have an associated device

-    check_for_up_and_down_text(&canvas, paint);

-}

-

+// Returns true if either the canvas rotates the text by 90 degrees, or the paint does.
+static void check_for_up_and_down_text(const SkCanvas* canvas, const SkPaint& paint) {
+    bool paintHasVertical = paint.isVerticalText();
+    const SkMatrix& matrix = canvas->getTotalMatrix();
+    bool matrixIsVertical = matrix.preservesRightAngles() && !matrix.isScaleTranslate();
+    SkDebugf("paint draws text %s\n", paintHasVertical != matrixIsVertical ?
+            "top to bottom" : "left to right");
+}
+
+static void check_for_up_and_down_text(const SkPaint& paint) {
+    SkCanvas canvas;  // placeholder only, does not have an associated device
+    check_for_up_and_down_text(&canvas, paint);
+}
+
 ##
-void draw(SkCanvas* canvas) {

-    SkPaint paint;

-    check_for_up_and_down_text(paint);  // paint draws text left to right

-    paint.setVerticalText(true);

-    check_for_up_and_down_text(paint);  // paint draws text top to bottom

-    paint.setVerticalText(false);

-    canvas->rotate(90);

-    check_for_up_and_down_text(canvas, paint);  // paint draws text top to bottom

-}

+void draw(SkCanvas* canvas) {
+    SkPaint paint;
+    check_for_up_and_down_text(paint);  // paint draws text left to right
+    paint.setVerticalText(true);
+    check_for_up_and_down_text(paint);  // paint draws text top to bottom
+    paint.setVerticalText(false);
+    canvas->rotate(90);
+    check_for_up_and_down_text(canvas, paint);  // paint draws text top to bottom
+}
 
     #StdOut
         paint draws text left to right
@@ -356,13 +367,19 @@
 Creates Canvas of the specified dimensions without a Surface.
 Used by subclasses with custom implementations for draw methods.
 
-#Param width  Zero or greater. ##
-#Param height Zero or greater. ##
-#Param props  The LCD striping orientation and setting for device independent fonts.
-              If nullptr, use Legacy_Font_Host settings. 
-#Param ##
+If props equals nullptr, Surface_Properties are created with Surface_Properties_Legacy_Font_Host settings,
+which choose the pixel striping direction and order. Since a platform may dynamically
+change its direction when the device is rotated, and since a platform may have
+multiple monitors with different characteristics, it's best not to rely on this
+legacy behavior.
 
-#Return       Canvas placeholder with dimensions. ##
+#Param width  zero or greater ##
+#Param height zero or greater ##
+#Param props  LCD striping orientation and setting for device independent fonts;
+              may be nullptr
+##
+
+#Return       Canvas placeholder with dimensions ##
 
 #Example
     SkCanvas canvas(10, 20);  // 10 units wide, 20 units high
@@ -374,7 +391,7 @@
     ##
 ##
 
-#ToDo incomplete ##
+#SeeAlso SkSurfaceProps SkPixelGeometry
 
 ##
 
@@ -387,9 +404,9 @@
 
 #ToDo  Since SkBaseDevice is private, shouldn't this be private also? ##
 
-#Param device   Specifies a device for the canvas to draw into. ##
+#Param device   specifies a device for the canvas to draw into ##
 
-#Return         Canvas that can be used to draw into device. ##
+#Return         Canvas that can be used to draw into device ##
 
 #Example
 #Error "Unsure how to create a meaningful example."
@@ -408,14 +425,18 @@
 Construct a canvas that draws into bitmap.
 Sets SkSurfaceProps::kLegacyFontHost_InitType in constructed Surface. 
 
+Bitmap is copied so that subsequently editing bitmap will not affect
+constructed Canvas.
+
+May be deprecated in the future.
+
 #ToDo Should be deprecated? ##
 
-#Param bitmap   Width, height, Image_Color_Type, Image_Alpha_Type, and pixel storage of Raster_Surface. 
-                Bitmap is copied so that subsequently editing bitmap will not affect
-                constructed Canvas.
+#Param bitmap   width, height, Image_Color_Type, Image_Alpha_Type, and pixel
+                storage of Raster_Surface
 ##
 
-#Return         Canvas that can be used to draw into bitmap. ##
+#Return         Canvas that can be used to draw into bitmap ##
 
 #Example
 #Description
@@ -460,11 +481,7 @@
 
 ##
 
-#Enum ColorBehavior
-
-#ToDo exclude this during build phase
-      (use SK_BUILD_FOR_ANDROID_FRAMEWORK as exclude directive)
-##
+#EnumClass ColorBehavior
 
 #Private
 Android framework only.
@@ -476,9 +493,23 @@
     };
 ##
 #Const kLegacy 0
+    Is a placeholder to allow specialized constructor; has no meaning.
 ##
 ##
 
+#Method SkCanvas(const SkBitmap& bitmap, ColorBehavior behavior)
+
+#Private
+Android framework only.
+##
+
+#Param bitmap    specifies a bitmap for the canvas to draw into ##
+#Param behavior  specializes this constructor; value is unused ##
+#Return          Canvas that can be used to draw into bitmap ##
+
+#NoExample
+##
+##
 
 # ------------------------------------------------------------------------------
 
@@ -487,15 +518,17 @@
 Construct a canvas that draws into bitmap.
 Use props to match the device characteristics, like LCD striping.
 
-#Param bitmap   Width, height, Image_Color_Type, Image_Alpha_Type, and pixel storage of Raster_Surface. 
-                Bitmap is copied so that subsequently editing bitmap will not affect
-                constructed Canvas.
+bitmap is copied so that subsequently editing bitmap will not affect
+constructed Canvas.
+
+#Param bitmap   width, height, Image_Color_Type, Image_Alpha_Type,
+                and pixel storage of Raster_Surface 
 ##
-#Param props    The order and orientation of RGB striping; and whether to use
-                device independent fonts.
+#Param props    order and orientation of RGB striping; and whether to use
+                device independent fonts
 ##
 
-#Return         Canvas that can be used to draw into bitmap. ##
+#Return         Canvas that can be used to draw into bitmap ##
 
 #Example
 #Description
@@ -544,14 +577,34 @@
 
 #Method virtual ~SkCanvas()
 
-Draws State_Stack_Layer, if any.
+Draw saved layers, if any.
 Free up resources used by Canvas.
 
 #Example
-#Error "Haven't thought of a useful example to put here."
+#Description
+Canvas offscreen draws into bitmap. saveLayerAlpha sets up an additional
+drawing surface that blends with the bitmap. When offscreen goes out of
+scope, offscreen destructor is called. The saved layer is restored, drawing
+transparent letters.
+##
+void draw(SkCanvas* canvas) {

+    SkBitmap bitmap;

+    bitmap.allocPixels(SkImageInfo::MakeN32Premul(200, 200));

+    {

+        SkCanvas offscreen(bitmap);

+        SkPaint paint;

+        paint.setTextSize(100);

+        offscreen.drawString("ABC", 20, 160, paint);

+        SkRect layerBounds = SkRect::MakeXYWH(32, 32, 192, 192);

+        offscreen.saveLayerAlpha(&layerBounds, 128);

+        offscreen.clear(SK_ColorWHITE);

+        offscreen.drawString("DEF", 20, 160, paint);

+    }

+    canvas->drawBitmap(bitmap, 0, 0, nullptr);

+}
 ##
 
-#ToDo create example to show how draw happens when canvas goes out of scope ##
+#SeeAlso State_Stack
 
 ##
 
@@ -562,7 +615,7 @@
 Associates additional data with the canvas.
 The storage is freed when Canvas is deleted.
 
-#Return  storage that can be read from and written to. ##
+#Return  storage that can be read from and written to ##
 
 #Example
     const char* kHelloMetaData = "HelloMetaData";
@@ -590,15 +643,19 @@
 #Method SkImageInfo imageInfo() const
 
 Returns Image_Info for Canvas. If Canvas is not associated with Raster_Surface or
-GPU_Surface, returns SkImageInfo::SkImageInfo() is returned Image_Color_Type is set to kUnknown_SkColorType.
+GPU_Surface, returned Image_Color_Type is set to kUnknown_SkColorType.
 
-#Return  dimensions and Image_Color_Type of Canvas. ##
+#Return  dimensions and Image_Color_Type of Canvas ##
 
 #Example
-    SkCanvas canvas;
-    SkImageInfo canvasInfo = canvas.imageInfo();
-    SkImageInfo emptyInfo;
-    SkDebugf("emptyInfo %c= canvasInfo\n", emptyInfo == canvasInfo ? '=' : '!');
+    SkCanvas emptyCanvas;

+    SkImageInfo canvasInfo = emptyCanvas.imageInfo();

+    SkImageInfo emptyInfo;

+    SkDebugf("emptyInfo %c= canvasInfo\n", emptyInfo == canvasInfo ? '=' : '!');

+

+    #StdOut

+        emptyInfo == canvasInfo

+    ##

 ##
 
 #ToDo incomplete ##
@@ -613,9 +670,9 @@
 GPU_Surface, copies Surface_Properties and returns true. Otherwise,
 return false and leave props unchanged.
 
-#Param props  Pointer to writable SkSurfaceProps. ##
+#Param props  storage for writable SkSurfaceProps ##
 
-#Return  true if Surface_Properties was copied. ##
+#Return  true if Surface_Properties was copied ##
 
 #ToDo This seems old style. Deprecate? ##
 
@@ -644,7 +701,7 @@
 #Method void flush()
 
 Triggers the immediate execution of all pending draw operations. 
-If Canvas is associated with GPU_Surface, resolve all pending GPU operations.
+If Canvas is associated with GPU_Surface, resolves all pending GPU operations.
 
 #Example
 #Error "haven't thought of a useful example to put here"
@@ -662,7 +719,7 @@
 origin of the base layer is always (0,0). The current drawable area may be
 smaller (due to clipping or saveLayer).
 
-#Return  Integral width and height of base layer. ##
+#Return  integral width and height of base layer ##
 
 #Example
     SkBitmap bitmap;
@@ -692,12 +749,15 @@
 #Method sk_sp<SkSurface> makeSurface(const SkImageInfo& info, const SkSurfaceProps* props = nullptr)
 
 Creates Surface matching info and props, and associates it with Canvas.
-If Canvas is already associated with Surface, it cannot create a new Surface.
+Returns nullptr if no match found.
 
-#Param info  Initialize Surface with width, height, Image_Color_Type, Image_Alpha_Type, and Color_Space. ##
-#Param props  Use to match if provided, or use the Surface_Properties in Canvas otherwise. ##
+If props is nullptr, matches Surface_Properties in Canvas. If props is nullptr and Canvas
+does not have Surface_Properties, creates Surface with default Surface_Properties.
 
-#Return  Surface matching info and props, or nullptr if no match is available. ##
+#Param info  width, height, Image_Color_Type, Image_Alpha_Type, and Color_Space ##
+#Param props  Surface_Properties to match; may be nullptr to match Canvas ##
+
+#Return  Surface matching info and props, or nullptr if no match is available ##
 
 #Example
     sk_sp<SkSurface> surface = SkSurface::MakeRasterN32Premul(5, 6);
@@ -708,7 +768,7 @@
     SkDebugf("size = %d, %d\n", compatible->width(), compatible->height());
 
     #StdOut
-        compatible != nullptr

+        compatible != nullptr
         size = 3, 4
     ##
 ##
@@ -723,7 +783,7 @@
 
 Returns GPU_Context of the GPU_Surface associated with Canvas.
 
-#Return GPU_Context, if available; nullptr otherwise. ##
+#Return GPU_Context, if available; nullptr otherwise ##
 
 #Example
 void draw(SkCanvas* canvas) {
@@ -744,18 +804,19 @@
 #Method void* accessTopLayerPixels(SkImageInfo* info, size_t* rowBytes, SkIPoint* origin = NULL)
 
 Returns the pixel base address, Image_Info, rowBytes, and origin if the pixels
-can be read directly.
-The returned address is only valid
+can be read directly. The returned address is only valid
 while Canvas is in scope and unchanged. Any Canvas call or Surface call
 may invalidate the returned address and other returned values.
 
 If pixels are inaccessible, info, rowBytes, and origin are unchanged.
 
-#Param info  If not nullptr, copies writable pixels' Image_Info. ##
-#Param rowBytes  If not nullptr, copies writable pixels' row bytes. ##
-#Param origin  If not nullptr, copies Canvas top layer origin, its top left corner. ##
+#Param info      storage for writable pixels' Image_Info; may be nullptr ##
+#Param rowBytes  storage for writable pixels' row bytes; may be nullptr ##
+#Param origin    storage for Canvas top layer origin, its top left corner;
+                 may be nullptr
+##
 
-#Return  Address of pixels, or nullptr if inaccessible. ##
+#Return  Address of pixels, or nullptr if inaccessible ##
 
 #Example
 void draw(SkCanvas* canvas) {
@@ -777,38 +838,38 @@
 "DEF" appear only on the CPU.
 ##
 void draw(SkCanvas* canvas) {
-  SkPaint paint;

-  paint.setTextSize(100);

-  canvas->drawString("ABC", 20, 160, paint);

-  SkRect layerBounds = SkRect::MakeXYWH(32, 32, 192, 192);

-  canvas->saveLayerAlpha(&layerBounds, 128);

-  canvas->clear(SK_ColorWHITE);

-  canvas->drawString("DEF", 20, 160, paint);

-  SkImageInfo imageInfo;

-  size_t rowBytes;

-  SkIPoint origin;

-  uint32_t* access = (uint32_t*) canvas->accessTopLayerPixels(&imageInfo, &rowBytes, &origin);

-  if (access) {

-    int h = imageInfo.height();

-    int v = imageInfo.width();

-    int rowWords = rowBytes / sizeof(uint32_t);

-    for (int y = 0; y < h; ++y) {

-        int newY = (y - h / 2) * 2 + h / 2;

-        if (newY < 0 || newY >= h) {

-            continue;

-        }

-        for (int x = 0; x < v; ++x) {

-            int newX = (x - v / 2) * 2 + v / 2;

-            if (newX < 0 || newX >= v) {

-                continue;

-            }

-            if (access[y * rowWords + x] == SK_ColorBLACK) {

-                access[newY * rowWords + newX] = SK_ColorGRAY;

-            }

-        }

-    }

-

-  }

+  SkPaint paint;
+  paint.setTextSize(100);
+  canvas->drawString("ABC", 20, 160, paint);
+  SkRect layerBounds = SkRect::MakeXYWH(32, 32, 192, 192);
+  canvas->saveLayerAlpha(&layerBounds, 128);
+  canvas->clear(SK_ColorWHITE);
+  canvas->drawString("DEF", 20, 160, paint);
+  SkImageInfo imageInfo;
+  size_t rowBytes;
+  SkIPoint origin;
+  uint32_t* access = (uint32_t*) canvas->accessTopLayerPixels(&imageInfo, &rowBytes, &origin);
+  if (access) {
+    int h = imageInfo.height();
+    int v = imageInfo.width();
+    int rowWords = rowBytes / sizeof(uint32_t);
+    for (int y = 0; y < h; ++y) {
+        int newY = (y - h / 2) * 2 + h / 2;
+        if (newY < 0 || newY >= h) {
+            continue;
+        }
+        for (int x = 0; x < v; ++x) {
+            int newX = (x - v / 2) * 2 + v / 2;
+            if (newX < 0 || newX >= v) {
+                continue;
+            }
+            if (access[y * rowWords + x] == SK_ColorBLACK) {
+                access[newY * rowWords + newX] = SK_ColorGRAY;
+            }
+        }
+    }
+
+  }
   canvas->restore();
 }
 ##
@@ -825,11 +886,11 @@
 Returns custom context that tracks the Matrix and Clip.
 
 Use Raster_Handle_Allocator to blend Skia drawing with custom drawing, typically performed
-by the host platform's user interface. This accessor returns the custom context created
-when SkRasterHandleAllocator::MakeCanvas creates a custom canvas with raster storage for
+by the host platform's user interface. This accessor returns the custom context generated by
+SkRasterHandleAllocator::MakeCanvas, which creates a custom canvas with raster storage for
 the drawing destination.
 
-#Return  Context of custom allocator. ##
+#Return  context of custom allocator ##
 
 #Example
 #Description
@@ -883,16 +944,19 @@
 
 Returns true if Canvas has direct access to its pixels.
 
-Pixels are readable when Device is raster. Pixels are not readable when SkCanvas is returned from
-GPU_Surface, returned by SkDocument::beginPage, returned by SkPictureRecorder::beginRecording,
-or SkCanvas is the base of a utility class like SkDumpCanvas.
+Pixels are readable when Device is raster. Pixels are not readable when SkCanvas
+is returned from GPU_Surface, returned by SkDocument::beginPage, returned by
+SkPictureRecorder::beginRecording, or SkCanvas is the base of a utility class
+like SkDumpCanvas.
 
-pixmap pixel address is only valid while Canvas is in scope and unchanged. Any Canvas or Surface call may
-invalidate the pixmap values.
+pixmap pixel address is only valid while Canvas is in scope and unchanged. Any
+Canvas or Surface call may invalidate the pixmap values.
 
-#Param pixmap  storage for Canvas pixel state if Canvas pixels are readable; otherwise, ignored. ##
+#Param pixmap  storage for Canvas pixel state if Canvas pixels are readable;
+               otherwise, ignored
+##
 
-#Return  true if Canvas has direct access to pixels. ##
+#Return  true if Canvas has direct access to pixels ##
 
 #Example
     SkPixmap pixmap;
@@ -911,14 +975,15 @@
 #Method bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes,
                     int srcX, int srcY)
 
-Copies rectangle of pixels from Canvas into dstPixels, converting their Image_Color_Type and Image_Alpha_Type.
-Pixels are readable when Device is raster. Pixels are not readable when SkCanvas is returned from
-GPU_Surface, returned by SkDocument::beginPage, returned by SkPictureRecorder::beginRecording,
+Copies rectangle of pixels from Canvas into dstPixels, converting their
+Image_Color_Type and Image_Alpha_Type. Pixels are readable when Device is
+raster. Pixels are not readable when SkCanvas is returned from GPU_Surface,
+returned by SkDocument::beginPage, returned by SkPictureRecorder::beginRecording,
 or SkCanvas is the base of a utility class like SkDumpCanvas.
 
-Pixel values are converted only if Canvas Image_Color_Type and Image_Alpha_Type does not match dstInfo.
-Only pixels within the rectangle that intersect Canvas pixels are copied.
-dstPixels outside the rectangle intersection are unchanged.
+Pixel values are converted only if Canvas Image_Color_Type and Image_Alpha_Type
+does not match dstInfo. Only pixels within the rectangle that intersect Canvas
+pixels are copied. dstPixels outside the rectangle intersection are unchanged.
 
 #Table
 #Legend
@@ -949,13 +1014,13 @@
 # dstRowBytes is too small to contain one row of pixels. ##
 ##
 
-#Param dstInfo  Dimensions, Image_Color_Type, and Image_Alpha_Type of dstPixels. ##
-#Param dstPixels  Storage for pixels, of size dstInfo.height() times dstRowBytes. ##
-#Param dstRowBytes  Size of one destination row, dstInfo.width() times pixel size. ##
-#Param srcX  Offset into readable pixels in x. ##
-#Param srcY  Offset into readable pixels in y. ##
+#Param dstInfo  dimensions, Image_Color_Type, and Image_Alpha_Type of dstPixels ##
+#Param dstPixels  storage for pixels, of size dstInfo.height() times dstRowBytes ##
+#Param dstRowBytes  size of one destination row, dstInfo.width() times pixel size ##
+#Param srcX  offset into readable pixels in x ##
+#Param srcY  offset into readable pixels in y ##
 
-#Return  true if pixels were copied. ##
+#Return  true if pixels were copied ##
 
 #Example
 #Description
@@ -988,14 +1053,16 @@
 
 #Method bool readPixels(const SkPixmap& pixmap, int srcX, int srcY)
 
-Copies rectangle of pixels from Canvas into Pixmap, converting their Image_Color_Type and Image_Alpha_Type.
-Pixels are readable when Device is raster. Pixels are not readable when SkCanvas is returned from
-GPU_Surface, returned by SkDocument::beginPage, returned by SkPictureRecorder::beginRecording,
+Copies rectangle of pixels from Canvas into Pixmap, converting their
+Image_Color_Type and Image_Alpha_Type. Pixels are readable when Device is raster.
+Pixels are not readable when SkCanvas is returned from GPU_Surface, returned by
+SkDocument::beginPage, returned by SkPictureRecorder::beginRecording,
 or SkCanvas is the base of a utility class like SkDumpCanvas.
 
-Pixel values are converted only if Canvas Image_Color_Type and Image_Alpha_Type does not match bitmap Image_Info.
-Only Pixmap pixels within the rectangle that intersect Canvas pixels are copied.
-Pixmap pixels outside the rectangle intersection are unchanged.
+Pixel values are converted only if Canvas Image_Color_Type and Image_Alpha_Type
+does not match bitmap Image_Info. Only Pixmap pixels within the rectangle that
+intersect Canvas pixels are copied. Pixmap pixels outside the rectangle
+intersection are unchanged.
 
 #Table
 #Legend
@@ -1027,17 +1094,17 @@
 # Bitmap_Row_Bytes is too small to contain one row of pixels. ##
 ##
 
-#Param pixmap  Receives pixels copied from Canvas. ##
-#Param srcX  Offset into readable pixels in x. ##
-#Param srcY  Offset into readable pixels in y. ##
+#Param pixmap  storage for pixels copied from Canvas ##
+#Param srcX    offset into readable pixels in x ##
+#Param srcY    offset into readable pixels in y ##
 
-#Return  true if pixels were copied. ##
+#Return  true if pixels were copied ##
 
 #Example
 void draw(SkCanvas* canvas) {
     canvas->clear(0x8055aaff);
     uint32_t pixels[1] = { 0 };
-    SkPixmap pixmap(SkImageInfo::MakeN32Premul(1, 1), pixels, 4);

+    SkPixmap pixmap(SkImageInfo::MakeN32Premul(1, 1), pixels, 4);
     canvas->readPixels(pixmap, 0, 0);
     SkDebugf("pixel = %08x\n", pixels[0]);
 }
@@ -1054,17 +1121,19 @@
 
 #Method bool readPixels(const SkBitmap& bitmap, int srcX, int srcY)
 
-Copies pixels enclosed by bitmap offset to (x, y) from Canvas into bitmap, converting their Image_Color_Type and Image_Alpha_Type.
-Pixels are readable when Device is raster. Pixels are not readable when SkCanvas is returned from
-GPU_Surface, returned by SkDocument::beginPage, returned by SkPictureRecorder::beginRecording,
-or SkCanvas is the base of a utility class like SkDumpCanvas.
-Allocates pixel storage in bitmap if needed.
+Copies pixels enclosed by bitmap offset to (x, y) from Canvas into bitmap,
+converting their Image_Color_Type and Image_Alpha_Type.
+Pixels are readable when Device is raster. Pixels are not readable when SkCanvas
+is returned from GPU_Surface, returned by SkDocument::beginPage, returned by
+SkPictureRecorder::beginRecording, or SkCanvas is the base of a utility class
+like SkDumpCanvas. Allocates pixel storage in bitmap if needed.
 
-Pixel values are converted only if Canvas Image_Color_Type and Image_Alpha_Type does not match bitmap Image_Info.
-Only pixels within the rectangle that intersect Canvas pixels are copied.
-Bitamp pixels outside the rectangle intersection are unchanged.
+Pixel values are converted only if Canvas Image_Color_Type and Image_Alpha_Type
+does not match bitmap Image_Info. Only pixels within the rectangle that intersect
+Canvas pixels are copied. Bitamp pixels outside the rectangle intersection are
+unchanged.
 
- #Table
+#Table
 #Legend
 # canvas pixel bounds # value ##
 ##
@@ -1084,11 +1153,11 @@
 # Bitmap_Row_Bytes is too small to contain one row of pixels. ##
 ##
 
-#Param bitmap  Receives pixels copied from Canvas. ##
-#Param srcX  Offset into readable pixels in x. ##
-#Param srcY  Offset into readable pixels in y. ##
+#Param bitmap  storage for pixels copied from Canvas ##
+#Param srcX    offset into readable pixels in x ##
+#Param srcY    offset into readable pixels in y ##
 
-#Return  true if pixels were copied. ##
+#Return  true if pixels were copied ##
 
 #Example
 void draw(SkCanvas* canvas) {
@@ -1114,9 +1183,10 @@
 Copies to Canvas pixels, ignoring the Matrix and Clip, converting to match
 info Image_Color_Type and info Image_Alpha_Type.
 
-Pixel values are converted only if Canvas Image_Color_Type and Image_Alpha_Type does not match info.
-Only pixels within the source rectangle that intersect Canvas pixel bounds are copied.
-Canvas pixels outside the rectangle intersection are unchanged.
+Pixel values are converted only if Canvas Image_Color_Type and Image_Alpha_Type
+does not match info. Only pixels within the source rectangle that intersect
+Canvas pixel bounds are copied. Canvas pixels outside the rectangle intersection
+are unchanged.
 
 #Table
 #Legend
@@ -1147,13 +1217,13 @@
 # rowBytes is too small to contain one row of pixels. ##
 ##
 
-#Param info    Dimensions, Image_Color_Type, and Image_Alpha_Type of pixels. ##
-#Param pixels  Pixels to copy, of size info.height() times rowBytes. ##
-#Param rowBytes  Offset from one row to the next, usually info.width() times pixel size. ##
-#Param x  Offset into Canvas writable pixels in x. ##
-#Param y  Offset into Canvas writable pixels in y. ##
+#Param info    dimensions, Image_Color_Type, and Image_Alpha_Type of pixels ##
+#Param pixels  pixels to copy, of size info.height() times rowBytes ##
+#Param rowBytes  offset from one row to the next, usually info.width() times pixel size ##
+#Param x  offset into Canvas writable pixels in x ##
+#Param y  offset into Canvas writable pixels in y ##
 
-#Return  true if pixels were written to Canvas. ##
+#Return  true if pixels were written to Canvas ##
 
 #Example
     SkImageInfo imageInfo = SkImageInfo::MakeN32(256, 1, kPremul_SkAlphaType);
@@ -1177,9 +1247,10 @@
 Writes to Canvas pixels, ignoring the Matrix and Clip, converting to match
 bitmap Image_Color_Type and bitmap Image_Alpha_Type.
 
-Pixel values are converted only if Canvas Image_Color_Type and Image_Alpha_Type does not match bitmap.
-Only pixels within the source rectangle that intersect Canvas pixel bounds are copied.
-Canvas pixels outside the rectangle intersection are unchanged.
+Pixel values are converted only if Canvas Image_Color_Type and Image_Alpha_Type
+does not match bitmap. Only pixels within the source rectangle that intersect
+Canvas pixel bounds are copied. Canvas pixels outside the rectangle intersection
+are unchanged.
 
 #Table
 #Legend
@@ -1211,11 +1282,11 @@
 # bitmap pixels are inaccessible; for instance, bitmap wraps a texture. ##
 ##
 
-#Param bitmap  Provides pixels copied to Canvas. ##
-#Param x  Offset into Canvas writable pixels in x. ##
-#Param y  Offset into Canvas writable pixels in y. ##
+#Param bitmap  contains pixels copied to Canvas ##
+#Param x       offset into Canvas writable pixels in x ##
+#Param y       offset into Canvas writable pixels in y ##
 
-#Return  true if pixels were written to Canvas. ##
+#Return  true if pixels were written to Canvas ##
 
 #Example
 void draw(SkCanvas* canvas) {
@@ -1244,9 +1315,9 @@
 #Topic State_Stack
 
 Canvas maintains a stack of state that allows hierarchical drawing, commonly used
-to implement windows and views. The initial state has an identity matrix and and an infinite clip.
-Even with a wide-open clip, drawing is constrained by the bounds of the
-Canvas Surface or Device.
+to implement windows and views. The initial state has an identity matrix and and
+an infinite clip. Even with a wide-open clip, drawing is constrained by the
+bounds of the Canvas Surface or Device.
 
 Canvas savable state consists of Clip, Matrix, and Draw_Filter.
 Clip describes the area that may be drawn to.
@@ -1256,7 +1327,7 @@
 save(), saveLayer, saveLayerPreserveLCDTextRequests, and saveLayerAlpha
 save state and return the depth of the stack.
 
-restore() and restoreToCount revert state to its value when saved.
+restore(), restoreToCount, and ~SkCanvas() revert state to its value when saved.
 
 Each state on the stack intersects Clip with the previous Clip,
 and concatenates Matrix with the previous Matrix.
@@ -1277,18 +1348,18 @@
 Note that the second clipRect is not permitted to enlarge Clip.
 ##
 #Height 160
-void draw(SkCanvas* canvas) {

-    SkPaint paint;

-    canvas->save();                             // records stack depth to restore  

-    canvas->clipRect(SkRect::MakeWH(100, 100)); // constrains drawing to clip

-    canvas->clear(SK_ColorRED);                 // draws to limit of clip

-    canvas->save();                             // records stack depth to restore 

-    canvas->clipRect(SkRect::MakeWH(50, 150));  // Rect below 100 is ignored

-    canvas->clear(SK_ColorBLUE);                // draws to smaller clip

-    canvas->restore();                          // enlarges clip

-    canvas->drawLine(20, 20, 150, 150, paint);  // line below 100 is not drawn

-    canvas->restore();                          // enlarges clip

-    canvas->drawLine(150, 20, 50, 120, paint);  // line below 100 is drawn

+void draw(SkCanvas* canvas) {
+    SkPaint paint;
+    canvas->save();                             // records stack depth to restore  
+    canvas->clipRect(SkRect::MakeWH(100, 100)); // constrains drawing to clip
+    canvas->clear(SK_ColorRED);                 // draws to limit of clip
+    canvas->save();                             // records stack depth to restore 
+    canvas->clipRect(SkRect::MakeWH(50, 150));  // Rect below 100 is ignored
+    canvas->clear(SK_ColorBLUE);                // draws to smaller clip
+    canvas->restore();                          // enlarges clip
+    canvas->drawLine(20, 20, 150, 150, paint);  // line below 100 is not drawn
+    canvas->restore();                          // enlarges clip
+    canvas->drawLine(150, 20, 50, 120, paint);  // line below 100 is drawn
 }
 ## 
 
@@ -1300,12 +1371,12 @@
 clipRect draw at half the size of the first.
 ##
 #Height 128
-void draw(SkCanvas* canvas) {

-    canvas->clipRect(SkRect::MakeWH(100, 100));

-    canvas->clear(SK_ColorRED);

-    canvas->scale(.5, .5);

-    canvas->clipRect(SkRect::MakeWH(100, 100));

-    canvas->clear(SK_ColorBLUE);

+void draw(SkCanvas* canvas) {
+    canvas->clipRect(SkRect::MakeWH(100, 100));
+    canvas->clear(SK_ColorRED);
+    canvas->scale(.5, .5);
+    canvas->clipRect(SkRect::MakeWH(100, 100));
+    canvas->clear(SK_ColorBLUE);
 }
 ##
 
@@ -1317,15 +1388,15 @@
 Calling restore() discards changes to Matrix, Clip, and Draw_Filter,
 restoring the Matrix, Clip, and Draw_Filter to their state when save() was called.
 
-Matrix may be changed by translate(), scale(), rotate(), skew(), concat(), setMatrix, and resetMatrix.
-Clip may be changed by clipRect, clipRRect, clipPath, clipRegion.
+Matrix may be changed by translate(), scale(), rotate(), skew(), concat(), setMatrix,
+and resetMatrix. Clip may be changed by clipRect, clipRRect, clipPath, clipRegion.
 
-Saved Canvas state is put on a stack; multiple calls to save() should be balance by an equal number of
-calls to restore().
+Saved Canvas state is put on a stack; multiple calls to save() should be balance
+by an equal number of calls to restore().
 
 Call restoreToCount with result to restore this and subsequent saves.
 
-#Return Depth of saved stack. ##
+#Return depth of saved stack ##
 
 #Example
 #Description 
@@ -1354,15 +1425,15 @@
 # ------------------------------------------------------------------------------
 #Subtopic Layer
 
-Layer allocates a temporary offscreen Bitmap to draw into. When the drawing is complete,
-the Bitmap is drawn into the Canvas. 
+Layer allocates a temporary offscreen Bitmap to draw into. When the drawing is
+complete, the Bitmap is drawn into the Canvas. 
 
 Layer is saved in a stack along with other saved state. When state with a Layer
 is restored, the offscreen Bitmap is drawn into the previous layer.
 
 Layer may be initialized with the contents of the previous layer. When Layer is
-restored, its Bitmap can be modified by Paint passed to Layer to apply Color_Alpha,
-Color_Filter, Image_Filter, and Blend_Mode.
+restored, its Bitmap can be modified by Paint passed to Layer to apply
+Color_Alpha, Color_Filter, Image_Filter, and Blend_Mode.
 
 #Method int saveLayer(const SkRect* bounds, const SkPaint* paint)
 
@@ -1370,26 +1441,28 @@
 and allocates an offscreen Bitmap for subsequent drawing.
 Calling restore() discards changes to Matrix, Clip, and Draw_Filter,
 and draws the offscreen bitmap.
-The Matrix, Clip, and Draw_Filter are restored to their state when save() was called. 
 
-Matrix may be changed by translate(), scale(), rotate(), skew(), concat(), setMatrix, and resetMatrix.
-Clip may be changed by clipRect, clipRRect, clipPath, clipRegion.
+Matrix may be changed by translate(), scale(), rotate(), skew(), concat(),
+setMatrix, and resetMatrix. Clip may be changed by clipRect, clipRRect, 
+clipPath, clipRegion.
 
-Rect bounds suggests but does not define the offscreen size. To clip drawing to a specific rectangle,
-use clipRect.
+Rect bounds suggests but does not define the offscreen size. To clip drawing to
+a specific rectangle, use clipRect.
 
-Optional Paint paint applies Color_Alpha, Color_Filter, Image_Filter, and Blend_Mode when restore() is called.
+Optional Paint paint applies Color_Alpha, Color_Filter, Image_Filter, and
+Blend_Mode when restore() is called.
 
-Call restoreToCount with result to restore this and subsequent saves.
+Call restoreToCount with returned value to restore this and subsequent saves.
 
-#Param bounds  Used as a hint to limit the size of the offscreen; may be nullptr. ##
-#Param paint  Used when restore() is called to draw the offscreen; may be nullptr. ##
+#Param bounds  hint to limit the size of the offscreen; may be nullptr ##
+#Param paint   graphics state for offscreen; may be nullptr ##
 
-#Return  Depth of saved stack. ##
+#Return        depth of saved stack ##
 
 #Example
 #Description
-Rectangles are blurred by Image_Filter when restore() draws offscreen to main Canvas.
+Rectangles are blurred by Image_Filter when restore() draws offscreen to main
+Canvas.
 ##
 #Height 128
 void draw(SkCanvas* canvas) {
@@ -1415,22 +1488,23 @@
 and allocates an offscreen Bitmap for subsequent drawing.
 Calling restore() discards changes to Matrix, Clip, and Draw_Filter,
 and draws the offscreen Bitmap.
-The Matrix, Clip, and Draw_Filter are restored to their state when save() was called. 
 
-Matrix may be changed by translate(), scale(), rotate(), skew(), concat(), setMatrix, and resetMatrix.
-Clip may be changed by clipRect, clipRRect, clipPath, clipRegion.
+Matrix may be changed by translate(), scale(), rotate(), skew(), concat(),
+setMatrix, and resetMatrix. Clip may be changed by clipRect, clipRRect,
+clipPath, clipRegion.
 
-bounds suggests but does not define the offscreen size. To clip drawing to a specific rectangle,
-use clipRect.
+Rect bounds suggests but does not define the offscreen size. To clip drawing to
+a specific rectangle, use clipRect.
 
-Optional Paint paint applies Color_Alpha, Color_Filter, Image_Filter, and Blend_Mode when restore() is called.
+Optional Paint paint applies Color_Alpha, Color_Filter, Image_Filter, and
+Blend_Mode when restore() is called.
 
-Call restoreToCount with result to restore this and subsequent saves.
+Call restoreToCount with returned value to restore this and subsequent saves.
 
-#Param bounds  Used as a hint to limit the size of the offscreen; may be nullptr. ##
-#Param paint  Used when restore() is called to draw the offscreen; may be nullptr. ##
+#Param bounds  hint to limit the size of the offscreen; may be nullptr ##
+#Param paint   graphics state for offscreen; may be nullptr ##
 
-#Return  Depth of saved stack. ##
+#Return        depth of saved stack ##
 
 #Example
 #Description
@@ -1462,50 +1536,50 @@
 and allocates an offscreen bitmap for subsequent drawing.
 LCD_Text is preserved when the offscreen is drawn to the prior layer.
 
-Draw text on an opaque background so that LCD_Text blends correctly with the prior layer.
-
 Calling restore() discards changes to Matrix, Clip, and Draw_Filter,
 and draws the offscreen bitmap.
-The Matrix, Clip, and Draw_Filter are restored to their state when save() was called. 
 
-Matrix may be changed by translate(), scale(), rotate(), skew(), concat(), setMatrix, and resetMatrix.
-Clip may be changed by clipRect, clipRRect, clipPath, clipRegion.
+Matrix may be changed by translate(), scale(), rotate(), skew(), concat(),
+setMatrix, and resetMatrix. Clip may be changed by clipRect, clipRRect,
+clipPath, clipRegion.
   
-Draw LCD_Text on an opaque background to get good results.
+Rect bounds suggests but does not define the offscreen size. To clip drawing to
+a specific rectangle, use clipRect.
 
-bounds suggests but does not define the offscreen size. To clip drawing to a specific rectangle,
-use clipRect.
+Optional Paint paint applies Color_Alpha, Color_Filter, Image_Filter, and
+Blend_Mode when restore() is called.
 
-paint modifies how the offscreen overlays the prior layer. Color_Alpha, Blend_Mode,
-Color_Filter, Draw_Looper, Image_Filter, and Mask_Filter, affect the offscreen draw.
+Call restoreToCount with returned value to restore this and subsequent saves.
 
-Call restoreToCount with result to restore this and subsequent saves.
+Draw text on an opaque background so that LCD_Text blends correctly with the
+prior layer. LCD_Text drawn on a background with transparency may result in
+incorrect banding.
 
-#Param bounds  Used as a hint to limit the size of the offscreen; may be nullptr. ##
-#Param paint  Used when restore() is called to draw the offscreen; may be nullptr. ##
+#Param bounds  hint to limit the size of the offscreen; may be nullptr ##
+#Param paint   graphics state for offscreen; may be nullptr ##
 
-#Return  Depth of saved stack. ##
+#Return        depth of saved stack ##
 
 #Example
-    SkPaint paint;

-    paint.setAntiAlias(true);

-    paint.setLCDRenderText(true);

-    paint.setTextSize(20);

-    for (auto preserve : { false, true } ) {

-        preserve ? canvas->saveLayerPreserveLCDTextRequests(nullptr, nullptr)

-                 : canvas->saveLayer(nullptr, nullptr);

-        SkPaint p;

-        p.setColor(SK_ColorWHITE);

-        // Comment out the next line to draw on a non-opaque background.

-        canvas->drawRect(SkRect::MakeLTRB(25, 40, 200, 70), p);

-        canvas->drawString("Hamburgefons", 30, 60, paint);

-

-        p.setColor(0xFFCCCCCC);

-        canvas->drawRect(SkRect::MakeLTRB(25, 70, 200, 100), p);

-        canvas->drawString("Hamburgefons", 30, 90, paint);

-

-        canvas->restore();

-        canvas->translate(0, 80);

+    SkPaint paint;
+    paint.setAntiAlias(true);
+    paint.setLCDRenderText(true);
+    paint.setTextSize(20);
+    for (auto preserve : { false, true } ) {
+        preserve ? canvas->saveLayerPreserveLCDTextRequests(nullptr, nullptr)
+                 : canvas->saveLayer(nullptr, nullptr);
+        SkPaint p;
+        p.setColor(SK_ColorWHITE);
+        // Comment out the next line to draw on a non-opaque background.
+        canvas->drawRect(SkRect::MakeLTRB(25, 40, 200, 70), p);
+        canvas->drawString("Hamburgefons", 30, 60, paint);
+
+        p.setColor(0xFFCCCCCC);
+        canvas->drawRect(SkRect::MakeLTRB(25, 70, 200, 100), p);
+        canvas->drawString("Hamburgefons", 30, 90, paint);
+
+        canvas->restore();
+        canvas->translate(0, 80);
     }
     ##
 
@@ -1520,31 +1594,33 @@
 
 Calling restore() discards changes to Matrix, Clip, and Draw_Filter,
 and blends the offscreen bitmap with alpha opacity onto the prior layer.
-The Matrix, Clip, and Draw_Filter are restored to their state when save() was called. 
 
-Matrix may be changed by translate(), scale(), rotate(), skew(), concat(), setMatrix, and resetMatrix.
-Clip may be changed by clipRect, clipRRect, clipPath, clipRegion.
+Matrix may be changed by translate(), scale(), rotate(), skew(), concat(),
+setMatrix, and resetMatrix. Clip may be changed by clipRect, clipRRect,
+clipPath, clipRegion.
 
-bounds suggests but does not define the offscreen size. To clip drawing to a specific rectangle,
-use clipRect.
+Rect bounds suggests but does not define the offscreen size. To clip drawing to
+a specific rectangle, use clipRect.
 
-Call restoreToCount with result to restore this and subsequent saves.
+alpha of zero is fully transparent, 255 is fully opaque.
 
-#Param bounds  Used as a hint to limit the size of the offscreen; may be nullptr. ##
-#Param alpha  The opacity of the offscreen; zero is fully transparent, 255 is fully opaque. ##
+Call restoreToCount with returned value to restore this and subsequent saves.
 
-#Return  Depth of saved stack. ##
+#Param bounds  hint to limit the size of the offscreen; may be nullptr ##
+#Param alpha   opacity of the offscreen ##
+
+#Return  depth of saved stack ##
 
 #Example
-    SkPaint paint;

-    paint.setColor(SK_ColorRED);

-    canvas->drawCircle(50, 50, 50, paint);

-    canvas->saveLayerAlpha(nullptr, 128);

-    paint.setColor(SK_ColorBLUE);

-    canvas->drawCircle(100, 50, 50, paint);

-    paint.setColor(SK_ColorGREEN);

-    paint.setAlpha(128);

-    canvas->drawCircle(75, 90, 50, paint);

+    SkPaint paint;
+    paint.setColor(SK_ColorRED);
+    canvas->drawCircle(50, 50, 50, paint);
+    canvas->saveLayerAlpha(nullptr, 128);
+    paint.setColor(SK_ColorBLUE);
+    canvas->drawCircle(100, 50, 50, paint);
+    paint.setColor(SK_ColorGREEN);
+    paint.setAlpha(128);
+    canvas->drawCircle(75, 90, 50, paint);
     canvas->restore();
 ##
 
@@ -1552,13 +1628,14 @@
 
 ##
 
-#Enum SaveLayerFlags
+#Enum
 
 #Code
     enum {
         kIsOpaque_SaveLayerFlag = 1 << 0,
         kPreserveLCDText_SaveLayerFlag = 1 << 1,
         kInitWithPrevious_SaveLayerFlag = 1 << 2,
+        kDontClipToLayer_Legacy_SaveLayerFlag = kDontClipToLayer_PrivateSaveLayerFlag,
     };
 
     typedef uint32_t SaveLayerFlags;
@@ -1581,27 +1658,35 @@
   Initializes offscreen with the contents of the previous layer.
 ##
 
+#Const kDontClipToLayer_Legacy_SaveLayerFlag 0x80000000
+#Private
+  to be deprecated: bug.skia.org/2440
+##
+  Only present on Android.
+  Skips setting a clip to the layer bounds. 
+##
+
 #Example
 #Height 160
 #Description
 Canvas layer captures red and blue circles scaled up by four.
 scalePaint blends offscreen back with transparency. 
 ##
-void draw(SkCanvas* canvas) {

-    SkPaint redPaint, bluePaint, scalePaint;

-    redPaint.setColor(SK_ColorRED);

-    canvas->drawCircle(21, 21, 8, redPaint);

-    bluePaint.setColor(SK_ColorBLUE);

-    canvas->drawCircle(31, 21, 8, bluePaint);

-    SkMatrix matrix;

-    matrix.setScale(4, 4);

-    scalePaint.setAlpha(0x40);

-    scalePaint.setImageFilter(

-            SkImageFilter::MakeMatrixFilter(matrix, kNone_SkFilterQuality, nullptr));

-    SkCanvas::SaveLayerRec saveLayerRec(nullptr, &scalePaint,

-            SkCanvas::kInitWithPrevious_SaveLayerFlag); 

-    canvas->saveLayer(saveLayerRec);

-    canvas->restore();

+void draw(SkCanvas* canvas) {
+    SkPaint redPaint, bluePaint, scalePaint;
+    redPaint.setColor(SK_ColorRED);
+    canvas->drawCircle(21, 21, 8, redPaint);
+    bluePaint.setColor(SK_ColorBLUE);
+    canvas->drawCircle(31, 21, 8, bluePaint);
+    SkMatrix matrix;
+    matrix.setScale(4, 4);
+    scalePaint.setAlpha(0x40);
+    scalePaint.setImageFilter(
+            SkImageFilter::MakeMatrixFilter(matrix, kNone_SkFilterQuality, nullptr));
+    SkCanvas::SaveLayerRec saveLayerRec(nullptr, &scalePaint,
+            SkCanvas::kInitWithPrevious_SaveLayerFlag); 
+    canvas->saveLayer(saveLayerRec);
+    canvas->restore();
 }
 ##
 
@@ -1626,55 +1711,60 @@
 
 #Member const SkRect*           fBounds
     fBounds is used as a hint to limit the size of the offscreen; may be nullptr.
-    fBounds suggests but does not define the offscreen size. To clip drawing to a specific rectangle,
-    use clipRect.
+    fBounds suggests but does not define the offscreen size. To clip drawing to
+    a specific rectangle, use clipRect.
 ##
 
 #Member const SkPaint*          fPaint
-    fPaint modifies how the offscreen overlays the prior layer; may be nullptr. Color_Alpha, Blend_Mode,
-    Color_Filter, Draw_Looper, Image_Filter, and Mask_Filter affect the offscreen draw.
+    fPaint modifies how the offscreen overlays the prior layer; may be nullptr.
+    Color_Alpha, Blend_Mode, Color_Filter, Draw_Looper, Image_Filter, and
+    Mask_Filter affect the offscreen draw.
 ##
 
 #Member const SkImageFilter*    fBackdrop
-    fBackdrop applies Image_Filter to the prior layer when copying to the layer offscreen; may be nullptr.
-    Use kInitWithPrevious_SaveLayerFlag to copy the prior layer without a Image_Filter.
+    fBackdrop applies Image_Filter to the prior layer when copying to the layer
+    offscreen; may be nullptr. Use kInitWithPrevious_SaveLayerFlag to copy the
+    prior layer without an Image_Filter.
 ##
 
 #Member const SkImage*          fClipMask
-#ToDo header documentation is incomplete ##
-    may be nullptr.
+  restore() clips the layer offscreen by the alpha channel of fClipMask when
+  the offscreen is copied to Device. fClipMask may be nullptr.    .
 ##
 
 #Member const SkMatrix*         fClipMatrix
-#ToDo header documentation is incomplete ##
-   may be nullptr.
+  fClipMatrix transforms fClipMask before it clips the layer offscreen. If 
+  fClipMask describes a translucent gradient, it may be scaled and rotated
+  without introducing artifacts. fClipMatrix may be nullptr.
 ##
 
 #Member SaveLayerFlags          fSaveLayerFlags
-    fSaveLayerFlags are used to create layer offscreen without transparency, create layer offscreen for
-    LCD text, and to create layer offscreen with the contents of the previous layer.
+    fSaveLayerFlags are used to create layer offscreen without transparency,
+    create layer offscreen for LCD text, and to create layer offscreen with the
+    contents of the previous layer.
 ##
 
 #Example
 #Height 160
 #Description
-Canvas layer captures a red anti-aliased circle and a blue aliased circle scaled up by four.
-After drawing another unscaled red circle on top, the offscreen is transferred to the main canvas. 
+Canvas layer captures a red anti-aliased circle and a blue aliased circle scaled
+up by four. After drawing another unscaled red circle on top, the offscreen is
+transferred to the main canvas. 
 ##
-void draw(SkCanvas* canvas) {

-    SkPaint redPaint, bluePaint;

-    redPaint.setAntiAlias(true);

-    redPaint.setColor(SK_ColorRED);

-    canvas->drawCircle(21, 21, 8, redPaint);

-    bluePaint.setColor(SK_ColorBLUE);

-    canvas->drawCircle(31, 21, 8, bluePaint);

-    SkMatrix matrix;

-    matrix.setScale(4, 4);

-    auto scaler = SkImageFilter::MakeMatrixFilter(matrix, kNone_SkFilterQuality, nullptr);

-    SkCanvas::SaveLayerRec saveLayerRec(nullptr, nullptr, scaler.get(), 0); 

-    canvas->saveLayer(saveLayerRec);

-    canvas->drawCircle(125, 85, 8, redPaint);

-    canvas->restore();

+void draw(SkCanvas* canvas) {
+    SkPaint redPaint, bluePaint;
+    redPaint.setAntiAlias(true);
+    redPaint.setColor(SK_ColorRED);
+    canvas->drawCircle(21, 21, 8, redPaint);
+    bluePaint.setColor(SK_ColorBLUE);
+    canvas->drawCircle(31, 21, 8, bluePaint);
+    SkMatrix matrix;
+    matrix.setScale(4, 4);
+    auto scaler = SkImageFilter::MakeMatrixFilter(matrix, kNone_SkFilterQuality, nullptr);
+    SkCanvas::SaveLayerRec saveLayerRec(nullptr, nullptr, scaler.get(), 0); 
+    canvas->saveLayer(saveLayerRec);
+    canvas->drawCircle(125, 85, 8, redPaint);
+    canvas->restore();
 }
 ##
 
@@ -1682,15 +1772,15 @@
 
 Sets fBounds, fPaint, and fBackdrop to nullptr. Clears fSaveLayerFlags.
 
-#Return  empty SaveLayerRec. ##
+#Return  empty SaveLayerRec ##
 
 #Example
-    SkCanvas::SaveLayerRec rec1;

-    rec1.fSaveLayerFlags = SkCanvas::kIsOpaque_SaveLayerFlag;

-    SkCanvas::SaveLayerRec rec2(nullptr, nullptr, SkCanvas::kIsOpaque_SaveLayerFlag);

-    SkDebugf("rec1 %c= rec2\n", rec1.fBounds == rec2.fBounds

-            && rec1.fPaint == rec2.fPaint

-            && rec1.fBackdrop == rec2.fBackdrop

+    SkCanvas::SaveLayerRec rec1;
+    rec1.fSaveLayerFlags = SkCanvas::kIsOpaque_SaveLayerFlag;
+    SkCanvas::SaveLayerRec rec2(nullptr, nullptr, SkCanvas::kIsOpaque_SaveLayerFlag);
+    SkDebugf("rec1 %c= rec2\n", rec1.fBounds == rec2.fBounds
+            && rec1.fPaint == rec2.fPaint
+            && rec1.fBackdrop == rec2.fBackdrop
             && rec1.fSaveLayerFlags == rec2.fSaveLayerFlags ? '=' : '!');
     #StdOut
         rec1 == rec2
@@ -1703,18 +1793,18 @@
 
 Sets fBounds, fPaint, and fSaveLayerFlags; sets fBackdrop to nullptr.
 
-#Param bounds  Offscreen dimensions; may be nullptr. ##
-#Param paint  Applied to offscreen when overlaying prior layer; may be nullptr. ##
-#Param saveLayerFlags  SaveLayerRec options to modify offscreen. ##
+#Param bounds  offscreen dimensions; may be nullptr ##
+#Param paint  applied to offscreen when overlaying prior layer; may be nullptr ##
+#Param saveLayerFlags  SaveLayerRec options to modify offscreen ##
 
-#Return  SaveLayerRec with empty backdrop. ##
+#Return  SaveLayerRec with empty backdrop ##
 
 #Example
-    SkCanvas::SaveLayerRec rec1;

-    SkCanvas::SaveLayerRec rec2(nullptr, nullptr);

-    SkDebugf("rec1 %c= rec2\n", rec1.fBounds == rec2.fBounds

-            && rec1.fPaint == rec2.fPaint

-            && rec1.fBackdrop == rec2.fBackdrop

+    SkCanvas::SaveLayerRec rec1;
+    SkCanvas::SaveLayerRec rec2(nullptr, nullptr);
+    SkDebugf("rec1 %c= rec2\n", rec1.fBounds == rec2.fBounds
+            && rec1.fPaint == rec2.fPaint
+            && rec1.fBackdrop == rec2.fBackdrop
             && rec1.fSaveLayerFlags == rec2.fSaveLayerFlags ? '=' : '!');
     #StdOut
         rec1 == rec2
@@ -1728,19 +1818,23 @@
 
 Sets fBounds, fPaint, fBackdrop, and fSaveLayerFlags.
 
-#Param bounds  Offscreen dimensions; may be nullptr. ##
-#Param paint  Applied to offscreen when overlaying prior layer; may be nullptr. ##
-#Param backdrop  Copies prior layer to offscreen with Image_Filter; may be nullptr. ##
-#Param saveLayerFlags  SaveLayerRec options to modify offscreen. ##
+#Param bounds          offscreen dimensions; may be nullptr ##
+#Param paint           applied to offscreen when overlaying prior layer;
+                       may be nullptr
+##
+#Param backdrop        prior layer copied to offscreen with Image_Filter;
+                       may be nullptr
+##
+#Param saveLayerFlags  SaveLayerRec options to modify offscreen ##
 
-#Return  SaveLayerRec fully specified. ##
+#Return  SaveLayerRec fully specified ##
 
 #Example
-    SkCanvas::SaveLayerRec rec1;

-    SkCanvas::SaveLayerRec rec2(nullptr, nullptr, nullptr, 0);

-    SkDebugf("rec1 %c= rec2\n", rec1.fBounds == rec2.fBounds

-            && rec1.fPaint == rec2.fPaint

-            && rec1.fBackdrop == rec2.fBackdrop

+    SkCanvas::SaveLayerRec rec1;
+    SkCanvas::SaveLayerRec rec2(nullptr, nullptr, nullptr, 0);
+    SkDebugf("rec1 %c= rec2\n", rec1.fBounds == rec2.fBounds
+            && rec1.fPaint == rec2.fPaint
+            && rec1.fBackdrop == rec2.fBackdrop
             && rec1.fSaveLayerFlags == rec2.fSaveLayerFlags ? '=' : '!');
     #StdOut
         rec1 == rec2
@@ -1757,14 +1851,26 @@
 Not ready for general use.
 ##
 
-#Param bounds  Offscreen dimensions; may be nullptr. ##
-#Param paint  Applied to offscreen when overlaying prior layer; may be nullptr. ##
-#Param backdrop  Copies prior layer to offscreen with Image_Filter; may be nullptr. ##
-#Param clipMask  May be nullptr. ##
-#Param clipMatrix  May be nullptr. ##
-#Param saveLayerFlags  SaveLayerRec options to modify offscreen. ##
+Sets fBounds, fPaint, fBackdrop, fClipMask, fClipMatrix, and fSaveLayerFlags.
+clipMatrix uses alpha channel of image, transformed by clipMatrix, to clip layer
+when drawn to Canvas.
 
-#Return  SaveLayerRec fully specified. ##
+Implementation is incomplete; has no effect if Device is GPU-backed.
+
+#Param bounds          offscreen dimensions; may be nullptr ##
+#Param paint           graphics state applied to offscreen when overlaying prior
+                       layer; may be nullptr
+##
+#Param backdrop        prior layer copied to offscreen with Image_Filter;
+                       may be nullptr
+##
+#Param clipMask        clip applied to layer; may be nullptr ##
+#Param clipMatrix      matrix applied to clipMask; may be nullptr to use
+                       identity matrix 
+##
+#Param saveLayerFlags  SaveLayerRec options to modify offscreen ##
+
+#Return                SaveLayerRec fully specified ##
 
 #ToDo  incomplete ##
 
@@ -1779,18 +1885,18 @@
 
 Calling restore() discards changes to Matrix, Clip, and Draw_Filter,
 and blends the offscreen bitmap with alpha opacity onto the prior layer.
-The Matrix, Clip, and Draw_Filter are restored to their state when save() was called. 
 
-Matrix may be changed by translate(), scale(), rotate(), skew(), concat(), setMatrix, and resetMatrix.
-Clip may be changed by clipRect, clipRRect, clipPath, clipRegion.
+Matrix may be changed by translate(), scale(), rotate(), skew(), concat(),
+setMatrix, and resetMatrix. Clip may be changed by clipRect, clipRRect,
+clipPath, clipRegion.
 
 SaveLayerRec contains the state used to create the layer offscreen.
 
-Call restoreToCount with result to restore this and subsequent saves.
+Call restoreToCount with returned value to restore this and subsequent saves.
 
-#Param layerRec  offscreen state. ##
+#Param layerRec  offscreen state ##
 
-#Return          depth of save state stack. ##
+#Return          depth of save state stack ##
 
 #Example
 #Description
@@ -1829,11 +1935,11 @@
 Does nothing if the stack is empty. 
 
 #Example
-void draw(SkCanvas* canvas) {

-    SkCanvas simple;

-    SkDebugf("depth = %d\n", simple.getSaveCount());

-    simple.restore();

-    SkDebugf("depth = %d\n", simple.getSaveCount());

+void draw(SkCanvas* canvas) {
+    SkCanvas simple;
+    SkDebugf("depth = %d\n", simple.getSaveCount());
+    simple.restore();
+    SkDebugf("depth = %d\n", simple.getSaveCount());
 }
 ##
 
@@ -1847,20 +1953,20 @@
 Equals the number of save() calls less the number of restore() calls plus one. 
 The save count of a new canvas is one.
 
-#Return  depth of save state stack. ##
+#Return  depth of save state stack ##
 
 #Example
-void draw(SkCanvas* canvas) {

-    SkCanvas simple;

-    SkDebugf("depth = %d\n", simple.getSaveCount());

-    simple.save();

-    SkDebugf("depth = %d\n", simple.getSaveCount());

-    simple.restore();

-    SkDebugf("depth = %d\n", simple.getSaveCount());

+void draw(SkCanvas* canvas) {
+    SkCanvas simple;
+    SkDebugf("depth = %d\n", simple.getSaveCount());
+    simple.save();
+    SkDebugf("depth = %d\n", simple.getSaveCount());
+    simple.restore();
+    SkDebugf("depth = %d\n", simple.getSaveCount());
 }
 #StdOut
-depth = 1

-depth = 2

+depth = 1
+depth = 2
 depth = 1
 ##
 ##
@@ -1871,27 +1977,26 @@
 
 #Method void restoreToCount(int saveCount)
 
-Restores state to Matrix, Clip, and Draw_Filter
-values when save(), saveLayer, saveLayerPreserveLCDTextRequests, or saveLayerAlpha
-returned saveCount.
+Restores state to Matrix, Clip, and Draw_Filter values when save(), saveLayer,
+saveLayerPreserveLCDTextRequests, or saveLayerAlpha returned saveCount.
 
 Does nothing if saveCount is greater than state stack count. 
 Restores state to initial values if saveCount is less than or equal to one.
 
-#Param saveCount    The depth of state stack to restore. ##
+#Param saveCount    depth of state stack to restore ##
 
 #Example
-void draw(SkCanvas* canvas) {

-    SkDebugf("depth = %d\n", canvas->getSaveCount());

-    canvas->save();

-    canvas->save();

-    SkDebugf("depth = %d\n", canvas->getSaveCount());

-    canvas->restoreToCount(0);

-    SkDebugf("depth = %d\n", canvas->getSaveCount());

+void draw(SkCanvas* canvas) {
+    SkDebugf("depth = %d\n", canvas->getSaveCount());
+    canvas->save();
+    canvas->save();
+    SkDebugf("depth = %d\n", canvas->getSaveCount());
+    canvas->restoreToCount(0);
+    SkDebugf("depth = %d\n", canvas->getSaveCount());
 }
 #StdOut
-depth = 1

-depth = 3

+depth = 1
+depth = 3
 depth = 1
 ##
 ##
@@ -1913,8 +2018,8 @@
 This has the effect of moving the drawing by (dx, dy) before transforming
 the result with Matrix.
 
-#Param  dx   The distance to translate in x. ##
-#Param  dy   The distance to translate in y. ##
+#Param  dx   distance to translate in x ##
+#Param  dy   distance to translate in y ##
 
 #Example
 #Height 128
@@ -1927,23 +2032,23 @@
 Matrix, a red frame follows the same scale of (2, 1/2.f); a gray fill
 follows translate of (50, 50).
 ##
-void draw(SkCanvas* canvas) {

-    SkPaint filledPaint;

-    SkPaint outlinePaint;

-    outlinePaint.setStyle(SkPaint::kStroke_Style);

-    outlinePaint.setColor(SK_ColorBLUE);

-    canvas->save();

-    canvas->translate(50, 50);

-    canvas->drawCircle(28, 28, 15, outlinePaint);  // blue center: (50+28, 50+28)

-    canvas->scale(2, 1/2.f);

-    canvas->drawCircle(28, 28, 15, filledPaint);   // black center: (50+(28*2), 50+(28/2))

-    canvas->restore();

-    filledPaint.setColor(SK_ColorGRAY);

-    outlinePaint.setColor(SK_ColorRED);

-    canvas->scale(2, 1/2.f);

-    canvas->drawCircle(28, 28, 15, outlinePaint);  // red center: (28*2, 28/2)

-    canvas->translate(50, 50);

-    canvas->drawCircle(28, 28, 15, filledPaint);   // gray center: ((50+28)*2, (50+28)/2)

+void draw(SkCanvas* canvas) {
+    SkPaint filledPaint;
+    SkPaint outlinePaint;
+    outlinePaint.setStyle(SkPaint::kStroke_Style);
+    outlinePaint.setColor(SK_ColorBLUE);
+    canvas->save();
+    canvas->translate(50, 50);
+    canvas->drawCircle(28, 28, 15, outlinePaint);  // blue center: (50+28, 50+28)
+    canvas->scale(2, 1/2.f);
+    canvas->drawCircle(28, 28, 15, filledPaint);   // black center: (50+(28*2), 50+(28/2))
+    canvas->restore();
+    filledPaint.setColor(SK_ColorGRAY);
+    outlinePaint.setColor(SK_ColorRED);
+    canvas->scale(2, 1/2.f);
+    canvas->drawCircle(28, 28, 15, outlinePaint);  // red center: (28*2, 28/2)
+    canvas->translate(50, 50);
+    canvas->drawCircle(28, 28, 15, filledPaint);   // gray center: ((50+28)*2, (50+28)/2)
 }
 ##
 
@@ -1963,19 +2068,19 @@
 This has the effect of scaling the drawing by (sx, sy) before transforming
 the result with Matrix.
 
-#Param  sx   The amount to scale in x. ##
-#Param  sy   The amount to scale in y. ##
+#Param  sx   amount to scale in x ##
+#Param  sy   amount to scale in y ##
 
 #Example
 #Height 160
-void draw(SkCanvas* canvas) {

-    SkPaint paint;

-    SkRect rect = { 10, 20, 60, 120 };

-    canvas->translate(20, 20);

-    canvas->drawRect(rect, paint);

-    canvas->scale(2, .5f);

-    paint.setColor(SK_ColorGRAY);

-    canvas->drawRect(rect, paint);

+void draw(SkCanvas* canvas) {
+    SkPaint paint;
+    SkRect rect = { 10, 20, 60, 120 };
+    canvas->translate(20, 20);
+    canvas->drawRect(rect, paint);
+    canvas->scale(2, .5f);
+    paint.setColor(SK_ColorGRAY);
+    canvas->drawRect(rect, paint);
 }
 ##
 
@@ -1995,24 +2100,24 @@
 This has the effect of rotating the drawing by degrees before transforming
 the result with Matrix.
 
-#Param  degrees  The amount to rotate, in degrees. ##
+#Param  degrees  amount to rotate, in degrees ##
 
 #Example
 #Description
 Draw clock hands at time 5:10. The hour hand and minute hand point up and
 are rotated clockwise.
 ##
-void draw(SkCanvas* canvas) {

-    SkPaint paint;

-    paint.setStyle(SkPaint::kStroke_Style);

-    canvas->translate(128, 128);

-    canvas->drawCircle(0, 0, 60, paint);

-    canvas->save();

-    canvas->rotate(10 * 360 / 60);   // 10 minutes of 60 scaled to 360 degrees

-    canvas->drawLine(0, 0, 0, -50, paint); 

-    canvas->restore();

-    canvas->rotate((5 + 10.f/60) * 360 / 12); // 5 and 10/60 hours of 12 scaled to 360 degrees

-    canvas->drawLine(0, 0, 0, -30, paint);

+void draw(SkCanvas* canvas) {
+    SkPaint paint;
+    paint.setStyle(SkPaint::kStroke_Style);
+    canvas->translate(128, 128);
+    canvas->drawCircle(0, 0, 60, paint);
+    canvas->save();
+    canvas->rotate(10 * 360 / 60);   // 10 minutes of 60 scaled to 360 degrees
+    canvas->drawLine(0, 0, 0, -50, paint); 
+    canvas->restore();
+    canvas->rotate((5 + 10.f/60) * 360 / 12); // 5 and 10/60 hours of 12 scaled to 360 degrees
+    canvas->drawLine(0, 0, 0, -30, paint);
 }
 ##
 
@@ -2024,27 +2129,28 @@
 
 #Method void rotate(SkScalar degrees, SkScalar px, SkScalar py)
 
-Rotate Matrix by degrees about a point at (px, py). Positive degrees rotates clockwise.
+Rotate Matrix by degrees about a point at (px, py). Positive degrees rotates
+clockwise.
 
 Mathematically, construct a rotation matrix. Pre-multiply the rotation matrix by
 a translation matrix, then replace Matrix with the resulting matrix
 pre-multiplied with Matrix. 
 
-This has the effect of rotating the drawing about a given point before transforming
-the result with Matrix.
+This has the effect of rotating the drawing about a given point before
+transforming the result with Matrix.
 
-#Param  degrees  The amount to rotate, in degrees. ##
-#Param  px  The x coordinate of the point to rotate about. ##
-#Param  py  The y coordinate of the point to rotate about. ##
+#Param  degrees  amount to rotate, in degrees ##
+#Param  px  x-coordinate of the point to rotate about ##
+#Param  py  y-coordinate of the point to rotate about ##
 
 #Example
 #Height 192
-void draw(SkCanvas* canvas) {

-    SkPaint paint;

-    paint.setTextSize(96);

-    canvas->drawString("A1", 130, 100, paint);

-    canvas->rotate(180, 130, 100);

-    canvas->drawString("A1", 130, 100, paint);

+void draw(SkCanvas* canvas) {
+    SkPaint paint;
+    paint.setTextSize(96);
+    canvas->drawString("A1", 130, 100, paint);
+    canvas->rotate(180, 130, 100);
+    canvas->drawString("A1", 130, 100, paint);
 }
 ##
 
@@ -2056,19 +2162,18 @@
 
 #Method void skew(SkScalar sx, SkScalar sy)
 
-Skew Matrix by sx on the x-axis and sy on the y-axis. A positive value of sx skews the
-drawing right as y increases; a positive value of sy skews the drawing down as x increases.
+Skew Matrix by sx on the x-axis and sy on the y-axis. A positive value of sx
+skews the drawing right as y increases; a positive value of sy skews the drawing
+down as x increases.
 
-Mathematically, replace Matrix with a skew matrix
-pre-multiplied with Matrix. 
+Mathematically, replace Matrix with a skew matrix pre-multiplied with Matrix. 
 
-Preconcat the current matrix with the specified skew.
-#Param  sx   The amount to skew in x. ##
-#Param  sy   The amount to skew in y. ##
-
-This has the effect of scaling the drawing by (sx, sy) before transforming
+This has the effect of skewing the drawing by (sx, sy) before transforming
 the result with Matrix.
 
+#Param  sx   amount to skew in x ##
+#Param  sy   amount to skew in y ##
+
 #Example
     #Description 
         Black text mimics an oblique text style by using a negative skew in x that
@@ -2077,20 +2182,20 @@
         increase.
         Blue text combines x and y skew to rotate and scale.
     ##
-    SkPaint paint;

-    paint.setTextSize(128);

-    canvas->translate(30, 130);

-    canvas->save();

-    canvas->skew(-.5, 0);

-    canvas->drawString("A1", 0, 0, paint);

-    canvas->restore();

-    canvas->save();

-    canvas->skew(0, .5);

-    paint.setColor(SK_ColorRED);

-    canvas->drawString("A1", 0, 0, paint);

-    canvas->restore();

-    canvas->skew(-.5, .5);

-    paint.setColor(SK_ColorBLUE);

+    SkPaint paint;
+    paint.setTextSize(128);
+    canvas->translate(30, 130);
+    canvas->save();
+    canvas->skew(-.5, 0);
+    canvas->drawString("A1", 0, 0, paint);
+    canvas->restore();
+    canvas->save();
+    canvas->skew(0, .5);
+    paint.setColor(SK_ColorRED);
+    canvas->drawString("A1", 0, 0, paint);
+    canvas->restore();
+    canvas->skew(-.5, .5);
+    paint.setColor(SK_ColorBLUE);
     canvas->drawString("A1", 0, 0, paint);
 ##
 
@@ -2102,27 +2207,27 @@
 
 #Method void concat(const SkMatrix& matrix)
 
-Replace Matrix with matrix pre-multiplied with Matrix.
+Replace Matrix with matrix pre-multiplied with existing Matrix.
 
-This has the effect of transforming the drawn geometry by matrix, before transforming
-the result with Matrix.
+This has the effect of transforming the drawn geometry by matrix, before
+transforming the result with existing Matrix.
 
-#Param  matrix   Pre-multiply with Matrix. ##
+#Param  matrix   matrix to pre-multiply with existing Matrix ##
 
 #Example
-void draw(SkCanvas* canvas) {

-    SkPaint paint;

-    paint.setTextSize(80);

-    paint.setTextScaleX(.3);

-    SkMatrix matrix;

-    SkRect rect[2] = {{ 10, 20, 90, 110 }, { 40, 130, 140, 180 }};

-    matrix.setRectToRect(rect[0], rect[1], SkMatrix::kFill_ScaleToFit);

-    canvas->drawRect(rect[0], paint);

-    canvas->drawRect(rect[1], paint);

-    paint.setColor(SK_ColorWHITE);

-    canvas->drawString("Here", rect[0].fLeft + 10, rect[0].fBottom - 10, paint);

-    canvas->concat(matrix);

-    canvas->drawString("There", rect[0].fLeft + 10, rect[0].fBottom - 10, paint);

+void draw(SkCanvas* canvas) {
+    SkPaint paint;
+    paint.setTextSize(80);
+    paint.setTextScaleX(.3);
+    SkMatrix matrix;
+    SkRect rect[2] = {{ 10, 20, 90, 110 }, { 40, 130, 140, 180 }};
+    matrix.setRectToRect(rect[0], rect[1], SkMatrix::kFill_ScaleToFit);
+    canvas->drawRect(rect[0], paint);
+    canvas->drawRect(rect[1], paint);
+    paint.setColor(SK_ColorWHITE);
+    canvas->drawString("Here", rect[0].fLeft + 10, rect[0].fBottom - 10, paint);
+    canvas->concat(matrix);
+    canvas->drawString("There", rect[0].fLeft + 10, rect[0].fBottom - 10, paint);
 }
 ##
 
@@ -2137,18 +2242,18 @@
 Replace Matrix with matrix.
 Unlike concat(), any prior matrix state is overwritten.
 
-#Param  matrix  Copied into Matrix. ##
+#Param  matrix  matrix to copy, replacing existing Matrix ##
 
 #Example
 #Height 128
-void draw(SkCanvas* canvas) {

-    SkPaint paint;

-    canvas->scale(4, 6);

-    canvas->drawString("truth", 2, 10, paint);

-    SkMatrix matrix;

-    matrix.setScale(2.8f, 6);

-    canvas->setMatrix(matrix);

-    canvas->drawString("consequences", 2, 20, paint);

+void draw(SkCanvas* canvas) {
+    SkPaint paint;
+    canvas->scale(4, 6);
+    canvas->drawString("truth", 2, 10, paint);
+    SkMatrix matrix;
+    matrix.setScale(2.8f, 6);
+    canvas->setMatrix(matrix);
+    canvas->drawString("consequences", 2, 20, paint);
 }
 ##
 
@@ -2165,13 +2270,13 @@
 
 #Example
 #Height 128
-void draw(SkCanvas* canvas) {

-    SkPaint paint;

-    canvas->scale(4, 6);

-    canvas->drawString("truth", 2, 10, paint);

-    canvas->resetMatrix();

-    canvas->scale(2.8f, 6);

-    canvas->drawString("consequences", 2, 20, paint);

+void draw(SkCanvas* canvas) {
+    SkPaint paint;
+    canvas->scale(4, 6);
+    canvas->drawString("truth", 2, 10, paint);
+    canvas->resetMatrix();
+    canvas->scale(2.8f, 6);
+    canvas->drawString("consequences", 2, 20, paint);
 }
 ##
 
@@ -2186,13 +2291,13 @@
 Returns Matrix.
 This does not account for translation by Device or Surface.
 
-#Return Matrix on Canvas. ##
+#Return Matrix in Canvas ##
 
 #Example
-    SkDebugf("isIdentity %s\n", canvas->getTotalMatrix().isIdentity() ? "true" : "false");

-    #StdOut

-        isIdentity true

-    ##

+    SkDebugf("isIdentity %s\n", canvas->getTotalMatrix().isIdentity() ? "true" : "false");
+    #StdOut
+        isIdentity true
+    ##
 ##
 
 #ToDo incomplete ##
@@ -2239,25 +2344,25 @@
         The edge of the aliased clip fully draws pixels in the red circle.
         The edge of the anti-aliased clip partially draws pixels in the red circle.
     ##
-    SkPaint redPaint, scalePaint;

-    redPaint.setAntiAlias(true);

-    redPaint.setColor(SK_ColorRED);

-    canvas->save();

-    for (bool antialias : { false, true } ) {

-        canvas->save();

-        canvas->clipRect(SkRect::MakeWH(19.5f, 11.5f), antialias);

-        canvas->drawCircle(17, 11, 8, redPaint);

-        canvas->restore();

-        canvas->translate(16, 0);

-    }

-    canvas->restore();

-    SkMatrix matrix;

-    matrix.setScale(6, 6);

-    scalePaint.setImageFilter(

-            SkImageFilter::MakeMatrixFilter(matrix, kNone_SkFilterQuality, nullptr));

-    SkCanvas::SaveLayerRec saveLayerRec(

-            nullptr, &scalePaint, SkCanvas::kInitWithPrevious_SaveLayerFlag); 

-    canvas->saveLayer(saveLayerRec);

+    SkPaint redPaint, scalePaint;
+    redPaint.setAntiAlias(true);
+    redPaint.setColor(SK_ColorRED);
+    canvas->save();
+    for (bool antialias : { false, true } ) {
+        canvas->save();
+        canvas->clipRect(SkRect::MakeWH(19.5f, 11.5f), antialias);
+        canvas->drawCircle(17, 11, 8, redPaint);
+        canvas->restore();
+        canvas->translate(16, 0);
+    }
+    canvas->restore();
+    SkMatrix matrix;
+    matrix.setScale(6, 6);
+    scalePaint.setImageFilter(
+            SkImageFilter::MakeMatrixFilter(matrix, kNone_SkFilterQuality, nullptr));
+    SkCanvas::SaveLayerRec saveLayerRec(
+            nullptr, &scalePaint, SkCanvas::kInitWithPrevious_SaveLayerFlag); 
+    canvas->saveLayer(saveLayerRec);
     canvas->restore();
 ##
 
@@ -2267,23 +2372,23 @@
 with an aliased or anti-aliased clip edge. rect is transformed by Matrix
 before it is combined with Clip.
 
-#Param  rect  Rectangle to combine with Clip. ##
-#Param  op    Clip_Op to apply to Clip. ##
-#Param  doAntiAlias  true if Clip is to be anti-aliased. ##
+#Param  rect  Rectangle to combine with Clip ##
+#Param  op    Clip_Op to apply to Clip ##
+#Param  doAntiAlias  true if Clip is to be anti-aliased ##
 
 #Example
 #Height 128
-void draw(SkCanvas* canvas) {

-    canvas->rotate(10);

-    SkPaint paint;

-    paint.setAntiAlias(true);

-    for (auto alias: { false, true } ) {

-        canvas->save();

-        canvas->clipRect(SkRect::MakeWH(90, 80), SkClipOp::kIntersect, alias);

-        canvas->drawCircle(100, 60, 60, paint);

-        canvas->restore();

-        canvas->translate(80, 0);

-    }

+void draw(SkCanvas* canvas) {
+    canvas->rotate(10);
+    SkPaint paint;
+    paint.setAntiAlias(true);
+    for (auto alias: { false, true } ) {
+        canvas->save();
+        canvas->clipRect(SkRect::MakeWH(90, 80), SkClipOp::kIntersect, alias);
+        canvas->drawCircle(100, 60, 60, paint);
+        canvas->restore();
+        canvas->translate(80, 0);
+    }
 }
 ##
 
@@ -2295,24 +2400,23 @@
 
 Replace Clip with the intersection or difference of Clip and rect.
 Resulting Clip is aliased; pixels are fully contained by the clip.
-rect is transformed by Matrix
-before it is combined with Clip.
+rect is transformed by Matrix before it is combined with Clip.
 
-#Param  rect  Rectangle to combine with Clip. ##
-#Param  op    Clip_Op to apply to Clip. ##
+#Param  rect  Rectangle to combine with Clip ##
+#Param  op    Clip_Op to apply to Clip ##
 
 #Example
 #Height 192
 #Width 280
-void draw(SkCanvas* canvas) {

-    SkPaint paint;

-    for (SkClipOp op: { SkClipOp::kIntersect, SkClipOp::kDifference } ) {

-        canvas->save();

-        canvas->clipRect(SkRect::MakeWH(90, 120), op, false);

-        canvas->drawCircle(100, 100, 60, paint);

-        canvas->restore();

-        canvas->translate(80, 0);

-    }

+void draw(SkCanvas* canvas) {
+    SkPaint paint;
+    for (SkClipOp op: { SkClipOp::kIntersect, SkClipOp::kDifference } ) {
+        canvas->save();
+        canvas->clipRect(SkRect::MakeWH(90, 120), op, false);
+        canvas->drawCircle(100, 100, 60, paint);
+        canvas->restore();
+        canvas->translate(80, 0);
+    }
 }
 ##
 
@@ -2327,8 +2431,8 @@
 rect is transformed by Matrix
 before it is combined with Clip.
 
-#Param  rect  Rectangle to combine with Clip. ##
-#Param  doAntiAlias  true if Clip is to be anti-aliased. ##
+#Param  rect  Rectangle to combine with Clip ##
+#Param  doAntiAlias  true if Clip is to be anti-aliased ##
 
 #Example
 #Height 133
@@ -2337,23 +2441,23 @@
         The same circle pieces blend with pixels more than once when anti-aliased,
         visible as a thin pair of lines through the right circle.
     ##
-void draw(SkCanvas* canvas) {

-    canvas->clear(SK_ColorWHITE);

-    SkPaint paint;

-    paint.setAntiAlias(true);

-    paint.setColor(0x8055aaff);

-    SkRect clipRect = { 0, 0, 87.4f, 87.4f };

-    for (auto alias: { false, true } ) {

-        canvas->save();

-        canvas->clipRect(clipRect, SkClipOp::kIntersect, alias);

-        canvas->drawCircle(67, 67, 60, paint);

-        canvas->restore();

-        canvas->save();

-        canvas->clipRect(clipRect, SkClipOp::kDifference, alias);

-        canvas->drawCircle(67, 67, 60, paint);

-        canvas->restore();

-        canvas->translate(120, 0);

-    }

+void draw(SkCanvas* canvas) {
+    canvas->clear(SK_ColorWHITE);
+    SkPaint paint;
+    paint.setAntiAlias(true);
+    paint.setColor(0x8055aaff);
+    SkRect clipRect = { 0, 0, 87.4f, 87.4f };
+    for (auto alias: { false, true } ) {
+        canvas->save();
+        canvas->clipRect(clipRect, SkClipOp::kIntersect, alias);
+        canvas->drawCircle(67, 67, 60, paint);
+        canvas->restore();
+        canvas->save();
+        canvas->clipRect(clipRect, SkClipOp::kDifference, alias);
+        canvas->drawCircle(67, 67, 60, paint);
+        canvas->restore();
+        canvas->translate(120, 0);
+    }
 }
 ##
 
@@ -2368,12 +2472,13 @@
 The max clip affects only future ops (it is not retroactive).
 The clip restriction is not recorded in pictures.
 
+Pass an empty rect to disable max clip. 
+
 #Private
 This is private API to be used only by Android framework.
 ##
 
-#Param  rect   The maximum allowed clip in device coordinates. 
-               Empty rect means max clip is not enforced. 
+#Param  rect   maximum allowed clip in device coordinates
 #Param ##
 
 ##
@@ -2385,21 +2490,21 @@
 rrect is transformed by Matrix
 before it is combined with Clip.
 
-#Param  rrect  Round_Rect to combine with Clip. ##
-#Param  op  Clip_Op to apply to Clip. ##
-#Param  doAntiAlias  true if Clip is to be antialiased. ##
+#Param  rrect  Round_Rect to combine with Clip ##
+#Param  op  Clip_Op to apply to Clip ##
+#Param  doAntiAlias  true if Clip is to be antialiased ##
 
 #Example
 #Height 128
-void draw(SkCanvas* canvas) {

-    canvas->clear(SK_ColorWHITE);

-    SkPaint paint;

-    paint.setAntiAlias(true);

-    paint.setColor(0x8055aaff);

-    SkRRect oval;

-    oval.setOval({10, 20, 90, 100});

-    canvas->clipRRect(oval, SkClipOp::kIntersect, true);

-    canvas->drawCircle(70, 100, 60, paint);

+void draw(SkCanvas* canvas) {
+    canvas->clear(SK_ColorWHITE);
+    SkPaint paint;
+    paint.setAntiAlias(true);
+    paint.setColor(0x8055aaff);
+    SkRRect oval;
+    oval.setOval({10, 20, 90, 100});
+    canvas->clipRRect(oval, SkClipOp::kIntersect, true);
+    canvas->drawCircle(70, 100, 60, paint);
 }
 ##
 
@@ -2411,20 +2516,19 @@
 
 Replace Clip with the intersection or difference of Clip and rrect.
 Resulting Clip is aliased; pixels are fully contained by the clip.
-rrect is transformed by Matrix
-before it is combined with Clip.
+rrect is transformed by Matrix before it is combined with Clip.
 
-#Param  rrect  Round_Rect to combine with Clip. ##
-#Param  op  Clip_Op to apply to Clip. ##
+#Param  rrect  Round_Rect to combine with Clip ##
+#Param  op  Clip_Op to apply to Clip ##
 
 #Example
 #Height 128
-void draw(SkCanvas* canvas) {

-    SkPaint paint;

-    paint.setColor(0x8055aaff);

-    auto oval = SkRRect::MakeOval({10, 20, 90, 100});

-    canvas->clipRRect(oval, SkClipOp::kIntersect);

-    canvas->drawCircle(70, 100, 60, paint);

+void draw(SkCanvas* canvas) {
+    SkPaint paint;
+    paint.setColor(0x8055aaff);
+    auto oval = SkRRect::MakeOval({10, 20, 90, 100});
+    canvas->clipRRect(oval, SkClipOp::kIntersect);
+    canvas->drawCircle(70, 100, 60, paint);
 }
 ##
 
@@ -2436,20 +2540,19 @@
 
 Replace Clip with the intersection of Clip and rrect,
 with an aliased or anti-aliased clip edge.
-rrect is transformed by Matrix
-before it is combined with Clip.
+rrect is transformed by Matrix before it is combined with Clip.
 
-#Param  rrect  Round_Rect to combine with Clip. ##
-#Param  doAntiAlias  true if Clip is to be antialiased. ##
+#Param  rrect  Round_Rect to combine with Clip ##
+#Param  doAntiAlias  true if Clip is to be antialiased ##
 
 #Example
 #Height 128
-void draw(SkCanvas* canvas) {

-    SkPaint paint;

-    paint.setAntiAlias(true);

-    auto oval = SkRRect::MakeRectXY({10, 20, 90, 100}, 9, 13);

-    canvas->clipRRect(oval, true);

-    canvas->drawCircle(70, 100, 60, paint);

+void draw(SkCanvas* canvas) {
+    SkPaint paint;
+    paint.setAntiAlias(true);
+    auto oval = SkRRect::MakeRectXY({10, 20, 90, 100}, 9, 13);
+    canvas->clipRRect(oval, true);
+    canvas->drawCircle(70, 100, 60, paint);
 }
 ##
 
@@ -2463,12 +2566,11 @@
 with an aliased or anti-aliased clip edge. Path_Fill_Type determines if path
 describes the area inside or outside its contours; and if Path_Contour overlaps
 itself or another Path_Contour, whether the overlaps form part of the area.
-path is transformed by Matrix
-before it is combined with Clip.
+path is transformed by Matrix before it is combined with Clip.
 
-#Param  path  Path to combine with Clip. ##
-#Param  op  Clip_Op to apply to Clip. ##
-#Param  doAntiAlias  true if Clip is to be antialiased. ##
+#Param  path  Path to combine with Clip ##
+#Param  op  Clip_Op to apply to Clip ##
+#Param  doAntiAlias  true if Clip is to be antialiased ##
 
 #Example
 #Description
@@ -2478,20 +2580,20 @@
 Bottom figure uses SkPath::kWinding_FillType and SkClipOp::kIntersect;
 area inside clip is intersected with circle.
 ##
-void draw(SkCanvas* canvas) {

-    SkPaint paint;

-    paint.setAntiAlias(true);

-    SkPath path;

-    path.addRect({20, 30, 100, 110});

-    path.setFillType(SkPath::kInverseWinding_FillType);

-    canvas->save();

-    canvas->clipPath(path, SkClipOp::kDifference, false);

-    canvas->drawCircle(70, 100, 60, paint);

-    canvas->restore();

-    canvas->translate(100, 100);

-    path.setFillType(SkPath::kWinding_FillType);

-    canvas->clipPath(path, SkClipOp::kIntersect, false);

-    canvas->drawCircle(70, 100, 60, paint);

+void draw(SkCanvas* canvas) {
+    SkPaint paint;
+    paint.setAntiAlias(true);
+    SkPath path;
+    path.addRect({20, 30, 100, 110});
+    path.setFillType(SkPath::kInverseWinding_FillType);
+    canvas->save();
+    canvas->clipPath(path, SkClipOp::kDifference, false);
+    canvas->drawCircle(70, 100, 60, paint);
+    canvas->restore();
+    canvas->translate(100, 100);
+    path.setFillType(SkPath::kWinding_FillType);
+    canvas->clipPath(path, SkClipOp::kIntersect, false);
+    canvas->drawCircle(70, 100, 60, paint);
 }
 ##
 
@@ -2509,8 +2611,8 @@
 path is transformed by Matrix
 before it is combined with Clip.
 
-#Param  path  Path to combine with Clip. ##
-#Param  op  Clip_Op to apply to Clip. ##
+#Param  path  Path to combine with Clip ##
+#Param  op  Clip_Op to apply to Clip ##
 
 #Example
 #Description
@@ -2518,21 +2620,21 @@
 SkPath::kWinding_FillType, the overlap is included. Set to 
 SkPath::kEvenOdd_FillType, the overlap is excluded and forms a hole.
 ##
-void draw(SkCanvas* canvas) {

-    SkPaint paint;

-    paint.setAntiAlias(true);

-    SkPath path;

-    path.addRect({20, 15, 100, 95});

-    path.addRect({50, 65, 130, 135});

-    path.setFillType(SkPath::kWinding_FillType);

-    canvas->save();

-    canvas->clipPath(path, SkClipOp::kIntersect);

-    canvas->drawCircle(70, 85, 60, paint);

-    canvas->restore();

-    canvas->translate(100, 100);

-    path.setFillType(SkPath::kEvenOdd_FillType);

-    canvas->clipPath(path, SkClipOp::kIntersect);

-    canvas->drawCircle(70, 85, 60, paint);

+void draw(SkCanvas* canvas) {
+    SkPaint paint;
+    paint.setAntiAlias(true);
+    SkPath path;
+    path.addRect({20, 15, 100, 95});
+    path.addRect({50, 65, 130, 135});
+    path.setFillType(SkPath::kWinding_FillType);
+    canvas->save();
+    canvas->clipPath(path, SkClipOp::kIntersect);
+    canvas->drawCircle(70, 85, 60, paint);
+    canvas->restore();
+    canvas->translate(100, 100);
+    path.setFillType(SkPath::kEvenOdd_FillType);
+    canvas->clipPath(path, SkClipOp::kIntersect);
+    canvas->drawCircle(70, 85, 60, paint);
 }
 ##
 
@@ -2547,11 +2649,10 @@
 Path_Fill_Type determines if path
 describes the area inside or outside its contours; and if Path_Contour overlaps
 itself or another Path_Contour, whether the overlaps form part of the area.
-path is transformed by Matrix
-before it is combined with Clip.
+path is transformed by Matrix before it is combined with Clip.
 
-#Param  path  Path to combine with Clip. ##
-#Param  doAntiAlias  true if Clip is to be antialiased. ##
+#Param  path  Path to combine with Clip ##
+#Param  doAntiAlias  true if Clip is to be antialiased ##
 
 #Example
 #Height 212
@@ -2560,22 +2661,22 @@
 is set to SkPath::kWinding_FillType, the overlap is included. Set to 
 SkPath::kEvenOdd_FillType, the overlap is excluded and forms a hole.
 ##
-void draw(SkCanvas* canvas) {

-    SkPaint paint;

-    paint.setAntiAlias(true);

-    SkPath path;

-    SkPoint poly[] = {{20, 20}, { 80, 20}, { 80,  80}, {40,  80},

-                      {40, 40}, {100, 40}, {100, 100}, {20, 100}};

-    path.addPoly(poly, SK_ARRAY_COUNT(poly), true);

-    path.setFillType(SkPath::kWinding_FillType);

-    canvas->save();

-    canvas->clipPath(path, SkClipOp::kIntersect);

-    canvas->drawCircle(50, 50, 45, paint);

-    canvas->restore();

-    canvas->translate(100, 100);

-    path.setFillType(SkPath::kEvenOdd_FillType);

-    canvas->clipPath(path, SkClipOp::kIntersect);

-    canvas->drawCircle(50, 50, 45, paint);

+void draw(SkCanvas* canvas) {
+    SkPaint paint;
+    paint.setAntiAlias(true);
+    SkPath path;
+    SkPoint poly[] = {{20, 20}, { 80, 20}, { 80,  80}, {40,  80},
+                      {40, 40}, {100, 40}, {100, 100}, {20, 100}};
+    path.addPoly(poly, SK_ARRAY_COUNT(poly), true);
+    path.setFillType(SkPath::kWinding_FillType);
+    canvas->save();
+    canvas->clipPath(path, SkClipOp::kIntersect);
+    canvas->drawCircle(50, 50, 45, paint);
+    canvas->restore();
+    canvas->translate(100, 100);
+    path.setFillType(SkPath::kEvenOdd_FillType);
+    canvas->clipPath(path, SkClipOp::kIntersect);
+    canvas->drawCircle(50, 50, 45, paint);
 }
 ##
 
@@ -2603,28 +2704,28 @@
 Resulting Clip is aliased; pixels are fully contained by the clip.
 deviceRgn is unaffected by Matrix.
 
-#Param  deviceRgn    Region to combine with Clip. ##
-#Param  op  Clip_Op to apply to Clip. ##
+#Param  deviceRgn    Region to combine with Clip ##
+#Param  op  Clip_Op to apply to Clip ##
 
 #Example
-#Description

-    region is unaffected by canvas rotation; rect is affected by canvas rotation.

-    Both clips are aliased; this is unnoticable on Region clip because it

-    aligns to pixel boundaries.

-##

-void draw(SkCanvas* canvas) {

-    SkPaint paint;

-    paint.setAntiAlias(true);

-    SkIRect iRect = {30, 40, 120, 130 };

-    SkRegion region(iRect);

-    canvas->rotate(10);

-    canvas->save();

-    canvas->clipRegion(region, SkClipOp::kIntersect);

-    canvas->drawCircle(50, 50, 45, paint);

-    canvas->restore();

-    canvas->translate(100, 100);

-    canvas->clipRect(SkRect::Make(iRect), SkClipOp::kIntersect);

-    canvas->drawCircle(50, 50, 45, paint);

+#Description
+    region is unaffected by canvas rotation; rect is affected by canvas rotation.
+    Both clips are aliased; this is unnoticable on Region clip because it
+    aligns to pixel boundaries.
+##
+void draw(SkCanvas* canvas) {
+    SkPaint paint;
+    paint.setAntiAlias(true);
+    SkIRect iRect = {30, 40, 120, 130 };
+    SkRegion region(iRect);
+    canvas->rotate(10);
+    canvas->save();
+    canvas->clipRegion(region, SkClipOp::kIntersect);
+    canvas->drawCircle(50, 50, 45, paint);
+    canvas->restore();
+    canvas->translate(100, 100);
+    canvas->clipRect(SkRect::Make(iRect), SkClipOp::kIntersect);
+    canvas->drawCircle(50, 50, 45, paint);
 }
 ##
 
@@ -2639,24 +2740,24 @@
 
 Use to check if an area to be drawn is clipped out, to skip subsequent draw calls.
 
-#Param  rect  Rect to compare with Clip. ##
+#Param  rect  Rect to compare with Clip ##
 
-#Return  true if rect, transformed by Matrix, does not intersect Clip. ##
+#Return  true if rect, transformed by Matrix, does not intersect Clip ##
 
 #Example
-void draw(SkCanvas* canvas) {

-    SkRect testRect = {30, 30, 120, 129 }; 

-    SkRect clipRect = {30, 130, 120, 230 }; 

-    canvas->save();

-    canvas->clipRect(clipRect);

-    SkDebugf("quickReject %s\n", canvas->quickReject(testRect) ? "true" : "false");

-    canvas->restore();

-    canvas->rotate(10);

-    canvas->clipRect(clipRect);

-    SkDebugf("quickReject %s\n", canvas->quickReject(testRect) ? "true" : "false");

+void draw(SkCanvas* canvas) {
+    SkRect testRect = {30, 30, 120, 129 }; 
+    SkRect clipRect = {30, 130, 120, 230 }; 
+    canvas->save();
+    canvas->clipRect(clipRect);
+    SkDebugf("quickReject %s\n", canvas->quickReject(testRect) ? "true" : "false");
+    canvas->restore();
+    canvas->rotate(10);
+    canvas->clipRect(clipRect);
+    SkDebugf("quickReject %s\n", canvas->quickReject(testRect) ? "true" : "false");
 }
     #StdOut
-        quickReject true

+        quickReject true
         quickReject false
     ##
 ##
@@ -2672,26 +2773,26 @@
 
 Use to check if an area to be drawn is clipped out, to skip subsequent draw calls.
 
-#Param path  Path to compare with Clip. ##
+#Param path  Path to compare with Clip ##
 
-#Return  true if path, transformed by Matrix, does not intersect Clip. ##
+#Return  true if path, transformed by Matrix, does not intersect Clip ##
 
 #Example
-void draw(SkCanvas* canvas) {

-    SkPoint testPoints[] = {{30,  30}, {120,  30}, {120, 129} }; 

-    SkPoint clipPoints[] = {{30, 130}, {120, 130}, {120, 230} }; 

-    SkPath testPath, clipPath;

-    testPath.addPoly(testPoints, SK_ARRAY_COUNT(testPoints), true);

-    clipPath.addPoly(clipPoints, SK_ARRAY_COUNT(clipPoints), true);

-    canvas->save();

-    canvas->clipPath(clipPath);

-    SkDebugf("quickReject %s\n", canvas->quickReject(testPath) ? "true" : "false");

-    canvas->restore();

-    canvas->rotate(10);

-    canvas->clipPath(clipPath);

-    SkDebugf("quickReject %s\n", canvas->quickReject(testPath) ? "true" : "false");

+void draw(SkCanvas* canvas) {
+    SkPoint testPoints[] = {{30,  30}, {120,  30}, {120, 129} }; 
+    SkPoint clipPoints[] = {{30, 130}, {120, 130}, {120, 230} }; 
+    SkPath testPath, clipPath;
+    testPath.addPoly(testPoints, SK_ARRAY_COUNT(testPoints), true);
+    clipPath.addPoly(clipPoints, SK_ARRAY_COUNT(clipPoints), true);
+    canvas->save();
+    canvas->clipPath(clipPath);
+    SkDebugf("quickReject %s\n", canvas->quickReject(testPath) ? "true" : "false");
+    canvas->restore();
+    canvas->rotate(10);
+    canvas->clipPath(clipPath);
+    SkDebugf("quickReject %s\n", canvas->quickReject(testPath) ? "true" : "false");
     #StdOut
-        quickReject true

+        quickReject true
         quickReject false
     ##
 }
@@ -2709,7 +2810,7 @@
 Rect returned is outset by one to account for partial pixel coverage if Clip
 is anti-aliased.
 
-#Return  bounds of Clip in local coordinates. ##
+#Return  bounds of Clip in local coordinates ##
 
 #Example
     #Description 
@@ -2717,27 +2818,27 @@
         Clipped bounds is clipPath bounds outset by 1 on all sides.
         Scaling the canvas by two in x and y scales the local bounds by 1/2 in x and y.
     ##
-    SkCanvas local(256, 256);

-    canvas = &local;

-    SkRect bounds = canvas->getLocalClipBounds();

-    SkDebugf("left:%g  top:%g  right:%g  bottom:%g\n",

-            bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);

-    SkPoint clipPoints[]  = {{30, 130}, {120, 130}, {120, 230} }; 

-    SkPath clipPath;

-    clipPath.addPoly(clipPoints, SK_ARRAY_COUNT(clipPoints), true);

-    canvas->clipPath(clipPath);

-    bounds = canvas->getLocalClipBounds();

-    SkDebugf("left:%g  top:%g  right:%g  bottom:%g\n",

-            bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);

-    canvas->scale(2, 2);

-    bounds = canvas->getLocalClipBounds();

-    SkDebugf("left:%g  top:%g  right:%g  bottom:%g\n",

-            bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);

-    #StdOut

-        left:-1  top:-1  right:257  bottom:257

-        left:29  top:129  right:121  bottom:231

-        left:14.5  top:64.5  right:60.5  bottom:115.5

-    ##

+    SkCanvas local(256, 256);
+    canvas = &local;
+    SkRect bounds = canvas->getLocalClipBounds();
+    SkDebugf("left:%g  top:%g  right:%g  bottom:%g\n",
+            bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);
+    SkPoint clipPoints[]  = {{30, 130}, {120, 130}, {120, 230} }; 
+    SkPath clipPath;
+    clipPath.addPoly(clipPoints, SK_ARRAY_COUNT(clipPoints), true);
+    canvas->clipPath(clipPath);
+    bounds = canvas->getLocalClipBounds();
+    SkDebugf("left:%g  top:%g  right:%g  bottom:%g\n",
+            bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);
+    canvas->scale(2, 2);
+    bounds = canvas->getLocalClipBounds();
+    SkDebugf("left:%g  top:%g  right:%g  bottom:%g\n",
+            bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);
+    #StdOut
+        left:-1  top:-1  right:257  bottom:257
+        left:29  top:129  right:121  bottom:231
+        left:14.5  top:64.5  right:60.5  bottom:115.5
+    ##
 ##
 
 # local canvas in example works around bug in fiddle ##
@@ -2753,24 +2854,24 @@
 bounds is outset by one to account for partial pixel coverage if Clip
 is anti-aliased.
 
-#Param bounds  Rect of Clip in local coordinates. ##
+#Param bounds  Rect of Clip in local coordinates ##
 
-#Return  true if Clip bounds is not empty. ##
+#Return  true if Clip bounds is not empty ##
 
 #Example
-    void draw(SkCanvas* canvas) {

-        SkCanvas local(256, 256);

-        canvas = &local;

-        SkRect bounds;

-        SkDebugf("local bounds empty = %s\n", canvas->getLocalClipBounds(&bounds)

-                 ? "false" : "true");

-        SkPath path;

-        canvas->clipPath(path);

-        SkDebugf("local bounds empty = %s\n", canvas->getLocalClipBounds(&bounds)

-                 ? "false" : "true");

+    void draw(SkCanvas* canvas) {
+        SkCanvas local(256, 256);
+        canvas = &local;
+        SkRect bounds;
+        SkDebugf("local bounds empty = %s\n", canvas->getLocalClipBounds(&bounds)
+                 ? "false" : "true");
+        SkPath path;
+        canvas->clipPath(path);
+        SkDebugf("local bounds empty = %s\n", canvas->getLocalClipBounds(&bounds)
+                 ? "false" : "true");
     }
     #StdOut
-        local bounds empty = false

+        local bounds empty = false
         local bounds empty = true
     ##
 ##
@@ -2787,37 +2888,37 @@
 
 Unlike getLocalClipBounds, returned IRect is not outset. 
 
-#Return  bounds of Clip in Device coordinates. ##
+#Return  bounds of Clip in Device coordinates ##
 
 #Example
-void draw(SkCanvas* canvas) {

-    #Description

+void draw(SkCanvas* canvas) {
+    #Description
         Initial bounds is device bounds, not outset.
         Clipped bounds is clipPath bounds, not outset.
         Scaling the canvas by 1/2 in x and y scales the device bounds by 1/2 in x and y.
-    ##

-    SkCanvas device(256, 256);

-    canvas = &device;

-    SkIRect bounds = canvas->getDeviceClipBounds();

-    SkDebugf("left:%d  top:%d  right:%d  bottom:%d\n",

-            bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);

-    SkPoint clipPoints[]  = {{30, 130}, {120, 130}, {120, 230} }; 

-    SkPath clipPath;

-    clipPath.addPoly(clipPoints, SK_ARRAY_COUNT(clipPoints), true);

-    canvas->save();

-    canvas->clipPath(clipPath);

-    bounds = canvas->getDeviceClipBounds();

-    SkDebugf("left:%d  top:%d  right:%d  bottom:%d\n",

-            bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);

-    canvas->restore();

-    canvas->scale(1.f/2, 1.f/2);

-    canvas->clipPath(clipPath);

-    bounds = canvas->getDeviceClipBounds();

-    SkDebugf("left:%d  top:%d  right:%d  bottom:%d\n",

-            bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);

+    ##
+    SkCanvas device(256, 256);
+    canvas = &device;
+    SkIRect bounds = canvas->getDeviceClipBounds();
+    SkDebugf("left:%d  top:%d  right:%d  bottom:%d\n",
+            bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);
+    SkPoint clipPoints[]  = {{30, 130}, {120, 130}, {120, 230} }; 
+    SkPath clipPath;
+    clipPath.addPoly(clipPoints, SK_ARRAY_COUNT(clipPoints), true);
+    canvas->save();
+    canvas->clipPath(clipPath);
+    bounds = canvas->getDeviceClipBounds();
+    SkDebugf("left:%d  top:%d  right:%d  bottom:%d\n",
+            bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);
+    canvas->restore();
+    canvas->scale(1.f/2, 1.f/2);
+    canvas->clipPath(clipPath);
+    bounds = canvas->getDeviceClipBounds();
+    SkDebugf("left:%d  top:%d  right:%d  bottom:%d\n",
+            bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);
     #StdOut
-        left:0  top:0  right:256  bottom:256

-        left:30  top:130  right:120  bottom:230

+        left:0  top:0  right:256  bottom:256
+        left:30  top:130  right:120  bottom:230
         left:15  top:65  right:60  bottom:115
     ##
 }
@@ -2837,22 +2938,22 @@
 
 Unlike getLocalClipBounds, bounds is not outset. 
 
-#Param bounds  Rect of Clip in device coordinates. ##
+#Param bounds  Rect of Clip in device coordinates ##
 
-#Return  true if Clip bounds is not empty. ##
+#Return  true if Clip bounds is not empty ##
 
 #Example
-    void draw(SkCanvas* canvas) {

-        SkIRect bounds;

-        SkDebugf("device bounds empty = %s\n", canvas->getDeviceClipBounds(&bounds)

-                 ? "false" : "true");

-        SkPath path;

-        canvas->clipPath(path);

-        SkDebugf("device bounds empty = %s\n", canvas->getDeviceClipBounds(&bounds)

-                 ? "false" : "true");

+    void draw(SkCanvas* canvas) {
+        SkIRect bounds;
+        SkDebugf("device bounds empty = %s\n", canvas->getDeviceClipBounds(&bounds)
+                 ? "false" : "true");
+        SkPath path;
+        canvas->clipPath(path);
+        SkDebugf("device bounds empty = %s\n", canvas->getDeviceClipBounds(&bounds)
+                 ? "false" : "true");
     }
     #StdOut
-        device bounds empty = false

+        device bounds empty = false
         device bounds empty = true
     ##
 ##
@@ -2870,15 +2971,15 @@
 Fill Clip with Color color.
 mode determines how Color_ARGB is combined with destination.
 
-#Param color    Unpremultiplied Color_ARGB. ##
-#Param mode  SkBlendMode used to combine source color and destination. ##
+#Param color    Unpremultiplied Color_ARGB ##
+#Param mode  SkBlendMode used to combine source color and destination ##
 
 #Example
-    canvas->drawColor(SK_ColorRED);

-    canvas->clipRect(SkRect::MakeWH(150, 150));

-    canvas->drawColor(SkColorSetARGB(0x80, 0x00, 0xFF, 0x00), SkBlendMode::kPlus);

-    canvas->clipRect(SkRect::MakeWH(75, 75));

-    canvas->drawColor(SkColorSetARGB(0x80, 0x00, 0x00, 0xFF), SkBlendMode::kPlus);

+    canvas->drawColor(SK_ColorRED);
+    canvas->clipRect(SkRect::MakeWH(150, 150));
+    canvas->drawColor(SkColorSetARGB(0x80, 0x00, 0xFF, 0x00), SkBlendMode::kPlus);
+    canvas->clipRect(SkRect::MakeWH(75, 75));
+    canvas->drawColor(SkColorSetARGB(0x80, 0x00, 0x00, 0xFF), SkBlendMode::kPlus);
 ##
 
 #ToDo incomplete ##
@@ -2892,20 +2993,20 @@
 Fill Clip with Color color using SkBlendMode::kSrc. 
 This has the effect of replacing all pixels contained by Clip with color.
 
-#Param color    Unpremultiplied Color_ARGB. ##
+#Param color    Unpremultiplied Color_ARGB ##
 
 #Example
-void draw(SkCanvas* canvas) {

-    canvas->save();

-    canvas->clipRect(SkRect::MakeWH(256, 128));

-    canvas->clear(SkColorSetARGB(0x80, 0xFF, 0x00, 0x00)); 

-    canvas->restore();

-    canvas->save();

-    canvas->clipRect(SkRect::MakeWH(150, 192));

-    canvas->clear(SkColorSetARGB(0x80, 0x00, 0xFF, 0x00));

-    canvas->restore();

-    canvas->clipRect(SkRect::MakeWH(75, 256));

-    canvas->clear(SkColorSetARGB(0x80, 0x00, 0x00, 0xFF));

+void draw(SkCanvas* canvas) {
+    canvas->save();
+    canvas->clipRect(SkRect::MakeWH(256, 128));
+    canvas->clear(SkColorSetARGB(0x80, 0xFF, 0x00, 0x00)); 
+    canvas->restore();
+    canvas->save();
+    canvas->clipRect(SkRect::MakeWH(150, 192));
+    canvas->clear(SkColorSetARGB(0x80, 0x00, 0xFF, 0x00));
+    canvas->restore();
+    canvas->clipRect(SkRect::MakeWH(75, 256));
+    canvas->clear(SkColorSetARGB(0x80, 0x00, 0x00, 0xFF));
 }
 ##
 
@@ -2940,21 +3041,21 @@
 
 #Method void drawPaint(const SkPaint& paint)
 
-Fill Clip with Paint paint. drawPaint is affected by  Paint components  
-Rasterizer, Mask_Filter, Shader, Color_Filter, Image_Filter, and Blend_Mode; but not by
-Path_Effect.
+Fill Clip with Paint paint. Paint components Rasterizer, Mask_Filter, Shader,
+Color_Filter, Image_Filter, and Blend_Mode affect drawing;
+Path_Effect in paint is ignored.
 
 # can Path_Effect in paint ever alter drawPaint?
 
-#Param  paint    Used to fill the canvas. ##
+#Param  paint    graphics state used to fill Canvas ##
 
 #Example
-void draw(SkCanvas* canvas) {

-    SkColor     colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE };

-    SkScalar    pos[] = { 0, SK_Scalar1/2, SK_Scalar1 };

-    SkPaint     paint;

-    paint.setShader(SkGradientShader::MakeSweep(256, 256, colors, pos, SK_ARRAY_COUNT(colors)));

-    canvas->drawPaint(paint);

+void draw(SkCanvas* canvas) {
+    SkColor     colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE };
+    SkScalar    pos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
+    SkPaint     paint;
+    paint.setShader(SkGradientShader::MakeSweep(256, 256, colors, pos, SK_ARRAY_COUNT(colors)));
+    canvas->drawPaint(paint);
 }
 ##
 
@@ -2996,20 +3097,20 @@
         The lower right corner shows two lines; when draw as polygon, no miter is drawn at the corner.
         The lower left corner shows two lines with a miter when path contains polygon.
     ##
-void draw(SkCanvas* canvas) {

-  SkPaint paint;

-  paint.setStyle(SkPaint::kStroke_Style);

-  paint.setStrokeWidth(10);

-  SkPoint points[] = {{64, 32}, {96, 96}, {32, 96}};

-  canvas->drawPoints(SkCanvas::kPoints_PointMode, 3, points, paint);

-  canvas->translate(128, 0);

-  canvas->drawPoints(SkCanvas::kLines_PointMode, 3, points, paint);

-  canvas->translate(0, 128);

-  canvas->drawPoints(SkCanvas::kPolygon_PointMode, 3, points, paint);

-  SkPath path;

-  path.addPoly(points, 3, false);

-  canvas->translate(-128, 0);

-  canvas->drawPath(path, paint);

+void draw(SkCanvas* canvas) {
+  SkPaint paint;
+  paint.setStyle(SkPaint::kStroke_Style);
+  paint.setStrokeWidth(10);
+  SkPoint points[] = {{64, 32}, {96, 96}, {32, 96}};
+  canvas->drawPoints(SkCanvas::kPoints_PointMode, 3, points, paint);
+  canvas->translate(128, 0);
+  canvas->drawPoints(SkCanvas::kLines_PointMode, 3, points, paint);
+  canvas->translate(0, 128);
+  canvas->drawPoints(SkCanvas::kPolygon_PointMode, 3, points, paint);
+  SkPath path;
+  path.addPoly(points, 3, false);
+  canvas->translate(-128, 0);
+  canvas->drawPath(path, paint);
 }
 ##
 
@@ -3022,13 +3123,14 @@
 #Method void drawPoints(PointMode mode, size_t count, const SkPoint pts[], const SkPaint& paint)
 
 Draw pts using Clip, Matrix and Paint paint.
-count is the number of points; if count is less than one, drawPoints has no effect.
+count is the number of points; if count is less than one, has no effect.
 mode may be one of: kPoints_PointMode, kLines_PointMode, or kPolygon_PointMode.
 
-If mode is kPoints_PointMode, the shape of point drawn depends on paint Paint_Stroke_Cap.
-If paint is set to SkPaint::kRound_Cap, each point draws a circle of diameter Paint_Stroke_Width.
-If paint is set to SkPaint::kSquare_Cap or SkPaint::kButt_Cap, 
-each point draws a square of width and height Paint_Stroke_Width.
+If mode is kPoints_PointMode, the shape of point drawn depends on paint
+Paint_Stroke_Cap. If paint is set to SkPaint::kRound_Cap, each point draws a
+circle of diameter Paint_Stroke_Width. If paint is set to SkPaint::kSquare_Cap
+or SkPaint::kButt_Cap, each point draws a square of width and height
+Paint_Stroke_Width.
 
 If mode is kLines_PointMode, each pair of points draws a line segment.
 One line is drawn for every two points; each point is used once. If count is odd,
@@ -3040,14 +3142,14 @@
 Each line segment respects paint Paint_Stroke_Cap and Paint_Stroke_Width.
 Paint_Style is ignored, as if were set to SkPaint::kStroke_Style.
 
-drawPoints always draws each element one at a time; drawPoints is not affected by
-Paint_Stroke_Join, and unlike drawPath, does not create a mask from all points and lines
-before drawing. 
+Always draws each element one at a time; is not affected by
+Paint_Stroke_Join, and unlike drawPath, does not create a mask from all points
+and lines before drawing. 
 
-#Param  mode     Whether pts draws points or lines. ##
-#Param  count    The number of points in the array. ##
-#Param  pts      Array of points to draw. ##
-#Param  paint    Stroke, blend, color, and so on, used to draw. ##
+#Param  mode     Whether pts draws points or lines ##
+#Param  count    The number of points in the array ##
+#Param  pts      Array of points to draw ##
+#Param  paint    Stroke, blend, color, and so on, used to draw ##
 
 #Example
 #Height 200
@@ -3064,31 +3166,31 @@
     The transparent color makes multiple line draws visible;
     the path is drawn all at once.
     ##
-void draw(SkCanvas* canvas) {

-    SkPaint paint;

-    paint.setAntiAlias(true);

-    paint.setStyle(SkPaint::kStroke_Style);

-    paint.setStrokeWidth(10);

-    paint.setColor(0x80349a45);

-    const SkPoint points[] = {{32, 16}, {48, 48}, {16, 32}};

-    const SkPaint::Join join[] = { SkPaint::kRound_Join, 

-                                   SkPaint::kMiter_Join,

-                                   SkPaint::kBevel_Join };

-    int joinIndex = 0;

-    SkPath path;

-    path.addPoly(points, 3, false);

-    for (const auto cap : { SkPaint::kRound_Cap, SkPaint::kSquare_Cap, SkPaint::kButt_Cap } ) {

-        paint.setStrokeCap(cap);

-        paint.setStrokeJoin(join[joinIndex++]);

-        for (const auto mode : { SkCanvas::kPoints_PointMode,

-                                 SkCanvas::kLines_PointMode,

-                                 SkCanvas::kPolygon_PointMode } ) {

-            canvas->drawPoints(mode, 3, points, paint);

-            canvas->translate(64, 0);

-        }

-        canvas->drawPath(path, paint);

-        canvas->translate(-192, 64);

-    }

+void draw(SkCanvas* canvas) {
+    SkPaint paint;
+    paint.setAntiAlias(true);
+    paint.setStyle(SkPaint::kStroke_Style);
+    paint.setStrokeWidth(10);
+    paint.setColor(0x80349a45);
+    const SkPoint points[] = {{32, 16}, {48, 48}, {16, 32}};
+    const SkPaint::Join join[] = { SkPaint::kRound_Join, 
+                                   SkPaint::kMiter_Join,
+                                   SkPaint::kBevel_Join };
+    int joinIndex = 0;
+    SkPath path;
+    path.addPoly(points, 3, false);
+    for (const auto cap : { SkPaint::kRound_Cap, SkPaint::kSquare_Cap, SkPaint::kButt_Cap } ) {
+        paint.setStrokeCap(cap);
+        paint.setStrokeJoin(join[joinIndex++]);
+        for (const auto mode : { SkCanvas::kPoints_PointMode,
+                                 SkCanvas::kLines_PointMode,
+                                 SkCanvas::kPolygon_PointMode } ) {
+            canvas->drawPoints(mode, 3, points, paint);
+            canvas->translate(64, 0);
+        }
+        canvas->drawPath(path, paint);
+        canvas->translate(-192, 64);
+    }
 }
 ##
 
@@ -3103,28 +3205,28 @@
 Draw point at (x, y) using Clip, Matrix and Paint paint.
 
 The shape of point drawn depends on paint Paint_Stroke_Cap.
-If paint is set to SkPaint::kRound_Cap, draw a circle of diameter Paint_Stroke_Width.
-If paint is set to SkPaint::kSquare_Cap or SkPaint::kButt_Cap, 
+If paint is set to SkPaint::kRound_Cap, draw a circle of diameter
+Paint_Stroke_Width. If paint is set to SkPaint::kSquare_Cap or SkPaint::kButt_Cap, 
 draw a square of width and height Paint_Stroke_Width.
 Paint_Style is ignored, as if were set to SkPaint::kStroke_Style.
 
-#Param  x        Left edge of circle or square. ##
-#Param  y        Top edge of circle or square. ##
-#Param  paint    Stroke, blend, color, and so on, used to draw. ##
+#Param  x        left edge of circle or square ##
+#Param  y        top edge of circle or square ##
+#Param  paint    stroke, blend, color, and so on, used to draw ##
 
 #Example
-void draw(SkCanvas* canvas) {

-  SkPaint paint;

-  paint.setAntiAlias(true);

-  paint.setColor(0x80349a45);

-  paint.setStyle(SkPaint::kStroke_Style);

-  paint.setStrokeWidth(100);

-  paint.setStrokeCap(SkPaint::kRound_Cap);

-  canvas->scale(1, 1.2f);

-  canvas->drawPoint(64, 96, paint);

-  canvas->scale(.6f, .8f);

-  paint.setColor(SK_ColorWHITE);

-  canvas->drawPoint(106, 120, paint);

+void draw(SkCanvas* canvas) {
+  SkPaint paint;
+  paint.setAntiAlias(true);
+  paint.setColor(0x80349a45);
+  paint.setStyle(SkPaint::kStroke_Style);
+  paint.setStrokeWidth(100);
+  paint.setStrokeCap(SkPaint::kRound_Cap);
+  canvas->scale(1, 1.2f);
+  canvas->drawPoint(64, 96, paint);
+  canvas->scale(.6f, .8f);
+  paint.setColor(SK_ColorWHITE);
+  canvas->drawPoint(106, 120, paint);
 }
 ##
 
@@ -3132,29 +3234,89 @@
 
 ##
 
+#Method void drawPoint(SkPoint p, const SkPaint& paint)
+
+Draw point p using Clip, Matrix and Paint paint.
+
+The shape of point drawn depends on paint Paint_Stroke_Cap.
+If paint is set to SkPaint::kRound_Cap, draw a circle of diameter
+Paint_Stroke_Width. If paint is set to SkPaint::kSquare_Cap or SkPaint::kButt_Cap, 
+draw a square of width and height Paint_Stroke_Width.
+Paint_Style is ignored, as if were set to SkPaint::kStroke_Style.
+
+#Param  p        top-left edge of circle or square ##
+#Param  paint    stroke, blend, color, and so on, used to draw ##
+
+#Example
+void draw(SkCanvas* canvas) {
+  SkPaint paint;
+  paint.setAntiAlias(true);
+  paint.setColor(0x80349a45);
+  paint.setStyle(SkPaint::kStroke_Style);
+  paint.setStrokeWidth(100);
+  paint.setStrokeCap(SkPaint::kSquare_Cap);
+  canvas->scale(1, 1.2f);
+  canvas->drawPoint({64, 96}, paint);
+  canvas->scale(.6f, .8f);
+  paint.setColor(SK_ColorWHITE);
+  canvas->drawPoint(106, 120, paint);
+}
+##
+
+#SeeAlso drawPoints drawCircle drawRect
+
+##
+
 # ------------------------------------------------------------------------------
 
 #Method void drawLine(SkScalar x0, SkScalar y0, SkScalar x1, SkScalar y1, const SkPaint& paint)
 
-Draw line segment from (x0, y0) to (x1, y1) using Clip, Matrix, and Paint paint.
-In paint: Paint_Stroke_Width describes the line thickness; Paint_Stroke_Cap draws the end rounded or square;
+Draws line segment from (x0, y0) to (x1, y1) using Clip, Matrix, and Paint paint.
+In paint: Paint_Stroke_Width describes the line thickness;
+Paint_Stroke_Cap draws the end rounded or square;
 Paint_Style is ignored, as if were set to SkPaint::kStroke_Style.
 
-#Param  x0    Start of line segment on x-axis. ##
-#Param  y0    Start of line segment on y-axis. ##
-#Param  x1    End of line segment on x-axis. ##
-#Param  y1    End of line segment on y-axis. ##
-#Param  paint  Stroke, blend, color, and so on, used to draw. ##
+#Param  x0    start of line segment on x-axis ##
+#Param  y0    start of line segment on y-axis ##
+#Param  x1    end of line segment on x-axis ##
+#Param  y1    end of line segment on y-axis ##
+#Param  paint stroke, blend, color, and so on, used to draw ##
 
 #Example
-  SkPaint paint;

-  paint.setAntiAlias(true);

-  paint.setColor(0xFF9a67be);

-  paint.setStrokeWidth(20);

-  canvas->skew(1, 0);

-  canvas->drawLine(32, 96, 32, 160, paint);

-  canvas->skew(-2, 0);

-  canvas->drawLine(288, 96, 288, 160, paint);

+  SkPaint paint;
+  paint.setAntiAlias(true);
+  paint.setColor(0xFF9a67be);
+  paint.setStrokeWidth(20);
+  canvas->skew(1, 0);
+  canvas->drawLine(32, 96, 32, 160, paint);
+  canvas->skew(-2, 0);
+  canvas->drawLine(288, 96, 288, 160, paint);
+##
+
+#ToDo incomplete ##
+
+##
+
+#Method void drawLine(SkPoint p0, SkPoint p1, const SkPaint& paint)
+
+Draws line segment from p0 to p1 using Clip, Matrix, and Paint paint.
+In paint: Paint_Stroke_Width describes the line thickness;
+Paint_Stroke_Cap draws the end rounded or square;
+Paint_Style is ignored, as if were set to SkPaint::kStroke_Style.
+
+#Param  p0    start of line segment ##
+#Param  p1    end of line segment ##
+#Param  paint  stroke, blend, color, and so on, used to draw ##
+
+#Example
+  SkPaint paint;
+  paint.setAntiAlias(true);
+  paint.setColor(0xFF9a67be);
+  paint.setStrokeWidth(20);
+  canvas->skew(1, 0);
+  canvas->drawLine({32, 96}, {32, 160}, paint);
+  canvas->skew(-2, 0);
+  canvas->drawLine({288, 96}, {288, 160}, paint);
 ##
 
 #ToDo incomplete ##
@@ -3170,26 +3332,26 @@
 if stroked, Paint_Stroke_Width describes the line thickness, and
 Paint_Stroke_Join draws the corners rounded or square.
 
-#Param  rect     The rectangle to be drawn. ##
-#Param  paint    Stroke or fill, blend, color, and so on, used to draw. ##
+#Param  rect     rectangle to be drawn ##
+#Param  paint    stroke or fill, blend, color, and so on, used to draw ##
 
 #Example
-void draw(SkCanvas* canvas) {

-    SkPoint rectPts[] = { {64, 48}, {192, 160} };

-    SkPaint paint;

-    paint.setAntiAlias(true);

-    paint.setStyle(SkPaint::kStroke_Style);

-    paint.setStrokeWidth(20);

-    paint.setStrokeJoin(SkPaint::kRound_Join);

-    SkMatrix rotator;

-    rotator.setRotate(30, 128, 128);

-    for (auto color : { SK_ColorRED, SK_ColorBLUE, SK_ColorYELLOW, SK_ColorMAGENTA } ) {

-        paint.setColor(color);

-        SkRect rect;

-        rect.set(rectPts[0], rectPts[1]);

-        canvas->drawRect(rect, paint);

-        rotator.mapPoints(rectPts, 2);

-    }

+void draw(SkCanvas* canvas) {
+    SkPoint rectPts[] = { {64, 48}, {192, 160} };
+    SkPaint paint;
+    paint.setAntiAlias(true);
+    paint.setStyle(SkPaint::kStroke_Style);
+    paint.setStrokeWidth(20);
+    paint.setStrokeJoin(SkPaint::kRound_Join);
+    SkMatrix rotator;
+    rotator.setRotate(30, 128, 128);
+    for (auto color : { SK_ColorRED, SK_ColorBLUE, SK_ColorYELLOW, SK_ColorMAGENTA } ) {
+        paint.setColor(color);
+        SkRect rect;
+        rect.set(rectPts[0], rectPts[1]);
+        canvas->drawRect(rect, paint);
+        rotator.mapPoints(rectPts, 2);
+    }
 }
 ##
 
@@ -3206,21 +3368,21 @@
 if stroked, Paint_Stroke_Width describes the line thickness, and
 Paint_Stroke_Join draws the corners rounded or square.
 
-#Param  rect     The rectangle to be drawn. ##
-#Param  paint    Stroke or fill, blend, color, and so on, used to draw. ##
+#Param  rect     rectangle to be drawn ##
+#Param  paint    stroke or fill, blend, color, and so on, used to draw ##
 
 #Example
-    SkIRect rect = { 64, 48, 192, 160 };

-    SkPaint paint;

-    paint.setAntiAlias(true);

-    paint.setStyle(SkPaint::kStroke_Style);

-    paint.setStrokeWidth(20);

-    paint.setStrokeJoin(SkPaint::kRound_Join);

-    for (auto color : { SK_ColorRED, SK_ColorBLUE, SK_ColorYELLOW, SK_ColorMAGENTA } ) {

-        paint.setColor(color);

-        canvas->drawIRect(rect, paint);

-        canvas->rotate(30, 128, 128);

-    }

+    SkIRect rect = { 64, 48, 192, 160 };
+    SkPaint paint;
+    paint.setAntiAlias(true);
+    paint.setStyle(SkPaint::kStroke_Style);
+    paint.setStrokeWidth(20);
+    paint.setStrokeJoin(SkPaint::kRound_Join);
+    for (auto color : { SK_ColorRED, SK_ColorBLUE, SK_ColorYELLOW, SK_ColorMAGENTA } ) {
+        paint.setColor(color);
+        canvas->drawIRect(rect, paint);
+        canvas->rotate(30, 128, 128);
+    }
 ##
 
 #ToDo incomplete ##
@@ -3236,20 +3398,20 @@
 if stroked, Paint_Stroke_Width describes the line thickness, and
 Paint_Stroke_Join draws the corners rounded or square.
 
-#Param  region   The region to be drawn. ##
-#Param  paint    Paint stroke or fill, blend, color, and so on, used to draw. ##
+#Param  region   region to be drawn ##
+#Param  paint    Paint stroke or fill, blend, color, and so on, used to draw ##
 
 #Example
-void draw(SkCanvas* canvas) {

-    SkRegion region;

-    region.op( 10, 10, 50, 50, SkRegion::kUnion_Op);

-    region.op( 10, 50, 90, 90, SkRegion::kUnion_Op);

-    SkPaint paint;

-    paint.setAntiAlias(true);

-    paint.setStyle(SkPaint::kStroke_Style);

-    paint.setStrokeWidth(20);

-    paint.setStrokeJoin(SkPaint::kRound_Join);

-    canvas->drawRegion(region, paint);

+void draw(SkCanvas* canvas) {
+    SkRegion region;
+    region.op( 10, 10, 50, 50, SkRegion::kUnion_Op);
+    region.op( 10, 50, 90, 90, SkRegion::kUnion_Op);
+    SkPaint paint;
+    paint.setAntiAlias(true);
+    paint.setStyle(SkPaint::kStroke_Style);
+    paint.setStrokeWidth(20);
+    paint.setStrokeJoin(SkPaint::kRound_Join);
+    canvas->drawRegion(region, paint);
 }
 ##
 
@@ -3265,22 +3427,22 @@
 In paint: Paint_Style determines if Oval is stroked or filled; 
 if stroked, Paint_Stroke_Width describes the line thickness.
 
-#Param  oval     Rect bounds of Oval. ##
-#Param  paint    Paint stroke or fill, blend, color, and so on, used to draw. ##
+#Param  oval     Rect bounds of Oval ##
+#Param  paint    Paint stroke or fill, blend, color, and so on, used to draw ##
 
 #Example
-void draw(SkCanvas* canvas) {

-    canvas->clear(0xFF3f5f9f);

-    SkColor  kColor1 = SkColorSetARGB(0xff, 0xff, 0x7f, 0);

-    SkColor  g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) };

-    SkPoint  g1Points[] = { { 0, 0 }, { 0, 100 } };

-    SkScalar pos[] = { 0.2f, 1.0f };

-    SkRect bounds = SkRect::MakeWH(80, 70);

-    SkPaint paint;

-    paint.setAntiAlias(true);

-    paint.setShader(SkGradientShader::MakeLinear(g1Points, g1Colors, pos, SK_ARRAY_COUNT(g1Colors),

-            SkShader::kClamp_TileMode));

-    canvas->drawOval(bounds , paint);

+void draw(SkCanvas* canvas) {
+    canvas->clear(0xFF3f5f9f);
+    SkColor  kColor1 = SkColorSetARGB(0xff, 0xff, 0x7f, 0);
+    SkColor  g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) };
+    SkPoint  g1Points[] = { { 0, 0 }, { 0, 100 } };
+    SkScalar pos[] = { 0.2f, 1.0f };
+    SkRect bounds = SkRect::MakeWH(80, 70);
+    SkPaint paint;
+    paint.setAntiAlias(true);
+    paint.setShader(SkGradientShader::MakeLinear(g1Points, g1Colors, pos, SK_ARRAY_COUNT(g1Colors),
+            SkShader::kClamp_TileMode));
+    canvas->drawOval(bounds , paint);
 }
 ##
 
@@ -3296,31 +3458,31 @@
 In paint: Paint_Style determines if rrect is stroked or filled; 
 if stroked, Paint_Stroke_Width describes the line thickness.
 
-rrect may represent a rectangle, circle, oval, uniformly rounded rectangle, or may have
-any combination of positive non-square radii for the four corners.
+rrect may represent a rectangle, circle, oval, uniformly rounded rectangle, or
+may have any combination of positive non-square radii for the four corners.
 
-#Param  rrect    Round_Rect with up to eight corner radii to draw. ##
-#Param  paint    Paint stroke or fill, blend, color, and so on, used to draw. ##
+#Param  rrect    Round_Rect with up to eight corner radii to draw ##
+#Param  paint    Paint stroke or fill, blend, color, and so on, used to draw ##
 
 #Example
-void draw(SkCanvas* canvas) {

-    SkPaint paint;

-    paint.setAntiAlias(true);

-    SkRect outer = {30, 40, 210, 220};

-    SkRect radii = {30, 50, 70, 90 };

-    SkRRect rRect;

-    rRect.setNinePatch(outer, radii.fLeft, radii.fTop, radii.fRight, radii.fBottom);

-    canvas->drawRRect(rRect, paint);

-    paint.setColor(SK_ColorWHITE);

-    canvas->drawLine(outer.fLeft + radii.fLeft, outer.fTop,

-                     outer.fLeft + radii.fLeft, outer.fBottom, paint);

-    canvas->drawLine(outer.fRight - radii.fRight, outer.fTop, 

-                     outer.fRight - radii.fRight, outer.fBottom, paint);

-    canvas->drawLine(outer.fLeft,  outer.fTop + radii.fTop, 

-                     outer.fRight, outer.fTop + radii.fTop, paint);

-    canvas->drawLine(outer.fLeft,  outer.fBottom - radii.fBottom, 

-                     outer.fRight, outer.fBottom - radii.fBottom, paint);

-}

+void draw(SkCanvas* canvas) {
+    SkPaint paint;
+    paint.setAntiAlias(true);
+    SkRect outer = {30, 40, 210, 220};
+    SkRect radii = {30, 50, 70, 90 };
+    SkRRect rRect;
+    rRect.setNinePatch(outer, radii.fLeft, radii.fTop, radii.fRight, radii.fBottom);
+    canvas->drawRRect(rRect, paint);
+    paint.setColor(SK_ColorWHITE);
+    canvas->drawLine(outer.fLeft + radii.fLeft, outer.fTop,
+                     outer.fLeft + radii.fLeft, outer.fBottom, paint);
+    canvas->drawLine(outer.fRight - radii.fRight, outer.fTop, 
+                     outer.fRight - radii.fRight, outer.fBottom, paint);
+    canvas->drawLine(outer.fLeft,  outer.fTop + radii.fTop, 
+                     outer.fRight, outer.fTop + radii.fTop, paint);
+    canvas->drawLine(outer.fLeft,  outer.fBottom - radii.fBottom, 
+                     outer.fRight, outer.fBottom - radii.fBottom, paint);
+}
 ##
 
 #ToDo incomplete ##
@@ -3336,23 +3498,23 @@
 outer must contain inner or the drawing is undefined.
 In paint: Paint_Style determines if rrect is stroked or filled; 
 if stroked, Paint_Stroke_Width describes the line thickness.
-If stroked and Round_Rect corner has zero length radii, Paint_Stroke_Join can draw
-corners rounded or square. 
+If stroked and Round_Rect corner has zero length radii, Paint_Stroke_Join can
+draw corners rounded or square. 
 
-GPU-backed platforms take advantage of drawDRRect since both outer and inner are
+GPU-backed platforms optimize drawing when both outer and inner are
 concave and outer contains inner. These platforms may not be able to draw
 Path built with identical data as fast. 
 
-#Param  outer    Round_Rect outer bounds to draw. ##
-#Param  inner    Round_Rect inner bounds to draw. ##
-#Param  paint    Paint stroke or fill, blend, color, and so on, used to draw. ##
+#Param  outer    Round_Rect outer bounds to draw ##
+#Param  inner    Round_Rect inner bounds to draw ##
+#Param  paint    Paint stroke or fill, blend, color, and so on, used to draw ##
 
 #Example
-void draw(SkCanvas* canvas) {

-   SkRRect outer = SkRRect::MakeRect({20, 40, 210, 200});

-   SkRRect inner = SkRRect::MakeOval({60, 70, 170, 160});

-   SkPaint paint;

-   canvas->drawDRRect(outer, inner, paint);

+void draw(SkCanvas* canvas) {
+   SkRRect outer = SkRRect::MakeRect({20, 40, 210, 200});
+   SkRRect inner = SkRRect::MakeOval({60, 70, 170, 160});
+   SkPaint paint;
+   canvas->drawDRRect(outer, inner, paint);
 }
 ##
 
@@ -3362,18 +3524,18 @@
     Inner Round_Rect has corner radii; outset stroke increases radii of corners.
     Stroke join does not affect inner Round_Rect since it has no sharp corners.
 ##
-void draw(SkCanvas* canvas) {

-   SkRRect outer = SkRRect::MakeRect({20, 40, 210, 200});

-   SkRRect inner = SkRRect::MakeRectXY({60, 70, 170, 160}, 10, 10);

-   SkPaint paint;

-   paint.setAntiAlias(true);

-   paint.setStyle(SkPaint::kStroke_Style);

-   paint.setStrokeWidth(20);

-   paint.setStrokeJoin(SkPaint::kRound_Join);

-   canvas->drawDRRect(outer, inner, paint);

-   paint.setStrokeWidth(1);

-   paint.setColor(SK_ColorWHITE);

-   canvas->drawDRRect(outer, inner, paint);

+void draw(SkCanvas* canvas) {
+   SkRRect outer = SkRRect::MakeRect({20, 40, 210, 200});
+   SkRRect inner = SkRRect::MakeRectXY({60, 70, 170, 160}, 10, 10);
+   SkPaint paint;
+   paint.setAntiAlias(true);
+   paint.setStyle(SkPaint::kStroke_Style);
+   paint.setStrokeWidth(20);
+   paint.setStrokeJoin(SkPaint::kRound_Join);
+   canvas->drawDRRect(outer, inner, paint);
+   paint.setStrokeWidth(1);
+   paint.setColor(SK_ColorWHITE);
+   canvas->drawDRRect(outer, inner, paint);
 }
 ##
 
@@ -3390,21 +3552,48 @@
 In paint: Paint_Style determines if Circle is stroked or filled; 
 if stroked, Paint_Stroke_Width describes the line thickness.
 
-#Param  cx       Circle center on the x-axis. ##
-#Param  cy       Circle center on the y-axis. ##
-#Param  radius   Half the diameter of Circle. ##
-#Param  paint    Paint stroke or fill, blend, color, and so on, used to draw. ##
+#Param  cx       Circle center on the x-axis ##
+#Param  cy       Circle center on the y-axis ##
+#Param  radius   half the diameter of Circle ##
+#Param  paint    Paint stroke or fill, blend, color, and so on, used to draw ##
 
 #Example
-    void draw(SkCanvas* canvas) {

-        SkPaint paint;

-        paint.setAntiAlias(true);

-        canvas->drawCircle(128, 128, 90, paint);

-        paint.setColor(SK_ColorWHITE);

-        canvas->drawCircle(86, 86, 20, paint);

-        canvas->drawCircle(160, 76, 20, paint);

-        canvas->drawCircle(140, 150, 35, paint);

-    }

+    void draw(SkCanvas* canvas) {
+        SkPaint paint;
+        paint.setAntiAlias(true);
+        canvas->drawCircle(128, 128, 90, paint);
+        paint.setColor(SK_ColorWHITE);
+        canvas->drawCircle(86, 86, 20, paint);
+        canvas->drawCircle(160, 76, 20, paint);
+        canvas->drawCircle(140, 150, 35, paint);
+    }
+##
+
+#ToDo incomplete ##
+
+##
+
+#Method void drawCircle(SkPoint center, SkScalar radius, const SkPaint& paint)
+
+Draw Circle at (cx, cy) with radius using Clip, Matrix, and Paint paint.
+If radius is zero or less, nothing is drawn.
+In paint: Paint_Style determines if Circle is stroked or filled; 
+if stroked, Paint_Stroke_Width describes the line thickness.
+
+#Param  center   Circle center ##
+#Param  radius   half the diameter of Circle ##
+#Param  paint    Paint stroke or fill, blend, color, and so on, used to draw ##
+
+#Example
+    void draw(SkCanvas* canvas) {
+        SkPaint paint;
+        paint.setAntiAlias(true);
+        canvas->drawCircle(128, 128, 90, paint);
+        paint.setColor(SK_ColorWHITE);
+        canvas->drawCircle({86, 86}, 20, paint);
+        canvas->drawCircle({160, 76}, 20, paint);
+        canvas->drawCircle({140, 150}, 35, paint);
+    }
 ##
 
 #ToDo incomplete ##
@@ -3417,8 +3606,10 @@
                  bool useCenter, const SkPaint& paint)
 
 Draw Arc using Clip, Matrix, and Paint paint.
+
 Arc is part of Oval bounded by oval, sweeping from startAngle to startAngle plus
 sweepAngle. startAngle and sweepAngle are in degrees.
+
 startAngle of zero places start point at the right middle edge of oval.
 A positive sweepAngle places Arc end point clockwise from start point;
 a negative sweepAngle places Arc end point counterclockwise from start point.
@@ -3428,44 +3619,44 @@
 
 If Rect oval is empty or sweepAngle is zero, nothing is drawn.
 
-#Param  oval     Rect bounds of Oval containing Arc to draw. ##
-#Param  startAngle Angle in degrees where Arc begins. ##
-#Param  sweepAngle Sweep angle in degrees; positive is clockwise. ##
-#Param  useCenter If true include the center of the oval. ##
-#Param  paint    Paint stroke or fill, blend, color, and so on, used to draw. ##
+#Param  oval     Rect bounds of Oval containing Arc to draw ##
+#Param  startAngle angle in degrees where Arc begins ##
+#Param  sweepAngle sweep angle in degrees; positive is clockwise ##
+#Param  useCenter if true, include the center of the oval ##
+#Param  paint    Paint stroke or fill, blend, color, and so on, used to draw ##
 
 #Example
-    void draw(SkCanvas* canvas) {

-        SkPaint paint;

-        paint.setAntiAlias(true);

-        SkRect oval = { 4, 4, 60, 60};

-        for (auto useCenter : { false, true } ) {

-            for (auto style : { SkPaint::kFill_Style, SkPaint::kStroke_Style } ) {

-                paint.setStyle(style);

-                for (auto degrees : { 45, 90, 180, 360} ) {

-                    canvas->drawArc(oval, 0, degrees , useCenter, paint);

-                    canvas->translate(64, 0);

-                }

-                canvas->translate(-256, 64);

-            }

-        }

+    void draw(SkCanvas* canvas) {
+        SkPaint paint;
+        paint.setAntiAlias(true);
+        SkRect oval = { 4, 4, 60, 60};
+        for (auto useCenter : { false, true } ) {
+            for (auto style : { SkPaint::kFill_Style, SkPaint::kStroke_Style } ) {
+                paint.setStyle(style);
+                for (auto degrees : { 45, 90, 180, 360} ) {
+                    canvas->drawArc(oval, 0, degrees , useCenter, paint);
+                    canvas->translate(64, 0);
+                }
+                canvas->translate(-256, 64);
+            }
+        }
     }
 ##
 
 #Example
 #Height 64
-    void draw(SkCanvas* canvas) {

-        SkPaint paint;

-        paint.setAntiAlias(true);

-        paint.setStyle(SkPaint::kStroke_Style);

-        paint.setStrokeWidth(4);

-        SkRect oval = { 4, 4, 60, 60};

-        float intervals[] = { 5, 5 };

-        paint.setPathEffect(SkDashPathEffect::Make(intervals, 2, 2.5f));

-        for (auto degrees : { 270, 360, 540, 720 } ) {

-            canvas->drawArc(oval, 0, degrees, false, paint);

-            canvas->translate(64, 0);

-        }

+    void draw(SkCanvas* canvas) {
+        SkPaint paint;
+        paint.setAntiAlias(true);
+        paint.setStyle(SkPaint::kStroke_Style);
+        paint.setStrokeWidth(4);
+        SkRect oval = { 4, 4, 60, 60};
+        float intervals[] = { 5, 5 };
+        paint.setPathEffect(SkDashPathEffect::Make(intervals, 2, 2.5f));
+        for (auto degrees : { 270, 360, 540, 720 } ) {
+            canvas->drawArc(oval, 0, degrees, false, paint);
+            canvas->translate(64, 0);
+        }
     }
 ##
 
@@ -3477,18 +3668,20 @@
 
 #Method void drawRoundRect(const SkRect& rect, SkScalar rx, SkScalar ry, const SkPaint& paint)
 
-Draw Round_Rect bounded by Rect rect, with corner radii (rx, ry) using Clip, Matrix,
-and Paint paint.
+Draw Round_Rect bounded by Rect rect, with corner radii (rx, ry) using Clip,
+Matrix, and Paint paint.
+
 In paint: Paint_Style determines if Round_Rect is stroked or filled; 
 if stroked, Paint_Stroke_Width describes the line thickness.
 If rx or ry are less than zero, they are treated as if they are zero.
 If rx plus ry exceeds rect width or rect height, radii are scaled down to fit.
-If rx and ry are zero, Round_Rect is drawn as Rect and if stroked is affected by Paint_Stroke_Join.
+If rx and ry are zero, Round_Rect is drawn as Rect and if stroked is affected by
+Paint_Stroke_Join.
 
-#Param  rect     Rect bounds of Round_Rect to draw. ##
-#Param  rx       Semiaxis length in x of oval describing rounded corners. ##
-#Param  ry       Semiaxis length in y of oval describing rounded corners. ##
-#Param  paint    Stroke, blend, color, and so on, used to draw. ##
+#Param  rect     Rect bounds of Round_Rect to draw ##
+#Param  rx       semiaxis length in x of oval describing rounded corners ##
+#Param  ry       semiaxis length in y of oval describing rounded corners ##
+#Param  paint    stroke, blend, color, and so on, used to draw ##
 
 #Example
 #Description
@@ -3497,20 +3690,20 @@
     Third row radii sum equals sides.
     Fourth row radii sum exceeds sides; radii are scaled to fit.
 ##
-    void draw(SkCanvas* canvas) {

-        SkVector radii[] = { {0, 20}, {10, 10}, {10, 20}, {10, 40} };

-        SkPaint paint;

-        paint.setStrokeWidth(15);

-        paint.setStrokeJoin(SkPaint::kRound_Join);

-        paint.setAntiAlias(true);

-        for (auto style : { SkPaint::kStroke_Style, SkPaint::kFill_Style  } ) {

-            paint.setStyle(style );

-            for (size_t i = 0; i < SK_ARRAY_COUNT(radii); ++i) {

-               canvas->drawRoundRect({10, 10, 60, 40}, radii[i].fX, radii[i].fY, paint);

-               canvas->translate(0, 60);

-            }

-            canvas->translate(80, -240);

-        }

+    void draw(SkCanvas* canvas) {
+        SkVector radii[] = { {0, 20}, {10, 10}, {10, 20}, {10, 40} };
+        SkPaint paint;
+        paint.setStrokeWidth(15);
+        paint.setStrokeJoin(SkPaint::kRound_Join);
+        paint.setAntiAlias(true);
+        for (auto style : { SkPaint::kStroke_Style, SkPaint::kFill_Style  } ) {
+            paint.setStyle(style );
+            for (size_t i = 0; i < SK_ARRAY_COUNT(radii); ++i) {
+               canvas->drawRoundRect({10, 10, 60, 40}, radii[i].fX, radii[i].fY, paint);
+               canvas->translate(0, 60);
+            }
+            canvas->translate(80, -240);
+        }
     }
 ##
 
@@ -3526,12 +3719,13 @@
 Path contains an array of Path_Contour, each of which may be open or closed.
 
 In paint: Paint_Style determines if Round_Rect is stroked or filled:
-if filled, Path_Fill_Type determines whether Path_Contour describes inside or outside of fill;
-if stroked, Paint_Stroke_Width describes the line thickness, Paint_Stroke_Cap describes line ends,
-and Paint_Stroke_Join describes how corners are drawn.
+if filled, Path_Fill_Type determines whether Path_Contour describes inside or
+outside of fill; if stroked, Paint_Stroke_Width describes the line thickness,
+Paint_Stroke_Cap describes line ends, and Paint_Stroke_Join describes how
+corners are drawn.
 
-#Param  path     Path to draw. ##
-#Param  paint    Stroke, blend, color, and so on, used to draw. ##
+#Param  path     Path to draw ##
+#Param  paint    stroke, blend, color, and so on, used to draw ##
 
 #Example
 #Description
@@ -3542,37 +3736,37 @@
     Second bottom column shows even odd fills exclude overlap.
     Third bottom column shows inverse winding fills area outside both contours.
 ##
-void draw(SkCanvas* canvas) {

-    SkPath path;

-    path.moveTo(20, 20);

-    path.quadTo(60, 20, 60, 60);

-    path.close();

-    path.moveTo(60, 20);

-    path.quadTo(60, 60, 20, 60);

-    SkPaint paint;

-    paint.setStrokeWidth(10);

-    paint.setAntiAlias(true);

-    paint.setStyle(SkPaint::kStroke_Style);

-    for (auto join: { SkPaint::kBevel_Join, SkPaint::kRound_Join, SkPaint::kMiter_Join } ) {

-        paint.setStrokeJoin(join);

-        for (auto cap: { SkPaint::kButt_Cap, SkPaint::kSquare_Cap, SkPaint::kRound_Cap  } ) {

-            paint.setStrokeCap(cap);

-            canvas->drawPath(path, paint);

-            canvas->translate(80, 0);

-        }

-        canvas->translate(-240, 60);

-    }

-    paint.setStyle(SkPaint::kFill_Style);

-    for (auto fill : { SkPath::kWinding_FillType, 

-                       SkPath::kEvenOdd_FillType, 

-                       SkPath::kInverseWinding_FillType } ) {

-        path.setFillType(fill);

-        canvas->save();

-        canvas->clipRect({0, 10, 80, 70});

-        canvas->drawPath(path, paint);

-        canvas->restore();

-        canvas->translate(80, 0);

-    }

+void draw(SkCanvas* canvas) {
+    SkPath path;
+    path.moveTo(20, 20);
+    path.quadTo(60, 20, 60, 60);
+    path.close();
+    path.moveTo(60, 20);
+    path.quadTo(60, 60, 20, 60);
+    SkPaint paint;
+    paint.setStrokeWidth(10);
+    paint.setAntiAlias(true);
+    paint.setStyle(SkPaint::kStroke_Style);
+    for (auto join: { SkPaint::kBevel_Join, SkPaint::kRound_Join, SkPaint::kMiter_Join } ) {
+        paint.setStrokeJoin(join);
+        for (auto cap: { SkPaint::kButt_Cap, SkPaint::kSquare_Cap, SkPaint::kRound_Cap  } ) {
+            paint.setStrokeCap(cap);
+            canvas->drawPath(path, paint);
+            canvas->translate(80, 0);
+        }
+        canvas->translate(-240, 60);
+    }
+    paint.setStyle(SkPaint::kFill_Style);
+    for (auto fill : { SkPath::kWinding_FillType, 
+                       SkPath::kEvenOdd_FillType, 
+                       SkPath::kInverseWinding_FillType } ) {
+        path.setFillType(fill);
+        canvas->save();
+        canvas->clipRect({0, 10, 80, 70});
+        canvas->drawPath(path, paint);
+        canvas->restore();
+        canvas->translate(80, 0);
+    }
 }
 ##
 
@@ -3583,38 +3777,39 @@
 # ------------------------------------------------------------------------------
 #Topic Draw_Image
 
-drawImage, drawImageRect, and drawImageNine can be called with a bare pointer or a smart pointer as a convenience.
-The pairs of calls are otherwise identical.
-
+drawImage, drawImageRect, and drawImageNine can be called with a bare pointer or
+a smart pointer as a convenience. The pairs of calls are otherwise identical.
 
 #Method void drawImage(const SkImage* image, SkScalar left, SkScalar top, const SkPaint* paint = NULL)
 
 Draw Image image, with its top-left corner at (left, top),
 using Clip, Matrix, and optional Paint paint.
 
-If paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter, Blend_Mode, and Draw_Looper.
-If image is kAlpha_8_SkColorType, apply Shader.
-if paint contains Mask_Filter, generate mask from image bounds. If generated mask extends
-beyond image bounds, replicate image edge colors, just as Shader made from 
-SkImage::makeShader with SkShader::kClamp_TileMode set replicates the image's edge
-color when it samples outside of its bounds. 
+If paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter, Blend_Mode,
+and Draw_Looper. If image is kAlpha_8_SkColorType, apply Shader.
+If paint contains Mask_Filter, generate mask from image bounds. If generated
+mask extends beyond image bounds, replicate image edge colors, just as Shader
+made from SkImage::makeShader with SkShader::kClamp_TileMode set replicates the
+image's edge color when it samples outside of its bounds. 
 
-#Param  image    Uncompressed rectangular map of pixels. ##
-#Param  left     Left side of image. ##
-#Param  top      Top side of image. ##
-#Param  paint    Paint containing Blend_Mode, Color_Filter, Image_Filter, and so on; or nullptr. ##
+#Param  image    uncompressed rectangular map of pixels ##
+#Param  left     left side of image ##
+#Param  top      top side of image ##
+#Param  paint    Paint containing Blend_Mode, Color_Filter, Image_Filter,
+                 and so on; or nullptr
+##
 
 #Example
 #Height 64
 #Image 4
-void draw(SkCanvas* canvas) {

-   // sk_sp<SkImage> image;

-   SkImage* imagePtr = image.get();

-   canvas->drawImage(imagePtr, 0, 0);

-   SkPaint paint;

-   canvas->drawImage(imagePtr, 80, 0, &paint);

-   paint.setAlpha(0x80);

-   canvas->drawImage(imagePtr, 160, 0, &paint);

+void draw(SkCanvas* canvas) {
+   // sk_sp<SkImage> image;
+   SkImage* imagePtr = image.get();
+   canvas->drawImage(imagePtr, 0, 0);
+   SkPaint paint;
+   canvas->drawImage(imagePtr, 80, 0, &paint);
+   paint.setAlpha(0x80);
+   canvas->drawImage(imagePtr, 160, 0, &paint);
 }
 ##
 
@@ -3630,28 +3825,30 @@
 Draw Image image, with its top-left corner at (left, top),
 using Clip, Matrix, and optional Paint paint.
 
-If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter, Blend_Mode, and Draw_Looper.
-If image is kAlpha_8_SkColorType, apply Shader.
-if paint contains Mask_Filter, generate mask from image bounds. If generated mask extends
-beyond image bounds, replicate image edge colors, just as Shader made from 
-SkImage::makeShader with SkShader::kClamp_TileMode set replicates the image's edge
-color when it samples outside of its bounds. 
+If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter,
+Blend_Mode, and Draw_Looper. If image is kAlpha_8_SkColorType, apply Shader.
+If paint contains Mask_Filter, generate mask from image bounds. If generated
+mask extends beyond image bounds, replicate image edge colors, just as Shader
+made from SkImage::makeShader with SkShader::kClamp_TileMode set replicates the
+image's edge color when it samples outside of its bounds. 
 
-#Param  image    Uncompressed rectangular map of pixels. ##
-#Param  left     Left side of image. ##
-#Param  top      Top side of image. ##
-#Param  paint    Paint containing Blend_Mode, Color_Filter, Image_Filter, and so on; or nullptr. ##
+#Param  image    uncompressed rectangular map of pixels ##
+#Param  left     left side of image ##
+#Param  top      pop side of image ##
+#Param  paint    Paint containing Blend_Mode, Color_Filter, Image_Filter,
+                 and so on; or nullptr
+##
 
 #Example
 #Height 64
 #Image 4
-void draw(SkCanvas* canvas) {

-   // sk_sp<SkImage> image;

-   canvas->drawImage(image, 0, 0);

-   SkPaint paint;

-   canvas->drawImage(image, 80, 0, &paint);

-   paint.setAlpha(0x80);

-   canvas->drawImage(image, 160, 0, &paint);

+void draw(SkCanvas* canvas) {
+   // sk_sp<SkImage> image;
+   canvas->drawImage(image, 0, 0);
+   SkPaint paint;
+   canvas->drawImage(image, 80, 0, &paint);
+   paint.setAlpha(0x80);
+   canvas->drawImage(image, 160, 0, &paint);
 }
 ##
 
@@ -3670,12 +3867,12 @@
     };
 ##
 
-SrcRectConstraint controls the behavior at the edge of the Rect src, provided to drawImageRect,
-trading off speed for precision.
+SrcRectConstraint controls the behavior at the edge of the Rect src, provided to
+drawImageRect, trading off speed for precision.
 
-Image_Filter in Paint may sample multiple pixels in the image.
-Rect src restricts the bounds of pixels that may be read. Image_Filter may slow
-down if it cannot read outside the bounds, when sampling near the edge of Rect src. 
+Image_Filter in Paint may sample multiple pixels in the image. Rect src
+restricts the bounds of pixels that may be read. Image_Filter may slow down if
+it cannot read outside the bounds, when sampling near the edge of Rect src. 
 SrcRectConstraint specifies whether an Image_Filter is allowed to read pixels
 outside Rect src.
 
@@ -3699,27 +3896,27 @@
     Drawing the checkerboard with kStrict_SrcRectConstraint shows only a blur of black and white.
     Drawing the checkerboard with kFast_SrcRectConstraint allows red to bleed in the corners.
 ##
-void draw(SkCanvas* canvas) {

-    SkBitmap redBorder;

-    redBorder.allocPixels(SkImageInfo::MakeN32Premul(4, 4));

-    SkCanvas checkRed(redBorder);

-    checkRed.clear(SK_ColorRED);

-    uint32_t checkers[][2] = { { SK_ColorBLACK, SK_ColorWHITE },

-                               { SK_ColorWHITE, SK_ColorBLACK } };

-    checkRed.writePixels(

-            SkImageInfo::MakeN32Premul(2, 2), (void*) checkers, sizeof(checkers[0]), 1, 1);

-    canvas->scale(16, 16);

-    canvas->drawBitmap(redBorder, 0, 0, nullptr);

-    canvas->resetMatrix();

-    sk_sp<SkImage> image = SkImage::MakeFromBitmap(redBorder);

-    SkPaint lowPaint;

-    lowPaint.setFilterQuality(kLow_SkFilterQuality);

-    for (auto constraint : { SkCanvas::kStrict_SrcRectConstraint,

-                             SkCanvas::kFast_SrcRectConstraint } ) {

-        canvas->translate(80, 0);

-        canvas->drawImageRect(image.get(), SkRect::MakeLTRB(1, 1, 3, 3),

-                SkRect::MakeLTRB(16, 16, 48, 48), &lowPaint, constraint);

-    }

+void draw(SkCanvas* canvas) {
+    SkBitmap redBorder;
+    redBorder.allocPixels(SkImageInfo::MakeN32Premul(4, 4));
+    SkCanvas checkRed(redBorder);
+    checkRed.clear(SK_ColorRED);
+    uint32_t checkers[][2] = { { SK_ColorBLACK, SK_ColorWHITE },
+                               { SK_ColorWHITE, SK_ColorBLACK } };
+    checkRed.writePixels(
+            SkImageInfo::MakeN32Premul(2, 2), (void*) checkers, sizeof(checkers[0]), 1, 1);
+    canvas->scale(16, 16);
+    canvas->drawBitmap(redBorder, 0, 0, nullptr);
+    canvas->resetMatrix();
+    sk_sp<SkImage> image = SkImage::MakeFromBitmap(redBorder);
+    SkPaint lowPaint;
+    lowPaint.setFilterQuality(kLow_SkFilterQuality);
+    for (auto constraint : { SkCanvas::kStrict_SrcRectConstraint,
+                             SkCanvas::kFast_SrcRectConstraint } ) {
+        canvas->translate(80, 0);
+        canvas->drawImageRect(image.get(), SkRect::MakeLTRB(1, 1, 3, 3),
+                SkRect::MakeLTRB(16, 16, 48, 48), &lowPaint, constraint);
+    }
 }
 ##
 
@@ -3735,20 +3932,26 @@
 
 Draw Rect src of Image image, scaled and translated to fill Rect dst.
 Additionally transform draw using Clip, Matrix, and optional Paint paint.
-If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter, Blend_Mode, and Draw_Looper.
-If image is kAlpha_8_SkColorType, apply Shader.
-if paint contains Mask_Filter, generate mask from image bounds. If generated mask extends
-beyond image bounds, replicate image edge colors, just as Shader made from 
-SkImage::makeShader with SkShader::kClamp_TileMode set replicates the image's edge
-color when it samples outside of its bounds. 
-constraint set to kStrict_SrcRectConstraint limits Paint Filter_Quality to sample within src;
-set to kFast_SrcRectConstraint allows sampling outside to improve performance.
 
-#Param  image      Image containing pixels, dimensions, and format. ##
-#Param  src        Source Rect of image to draw from. ##
-#Param  dst        Destination Rect of image to draw to. ##
-#Param  paint      Paint containing Blend_Mode, Color_Filter, Image_Filter, and so on; or nullptr. ##
-#Param  constraint Filter strictly within src or draw faster. ##
+If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter,
+Blend_Mode, and Draw_Looper. If image is kAlpha_8_SkColorType, apply Shader.
+If paint contains Mask_Filter, generate mask from image bounds.
+
+If generated mask extends beyond image bounds, replicate image edge colors, just
+as Shader made from SkImage::makeShader with SkShader::kClamp_TileMode set
+replicates the image's edge color when it samples outside of its bounds.
+
+constraint set to kStrict_SrcRectConstraint limits Paint Filter_Quality to
+sample within src; set to kFast_SrcRectConstraint allows sampling outside to
+improve performance.
+
+#Param  image      Image containing pixels, dimensions, and format ##
+#Param  src        source Rect of image to draw from ##
+#Param  dst        destination Rect of image to draw to ##
+#Param  paint      Paint containing Blend_Mode, Color_Filter, Image_Filter,
+                   and so on; or nullptr
+##
+#Param  constraint filter strictly within src or draw faster ##
 
 #Example
 #Height 64
@@ -3759,27 +3962,27 @@
     kStrict_SrcRectConstraint, the filter remains within the checkerboard, and
     with kFast_SrcRectConstraint red bleeds on the edges.
 ##
-void draw(SkCanvas* canvas) {

-    uint32_t pixels[][4] = { 

-            { 0xFFFF0000, 0xFFFF0000, 0xFFFF0000, 0xFFFF0000 },

-            { 0xFFFF0000, 0xFF000000, 0xFFFFFFFF, 0xFFFF0000 },

-            { 0xFFFF0000, 0xFFFFFFFF, 0xFF000000, 0xFFFF0000 },

-            { 0xFFFF0000, 0xFFFF0000, 0xFFFF0000, 0xFFFF0000 } };

-    SkBitmap redBorder;

-    redBorder.installPixels(SkImageInfo::MakeN32Premul(4, 4), 

-            (void*) pixels, sizeof(pixels[0]));

-    sk_sp<SkImage> image = SkImage::MakeFromBitmap(redBorder);

-    SkPaint lowPaint;

-    for (auto constraint : {

-            SkCanvas::kFast_SrcRectConstraint,

-            SkCanvas::kStrict_SrcRectConstraint,

-            SkCanvas::kFast_SrcRectConstraint } ) {

-        canvas->drawImageRect(image.get(), SkRect::MakeLTRB(1, 1, 3, 3),

-                SkRect::MakeLTRB(16, 16, 48, 48), &lowPaint, constraint);

-        lowPaint.setFilterQuality(kLow_SkFilterQuality);

-        canvas->translate(80, 0);

-    }

-}

+void draw(SkCanvas* canvas) {
+    uint32_t pixels[][4] = { 
+            { 0xFFFF0000, 0xFFFF0000, 0xFFFF0000, 0xFFFF0000 },
+            { 0xFFFF0000, 0xFF000000, 0xFFFFFFFF, 0xFFFF0000 },
+            { 0xFFFF0000, 0xFFFFFFFF, 0xFF000000, 0xFFFF0000 },
+            { 0xFFFF0000, 0xFFFF0000, 0xFFFF0000, 0xFFFF0000 } };
+    SkBitmap redBorder;
+    redBorder.installPixels(SkImageInfo::MakeN32Premul(4, 4), 
+            (void*) pixels, sizeof(pixels[0]));
+    sk_sp<SkImage> image = SkImage::MakeFromBitmap(redBorder);
+    SkPaint lowPaint;
+    for (auto constraint : {
+            SkCanvas::kFast_SrcRectConstraint,
+            SkCanvas::kStrict_SrcRectConstraint,
+            SkCanvas::kFast_SrcRectConstraint } ) {
+        canvas->drawImageRect(image.get(), SkRect::MakeLTRB(1, 1, 3, 3),
+                SkRect::MakeLTRB(16, 16, 48, 48), &lowPaint, constraint);
+        lowPaint.setFilterQuality(kLow_SkFilterQuality);
+        canvas->translate(80, 0);
+    }
+}
 ##
 
 #ToDo incomplete ##
@@ -3792,31 +3995,38 @@
                        const SkPaint* paint, SrcRectConstraint constraint = kStrict_SrcRectConstraint)
 
 Draw IRect isrc of Image image, scaled and translated to fill Rect dst.
-Note that isrc is on integer pixel boundaries; dst may include fractional boundaries.
-Additionally transform draw using Clip, Matrix, and optional Paint paint.
-If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter, Blend_Mode, and Draw_Looper.
-If image is kAlpha_8_SkColorType, apply Shader.
-if paint contains Mask_Filter, generate mask from image bounds. If generated mask extends
-beyond image bounds, replicate image edge colors, just as Shader made from 
-SkImage::makeShader with SkShader::kClamp_TileMode set replicates the image's edge
-color when it samples outside of its bounds. 
-constraint set to kStrict_SrcRectConstraint limits Paint Filter_Quality to sample within src;
-set to kFast_SrcRectConstraint allows sampling outside to improve performance.
+Note that isrc is on integer pixel boundaries; dst may include fractional
+boundaries. Additionally transform draw using Clip, Matrix, and optional Paint
+paint. 
 
-#Param  image      Image containing pixels, dimensions, and format. ##
-#Param  isrc       Source IRect of image to draw from. ##
-#Param  dst        Destination Rect of image to draw to. ##
-#Param  paint      Paint containing Blend_Mode, Color_Filter, Image_Filter, and so on; or nullptr. ##
-#Param  constraint Filter strictly within src or draw faster. ##
+If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter,
+Blend_Mode, and Draw_Looper. If image is kAlpha_8_SkColorType, apply Shader.
+If paint contains Mask_Filter, generate mask from image bounds.
+
+If generated mask extends beyond image bounds, replicate image edge colors, just
+as Shader made from SkImage::makeShader with SkShader::kClamp_TileMode set
+replicates the image's edge color when it samples outside of its bounds.
+
+constraint set to kStrict_SrcRectConstraint limits Paint Filter_Quality to
+sample within src; set to kFast_SrcRectConstraint allows sampling outside to
+improve performance.
+
+#Param  image      Image containing pixels, dimensions, and format ##
+#Param  isrc       source IRect of image to draw from ##
+#Param  dst        destination Rect of image to draw to ##
+#Param  paint      Paint containing Blend_Mode, Color_Filter, Image_Filter,
+                   and so on; or nullptr
+##
+#Param  constraint filter strictly within src or draw faster ##
 
 #Example
 #Image 4
-void draw(SkCanvas* canvas) {

-    // sk_sp<SkImage> image;

-    for (auto i : { 1, 2, 4, 8 } ) {

-        canvas->drawImageRect(image.get(), SkIRect::MakeLTRB(0, 0, 100, 100), 

-                SkRect::MakeXYWH(i * 20, i * 20, i * 20, i * 20), nullptr);

-    }

+void draw(SkCanvas* canvas) {
+    // sk_sp<SkImage> image;
+    for (auto i : { 1, 2, 4, 8 } ) {
+        canvas->drawImageRect(image.get(), SkIRect::MakeLTRB(0, 0, 100, 100), 
+                SkRect::MakeXYWH(i * 20, i * 20, i * 20, i * 20), nullptr);
+    }
 }
 ##
 
@@ -3829,28 +4039,35 @@
 #Method void drawImageRect(const SkImage* image, const SkRect& dst, const SkPaint* paint,
                        SrcRectConstraint constraint = kStrict_SrcRectConstraint)
 
-Draw Image image, scaled and translated to fill Rect dst,
-using Clip, Matrix, and optional Paint paint.
-If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter, Blend_Mode, and Draw_Looper.
-If image is kAlpha_8_SkColorType, apply Shader.
-if paint contains Mask_Filter, generate mask from image bounds. If generated mask extends
-beyond image bounds, replicate image edge colors, just as Shader made from 
-SkImage::makeShader with SkShader::kClamp_TileMode set replicates the image's edge
-color when it samples outside of its bounds. 
-Use constaint to choose kStrict_SrcRectConstraint or kFast_SrcRectConstraint.
+Draw Image image, scaled and translated to fill Rect dst, using Clip, Matrix,
+and optional Paint paint.
 
-#Param  image      Image containing pixels, dimensions, and format. ##
-#Param  dst        Destination Rect of image to draw to. ##
-#Param  paint      Paint containing Blend_Mode, Color_Filter, Image_Filter, and so on; or nullptr. ##
-#Param  constraint Filter strictly within src or draw faster. ##
+If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter,
+Blend_Mode, and Draw_Looper. If image is kAlpha_8_SkColorType, apply Shader.
+If paint contains Mask_Filter, generate mask from image bounds.
+
+If generated mask extends beyond image bounds, replicate image edge colors, just
+as Shader made from SkImage::makeShader with SkShader::kClamp_TileMode set
+replicates the image's edge color when it samples outside of its bounds.
+
+constraint set to kStrict_SrcRectConstraint limits Paint Filter_Quality to
+sample within src; set to kFast_SrcRectConstraint allows sampling outside to
+improve performance.
+
+#Param  image      Image containing pixels, dimensions, and format ##
+#Param  dst        destination Rect of image to draw to ##
+#Param  paint      Paint containing Blend_Mode, Color_Filter, Image_Filter,
+                   and so on; or nullptr
+##
+#Param  constraint filter strictly within src or draw faster ##
 
 #Example
 #Image 4
-void draw(SkCanvas* canvas) {

-    // sk_sp<SkImage> image;

-    for (auto i : { 20, 40, 80, 160 } ) {

-        canvas->drawImageRect(image.get(), SkRect::MakeXYWH(i, i, i, i), nullptr);

-    }

+void draw(SkCanvas* canvas) {
+    // sk_sp<SkImage> image;
+    for (auto i : { 20, 40, 80, 160 } ) {
+        canvas->drawImageRect(image.get(), SkRect::MakeXYWH(i, i, i, i), nullptr);
+    }
 }
 ##
 
@@ -3866,20 +4083,26 @@
 
 Draw Rect src of Image image, scaled and translated to fill Rect dst.
 Additionally transform draw using Clip, Matrix, and optional Paint paint.
-If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter, Blend_Mode, and Draw_Looper.
-If image is kAlpha_8_SkColorType, apply Shader.
-if paint contains Mask_Filter, generate mask from image bounds. If generated mask extends
-beyond image bounds, replicate image edge colors, just as Shader made from 
-SkImage::makeShader with SkShader::kClamp_TileMode set replicates the image's edge
-color when it samples outside of its bounds. 
-constraint set to kStrict_SrcRectConstraint limits Paint Filter_Quality to sample within src;
-set to kFast_SrcRectConstraint allows sampling outside to improve performance.
 
-#Param  image      Image containing pixels, dimensions, and format. ##
-#Param  src        Source Rect of image to draw from. ##
-#Param  dst        Destination Rect of image to draw to. ##
-#Param  paint      Paint containing Blend_Mode, Color_Filter, Image_Filter, and so on; or nullptr. ##
-#Param  constraint Filter strictly within src or draw faster. ##
+If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter,
+Blend_Mode, and Draw_Looper. If image is kAlpha_8_SkColorType, apply Shader.
+If paint contains Mask_Filter, generate mask from image bounds.
+
+If generated mask extends beyond image bounds, replicate image edge colors, just
+as Shader made from SkImage::makeShader with SkShader::kClamp_TileMode set
+replicates the image's edge color when it samples outside of its bounds.
+
+constraint set to kStrict_SrcRectConstraint limits Paint Filter_Quality to
+sample within src; set to kFast_SrcRectConstraint allows sampling outside to
+improve performance.
+
+#Param  image      Image containing pixels, dimensions, and format ##
+#Param  src        source Rect of image to draw from ##
+#Param  dst        destination Rect of image to draw to ##
+#Param  paint      Paint containing Blend_Mode, Color_Filter, Image_Filter,
+                   and so on; or nullptr
+##
+#Param  constraint filter strictly within src or draw faster ##
 
 #Example
 #Height 64
@@ -3887,21 +4110,21 @@
     Canvas scales and translates; transformation from src to dst also scales.
     The two matrices are concatenated to create the final transformation.
 ##
-void draw(SkCanvas* canvas) {

-    uint32_t pixels[][2] = { { SK_ColorBLACK, SK_ColorWHITE },

-                             { SK_ColorWHITE, SK_ColorBLACK } };

-    SkBitmap bitmap;

-    bitmap.installPixels(SkImageInfo::MakeN32Premul(2, 2), 

-            (void*) pixels, sizeof(pixels[0]));

-    sk_sp<SkImage> image = SkImage::MakeFromBitmap(bitmap);

-    SkPaint paint;

-    canvas->scale(4, 4);

-    for (auto alpha : { 50, 100, 150, 255 } ) {

-        paint.setAlpha(alpha);

-        canvas->drawImageRect(image, SkRect::MakeWH(2, 2), SkRect::MakeWH(8, 8), &paint);

-        canvas->translate(8, 0);

-    }

-}

+void draw(SkCanvas* canvas) {
+    uint32_t pixels[][2] = { { SK_ColorBLACK, SK_ColorWHITE },
+                             { SK_ColorWHITE, SK_ColorBLACK } };
+    SkBitmap bitmap;
+    bitmap.installPixels(SkImageInfo::MakeN32Premul(2, 2), 
+            (void*) pixels, sizeof(pixels[0]));
+    sk_sp<SkImage> image = SkImage::MakeFromBitmap(bitmap);
+    SkPaint paint;
+    canvas->scale(4, 4);
+    for (auto alpha : { 50, 100, 150, 255 } ) {
+        paint.setAlpha(alpha);
+        canvas->drawImageRect(image, SkRect::MakeWH(2, 2), SkRect::MakeWH(8, 8), &paint);
+        canvas->translate(8, 0);
+    }
+}
 ##
 
 #ToDo incomplete ##
@@ -3914,39 +4137,45 @@
                        const SkPaint* paint, SrcRectConstraint constraint = kStrict_SrcRectConstraint) 
 
 Draw IRect isrc of Image image, scaled and translated to fill Rect dst.
-Note that isrc is on integer pixel boundaries; dst may include fractional boundaries.
+isrc is on integer pixel boundaries; dst may include fractional boundaries.
 Additionally transform draw using Clip, Matrix, and optional Paint paint.
-If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter, Blend_Mode, and Draw_Looper.
-If image is kAlpha_8_SkColorType, apply Shader.
-if paint contains Mask_Filter, generate mask from image bounds. If generated mask extends
-beyond image bounds, replicate image edge colors, just as Shader made from 
-SkShader::MakeBitmapShader with SkShader::kClamp_TileMode set replicates the image's edge
-color when it samples outside of its bounds. 
-cons set to kStrict_SrcRectConstraint limits Paint Filter_Quality to sample within src;
-set to kFast_SrcRectConstraint allows sampling outside to improve performance.
 
-#Param  image      Image containing pixels, dimensions, and format. ##
-#Param  isrc       Source IRect of image to draw from. ##
-#Param  dst        Destination Rect of image to draw to. ##
-#Param  paint      Paint containing Blend_Mode, Color_Filter, Image_Filter, and so on; or nullptr. ##
-#Param  constraint Filter strictly within src or draw faster. ##
+If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter,
+Blend_Mode, and Draw_Looper. If image is kAlpha_8_SkColorType, apply Shader.
+If paint contains Mask_Filter, generate mask from image bounds.
+
+If generated mask extends beyond image bounds, replicate image edge colors, just
+as Shader made from SkImage::makeShader with SkShader::kClamp_TileMode set
+replicates the image's edge color when it samples outside of its bounds.
+
+constraint set to kStrict_SrcRectConstraint limits Paint Filter_Quality to
+sample within src; set to kFast_SrcRectConstraint allows sampling outside to
+improve performance.
+
+#Param  image      Image containing pixels, dimensions, and format ##
+#Param  isrc       source IRect of image to draw from ##
+#Param  dst        destination Rect of image to draw to ##
+#Param  paint      Paint containing Blend_Mode, Color_Filter, Image_Filter,
+                   and so on; or nullptr
+##
+#Param  constraint filter strictly within src or draw faster ##
 
 #Example
 #Height 64
-void draw(SkCanvas* canvas) {

-    uint32_t pixels[][2] = { { 0x00000000, 0x55555555},

-                             { 0xAAAAAAAA, 0xFFFFFFFF} };

-    SkBitmap bitmap;

-    bitmap.installPixels(SkImageInfo::MakeN32Premul(2, 2), 

-            (void*) pixels, sizeof(pixels[0]));

-    sk_sp<SkImage> image = SkImage::MakeFromBitmap(bitmap);

-    SkPaint paint;

-    canvas->scale(4, 4);

-    for (auto color : { SK_ColorRED, SK_ColorBLUE, SK_ColorGREEN } ) {

-        paint.setColorFilter(SkColorFilter::MakeModeFilter(color, SkBlendMode::kPlus));

-        canvas->drawImageRect(image, SkIRect::MakeWH(2, 2), SkRect::MakeWH(8, 8), &paint);

-        canvas->translate(8, 0);

-    }

+void draw(SkCanvas* canvas) {
+    uint32_t pixels[][2] = { { 0x00000000, 0x55555555},
+                             { 0xAAAAAAAA, 0xFFFFFFFF} };
+    SkBitmap bitmap;
+    bitmap.installPixels(SkImageInfo::MakeN32Premul(2, 2), 
+            (void*) pixels, sizeof(pixels[0]));
+    sk_sp<SkImage> image = SkImage::MakeFromBitmap(bitmap);
+    SkPaint paint;
+    canvas->scale(4, 4);
+    for (auto color : { SK_ColorRED, SK_ColorBLUE, SK_ColorGREEN } ) {
+        paint.setColorFilter(SkColorFilter::MakeModeFilter(color, SkBlendMode::kPlus));
+        canvas->drawImageRect(image, SkIRect::MakeWH(2, 2), SkRect::MakeWH(8, 8), &paint);
+        canvas->translate(8, 0);
+    }
 }
 ##
 
@@ -3960,36 +4189,42 @@
 
 Draw Image image, scaled and translated to fill Rect dst,
 using Clip, Matrix, and optional Paint paint.
-If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter, Blend_Mode, and Draw_Looper.
-If image is kAlpha_8_SkColorType, apply Shader.
-if paint contains Mask_Filter, generate mask from image bounds. If generated mask extends
-beyond image bounds, replicate image edge colors, just as Shader made from 
-SkImage::makeShader with SkShader::kClamp_TileMode set replicates the image's edge
-color when it samples outside of its bounds. 
-constraint set to kStrict_SrcRectConstraint limits Paint Filter_Quality to sample within src;
-set to kFast_SrcRectConstraint allows sampling outside to improve performance.
 
-#Param  image      Image containing pixels, dimensions, and format. ##
-#Param  dst        Destination Rect of image to draw to. ##
-#Param  paint      Paint containing Blend_Mode, Color_Filter, Image_Filter, and so on; or nullptr. ##
-#Param  constraint Filter strictly within src or draw faster. ##
+If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter,
+Blend_Mode, and Draw_Looper. If image is kAlpha_8_SkColorType, apply Shader.
+If paint contains Mask_Filter, generate mask from image bounds.
+
+If generated mask extends beyond image bounds, replicate image edge colors, just
+as Shader made from SkImage::makeShader with SkShader::kClamp_TileMode set
+replicates the image's edge color when it samples outside of its bounds.
+
+constraint set to kStrict_SrcRectConstraint limits Paint Filter_Quality to
+sample within src; set to kFast_SrcRectConstraint allows sampling outside to
+improve performance.
+
+#Param  image      Image containing pixels, dimensions, and format ##
+#Param  dst        destination Rect of image to draw to ##
+#Param  paint      Paint containing Blend_Mode, Color_Filter, Image_Filter,
+                   and so on; or nullptr
+##
+#Param  constraint filter strictly within src or draw faster ##
 
 #Example
 #Height 64
-void draw(SkCanvas* canvas) {

-    uint32_t pixels[][2] = { { 0x00000000, 0x55550000},

-                             { 0xAAAA0000, 0xFFFF0000} };

-    SkBitmap bitmap;

-    bitmap.installPixels(SkImageInfo::MakeN32Premul(2, 2), 

-            (void*) pixels, sizeof(pixels[0]));

-    sk_sp<SkImage> image = SkImage::MakeFromBitmap(bitmap);

-    SkPaint paint;

-    canvas->scale(4, 4);

-    for (auto color : { SK_ColorRED, SK_ColorBLUE, SK_ColorGREEN } ) {

-        paint.setColorFilter(SkColorFilter::MakeModeFilter(color, SkBlendMode::kPlus));

-        canvas->drawImageRect(image, SkRect::MakeWH(8, 8), &paint);

-        canvas->translate(8, 0);

-    }

+void draw(SkCanvas* canvas) {
+    uint32_t pixels[][2] = { { 0x00000000, 0x55550000},
+                             { 0xAAAA0000, 0xFFFF0000} };
+    SkBitmap bitmap;
+    bitmap.installPixels(SkImageInfo::MakeN32Premul(2, 2), 
+            (void*) pixels, sizeof(pixels[0]));
+    sk_sp<SkImage> image = SkImage::MakeFromBitmap(bitmap);
+    SkPaint paint;
+    canvas->scale(4, 4);
+    for (auto color : { SK_ColorRED, SK_ColorBLUE, SK_ColorGREEN } ) {
+        paint.setColorFilter(SkColorFilter::MakeModeFilter(color, SkBlendMode::kPlus));
+        canvas->drawImageRect(image, SkRect::MakeWH(8, 8), &paint);
+        canvas->translate(8, 0);
+    }
 }
 ##
 
@@ -4003,21 +4238,26 @@
                        const SkPaint* paint = nullptr)
 
 Draw Image image stretched differentially to fit into Rect dst.
-IRect center divides the image into nine sections: four sides, four corners, and the center.
-corners are unscaled or scaled down proportionately if their sides are larger than dst;
-center and four sides are scaled to fit remaining space, if any.
-Additionally transform draw using Clip, Matrix, and optional Paint paint.
-If paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter, Blend_Mode, and Draw_Looper.
-If image is kAlpha_8_SkColorType, apply Shader.
-if paint contains Mask_Filter, generate mask from image bounds. If generated mask extends
-beyond image bounds, replicate image edge colors, just as Shader made from 
-SkShader::MakeBitmapShader with SkShader::kClamp_TileMode set replicates the image's edge
-color when it samples outside of its bounds. 
+IRect center divides the image into nine sections: four sides, four corners, and
+the center. Corners are unscaled or scaled down proportionately if their sides
+are larger than dst; center and four sides are scaled to fit remaining space, if any.
 
-#Param  image      Image containing pixels, dimensions, and format. ##
-#Param  center     IRect edge of image corners and sides. ##
-#Param  dst        Destination Rect of image to draw to. ##
-#Param  paint      Paint containing Blend_Mode, Color_Filter, Image_Filter, and so on; or nullptr. ##
+Additionally transform draw using Clip, Matrix, and optional Paint paint.
+
+If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter,
+Blend_Mode, and Draw_Looper. If image is kAlpha_8_SkColorType, apply Shader.
+If paint contains Mask_Filter, generate mask from image bounds.
+
+If generated mask extends beyond image bounds, replicate image edge colors, just
+as Shader made from SkImage::makeShader with SkShader::kClamp_TileMode set
+replicates the image's edge color when it samples outside of its bounds.
+
+#Param  image      Image containing pixels, dimensions, and format ##
+#Param  center     IRect edge of image corners and sides ##
+#Param  dst        destination Rect of image to draw to ##
+#Param  paint      Paint containing Blend_Mode, Color_Filter, Image_Filter,
+                   and so on; or nullptr
+##
 
 #Example
 #Height 128
@@ -4027,30 +4267,30 @@
     The remaining images are larger than center. All corners draw unscaled. The sides
     and center are scaled if needed to take up the remaining space.
 ##
-void draw(SkCanvas* canvas) {

-    SkIRect center = { 20, 10, 50, 40 };

-    SkBitmap bitmap;

-    bitmap.allocPixels(SkImageInfo::MakeN32Premul(60, 60));

-    SkCanvas bitCanvas(bitmap);

-    SkPaint paint;

-    SkColor gray = 0xFF000000;

-    int left = 0;

-    for (auto right: { center.fLeft, center.fRight, bitmap.width() } ) {

-        int top = 0;

-        for (auto bottom: { center.fTop, center.fBottom, bitmap.height() } ) {

-            paint.setColor(gray);

-            bitCanvas.drawIRect(SkIRect::MakeLTRB(left, top, right, bottom), paint);

-            gray += 0x001f1f1f;

-            top = bottom;

-        }

-        left = right; 

-    }

-    sk_sp<SkImage> image = SkImage::MakeFromBitmap(bitmap);

-    SkImage* imagePtr = image.get();

-    for (auto dest: { 20, 30, 40, 60, 90 } ) {

-        canvas->drawImageNine(imagePtr, center, SkRect::MakeWH(dest, dest), nullptr);

-        canvas->translate(dest + 4, 0);

-    }

+void draw(SkCanvas* canvas) {
+    SkIRect center = { 20, 10, 50, 40 };
+    SkBitmap bitmap;
+    bitmap.allocPixels(SkImageInfo::MakeN32Premul(60, 60));
+    SkCanvas bitCanvas(bitmap);
+    SkPaint paint;
+    SkColor gray = 0xFF000000;
+    int left = 0;
+    for (auto right: { center.fLeft, center.fRight, bitmap.width() } ) {
+        int top = 0;
+        for (auto bottom: { center.fTop, center.fBottom, bitmap.height() } ) {
+            paint.setColor(gray);
+            bitCanvas.drawIRect(SkIRect::MakeLTRB(left, top, right, bottom), paint);
+            gray += 0x001f1f1f;
+            top = bottom;
+        }
+        left = right; 
+    }
+    sk_sp<SkImage> image = SkImage::MakeFromBitmap(bitmap);
+    SkImage* imagePtr = image.get();
+    for (auto dest: { 20, 30, 40, 60, 90 } ) {
+        canvas->drawImageNine(imagePtr, center, SkRect::MakeWH(dest, dest), nullptr);
+        canvas->translate(dest + 4, 0);
+    }
 }
 ##
 
@@ -4064,21 +4304,26 @@
                        const SkPaint* paint = nullptr) 
 
 Draw Image image stretched differentially to fit into Rect dst.
-IRect center divides the image into nine sections: four sides, four corners, and the center.
-corners are unscaled or scaled down proportionately if their sides are larger than dst;
-center and four sides are scaled to fit remaining space, if any.
-Additionally transform draw using Clip, Matrix, and optional Paint paint.
-If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter, Blend_Mode, and Draw_Looper.
-If image is kAlpha_8_SkColorType, apply Shader.
-if paint contains Mask_Filter, generate mask from image bounds. If generated mask extends
-beyond image bounds, replicate image edge colors, just as Shader made from 
-SkShader::MakeBitmapShader with SkShader::kClamp_TileMode set replicates the image's edge
-color when it samples outside of its bounds. 
+IRect center divides the image into nine sections: four sides, four corners, and
+the center. Corners are unscaled or scaled down proportionately if their sides
+are larger than dst; center and four sides are scaled to fit remaining space, if any.
 
-#Param  image      Image containing pixels, dimensions, and format. ##
-#Param  center     IRect edge of image corners and sides. ##
-#Param  dst        Destination Rect of image to draw to. ##
-#Param  paint      Paint containing Blend_Mode, Color_Filter, Image_Filter, and so on; or nullptr. ##
+Additionally transform draw using Clip, Matrix, and optional Paint paint.
+
+If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter,
+Blend_Mode, and Draw_Looper. If image is kAlpha_8_SkColorType, apply Shader.
+If paint contains Mask_Filter, generate mask from image bounds.
+
+If generated mask extends beyond image bounds, replicate image edge colors, just
+as Shader made from SkImage::makeShader with SkShader::kClamp_TileMode set
+replicates the image's edge color when it samples outside of its bounds.
+
+#Param  image      Image containing pixels, dimensions, and format ##
+#Param  center     IRect edge of image corners and sides ##
+#Param  dst        destination Rect of image to draw to ##
+#Param  paint      Paint containing Blend_Mode, Color_Filter, Image_Filter,
+                   and so on; or nullptr
+##
 
 #Example
 #Height 128
@@ -4090,29 +4335,29 @@
     The rightmost image has four corners scaled vertically to fit, and uses sides above
     and below center to fill the remaining space.
 ##
-void draw(SkCanvas* canvas) {

-    SkIRect center = { 20, 10, 50, 40 };

-    SkBitmap bitmap;

-    bitmap.allocPixels(SkImageInfo::MakeN32Premul(60, 60));

-    SkCanvas bitCanvas(bitmap);

-    SkPaint paint;

-    SkColor gray = 0xFF000000;

-    int left = 0;

-    for (auto right: { center.fLeft, center.fRight, bitmap.width() } ) {

-        int top = 0;

-        for (auto bottom: { center.fTop, center.fBottom, bitmap.height() } ) {

-            paint.setColor(gray);

-            bitCanvas.drawIRect(SkIRect::MakeLTRB(left, top, right, bottom), paint);

-            gray += 0x001f1f1f;

-            top = bottom;

-        }

-        left = right; 

-    }

-    sk_sp<SkImage> image = SkImage::MakeFromBitmap(bitmap);

-    for (auto dest: { 20, 30, 40, 60, 90 } ) {

-        canvas->drawImageNine(image, center, SkRect::MakeWH(dest, 110 - dest), nullptr);

-        canvas->translate(dest + 4, 0);

-    }

+void draw(SkCanvas* canvas) {
+    SkIRect center = { 20, 10, 50, 40 };
+    SkBitmap bitmap;
+    bitmap.allocPixels(SkImageInfo::MakeN32Premul(60, 60));
+    SkCanvas bitCanvas(bitmap);
+    SkPaint paint;
+    SkColor gray = 0xFF000000;
+    int left = 0;
+    for (auto right: { center.fLeft, center.fRight, bitmap.width() } ) {
+        int top = 0;
+        for (auto bottom: { center.fTop, center.fBottom, bitmap.height() } ) {
+            paint.setColor(gray);
+            bitCanvas.drawIRect(SkIRect::MakeLTRB(left, top, right, bottom), paint);
+            gray += 0x001f1f1f;
+            top = bottom;
+        }
+        left = right; 
+    }
+    sk_sp<SkImage> image = SkImage::MakeFromBitmap(bitmap);
+    for (auto dest: { 20, 30, 40, 60, 90 } ) {
+        canvas->drawImageNine(image, center, SkRect::MakeWH(dest, 110 - dest), nullptr);
+        canvas->translate(dest + 4, 0);
+    }
 }
 ##
 
@@ -4127,39 +4372,44 @@
 
 Draw Bitmap bitmap, with its top-left corner at (left, top),
 using Clip, Matrix, and optional Paint paint.
-If paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter, Blend_Mode, and Draw_Looper.
-If bitmap is kAlpha_8_SkColorType, apply Shader.
-if paint contains Mask_Filter, generate mask from bitmap bounds. If generated mask extends
-beyond bitmap bounds, replicate bitmap edge colors, just as Shader made from
-SkShader::MakeBitmapShader with SkShader::kClamp_TileMode set replicates the bitmap's edge
-color when it samples outside of its bounds. 
 
-#Param  bitmap   Bitmap containing pixels, dimensions, and format. ##
-#Param  left     Left side of bitmap. ##
-#Param  top      Top side of bitmap. ##
-#Param  paint    Paint containing Blend_Mode, Color_Filter, Image_Filter, and so on; or nullptr. ##
+If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter,
+Blend_Mode, and Draw_Looper. If bitmap is kAlpha_8_SkColorType, apply Shader.
+If paint contains Mask_Filter, generate mask from bitmap bounds.
+
+If generated mask extends beyond bitmap bounds, replicate bitmap edge colors,
+just as Shader made from SkShader::MakeBitmapShader with
+SkShader::kClamp_TileMode set replicates the bitmap's edge color when it samples
+outside of its bounds. 
+
+#Param  bitmap   Bitmap containing pixels, dimensions, and format ##
+#Param  left     left side of bitmap ##
+#Param  top      top side of bitmap ##
+#Param  paint    Paint containing Blend_Mode, Color_Filter, Image_Filter,
+                 and so on; or nullptr
+##
 
 #Example
 #Height 64
-void draw(SkCanvas* canvas) {

-    uint8_t pixels[][8] = { { 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00},

-                            { 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00},

-                            { 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00},

-                            { 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0xFF},

-                            { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF},

-                            { 0x00, 0x00, 0xFF, 0x00, 0x00, 0xFF, 0x00, 0x00},

-                            { 0x00, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0x00},

-                            { 0xFF, 0x00, 0xFF, 0x00, 0x00, 0xFF, 0x00, 0xFF} };

-    SkBitmap bitmap;

-    bitmap.installPixels(SkImageInfo::MakeA8(8, 8), 

-            (void*) pixels, sizeof(pixels[0]));

-    SkPaint paint;

-    canvas->scale(4, 4);

-    for (auto color : { SK_ColorRED, SK_ColorBLUE, 0xFF007F00} ) {

-        paint.setColor(color);

-        canvas->drawBitmap(bitmap, 0, 0, &paint);

-        canvas->translate(12, 0);

-    }

+void draw(SkCanvas* canvas) {
+    uint8_t pixels[][8] = { { 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00},
+                            { 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00},
+                            { 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00},
+                            { 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0xFF},
+                            { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF},
+                            { 0x00, 0x00, 0xFF, 0x00, 0x00, 0xFF, 0x00, 0x00},
+                            { 0x00, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0x00},
+                            { 0xFF, 0x00, 0xFF, 0x00, 0x00, 0xFF, 0x00, 0xFF} };
+    SkBitmap bitmap;
+    bitmap.installPixels(SkImageInfo::MakeA8(8, 8), 
+            (void*) pixels, sizeof(pixels[0]));
+    SkPaint paint;
+    canvas->scale(4, 4);
+    for (auto color : { SK_ColorRED, SK_ColorBLUE, 0xFF007F00} ) {
+        paint.setColor(color);
+        canvas->drawBitmap(bitmap, 0, 0, &paint);
+        canvas->translate(12, 0);
+    }
 }
 ##
 
@@ -4174,42 +4424,49 @@
 
 Draw Rect src of Bitmap bitmap, scaled and translated to fill Rect dst.
 Additionally transform draw using Clip, Matrix, and optional Paint paint.
-If paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter, Blend_Mode, and Draw_Looper.
-If bitmap is kAlpha_8_SkColorType, apply Shader.
-if paint contains Mask_Filter, generate mask from bitmap bounds. If generated mask extends
-beyond bitmap bounds, replicate bitmap edge colors, just as Shader made from 
-SkShader::MakeBitmapShader with SkShader::kClamp_TileMode set replicates the bitmap's edge
-color when it samples outside of its bounds. 
-constraint set to kStrict_SrcRectConstraint limits Paint Filter_Quality to sample within src;
-set to kFast_SrcRectConstraint allows sampling outside to improve performance.
 
-#Param  bitmap   Bitmap containing pixels, dimensions, and format. ##
-#Param  src      Source Rect of image to draw from. ##
-#Param  dst      Destination Rect of image to draw to. ##
-#Param  paint    Paint containing Blend_Mode, Color_Filter, Image_Filter, and so on; or nullptr. ##
-#Param  constraint Filter strictly within src or draw faster. ##
+If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter,
+Blend_Mode, and Draw_Looper. If bitmap is kAlpha_8_SkColorType, apply Shader.
+If paint contains Mask_Filter, generate mask from bitmap bounds.
+
+If generated mask extends beyond bitmap bounds, replicate bitmap edge colors,
+just as Shader made from SkShader::MakeBitmapShader with
+SkShader::kClamp_TileMode set replicates the bitmap's edge color when it samples
+outside of its bounds.
+
+constraint set to kStrict_SrcRectConstraint limits Paint Filter_Quality to
+sample within src; set to kFast_SrcRectConstraint allows sampling outside to
+improve performance.
+
+#Param  bitmap   Bitmap containing pixels, dimensions, and format ##
+#Param  src      source Rect of image to draw from ##
+#Param  dst      destination Rect of image to draw to ##
+#Param  paint    Paint containing Blend_Mode, Color_Filter, Image_Filter,
+                 and so on; or nullptr
+##
+#Param  constraint filter strictly within src or draw faster ##
 
 #Example
 #Height 64
-void draw(SkCanvas* canvas) {

-    uint8_t pixels[][8] = { { 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00},

-                            { 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00},

-                            { 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00},

-                            { 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0xFF},

-                            { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF},

-                            { 0x00, 0x00, 0xFF, 0x00, 0x00, 0xFF, 0x00, 0x00},

-                            { 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00},

-                            { 0x00, 0x00, 0xFF, 0x00, 0x00, 0xFF, 0x00, 0x00} };

-    SkBitmap bitmap;

-    bitmap.installPixels(SkImageInfo::MakeA8(8, 8), 

-            (void*) pixels, sizeof(pixels[0]));

-    SkPaint paint;

-    paint.setMaskFilter(SkBlurMaskFilter::Make(kSolid_SkBlurStyle, 6));

-    for (auto color : { SK_ColorRED, SK_ColorBLUE, 0xFF007F00} ) {

-        paint.setColor(color);

-        canvas->drawBitmapRect(bitmap, SkRect::MakeWH(8, 8), SkRect::MakeWH(32, 32), &paint);

-        canvas->translate(48, 0);

-    }

+void draw(SkCanvas* canvas) {
+    uint8_t pixels[][8] = { { 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00},
+                            { 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00},
+                            { 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00},
+                            { 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0xFF},
+                            { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF},
+                            { 0x00, 0x00, 0xFF, 0x00, 0x00, 0xFF, 0x00, 0x00},
+                            { 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00},
+                            { 0x00, 0x00, 0xFF, 0x00, 0x00, 0xFF, 0x00, 0x00} };
+    SkBitmap bitmap;
+    bitmap.installPixels(SkImageInfo::MakeA8(8, 8), 
+            (void*) pixels, sizeof(pixels[0]));
+    SkPaint paint;
+    paint.setMaskFilter(SkBlurMaskFilter::Make(kSolid_SkBlurStyle, 6));
+    for (auto color : { SK_ColorRED, SK_ColorBLUE, 0xFF007F00} ) {
+        paint.setColor(color);
+        canvas->drawBitmapRect(bitmap, SkRect::MakeWH(8, 8), SkRect::MakeWH(32, 32), &paint);
+        canvas->translate(48, 0);
+    }
 }
 ##
 
@@ -4223,44 +4480,51 @@
                         const SkPaint* paint, SrcRectConstraint constraint = kStrict_SrcRectConstraint)
 
 Draw IRect isrc of Bitmap bitmap, scaled and translated to fill Rect dst.
-Note that isrc is on integer pixel boundaries; dst may include fractional boundaries.
+isrc is on integer pixel boundaries; dst may include fractional boundaries.
 Additionally transform draw using Clip, Matrix, and optional Paint paint.
-If paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter, Blend_Mode, and Draw_Looper.
-If bitmap is kAlpha_8_SkColorType, apply Shader.
-if paint contains Mask_Filter, generate mask from bitmap bounds. If generated mask extends
-beyond bitmap bounds, replicate bitmap edge colors, just as Shader made from 
-SkShader::MakeBitmapShader with SkShader::kClamp_TileMode set replicates the bitmap's edge
-color when it samples outside of its bounds. 
-constraint set to kStrict_SrcRectConstraint limits Paint Filter_Quality to sample within src;
-set to kFast_SrcRectConstraint allows sampling outside to improve performance.
 
-#Param  bitmap   Bitmap containing pixels, dimensions, and format. ##
-#Param  isrc     Source IRect of image to draw from. ##
-#Param  dst      Destination Rect of image to draw to. ##
-#Param  paint    Paint containing Blend_Mode, Color_Filter, Image_Filter, and so on; or nullptr. ##
-#Param  constraint Filter strictly within src or draw faster. ##
+If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter,
+Blend_Mode, and Draw_Looper. If bitmap is kAlpha_8_SkColorType, apply Shader.
+If paint contains Mask_Filter, generate mask from bitmap bounds.
+
+If generated mask extends beyond bitmap bounds, replicate bitmap edge colors,
+just as Shader made from SkShader::MakeBitmapShader with
+SkShader::kClamp_TileMode set replicates the bitmap's edge color when it samples
+outside of its bounds.
+
+constraint set to kStrict_SrcRectConstraint limits Paint Filter_Quality to
+sample within src; set to kFast_SrcRectConstraint allows sampling outside to
+improve performance.
+
+#Param  bitmap   Bitmap containing pixels, dimensions, and format ##
+#Param  isrc     source IRect of image to draw from ##
+#Param  dst      destination Rect of image to draw to ##
+#Param  paint    Paint containing Blend_Mode, Color_Filter, Image_Filter,
+                 and so on; or nullptr
+##
+#Param  constraint Filter strictly within src or draw faster ##
 
 #Example
 #Height 64
-void draw(SkCanvas* canvas) {

-    uint8_t pixels[][8] = { { 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00},

-                            { 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00},

-                            { 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0x00, 0xFF},

-                            { 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0x00, 0xFF},

-                            { 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xFF},

-                            { 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0xFF},

-                            { 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00},

-                            { 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00} };

-    SkBitmap bitmap;

-    bitmap.installPixels(SkImageInfo::MakeA8(8, 8), 

-            (void*) pixels, sizeof(pixels[0]));

-    SkPaint paint;

-    paint.setFilterQuality(kHigh_SkFilterQuality);

-    for (auto color : { SK_ColorRED, SK_ColorBLUE, 0xFF007F00, 0xFF7f007f} ) {

-        paint.setColor(color);

-        canvas->drawBitmapRect(bitmap, SkIRect::MakeWH(8, 8), SkRect::MakeWH(32, 32), &paint);

-        canvas->translate(48.25f, 0);

-    }

+void draw(SkCanvas* canvas) {
+    uint8_t pixels[][8] = { { 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00},
+                            { 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00},
+                            { 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0x00, 0xFF},
+                            { 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0x00, 0xFF},
+                            { 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xFF},
+                            { 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0xFF},
+                            { 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00},
+                            { 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00} };
+    SkBitmap bitmap;
+    bitmap.installPixels(SkImageInfo::MakeA8(8, 8), 
+            (void*) pixels, sizeof(pixels[0]));
+    SkPaint paint;
+    paint.setFilterQuality(kHigh_SkFilterQuality);
+    for (auto color : { SK_ColorRED, SK_ColorBLUE, 0xFF007F00, 0xFF7f007f} ) {
+        paint.setColor(color);
+        canvas->drawBitmapRect(bitmap, SkIRect::MakeWH(8, 8), SkRect::MakeWH(32, 32), &paint);
+        canvas->translate(48.25f, 0);
+    }
 }
 ##
 
@@ -4274,37 +4538,44 @@
                         SrcRectConstraint constraint = kStrict_SrcRectConstraint)
 
 Draw Bitmap bitmap, scaled and translated to fill Rect dst.
-Note that isrc is on integer pixel boundaries; dst may include fractional boundaries.
+isrc is on integer pixel boundaries; dst may include fractional boundaries.
 Additionally transform draw using Clip, Matrix, and optional Paint paint.
-If paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter, Blend_Mode, and Draw_Looper.
-If bitmap is kAlpha_8_SkColorType, apply Shader.
-if paint contains Mask_Filter, generate mask from bitmap bounds. If generated mask extends
-beyond bitmap bounds, replicate bitmap edge colors, just as Shader made from 
-SkShader::MakeBitmapShader with SkShader::kClamp_TileMode set replicates the bitmap's edge
-color when it samples outside of its bounds. 
-constraint set to kStrict_SrcRectConstraint limits Paint Filter_Quality to sample within src;
-set to kFast_SrcRectConstraint allows sampling outside to improve performance.
 
-#Param  bitmap   Bitmap containing pixels, dimensions, and format. ##
-#Param  dst      Destination Rect of image to draw to. ##
-#Param  paint    Paint containing Blend_Mode, Color_Filter, Image_Filter, and so on; or nullptr. ##
-#Param  constraint Filter strictly within src or draw faster. ##
+If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter,
+Blend_Mode, and Draw_Looper. If bitmap is kAlpha_8_SkColorType, apply Shader.
+If paint contains Mask_Filter, generate mask from bitmap bounds.
+
+If generated mask extends beyond bitmap bounds, replicate bitmap edge colors,
+just as Shader made from SkShader::MakeBitmapShader with
+SkShader::kClamp_TileMode set replicates the bitmap's edge color when it samples
+outside of its bounds.
+
+constraint set to kStrict_SrcRectConstraint limits Paint Filter_Quality to
+sample within src; set to kFast_SrcRectConstraint allows sampling outside to
+improve performance.
+
+#Param  bitmap   Bitmap containing pixels, dimensions, and format ##
+#Param  dst      destination Rect of image to draw to ##
+#Param  paint    Paint containing Blend_Mode, Color_Filter, Image_Filter,
+                 and so on; or nullptr
+##
+#Param  constraint filter strictly within src or draw faster ##
 
 #Example
 #Height 64
-void draw(SkCanvas* canvas) {

-    uint32_t pixels[][2] = { { 0x00000000, 0x55550000},

-                             { 0xAAAA0000, 0xFFFF0000} };

-    SkBitmap bitmap;

-    bitmap.installPixels(SkImageInfo::MakeN32Premul(2, 2), 

-            (void*) pixels, sizeof(pixels[0]));

-    SkPaint paint;

-    canvas->scale(4, 4);

-    for (auto color : { SK_ColorRED, SK_ColorBLUE, SK_ColorGREEN } ) {

-        paint.setColorFilter(SkColorFilter::MakeModeFilter(color, SkBlendMode::kPlus));

-        canvas->drawBitmapRect(bitmap, SkRect::MakeWH(8, 8), &paint);

-        canvas->translate(8, 0);

-    }

+void draw(SkCanvas* canvas) {
+    uint32_t pixels[][2] = { { 0x00000000, 0x55550000},
+                             { 0xAAAA0000, 0xFFFF0000} };
+    SkBitmap bitmap;
+    bitmap.installPixels(SkImageInfo::MakeN32Premul(2, 2), 
+            (void*) pixels, sizeof(pixels[0]));
+    SkPaint paint;
+    canvas->scale(4, 4);
+    for (auto color : { SK_ColorRED, SK_ColorBLUE, SK_ColorGREEN } ) {
+        paint.setColorFilter(SkColorFilter::MakeModeFilter(color, SkBlendMode::kPlus));
+        canvas->drawBitmapRect(bitmap, SkRect::MakeWH(8, 8), &paint);
+        canvas->translate(8, 0);
+    }
 }
 ##
 
@@ -4318,21 +4589,28 @@
                         const SkPaint* paint = NULL)
 
 Draw Bitmap bitmap stretched differentially to fit into Rect dst.
-IRect center divides the bitmap into nine sections: four sides, four corners, and the center.
-corners are unscaled or scaled down proportionately if their sides are larger than dst;
-center and four sides are scaled to fit remaining space, if any.
-Additionally transform draw using Clip, Matrix, and optional Paint paint.
-If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter, Blend_Mode, and Draw_Looper.
-If bitmap is kAlpha_8_SkColorType, apply Shader.
-if paint contains Mask_Filter, generate mask from bitmap bounds. If generated mask extends
-beyond bitmap bounds, replicate bitmap edge colors, just as Shader made from 
-SkShader::MakeBitmapShader with SkShader::kClamp_TileMode set replicates the bitmap's edge
-color when it samples outside of its bounds. 
+IRect center divides the bitmap into nine sections: four sides, four corners,
+and the center. Corners are unscaled or scaled down proportionately if their
+sides are larger than dst; center and four sides are scaled to fit remaining
+space, if any.
 
-#Param  bitmap     Bitmap containing pixels, dimensions, and format. ##
-#Param  center     IRect edge of image corners and sides. ##
-#Param  dst        Destination Rect of image to draw to. ##
-#Param  paint      Paint containing Blend_Mode, Color_Filter, Image_Filter, and so on; or nullptr. ##
+Additionally transform draw using Clip, Matrix, and optional Paint paint.
+
+If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter,
+Blend_Mode, and Draw_Looper. If bitmap is kAlpha_8_SkColorType, apply Shader.
+If paint contains Mask_Filter, generate mask from bitmap bounds.
+
+If generated mask extends beyond bitmap bounds, replicate bitmap edge colors,
+just as Shader made from SkShader::MakeBitmapShader with
+SkShader::kClamp_TileMode set replicates the bitmap's edge color when it samples
+outside of its bounds.
+
+#Param  bitmap     Bitmap containing pixels, dimensions, and format ##
+#Param  center     IRect edge of image corners and sides ##
+#Param  dst        destination Rect of image to draw to ##
+#Param  paint    Paint containing Blend_Mode, Color_Filter, Image_Filter,
+                 and so on; or nullptr
+##
 
 #Example
 #Height 128
@@ -4344,28 +4622,28 @@
     The rightmost bitmap draw has four corners scaled vertically to fit, and uses sides above
     and below center to fill the remaining space.
 ##
-void draw(SkCanvas* canvas) {

-    SkIRect center = { 20, 10, 50, 40 };

-    SkBitmap bitmap;

-    bitmap.allocPixels(SkImageInfo::MakeN32Premul(60, 60));

-    SkCanvas bitCanvas(bitmap);

-    SkPaint paint;

-    SkColor gray = 0xFF000000;

-    int left = 0;

-    for (auto right: { center.fLeft, center.fRight, bitmap.width() } ) {

-        int top = 0;

-        for (auto bottom: { center.fTop, center.fBottom, bitmap.height() } ) {

-            paint.setColor(gray);

-            bitCanvas.drawIRect(SkIRect::MakeLTRB(left, top, right, bottom), paint);

-            gray += 0x001f1f1f;

-            top = bottom;

-        }

-        left = right; 

-    }

-    for (auto dest: { 20, 30, 40, 60, 90 } ) {

-        canvas->drawBitmapNine(bitmap, center, SkRect::MakeWH(dest, 110 - dest), nullptr);

-        canvas->translate(dest + 4, 0);

-    }

+void draw(SkCanvas* canvas) {
+    SkIRect center = { 20, 10, 50, 40 };
+    SkBitmap bitmap;
+    bitmap.allocPixels(SkImageInfo::MakeN32Premul(60, 60));
+    SkCanvas bitCanvas(bitmap);
+    SkPaint paint;
+    SkColor gray = 0xFF000000;
+    int left = 0;
+    for (auto right: { center.fLeft, center.fRight, bitmap.width() } ) {
+        int top = 0;
+        for (auto bottom: { center.fTop, center.fBottom, bitmap.height() } ) {
+            paint.setColor(gray);
+            bitCanvas.drawIRect(SkIRect::MakeLTRB(left, top, right, bottom), paint);
+            gray += 0x001f1f1f;
+            top = bottom;
+        }
+        left = right; 
+    }
+    for (auto dest: { 20, 30, 40, 60, 90 } ) {
+        canvas->drawBitmapNine(bitmap, center, SkRect::MakeWH(dest, 110 - dest), nullptr);
+        canvas->translate(dest + 4, 0);
+    }
 }
 ##
 
@@ -4413,31 +4691,39 @@
 
     #Member const int*   fXDivs
         Array of x-coordinates that divide the bitmap vertically.
-        Array entries must be unique, increasing, greater than or equal to fBounds left edge,
-        and less than fBounds right edge.
-        Set the first element to fBounds left to collapse the left column of fixed grid entries.
+        Array entries must be unique, increasing, greater than or equal to
+        fBounds left edge, and less than fBounds right edge.
+        Set the first element to fBounds left to collapse the left column of
+        fixed grid entries.
     ##
 
     #Member const int*   fYDivs
         Array of y-coordinates that divide the bitmap horizontally.
-        Array entries must be unique, increasing, greater than or equal to fBounds top edge, 
-        and less than fBounds bottom edge.
-        Set the first element to fBounds top to collapse the top row of fixed grid entries.
+        Array entries must be unique, increasing, greater than or equal to
+        fBounds top edge, and less than fBounds bottom edge.
+        Set the first element to fBounds top to collapse the top row of fixed
+        grid entries.
     ##
 
     #Member const Flags*  fFlags
         Optional array of Flags, one per rectangular grid entry:
-        array length must be (fXCount + 1) * (fYCount + 1).
+        array length must be
+    #Formula
+        (fXCount + 1) * (fYCount + 1)
+    ##
+        .
         Array entries correspond to the rectangular grid entries, ascending
         left to right and then top to bottom.
     ##
 
     #Member int   fXCount
-        Number of entries in fXDivs array; one less than the number of horizontal divisions.
+        Number of entries in fXDivs array; one less than the number of
+        horizontal divisions.
     ##
 
     #Member int   fYCount
-        Number of entries in fYDivs array; one less than the number of vertical divisions.
+        Number of entries in fYDivs array; one less than the number of vertical
+        divisions.
     ##
 
     #Member const SkIRect*   fBounds
@@ -4454,22 +4740,27 @@
 
 Lattice lattice divides bitmap into a rectangular grid.
 Each intersection of an even-numbered row and column is fixed; like the corners
-of drawBitmapNine, fixed lattice elements never scale larger than their initial size
-and shrink proportionately when all fixed elements exceed the bitmap's dimension.
-All other grid elements scale to fill the available space, if any.
+of drawBitmapNine, fixed lattice elements never scale larger than their initial
+size and shrink proportionately when all fixed elements exceed the bitmap's
+dimension. All other grid elements scale to fill the available space, if any.
 
 Additionally transform draw using Clip, Matrix, and optional Paint paint.
-If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter, Blend_Mode, and Draw_Looper.
-If bitmap is kAlpha_8_SkColorType, apply Shader.
-if paint contains Mask_Filter, generate mask from bitmap bounds. If generated mask extends
-beyond bitmap bounds, replicate bitmap edge colors, just as Shader made from 
-SkShader::MakeBitmapShader with SkShader::kClamp_TileMode set replicates the bitmap's edge
-color when it samples outside of its bounds. 
 
-#Param  bitmap     Bitmap containing pixels, dimensions, and format. ##
-#Param  lattice    Division of bitmap into fixed and variable rectangles. ##
-#Param  dst        Destination Rect of image to draw to. ##
-#Param  paint      Paint containing Blend_Mode, Color_Filter, Image_Filter, and so on; or nullptr. ##
+If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter,
+Blend_Mode, and Draw_Looper. If bitmap is kAlpha_8_SkColorType, apply Shader.
+If paint contains Mask_Filter, generate mask from bitmap bounds.
+
+If generated mask extends beyond bitmap bounds, replicate bitmap edge colors,
+just as Shader made from SkShader::MakeBitmapShader with
+SkShader::kClamp_TileMode set replicates the bitmap's edge color when it samples
+outside of its bounds.
+
+#Param  bitmap     Bitmap containing pixels, dimensions, and format ##
+#Param  lattice    division of bitmap into fixed and variable rectangles ##
+#Param  dst        destination Rect of image to draw to ##
+#Param  paint    Paint containing Blend_Mode, Color_Filter, Image_Filter,
+                 and so on; or nullptr
+##
 
 #Example
 #Height 128
@@ -4481,35 +4772,35 @@
     The rightmost bitmap draw has four corners scaled vertically to fit, and uses sides above
     and below center to fill the remaining space.
 ##
-void draw(SkCanvas* canvas) {

-    SkIRect center = { 20, 10, 50, 40 };

-    SkBitmap bitmap;

-    bitmap.allocPixels(SkImageInfo::MakeN32Premul(60, 60));

-    SkCanvas bitCanvas(bitmap);

-    SkPaint paint;

-    SkColor gray = 0xFF000000;

-    int left = 0;

-    for (auto right: { center.fLeft, center.fRight, bitmap.width() } ) {

-        int top = 0;

-        for (auto bottom: { center.fTop, center.fBottom, bitmap.height() } ) {

-            paint.setColor(gray);

-            bitCanvas.drawIRect(SkIRect::MakeLTRB(left, top, right, bottom), paint);

-            gray += 0x001f1f1f;

-            top = bottom;

-        }

-        left = right; 

-    }

-    const int xDivs[] = { center.fLeft, center.fRight };

-    const int yDivs[] = { center.fTop, center.fBottom };

-    SkCanvas::Lattice::Flags flags[3][3];

-    memset(flags, 0, sizeof(flags));  

-    flags[1][1] = SkCanvas::Lattice::kTransparent_Flags;

-    SkCanvas::Lattice lattice = { xDivs, yDivs, flags[0], SK_ARRAY_COUNT(xDivs),

-         SK_ARRAY_COUNT(yDivs), nullptr };

-    for (auto dest: { 20, 30, 40, 60, 90 } ) {

-        canvas->drawBitmapLattice(bitmap, lattice , SkRect::MakeWH(dest, 110 - dest), nullptr);

-        canvas->translate(dest + 4, 0);

-    }

+void draw(SkCanvas* canvas) {
+    SkIRect center = { 20, 10, 50, 40 };
+    SkBitmap bitmap;
+    bitmap.allocPixels(SkImageInfo::MakeN32Premul(60, 60));
+    SkCanvas bitCanvas(bitmap);
+    SkPaint paint;
+    SkColor gray = 0xFF000000;
+    int left = 0;
+    for (auto right: { center.fLeft, center.fRight, bitmap.width() } ) {
+        int top = 0;
+        for (auto bottom: { center.fTop, center.fBottom, bitmap.height() } ) {
+            paint.setColor(gray);
+            bitCanvas.drawIRect(SkIRect::MakeLTRB(left, top, right, bottom), paint);
+            gray += 0x001f1f1f;
+            top = bottom;
+        }
+        left = right; 
+    }
+    const int xDivs[] = { center.fLeft, center.fRight };
+    const int yDivs[] = { center.fTop, center.fBottom };
+    SkCanvas::Lattice::Flags flags[3][3];
+    memset(flags, 0, sizeof(flags));  
+    flags[1][1] = SkCanvas::Lattice::kTransparent_Flags;
+    SkCanvas::Lattice lattice = { xDivs, yDivs, flags[0], SK_ARRAY_COUNT(xDivs),
+         SK_ARRAY_COUNT(yDivs), nullptr };
+    for (auto dest: { 20, 30, 40, 60, 90 } ) {
+        canvas->drawBitmapLattice(bitmap, lattice , SkRect::MakeWH(dest, 110 - dest), nullptr);
+        canvas->translate(dest + 4, 0);
+    }
 }
 ##
 
@@ -4526,22 +4817,27 @@
 
 Lattice lattice divides image into a rectangular grid.
 Each intersection of an even-numbered row and column is fixed; like the corners
-of drawImageNine, fixed lattice elements never scale larger than their initial size
-and shrink proportionately when all fixed elements exceed the bitmap's dimension.
-All other grid elements scale to fill the available space, if any.
+of drawBitmapNine, fixed lattice elements never scale larger than their initial
+size and shrink proportionately when all fixed elements exceed the bitmap's
+dimension. All other grid elements scale to fill the available space, if any.
 
 Additionally transform draw using Clip, Matrix, and optional Paint paint.
-If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter, Blend_Mode, and Draw_Looper.
-If image is kAlpha_8_SkColorType, apply Shader.
-if paint contains Mask_Filter, generate mask from image bounds. If generated mask extends
-beyond image bounds, replicate image edge colors, just as Shader made from 
-SkShader::MakeBitmapShader with SkShader::kClamp_TileMode set replicates the image's edge
-color when it samples outside of its bounds. 
 
-#Param  image      Image containing pixels, dimensions, and format. ##
-#Param  lattice    Division of bitmap into fixed and variable rectangles. ##
-#Param  dst        Destination Rect of image to draw to. ##
-#Param  paint      Paint containing Blend_Mode, Color_Filter, Image_Filter, and so on; or nullptr. ##
+If Paint paint is supplied, apply Color_Filter, Color_Alpha, Image_Filter,
+Blend_Mode, and Draw_Looper. If bitmap is kAlpha_8_SkColorType, apply Shader.
+If paint contains Mask_Filter, generate mask from bitmap bounds.
+
+If generated mask extends beyond bitmap bounds, replicate bitmap edge colors,
+just as Shader made from SkShader::MakeBitmapShader with
+SkShader::kClamp_TileMode set replicates the bitmap's edge color when it samples
+outside of its bounds.
+
+#Param  image      Image containing pixels, dimensions, and format ##
+#Param  lattice    division of bitmap into fixed and variable rectangles ##
+#Param  dst        destination Rect of image to draw to ##
+#Param  paint    Paint containing Blend_Mode, Color_Filter, Image_Filter,
+                 and so on; or nullptr
+##
 
 #Example
 #Height 128
@@ -4551,37 +4847,37 @@
     The remaining images are larger than center. All corners draw unscaled. The sides
     are scaled if needed to take up the remaining space; the center is transparent.
 ##
-void draw(SkCanvas* canvas) {

-    SkIRect center = { 20, 10, 50, 40 };

-    SkBitmap bitmap;

-    bitmap.allocPixels(SkImageInfo::MakeN32Premul(60, 60));

-    SkCanvas bitCanvas(bitmap);

-    SkPaint paint;

-    SkColor gray = 0xFF000000;

-    int left = 0;

-    for (auto right: { center.fLeft, center.fRight, bitmap.width() } ) {

-        int top = 0;

-        for (auto bottom: { center.fTop, center.fBottom, bitmap.height() } ) {

-            paint.setColor(gray);

-            bitCanvas.drawIRect(SkIRect::MakeLTRB(left, top, right, bottom), paint);

-            gray += 0x001f1f1f;

-            top = bottom;

-        }

-        left = right; 

-    }

-    const int xDivs[] = { center.fLeft, center.fRight };

-    const int yDivs[] = { center.fTop, center.fBottom };

-    SkCanvas::Lattice::Flags flags[3][3];

-    memset(flags, 0, sizeof(flags));  

-    flags[1][1] = SkCanvas::Lattice::kTransparent_Flags;

-    SkCanvas::Lattice lattice = { xDivs, yDivs, flags[0], SK_ARRAY_COUNT(xDivs),

-         SK_ARRAY_COUNT(yDivs), nullptr };

-    sk_sp<SkImage> image = SkImage::MakeFromBitmap(bitmap);

-    SkImage* imagePtr = image.get();

-    for (auto dest: { 20, 30, 40, 60, 90 } ) {

-        canvas->drawImageNine(imagePtr, center, SkRect::MakeWH(dest, dest), nullptr);

-        canvas->translate(dest + 4, 0);

-    }

+void draw(SkCanvas* canvas) {
+    SkIRect center = { 20, 10, 50, 40 };
+    SkBitmap bitmap;
+    bitmap.allocPixels(SkImageInfo::MakeN32Premul(60, 60));
+    SkCanvas bitCanvas(bitmap);
+    SkPaint paint;
+    SkColor gray = 0xFF000000;
+    int left = 0;
+    for (auto right: { center.fLeft, center.fRight, bitmap.width() } ) {
+        int top = 0;
+        for (auto bottom: { center.fTop, center.fBottom, bitmap.height() } ) {
+            paint.setColor(gray);
+            bitCanvas.drawIRect(SkIRect::MakeLTRB(left, top, right, bottom), paint);
+            gray += 0x001f1f1f;
+            top = bottom;
+        }
+        left = right; 
+    }
+    const int xDivs[] = { center.fLeft, center.fRight };
+    const int yDivs[] = { center.fTop, center.fBottom };
+    SkCanvas::Lattice::Flags flags[3][3];
+    memset(flags, 0, sizeof(flags));  
+    flags[1][1] = SkCanvas::Lattice::kTransparent_Flags;
+    SkCanvas::Lattice lattice = { xDivs, yDivs, flags[0], SK_ARRAY_COUNT(xDivs),
+         SK_ARRAY_COUNT(yDivs), nullptr };
+    sk_sp<SkImage> image = SkImage::MakeFromBitmap(bitmap);
+    SkImage* imagePtr = image.get();
+    for (auto dest: { 20, 30, 40, 60, 90 } ) {
+        canvas->drawImageNine(imagePtr, center, SkRect::MakeWH(dest, dest), nullptr);
+        canvas->translate(dest + 4, 0);
+    }
 }
 ##
 
@@ -4597,20 +4893,23 @@
                   const SkPaint& paint)
 
 Draw text, with origin at (x, y), using Clip, Matrix, and Paint paint.
-text's meaning depends on Paint_Text_Encoding; by default, text encoding is UTF-8.
-x and y meaning depends on Paint_Text_Align and Paint_Vertical_Text; by default text
-draws left to right, positioning the first glyph's left side bearing at x and its
-baseline at y. Text size is affected by Matrix and Paint_Text_Size. 
 
-All elements of paint: Path_Effect, Rasterizer, Mask_Filter, Shader, Color_Filter, 
-Image_Filter, and Draw_Looper; apply to text. By default, drawText draws filled 12 point black
-glyphs.
+text's meaning depends on Paint_Text_Encoding; by default, text encoding is
+UTF-8.
 
-#Param  text     Character code points or glyphs drawn. ##
-#Param  byteLength   Byte length of text array. ##
-#Param  x        Start of text on x-axis. ##
-#Param  y        Start of text on y-axis. ##
-#Param  paint    Text size, blend, color, and so on, used to draw. ##
+x and y meaning depends on Paint_Text_Align and Paint_Vertical_Text; by default
+text draws left to right, positioning the first glyph's left side bearing at x
+and its baseline at y. Text size is affected by Matrix and Paint_Text_Size. 
+
+All elements of paint: Path_Effect, Rasterizer, Mask_Filter, Shader,
+Color_Filter, Image_Filter, and Draw_Looper; apply to text. By default, draws
+filled 12 point black glyphs.
+
+#Param  text     character code points or glyphs drawn ##
+#Param  byteLength   byte length of text array ##
+#Param  x        start of text on x-axis ##
+#Param  y        start of text on y-axis ##
+#Param  paint    text size, blend, color, and so on, used to draw ##
 
 #Example
 #Height 200
@@ -4618,27 +4917,27 @@
     The same text is drawn varying Paint_Text_Size and varying
     Matrix. 
 ##
-void draw(SkCanvas* canvas) {

-    SkPaint paint;

-    paint.setAntiAlias(true);

-    float textSizes[] = { 12, 18, 24, 36 };

-    for (auto size: textSizes ) {

-        paint.setTextSize(size);

-        canvas->drawText("Aa", 2, 10, 20, paint);

-        canvas->translate(0, size * 2);

-    }

-    paint.reset();

-    paint.setAntiAlias(true);

-    float yPos = 20;

-    for (auto size: textSizes ) {

-        float scale = size / 12.f;

-        canvas->resetMatrix();

-        canvas->translate(100, 0);

-        canvas->scale(scale, scale);

-        canvas->drawText("Aa", 2, 10 / scale, yPos / scale, paint);

-        yPos += size * 2; 

-    }

-}

+void draw(SkCanvas* canvas) {
+    SkPaint paint;
+    paint.setAntiAlias(true);
+    float textSizes[] = { 12, 18, 24, 36 };
+    for (auto size: textSizes ) {
+        paint.setTextSize(size);
+        canvas->drawText("Aa", 2, 10, 20, paint);
+        canvas->translate(0, size * 2);
+    }
+    paint.reset();
+    paint.setAntiAlias(true);
+    float yPos = 20;
+    for (auto size: textSizes ) {
+        float scale = size / 12.f;
+        canvas->resetMatrix();
+        canvas->translate(100, 0);
+        canvas->scale(scale, scale);
+        canvas->drawText("Aa", 2, 10 / scale, yPos / scale, paint);
+        yPos += size * 2; 
+    }
+}
 ##
 
 #ToDo incomplete ##
@@ -4647,22 +4946,27 @@
 
 #Method void drawString(const char* string, SkScalar x, SkScalar y, const SkPaint& paint)
 
-Draw null terminated string, with origin at (x, y), using Clip, Matrix, and Paint paint.
-string's meaning depends on Paint_Text_Encoding; by default, string encoding is UTF-8.
-Other values of Paint_Text_Encoding are unlikely to produce the desired results, since
-zero bytes may be embedded in the string.
-x and y meaning depends on Paint_Text_Align and Paint_Vertical_Text; by default string
-draws left to right, positioning the first glyph's left side bearing at x and its
-baseline at y. Text size is affected by Matrix and Paint_Text_Size. 
+Draw null terminated string, with origin at (x, y), using Clip, Matrix, and
+Paint paint.
 
-All elements of paint: Path_Effect, Rasterizer, Mask_Filter, Shader, Color_Filter, 
-Image_Filter, and Draw_Looper; apply to string. By default, drawString draws filled 12 point black
-glyphs.
+string's meaning depends on Paint_Text_Encoding; by default, string encoding is
+UTF-8. Other values of Paint_Text_Encoding are unlikely to produce the desired
+results, since zero bytes may be embedded in the string.
 
-#Param  string   Character code points or glyphs drawn, ending with a char value of zero. ##
-#Param  x        Start of string on x-axis. ##
-#Param  y        Start of string on y-axis. ##
-#Param  paint    Text size, blend, color, and so on, used to draw. ##
+x and y meaning depends on Paint_Text_Align and Paint_Vertical_Text; by default
+string draws left to right, positioning the first glyph's left side bearing at x
+and its baseline at y. Text size is affected by Matrix and Paint_Text_Size. 
+
+All elements of paint: Path_Effect, Rasterizer, Mask_Filter, Shader,
+Color_Filter, Image_Filter, and Draw_Looper; apply to text. By default, draws
+filled 12 point black glyphs.
+
+#Param  string   character code points or glyphs drawn,
+                 ending with a char value of zero
+##
+#Param  x        start of string on x-axis ##
+#Param  y        start of string on y-axis ##
+#Param  paint    text size, blend, color, and so on, used to draw ##
 
 #Example
    SkPaint paint;
@@ -4675,22 +4979,27 @@
 
 #Method void drawString(const SkString& string, SkScalar x, SkScalar y, const SkPaint& paint)
 
-Draw null terminated string, with origin at (x, y), using Clip, Matrix, and Paint paint.
-string's meaning depends on Paint_Text_Encoding; by default, string encoding is UTF-8.
-Other values of Paint_Text_Encoding are unlikely to produce the desired results, since
-zero bytes may be embedded in the string.
-x and y meaning depends on Paint_Text_Align and Paint_Vertical_Text; by default string
-draws left to right, positioning the first glyph's left side bearing at x and its
-baseline at y. Text size is affected by Matrix and Paint_Text_Size. 
+Draw null terminated string, with origin at (x, y), using Clip, Matrix, and
+Paint paint.
 
-All elements of paint: Path_Effect, Rasterizer, Mask_Filter, Shader, Color_Filter, 
-Image_Filter, and Draw_Looper; apply to string. By default, drawString draws filled 12 point black
-glyphs.
+string's meaning depends on Paint_Text_Encoding; by default, string encoding is
+UTF-8. Other values of Paint_Text_Encoding are unlikely to produce the desired
+results, since zero bytes may be embedded in the string.
 
-#Param  string   Character code points or glyphs drawn, ending with a char value of zero. ##
-#Param  x        Start of string on x-axis. ##
-#Param  y        Start of string on y-axis. ##
-#Param  paint    Text size, blend, color, and so on, used to draw. ##
+x and y meaning depends on Paint_Text_Align and Paint_Vertical_Text; by default
+string draws left to right, positioning the first glyph's left side bearing at x
+and its baseline at y. Text size is affected by Matrix and Paint_Text_Size. 
+
+All elements of paint: Path_Effect, Rasterizer, Mask_Filter, Shader,
+Color_Filter, Image_Filter, and Draw_Looper; apply to text. By default, draws
+filled 12 point black glyphs.
+
+#Param  string   character code points or glyphs drawn,
+                 ending with a char value of zero
+##
+#Param  x        start of string on x-axis ##
+#Param  y        start of string on y-axis ##
+#Param  paint    text size, blend, color, and so on, used to draw ##
 
 #Example
    SkPaint paint;
@@ -4707,34 +5016,37 @@
 #Method void drawPosText(const void* text, size_t byteLength, const SkPoint pos[],
                      const SkPaint& paint)
 
-Draw each glyph in text with the origin in pos array, using Clip, Matrix, and Paint paint.
-The number of entries in pos array must match the number of glyphs described by byteLength of text.
-text's meaning depends on Paint_Text_Encoding; by default, text encoding is UTF-8.
-pos elements' meaning depends on Paint_Text_Align and Paint_Vertical_Text; by default each
-glyph's left side bearing is positioned at x and its
-baseline is positioned at y. Text size is affected by Matrix and Paint_Text_Size. 
+Draw each glyph in text with the origin in pos array, using Clip, Matrix, and
+Paint paint. The number of entries in pos array must match the number of glyphs
+described by byteLength of text.
 
-All elements of paint: Path_Effect, Rasterizer, Mask_Filter, Shader, Color_Filter, 
-Image_Filter, and Draw_Looper; apply to text. By default, drawPosText draws filled 12 point black
-glyphs.
+text's meaning depends on Paint_Text_Encoding; by default, text encoding is
+UTF-8. pos elements' meaning depends on Paint_Text_Align and Paint_Vertical_Text;
+by default each glyph's left side bearing is positioned at x and its
+baseline is positioned at y. Text size is affected by Matrix and
+Paint_Text_Size. 
 
-Layout engines such as Harfbuzz typically use drawPosText to position each glyph
+All elements of paint: Path_Effect, Rasterizer, Mask_Filter, Shader,
+Color_Filter, Image_Filter, and Draw_Looper; apply to text. By default, draws
+filled 12 point black glyphs.
+
+Layout engines such as Harfbuzz typically position each glyph
 rather than using the font's advance widths.
 
-#Param  text     Character code points or glyphs drawn. ##
-#Param  byteLength   Byte length of text array. ##
-#Param  pos      Array of glyph origins. ##
-#Param  paint    Text size, blend, color, and so on, used to draw. ##
+#Param  text     character code points or glyphs drawn ##
+#Param  byteLength   byte length of text array ##
+#Param  pos      array of glyph origins ##
+#Param  paint    text size, blend, color, and so on, used to draw ##
 
 #Example
 #Height 120
-void draw(SkCanvas* canvas) {

-  const char hello[] = "HeLLo!";

-  const SkPoint pos[] = { {40, 100}, {82, 95}, {115, 110}, {130, 95}, {145, 85},

-    {172, 100} };

-  SkPaint paint;

-  paint.setTextSize(60);

-  canvas->drawPosText(hello, strlen(hello), pos, paint);

+void draw(SkCanvas* canvas) {
+  const char hello[] = "HeLLo!";
+  const SkPoint pos[] = { {40, 100}, {82, 95}, {115, 110}, {130, 95}, {145, 85},
+    {172, 100} };
+  SkPaint paint;
+  paint.setTextSize(60);
+  canvas->drawPosText(hello, strlen(hello), pos, paint);
 }
 ##
 
@@ -4747,33 +5059,37 @@
 #Method void drawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[], SkScalar constY,
                       const SkPaint& paint)
 
-Draw each glyph in text with its (x, y) origin composed from xpos array and constY, using Clip, Matrix, and Paint paint.
-The number of entries in xpos array must match the number of glyphs described by byteLength of text.
-text's meaning depends on Paint_Text_Encoding; by default, text encoding is UTF-8.
-pos elements' meaning depends on Paint_Text_Align and Paint_Vertical_Text; by default each
-glyph's left side bearing is positioned at an xpos element and its
-baseline is positioned at constY. Text size is affected by Matrix and Paint_Text_Size. 
+Draw each glyph in text with its (x, y) origin composed from xpos array and
+constY, using Clip, Matrix, and Paint paint. The number of entries in xpos array
+must match the number of glyphs described by byteLength of text.
 
-All elements of paint: Path_Effect, Rasterizer, Mask_Filter, Shader, Color_Filter, 
-Image_Filter, and Draw_Looper; apply to text. By default, drawPosTextH draws filled 12 point black
-glyphs.
+text's meaning depends on Paint_Text_Encoding; by default, text encoding is
+UTF-8. pos elements' meaning depends on Paint_Text_Align and Paint_Vertical_Text;
+by default each glyph's left side bearing is positioned at an xpos element and
+its baseline is positioned at constY. Text size is affected by Matrix and
+Paint_Text_Size. 
 
-Layout engines such as Harfbuzz typically use drawPosTextH to position each glyph
-rather than using the font's advance widths if all glyphs share the same baseline.
+All elements of paint: Path_Effect, Rasterizer, Mask_Filter, Shader,
+Color_Filter, Image_Filter, and Draw_Looper; apply to text. By default, draws
+filled 12 point black glyphs.
 
-#Param  text     Character code points or glyphs drawn. ##
-#Param  byteLength   Byte length of text array. ##
-#Param  xpos     Array of x positions, used to position each glyph. ##
-#Param  constY   Shared y coordinate for all of x positions. ##
-#Param  paint    Text size, blend, color, and so on, used to draw. ##
+Layout engines such as Harfbuzz typically position each glyph
+rather than using the font's advance widths if all glyphs share the same
+baseline.
+
+#Param  text     character code points or glyphs drawn ##
+#Param  byteLength   byte length of text array ##
+#Param  xpos     array of x positions, used to position each glyph ##
+#Param  constY   shared y coordinate for all of x positions ##
+#Param  paint    text size, blend, color, and so on, used to draw ##
 
 #Example
 #Height 40
-    void draw(SkCanvas* canvas) {

-        SkScalar xpos[] = { 20, 40, 80, 160 };

-        SkPaint paint;

-        canvas->drawPosTextH("XXXX", 4, xpos, 20, paint);

-    }

+    void draw(SkCanvas* canvas) {
+        SkScalar xpos[] = { 20, 40, 80, 160 };
+        SkPaint paint;
+        canvas->drawPosTextH("XXXX", 4, xpos, 20, paint);
+    }
 ##
 
 #ToDo incomplete ##
@@ -4786,40 +5102,42 @@
                           SkScalar vOffset, const SkPaint& paint)
 
 Draw text on Path path, using Clip, Matrix, and Paint paint.
-Origin of text is at distance hOffset along the path, offset by a perpendicular vector of
-length vOffset. If the path section corresponding the glyph advance is curved, the glyph
-is drawn curved to match; control points in the glyph are mapped to projected points parallel
-to the path. If the text's advance is larger than the path length, the excess text is clipped.
 
-text's meaning depends on Paint_Text_Encoding; by default, text encoding is UTF-8.
-Origin meaning depends on Paint_Text_Align and Paint_Vertical_Text; by default text
-positions the first glyph's left side bearing at origin x and its
+Origin of text is at distance hOffset along the path, offset by a perpendicular
+vector of length vOffset. If the path section corresponding the glyph advance is
+curved, the glyph is drawn curved to match; control points in the glyph are
+mapped to projected points parallel to the path. If the text's advance is larger
+than the path length, the excess text is clipped.
+
+text's meaning depends on Paint_Text_Encoding; by default, text encoding is
+UTF-8. Origin meaning depends on Paint_Text_Align and Paint_Vertical_Text; by
+default text positions the first glyph's left side bearing at origin x and its
 baseline at origin y. Text size is affected by Matrix and Paint_Text_Size. 
 
-All elements of paint: Path_Effect, Rasterizer, Mask_Filter, Shader, Color_Filter, 
-Image_Filter, and Draw_Looper; apply to text. By default, drawTextOnPathHV draws filled 12 point black
-glyphs.
+All elements of paint: Path_Effect, Rasterizer, Mask_Filter, Shader,
+Color_Filter, Image_Filter, and Draw_Looper; apply to text. By default, draws
+filled 12 point black glyphs.
 
-#Param  text         Character code points or glyphs drawn. ##
-#Param  byteLength   Byte length of text array. ##
-#Param  path         Path providing text baseline. ##
-#Param  hOffset      Distance along path to offset origin. ##
-#Param  vOffset      Offset of text above (if negative) or below (if positive) the path. ##
-#Param  paint        Text size, blend, color, and so on, used to draw. ##
+#Param  text         character code points or glyphs drawn ##
+#Param  byteLength   byte length of text array ##
+#Param  path         Path providing text baseline ##
+#Param  hOffset      distance along path to offset origin ##
+#Param  vOffset      offset of text above (if negative) or below (if positive) the path ##
+#Param  paint        text size, blend, color, and so on, used to draw ##
 
 #Example
-    void draw(SkCanvas* canvas) { 

-        const char aero[] = "correo a" "\xC3" "\xA9" "reo";

-        const size_t len = sizeof(aero) - 1;

-        SkPath path;

-        path.addOval({43-26, 43-26, 43+26, 43+26}, SkPath::kCW_Direction, 3);

-        SkPaint paint;

-        paint.setTextSize(24);

-        for (auto offset : { 0, 10, 20 } ) {

-            canvas->drawTextOnPathHV(aero, len, path, 0, -offset, paint);

-            canvas->translate(70 + offset, 70 + offset);

-        }

-    }

+    void draw(SkCanvas* canvas) { 
+        const char aero[] = "correo a" "\xC3" "\xA9" "reo";
+        const size_t len = sizeof(aero) - 1;
+        SkPath path;
+        path.addOval({43-26, 43-26, 43+26, 43+26}, SkPath::kCW_Direction, 3);
+        SkPaint paint;
+        paint.setTextSize(24);
+        for (auto offset : { 0, 10, 20 } ) {
+            canvas->drawTextOnPathHV(aero, len, path, 0, -offset, paint);
+            canvas->translate(70 + offset, 70 + offset);
+        }
+    }
 ##
 
 #ToDo incomplete ##
@@ -4832,44 +5150,48 @@
                         const SkMatrix* matrix, const SkPaint& paint)
 
 Draw text on Path path, using Clip, Matrix, and Paint paint.
-Origin of text is at beginning of path offset by matrix, if provided, before it is mapped to path.
-If the path section corresponding the glyph advance is curved, the glyph
-is drawn curved to match; control points in the glyph are mapped to projected points parallel
-to the path. If the text's advance is larger than the path length, the excess text is clipped.
 
-text's meaning depends on Paint_Text_Encoding; by default, text encoding is UTF-8.
-Origin meaning depends on Paint_Text_Align and Paint_Vertical_Text; by default text
-positions the first glyph's left side bearing at origin x and its
+Origin of text is at beginning of path offset by matrix, if provided, before it
+is mapped to path. If the path section corresponding the glyph advance is
+curved, the glyph is drawn curved to match; control points in the glyph are
+mapped to projected points parallel to the path. If the text's advance is larger
+than the path length, the excess text is clipped.
+
+text's meaning depends on Paint_Text_Encoding; by default, text encoding is
+UTF-8. Origin meaning depends on Paint_Text_Align and Paint_Vertical_Text; by
+default text positions the first glyph's left side bearing at origin x and its
 baseline at origin y. Text size is affected by Matrix and Paint_Text_Size. 
 
-All elements of paint: Path_Effect, Rasterizer, Mask_Filter, Shader, Color_Filter, 
-Image_Filter, and Draw_Looper; apply to text. By default, drawTextOnPath draws filled 12 point black
-glyphs.
+All elements of paint: Path_Effect, Rasterizer, Mask_Filter, Shader,
+Color_Filter, Image_Filter, and Draw_Looper; apply to text. By default, draws
+filled 12 point black glyphs.
 
-#Param  text         Character code points or glyphs drawn. ##
-#Param  byteLength   Byte length of text array. ##
-#Param  path         Path providing text baseline. ##
-#Param  matrix       Optional transform of glyphs before mapping to path; or nullptr. ##
-#Param  paint        Text size, blend, color, and so on, used to draw. ##
+#Param  text         character code points or glyphs drawn ##
+#Param  byteLength   byte length of text array ##
+#Param  path         Path providing text baseline ##
+#Param  matrix       transform of glyphs before mapping to path; may be nullptr
+                     to use identity Matrix.
+##
+#Param  paint        text size, blend, color, and so on, used to draw ##
 
 #Example
-    void draw(SkCanvas* canvas) { 

-        const char roller[] = "rollercoaster";

-        const size_t len = sizeof(roller) - 1;

-        SkPath path;

-        path.cubicTo(40, -80, 120, 80, 160, -40);

-        SkPaint paint;

-        paint.setTextSize(32);

-        paint.setStyle(SkPaint::kStroke_Style);

-        SkMatrix matrix;

-        matrix.setIdentity();

-        for (int i = 0; i < 3; ++i) {

-            canvas->translate(25, 60);

-            canvas->drawPath(path, paint);

-            canvas->drawTextOnPath(roller, len, path, &matrix, paint);

-            matrix.preTranslate(0, 10);

-        }

-    }

+    void draw(SkCanvas* canvas) { 
+        const char roller[] = "rollercoaster";
+        const size_t len = sizeof(roller) - 1;
+        SkPath path;
+        path.cubicTo(40, -80, 120, 80, 160, -40);
+        SkPaint paint;
+        paint.setTextSize(32);
+        paint.setStyle(SkPaint::kStroke_Style);
+        SkMatrix matrix;
+        matrix.setIdentity();
+        for (int i = 0; i < 3; ++i) {
+            canvas->translate(25, 60);
+            canvas->drawPath(path, paint);
+            canvas->drawTextOnPath(roller, len, path, &matrix, paint);
+            matrix.preTranslate(0, 10);
+        }
+    }
 ##
 
 #ToDo incomplete ##
@@ -4883,41 +5205,42 @@
 
 Draw text, transforming each glyph by the corresponding SkRSXform,
 using Clip, Matrix, and Paint paint.
+
 RSXform array specifies a separate square scale, rotation, and translation for 
 each glyph.
-Optional Rect cullRect is a conservative bounds of text,
-taking into account RSXform and paint. If cullrect is outside of Clip, canvas can
-skip drawing.
 
-All elements of paint: Path_Effect, Rasterizer, Mask_Filter, Shader, Color_Filter, 
-Image_Filter, and Draw_Looper; apply to text. By default, drawTextRSXform draws filled 12 point black
-glyphs.
+Optional Rect cullRect is a conservative bounds of text, taking into account
+RSXform and paint. If cullrect is outside of Clip, canvas can skip drawing.
 
-#Param  text         Character code points or glyphs drawn. ##
-#Param  byteLength   Byte length of text array. ##
-#Param  xform        RSXform rotates, scales, and translates each glyph individually. ##
-#Param  cullRect     Rect bounds of text for efficient clipping; or nullptr. ##
-#Param  paint        Text size, blend, color, and so on, used to draw. ##
+All elements of paint: Path_Effect, Rasterizer, Mask_Filter, Shader,
+Color_Filter, Image_Filter, and Draw_Looper; apply to text. By default, draws
+filled 12 point black glyphs.
+
+#Param  text         character code points or glyphs drawn ##
+#Param  byteLength   byte length of text array ##
+#Param  xform        RSXform rotates, scales, and translates each glyph individually ##
+#Param  cullRect     Rect bounds of text for efficient clipping; or nullptr ##
+#Param  paint        text size, blend, color, and so on, used to draw ##
 
 #Example
-void draw(SkCanvas* canvas) {  

-    const int iterations = 26;

-    SkRSXform transforms[iterations];

-    char alphabet[iterations];

-    SkScalar angle = 0;

-    SkScalar scale = 1;

-    for (size_t i = 0; i < SK_ARRAY_COUNT(transforms); ++i) {

-        const SkScalar s = SkScalarSin(angle) * scale;

-        const SkScalar c = SkScalarCos(angle) * scale;

-        transforms[i] = SkRSXform::Make(-c, -s, -s * 16, c * 16);

-        angle += .45;

-        scale += .2;

-        alphabet[i] = 'A' + i;

-    }

-    SkPaint paint;

-    paint.setTextAlign(SkPaint::kCenter_Align);

-    canvas->translate(110, 138);

-    canvas->drawTextRSXform(alphabet, sizeof(alphabet), transforms, nullptr, paint);

+void draw(SkCanvas* canvas) {  
+    const int iterations = 26;
+    SkRSXform transforms[iterations];
+    char alphabet[iterations];
+    SkScalar angle = 0;
+    SkScalar scale = 1;
+    for (size_t i = 0; i < SK_ARRAY_COUNT(transforms); ++i) {
+        const SkScalar s = SkScalarSin(angle) * scale;
+        const SkScalar c = SkScalarCos(angle) * scale;
+        transforms[i] = SkRSXform::Make(-c, -s, -s * 16, c * 16);
+        angle += .45;
+        scale += .2;
+        alphabet[i] = 'A' + i;
+    }
+    SkPaint paint;
+    paint.setTextAlign(SkPaint::kCenter_Align);
+    canvas->translate(110, 138);
+    canvas->drawTextRSXform(alphabet, sizeof(alphabet), transforms, nullptr, paint);
 }
 ##
 
@@ -4930,42 +5253,44 @@
 #Method void drawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, const SkPaint& paint)
 
 Draw Text_Blob blob at (x, y), using Clip, Matrix, and Paint paint.
+
 blob contains glyphs, their positions, and paint attributes specific to text:
-Typeface, Paint_Text_Size, Paint_Text_Scale_X, Paint_Text_Skew_X, Paint_Text_Align,
-Paint_Hinting, Anti-alias, Paint_Fake_Bold, Font_Embedded_Bitmaps, Full_Hinting_Spacing, 
-LCD_Text, Linear_Text, Subpixel_Text, and Paint_Vertical_Text.
+Typeface, Paint_Text_Size, Paint_Text_Scale_X, Paint_Text_Skew_X,
+Paint_Text_Align, Paint_Hinting, Anti-alias, Paint_Fake_Bold,
+Font_Embedded_Bitmaps, Full_Hinting_Spacing, LCD_Text, Linear_Text,
+Subpixel_Text, and Paint_Vertical_Text.
 
 Elements of paint: Path_Effect, Rasterizer, Mask_Filter, Shader, Color_Filter, 
 Image_Filter, and Draw_Looper; apply to blob.
 
-#Param  blob     Glyphs, positions, and their paints' text size, typeface, and so on. ##
-#Param  x        Horizontal offset applied to blob. ##
-#Param  y        Vertical offset applied to blob. ##
-#Param  paint    Blend, color, stroking, and so on, used to draw. ##
+#Param  blob     glyphs, positions, and their paints' text size, typeface, and so on ##
+#Param  x        horizontal offset applied to blob ##
+#Param  y        vertical offset applied to blob ##
+#Param  paint    blend, color, stroking, and so on, used to draw ##
 
 #Example
 #Height 120
-    void draw(SkCanvas* canvas) {

-        SkTextBlobBuilder textBlobBuilder;

-        const char bunny[] = "/(^x^)\\";

-        const int len = sizeof(bunny) - 1;

-        uint16_t glyphs[len];

-        SkPaint paint;

-        paint.textToGlyphs(bunny, len, glyphs);

-        int runs[] = { 3, 1, 3 };

-        SkPoint textPos = { 20, 100 };

-        int glyphIndex = 0;

-        for (auto runLen : runs) {

-            paint.setTextSize(1 == runLen ? 20 : 50);

-            const SkTextBlobBuilder::RunBuffer& run = 

-                    textBlobBuilder.allocRun(paint, runLen, textPos.fX, textPos.fY);

-            memcpy(run.glyphs, &glyphs[glyphIndex], sizeof(glyphs[0]) * runLen);

-            textPos.fX += paint.measureText(&bunny[glyphIndex], runLen, nullptr);

-            glyphIndex += runLen;

-        }

-        sk_sp<const SkTextBlob> blob = textBlobBuilder.make();

-        paint.reset();

-        canvas->drawTextBlob(blob.get(), 0, 0, paint);

+    void draw(SkCanvas* canvas) {
+        SkTextBlobBuilder textBlobBuilder;
+        const char bunny[] = "/(^x^)\\";
+        const int len = sizeof(bunny) - 1;
+        uint16_t glyphs[len];
+        SkPaint paint;
+        paint.textToGlyphs(bunny, len, glyphs);
+        int runs[] = { 3, 1, 3 };
+        SkPoint textPos = { 20, 100 };
+        int glyphIndex = 0;
+        for (auto runLen : runs) {
+            paint.setTextSize(1 == runLen ? 20 : 50);
+            const SkTextBlobBuilder::RunBuffer& run = 
+                    textBlobBuilder.allocRun(paint, runLen, textPos.fX, textPos.fY);
+            memcpy(run.glyphs, &glyphs[glyphIndex], sizeof(glyphs[0]) * runLen);
+            textPos.fX += paint.measureText(&bunny[glyphIndex], runLen, nullptr);
+            glyphIndex += runLen;
+        }
+        sk_sp<const SkTextBlob> blob = textBlobBuilder.make();
+        paint.reset();
+        canvas->drawTextBlob(blob.get(), 0, 0, paint);
     }
 ##
 
@@ -4978,18 +5303,20 @@
 #Method void drawTextBlob(const sk_sp<SkTextBlob>& blob, SkScalar x, SkScalar y, const SkPaint& paint) 
 
 Draw Text_Blob blob at (x, y), using Clip, Matrix, and Paint paint.
+
 blob contains glyphs, their positions, and paint attributes specific to text:
-Typeface, Paint_Text_Size, Paint_Text_Scale_X, Paint_Text_Skew_X, Paint_Text_Align,
-Paint_Hinting, Anti-alias, Paint_Fake_Bold, Font_Embedded_Bitmaps, Full_Hinting_Spacing, 
-LCD_Text, Linear_Text, Subpixel_Text, and Paint_Vertical_Text.
+Typeface, Paint_Text_Size, Paint_Text_Scale_X, Paint_Text_Skew_X,
+Paint_Text_Align, Paint_Hinting, Anti-alias, Paint_Fake_Bold,
+Font_Embedded_Bitmaps, Full_Hinting_Spacing, LCD_Text, Linear_Text,
+Subpixel_Text, and Paint_Vertical_Text.
 
 Elements of paint: Path_Effect, Rasterizer, Mask_Filter, Shader, Color_Filter, 
 Image_Filter, and Draw_Looper; apply to blob.
 
-#Param  blob     Glyphs, positions, and their paints' text size, typeface, and so on. ##
-#Param  x        Horizontal offset applied to blob. ##
-#Param  y        Vertical offset applied to blob. ##
-#Param  paint    Blend, color, stroking, and so on, used to draw. ##
+#Param  blob     glyphs, positions, and their paints' text size, typeface, and so on ##
+#Param  x        horizontal offset applied to blob ##
+#Param  y        vertical offset applied to blob ##
+#Param  paint    blend, color, stroking, and so on, used to draw ##
 
 #Example
 #Height 120
@@ -4997,19 +5324,19 @@
 Paint attributes unrelated to text, like color, have no effect on paint in allocated Text_Blob.
 Paint attributes related to text, like text size, have no effect on paint passed to drawTextBlob.
 ##
-    void draw(SkCanvas* canvas) {

-        SkTextBlobBuilder textBlobBuilder;

-        SkPaint paint;

-        paint.setTextSize(50);

-        paint.setColor(SK_ColorRED);

-        const SkTextBlobBuilder::RunBuffer& run = 

-                textBlobBuilder.allocRun(paint, 1, 20, 100);

-        run.glyphs[0] = 20;

-        sk_sp<const SkTextBlob> blob = textBlobBuilder.make();

-        paint.setTextSize(10);

-        paint.setColor(SK_ColorBLUE);

-        canvas->drawTextBlob(blob.get(), 0, 0, paint);

-    }

+    void draw(SkCanvas* canvas) {
+        SkTextBlobBuilder textBlobBuilder;
+        SkPaint paint;
+        paint.setTextSize(50);
+        paint.setColor(SK_ColorRED);
+        const SkTextBlobBuilder::RunBuffer& run = 
+                textBlobBuilder.allocRun(paint, 1, 20, 100);
+        run.glyphs[0] = 20;
+        sk_sp<const SkTextBlob> blob = textBlobBuilder.make();
+        paint.setTextSize(10);
+        paint.setColor(SK_ColorBLUE);
+        canvas->drawTextBlob(blob.get(), 0, 0, paint);
+    }
 ##
 
 #ToDo incomplete ##
@@ -5026,25 +5353,25 @@
 
 Picture records a series of draw commands for later playback.
 
-#Param  picture  Recorded drawing commands to play. ##
+#Param  picture  recorded drawing commands to play ##
 
 #Example
-void draw(SkCanvas* canvas) {  

-    SkPictureRecorder recorder;

-    SkCanvas* recordingCanvas = recorder.beginRecording(50, 50);

-    for (auto color : { SK_ColorRED, SK_ColorBLUE, 0xff007f00 } ) {

-        SkPaint paint;

-        paint.setColor(color);

-        recordingCanvas->drawRect({10, 10, 30, 40}, paint);

-        recordingCanvas->translate(10, 10);

-        recordingCanvas->scale(1.2f, 1.4f);

-    }

-    sk_sp<SkPicture> playback = recorder.finishRecordingAsPicture();

-    const SkPicture* playbackPtr = playback.get();

-    canvas->drawPicture(playback);

-    canvas->scale(2, 2);

-    canvas->translate(50, 0);

-    canvas->drawPicture(playback);

+void draw(SkCanvas* canvas) {  
+    SkPictureRecorder recorder;
+    SkCanvas* recordingCanvas = recorder.beginRecording(50, 50);
+    for (auto color : { SK_ColorRED, SK_ColorBLUE, 0xff007f00 } ) {
+        SkPaint paint;
+        paint.setColor(color);
+        recordingCanvas->drawRect({10, 10, 30, 40}, paint);
+        recordingCanvas->translate(10, 10);
+        recordingCanvas->scale(1.2f, 1.4f);
+    }
+    sk_sp<SkPicture> playback = recorder.finishRecordingAsPicture();
+    const SkPicture* playbackPtr = playback.get();
+    canvas->drawPicture(playback);
+    canvas->scale(2, 2);
+    canvas->translate(50, 0);
+    canvas->drawPicture(playback);
 }
 ##
 
@@ -5062,24 +5389,24 @@
 
 Picture records a series of draw commands for later playback.
 
-#Param  picture  Recorded drawing commands to play. ##
+#Param  picture  recorded drawing commands to play ##
 
 #Example
-void draw(SkCanvas* canvas) {  

-    SkPictureRecorder recorder;

-    SkCanvas* recordingCanvas = recorder.beginRecording(50, 50);

-    for (auto color : { SK_ColorRED, SK_ColorBLUE, 0xff007f00 } ) {

-        SkPaint paint;

-        paint.setColor(color);

-        recordingCanvas->drawRect({10, 10, 30, 40}, paint);

-        recordingCanvas->translate(10, 10);

-        recordingCanvas->scale(1.2f, 1.4f);

-    }

-    sk_sp<SkPicture> playback = recorder.finishRecordingAsPicture();

-    canvas->drawPicture(playback);

-    canvas->scale(2, 2);

-    canvas->translate(50, 0);

-    canvas->drawPicture(playback);

+void draw(SkCanvas* canvas) {  
+    SkPictureRecorder recorder;
+    SkCanvas* recordingCanvas = recorder.beginRecording(50, 50);
+    for (auto color : { SK_ColorRED, SK_ColorBLUE, 0xff007f00 } ) {
+        SkPaint paint;
+        paint.setColor(color);
+        recordingCanvas->drawRect({10, 10, 30, 40}, paint);
+        recordingCanvas->translate(10, 10);
+        recordingCanvas->scale(1.2f, 1.4f);
+    }
+    sk_sp<SkPicture> playback = recorder.finishRecordingAsPicture();
+    canvas->drawPicture(playback);
+    canvas->scale(2, 2);
+    canvas->translate(50, 0);
+    canvas->drawPicture(playback);
 }
 ##
 
@@ -5091,37 +5418,37 @@
 
 #Method void drawPicture(const SkPicture* picture, const SkMatrix* matrix, const SkPaint* paint)
 
-Draw Picture picture, using Clip and Matrix;
-transforming picture with Matrix matrix, if provided;
-and use Paint paint Color_Alpha, Color_Filter, Image_Filter, and Blend_Mode, if provided.
+Draw Picture picture, using Clip and Matrix; transforming picture with
+Matrix matrix, if provided; and use Paint paint Color_Alpha, Color_Filter,
+Image_Filter, and Blend_Mode, if provided.
 
 matrix transformation is equivalent to: save(), concat(), drawPicture, restore().
 paint use is equivalent to: saveLayer, drawPicture, restore().
 
-#Param  picture  Recorded drawing commands to play. ##
-#Param  matrix   Optional Matrix to rotate, scale, translate, and so on; or nullptr. ##
-#Param  paint    Optional Paint to apply transparency, filtering, and so on; or nullptr. ##
+#Param  picture  recorded drawing commands to play ##
+#Param  matrix   Matrix to rotate, scale, translate, and so on; may be nullptr ##
+#Param  paint    Paint to apply transparency, filtering, and so on; may be nullptr ##
 
 #Example
-void draw(SkCanvas* canvas) {  

-    SkPaint paint;

-    SkPictureRecorder recorder;

-    SkCanvas* recordingCanvas = recorder.beginRecording(50, 50);

-    for (auto color : { SK_ColorRED, SK_ColorBLUE, 0xff007f00 } ) {

-        paint.setColor(color);

-        recordingCanvas->drawRect({10, 10, 30, 40}, paint);

-        recordingCanvas->translate(10, 10);

-        recordingCanvas->scale(1.2f, 1.4f);

-    }

-    sk_sp<SkPicture> playback = recorder.finishRecordingAsPicture();

-    const SkPicture* playbackPtr = playback.get();

-    SkMatrix matrix;

-    matrix.reset();

-    for (auto alpha : { 70, 140, 210 } ) {

-    paint.setAlpha(alpha);

-    canvas->drawPicture(playbackPtr, &matrix, &paint);

-    matrix.preTranslate(70, 70);

-    }

+void draw(SkCanvas* canvas) {  
+    SkPaint paint;
+    SkPictureRecorder recorder;
+    SkCanvas* recordingCanvas = recorder.beginRecording(50, 50);
+    for (auto color : { SK_ColorRED, SK_ColorBLUE, 0xff007f00 } ) {
+        paint.setColor(color);
+        recordingCanvas->drawRect({10, 10, 30, 40}, paint);
+        recordingCanvas->translate(10, 10);
+        recordingCanvas->scale(1.2f, 1.4f);
+    }
+    sk_sp<SkPicture> playback = recorder.finishRecordingAsPicture();
+    const SkPicture* playbackPtr = playback.get();
+    SkMatrix matrix;
+    matrix.reset();
+    for (auto alpha : { 70, 140, 210 } ) {
+    paint.setAlpha(alpha);
+    canvas->drawPicture(playbackPtr, &matrix, &paint);
+    matrix.preTranslate(70, 70);
+    }
 }
 ##
 
@@ -5133,36 +5460,36 @@
 
 #Method void drawPicture(const sk_sp<SkPicture>& picture, const SkMatrix* matrix, const SkPaint* paint) 
 
-Draw Picture picture, using Clip and Matrix;
-transforming picture with Matrix matrix, if provided;
-and use Paint paint Color_Alpha, Color_Filter, Image_Filter, and Blend_Mode, if provided.
+Draw Picture picture, using Clip and Matrix; transforming picture with
+Matrix matrix, if provided; and use Paint paint Color_Alpha, Color_Filter,
+Image_Filter, and Blend_Mode, if provided.
 
 matrix transformation is equivalent to: save(), concat(), drawPicture, restore().
 paint use is equivalent to: saveLayer, drawPicture, restore().
 
-#Param  picture  Recorded drawing commands to play. ##
-#Param  matrix   Optional Matrix to rotate, scale, translate, and so on; or nullptr. ##
-#Param  paint    Optional Paint to apply transparency, filtering, and so on; or nullptr. ##
+#Param  picture  recorded drawing commands to play ##
+#Param  matrix   Matrix to rotate, scale, translate, and so on; may be nullptr ##
+#Param  paint    Paint to apply transparency, filtering, and so on; may be nullptr ##
 
 #Example
-void draw(SkCanvas* canvas) {  

-    SkPaint paint;

-    SkPictureRecorder recorder;

-    SkCanvas* recordingCanvas = recorder.beginRecording(50, 50);

-    for (auto color : { SK_ColorRED, SK_ColorBLUE, 0xff007f00 } ) {

-        paint.setColor(color);

-        recordingCanvas->drawRect({10, 10, 30, 40}, paint);

-        recordingCanvas->translate(10, 10);

-        recordingCanvas->scale(1.2f, 1.4f);

-    }

-    sk_sp<SkPicture> playback = recorder.finishRecordingAsPicture();

-    SkMatrix matrix;

-    matrix.reset();

-    for (auto alpha : { 70, 140, 210 } ) {

-    paint.setAlpha(alpha);

-    canvas->drawPicture(playback, &matrix, &paint);

-    matrix.preTranslate(70, 70);

-    }

+void draw(SkCanvas* canvas) {  
+    SkPaint paint;
+    SkPictureRecorder recorder;
+    SkCanvas* recordingCanvas = recorder.beginRecording(50, 50);
+    for (auto color : { SK_ColorRED, SK_ColorBLUE, 0xff007f00 } ) {
+        paint.setColor(color);
+        recordingCanvas->drawRect({10, 10, 30, 40}, paint);
+        recordingCanvas->translate(10, 10);
+        recordingCanvas->scale(1.2f, 1.4f);
+    }
+    sk_sp<SkPicture> playback = recorder.finishRecordingAsPicture();
+    SkMatrix matrix;
+    matrix.reset();
+    for (auto alpha : { 70, 140, 210 } ) {
+    paint.setAlpha(alpha);
+    canvas->drawPicture(playback, &matrix, &paint);
+    matrix.preTranslate(70, 70);
+    }
 }
 ##
 
@@ -5175,22 +5502,22 @@
 #Method void drawVertices(const SkVertices* vertices, SkBlendMode mode, const SkPaint& paint)
 
 Draw Vertices vertices, a triangle mesh, using Clip and Matrix.
-If Vertices_Texs and Vertices_Colors are defined in vertices, and Paint paint contains Shader,
-Blend_Mode mode combines Vertices_Colors with Shader.
+If Vertices_Texs and Vertices_Colors are defined in vertices, and Paint paint
+contains Shader, Blend_Mode mode combines Vertices_Colors with Shader.
 
-#Param  vertices  The triangle mesh to draw. ##
-#Param  mode      Combines Vertices_Colors with Shader, if both are present. ##
-#Param  paint     Specifies the Shader, used as Vertices texture, if present. ##
+#Param  vertices  triangle mesh to draw ##
+#Param  mode      combines Vertices_Colors with Shader, if both are present ##
+#Param  paint     specifies the Shader, used as Vertices texture; may be nullptr ##
 
 #Example
-void draw(SkCanvas* canvas) {

-    SkPaint paint;

-    SkPoint points[] = { { 0, 0 }, { 250, 0 }, { 100, 100 }, { 0, 250 } };

-    SkColor colors[] = { SK_ColorRED, SK_ColorBLUE, SK_ColorYELLOW, SK_ColorCYAN };

-    auto vertices = SkVertices::MakeCopy(SkVertices::kTriangleFan_VertexMode,

-            SK_ARRAY_COUNT(points), points, nullptr, colors);

-    canvas->drawVertices(vertices.get(), SkBlendMode::kSrc, paint);

-}

+void draw(SkCanvas* canvas) {
+    SkPaint paint;
+    SkPoint points[] = { { 0, 0 }, { 250, 0 }, { 100, 100 }, { 0, 250 } };
+    SkColor colors[] = { SK_ColorRED, SK_ColorBLUE, SK_ColorYELLOW, SK_ColorCYAN };
+    auto vertices = SkVertices::MakeCopy(SkVertices::kTriangleFan_VertexMode,
+            SK_ARRAY_COUNT(points), points, nullptr, colors);
+    canvas->drawVertices(vertices.get(), SkBlendMode::kSrc, paint);
+}
 ##
 
 #ToDo incomplete ##
@@ -5202,24 +5529,24 @@
 #Method void drawVertices(const sk_sp<SkVertices>& vertices, SkBlendMode mode, const SkPaint& paint)
 
 Draw Vertices vertices, a triangle mesh, using Clip and Matrix.
-If Vertices_Texs and Vertices_Colors are defined in vertices, and Paint paint contains Shader,
-Blend_Mode mode combines Vertices_Colors with Shader.
+If Vertices_Texs and Vertices_Colors are defined in vertices, and Paint paint
+contains Shader, Blend_Mode mode combines Vertices_Colors with Shader.
 
-#Param  vertices  The triangle mesh to draw. ##
-#Param  mode      Combines Vertices_Colors with Shader, if both are present. ##
-#Param  paint     Specifies the Shader, used as Vertices texture, if present. ##
+#Param  vertices  triangle mesh to draw ##
+#Param  mode      combines Vertices_Colors with Shader, if both are present ##
+#Param  paint     specifies the Shader, used as Vertices texture, may be nullptr ##
 
 #Example
-void draw(SkCanvas* canvas) {

-    SkPaint paint;

-    SkPoint points[] = { { 0, 0 }, { 250, 0 }, { 100, 100 }, { 0, 250 } };

-    SkPoint texs[] = { { 0, 0 }, { 0, 250 }, { 250, 250 }, { 250, 0 } };

-    SkColor colors[] = { SK_ColorRED, SK_ColorBLUE, SK_ColorYELLOW, SK_ColorCYAN };

-    paint.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 4,

-            SkShader::kClamp_TileMode));

-    auto vertices = SkVertices::MakeCopy(SkVertices::kTriangleFan_VertexMode,

-            SK_ARRAY_COUNT(points), points, texs, colors);

-    canvas->drawVertices(vertices.get(), SkBlendMode::kDarken, paint);

+void draw(SkCanvas* canvas) {
+    SkPaint paint;
+    SkPoint points[] = { { 0, 0 }, { 250, 0 }, { 100, 100 }, { 0, 250 } };
+    SkPoint texs[] = { { 0, 0 }, { 0, 250 }, { 250, 250 }, { 250, 0 } };
+    SkColor colors[] = { SK_ColorRED, SK_ColorBLUE, SK_ColorYELLOW, SK_ColorCYAN };
+    paint.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 4,
+            SkShader::kClamp_TileMode));
+    auto vertices = SkVertices::MakeCopy(SkVertices::kTriangleFan_VertexMode,
+            SK_ARRAY_COUNT(points), points, texs, colors);
+    canvas->drawVertices(vertices.get(), SkBlendMode::kDarken, paint);
 }
 ##
 
@@ -5235,48 +5562,53 @@
 Draw a cubic Coons patch: the interpolation of four cubics with shared corners, 
 associating a color, and optionally a texture coordinate, with each corner.
 
-#ToDo can patch use image filter? ##
+The Coons patch uses Clip and Matrix, Paint paint's Shader, Color_Filter,
+Color_Alpha, Image_Filter, and Blend_Mode. If Shader is provided it is treated
+as the Coons patch texture; Blend_Mode mode combines Color colors and Shader if
+both are provided.
 
-The Coons patch uses Clip and Matrix, Paint paint's Shader, Color_Filter, Color_Alpha,
-Image_Filter, and Blend_Mode. If Shader is provided it is treated as the Coons
-patch texture; Blend_Mode mode combines Color colors and Shader if both are provided.
+Point array cubics specifies four cubics starting at the top left corner, 
+in clockwise order, sharing every fourth point. The last cubic ends at the
+first point.
 
-#Param cubics     Point array cubics specifying the four cubics starting at the top left corner, 
-                  in clockwise order, sharing every fourth point. The last cubic ends at the first point.
+Color array color associates colors with corners in top left, top right,
+bottom right, bottom left order.
+
+If paint contains Shader, Point array texCoords maps Shader as texture to
+corners in top left, top right, bottom right, bottom left order.
+
+#Param cubics     Cubic array, sharing common points ##
+#Param colors     Color array, one for each corner ##
+#Param texCoords  Point array of texure coordinates, mapping Shader to corners;
+                  may be nullptr 
 #Param ##
-#Param colors     Color array color associating colors with corners in top left, top right, bottom right,
-                  bottom left order. 
-#Param ##
-#Param texCoords  Point array texCoords mapping Shader as texture to corners in same order, if paint
-                  contains Shader; or nullptr. 
-#Param ##
-#Param mode       Blend_Mode for colors and Shader if present. ##
-#Param paint      Shader, Color_Filter, Blend_Mode, used to draw. ##
+#Param mode       Blend_Mode for colors, and for Shader if paint has one ##
+#Param paint      Shader, Color_Filter, Blend_Mode, used to draw ##
 
 #Example
 #Image 5
-void draw(SkCanvas* canvas) {

-    // SkBitmap source = cmbkygk;

-    SkPaint paint;

-    paint.setFilterQuality(kLow_SkFilterQuality);

-    paint.setAntiAlias(true);

-    SkPoint cubics[] = { { 3, 1 },    { 4, 2 }, { 5, 1 },    { 7, 3 },

-                      /* { 7, 3 }, */ { 6, 4 }, { 7, 5 },    { 5, 7 },

-                      /* { 5, 7 }, */ { 4, 6 }, { 3, 7 },    { 1, 5 },

-                      /* { 1, 5 }, */ { 2, 4 }, { 1, 3 }, /* { 3, 1 } */ };

-    SkColor colors[] = { 0xbfff0000, 0xbf0000ff, 0xbfff00ff, 0xbf00ffff };

-    SkPoint texCoords[] = { { -30, -30 }, { 162, -30}, { 162, 162}, { -30, 162} };

-    paint.setShader(SkShader::MakeBitmapShader(source, SkShader::kClamp_TileMode,

-                                                       SkShader::kClamp_TileMode, nullptr));

-    canvas->scale(15, 15);

-    for (auto blend : { SkBlendMode::kSrcOver, SkBlendMode::kModulate, SkBlendMode::kXor } ) {

-        canvas->drawPatch(cubics, colors, texCoords, blend, paint);

-        canvas->translate(4, 4);

-    }

+void draw(SkCanvas* canvas) {
+    // SkBitmap source = cmbkygk;
+    SkPaint paint;
+    paint.setFilterQuality(kLow_SkFilterQuality);
+    paint.setAntiAlias(true);
+    SkPoint cubics[] = { { 3, 1 },    { 4, 2 }, { 5, 1 },    { 7, 3 },
+                      /* { 7, 3 }, */ { 6, 4 }, { 7, 5 },    { 5, 7 },
+                      /* { 5, 7 }, */ { 4, 6 }, { 3, 7 },    { 1, 5 },
+                      /* { 1, 5 }, */ { 2, 4 }, { 1, 3 }, /* { 3, 1 } */ };
+    SkColor colors[] = { 0xbfff0000, 0xbf0000ff, 0xbfff00ff, 0xbf00ffff };
+    SkPoint texCoords[] = { { -30, -30 }, { 162, -30}, { 162, 162}, { -30, 162} };
+    paint.setShader(SkShader::MakeBitmapShader(source, SkShader::kClamp_TileMode,
+                                                       SkShader::kClamp_TileMode, nullptr));
+    canvas->scale(15, 15);
+    for (auto blend : { SkBlendMode::kSrcOver, SkBlendMode::kModulate, SkBlendMode::kXor } ) {
+        canvas->drawPatch(cubics, colors, texCoords, blend, paint);
+        canvas->translate(4, 4);
+    }
 }
 ##
 
-#ToDo incomplete ##
+#ToDo incomplete; can patch use image filter? ##
 
 ##
 
@@ -5286,71 +5618,78 @@
                    const SkPoint texCoords[4], const SkPaint& paint) 
 
 Draw a cubic Coons patch: the interpolation of four cubics with shared corners, 
-associating a color, a texture coordinate, or both, with each corner.
+associating a color, and optionally a texture coordinate, with each corner.
 
-The Coons patch uses Clip and Matrix, Paint paint's Shader, Color_Filter, Color_Alpha,
-Image_Filter, (?) and Blend_Mode. If Shader is provided it is treated as the Coons
-patch texture.
+The Coons patch uses Clip and Matrix, Paint paint's Shader, Color_Filter,
+Color_Alpha, Image_Filter, and Blend_Mode. If Shader is provided it is treated
+as the Coons patch texture; Blend_Mode mode combines Color colors and Shader if
+both are provided.
 
-#Param cubics     Point array cubics specifying the four cubics starting at the top left corner, 
-                  in clockwise order, sharing every fourth point. The last cubic ends at the first point. 
+Point array cubics specifies four cubics starting at the top left corner, 
+in clockwise order, sharing every fourth point. The last cubic ends at the
+first point.
+
+Color array color associates colors with corners in top left, top right,
+bottom right, bottom left order.
+
+If paint contains Shader, Point array texCoords maps Shader as texture to
+corners in top left, top right, bottom right, bottom left order.
+
+#Param cubics     Cubic array, sharing common points ##
+#Param colors     Color array, one for each corner ##
+#Param texCoords  Point array of texure coordinates, mapping Shader to corners;
+                  may be nullptr 
 #Param ##
-#Param colors     Color array color associating colors with corners in top left, top right, bottom right,
-                  bottom left order; or nullptr.
-#Param ##
-#Param texCoords  Point array texCoords mapping Shader as texture to corners in same order, if paint
-                  contains Shader; or nullptr.
-#Param ##
-#Param paint      Shader, Color_Filter, Blend_Mode, used to draw. ##
+#Param paint      Shader, Color_Filter, Blend_Mode, used to draw ##
 
 #Example
-void draw(SkCanvas* canvas) {

-    SkPaint paint;

-    paint.setAntiAlias(true);

-    SkPoint cubics[] = { { 3, 1 },    { 4, 2 }, { 5, 1 },    { 7, 3 },

-                      /* { 7, 3 }, */ { 6, 4 }, { 7, 5 },    { 5, 7 },

-                      /* { 5, 7 }, */ { 4, 6 }, { 3, 7 },    { 1, 5 },

-                      /* { 1, 5 }, */ { 2, 4 }, { 1, 3 }, /* { 3, 1 } */ };

-    SkColor colors[] = { SK_ColorRED, SK_ColorBLUE, SK_ColorYELLOW, SK_ColorCYAN };

-    canvas->scale(30, 30);

-    canvas->drawPatch(cubics, colors, nullptr, paint);

-    SkPoint text[] = { {3,0.9f}, {4,2.5f}, {5,0.9f}, {7.5f,3.2f}, {5.5f,4.2f},

-            {7.5f,5.2f}, {5,7.5f}, {4,5.9f}, {3,7.5f}, {0.5f,5.2f}, {2.5f,4.2f},

-            {0.5f,3.2f} };

-    paint.setTextSize(18.f / 30);

-    paint.setTextAlign(SkPaint::kCenter_Align);

-    for (int i = 0; i< 10; ++i) {

-       char digit = '0' + i;

-       canvas->drawText(&digit, 1, text[i].fX, text[i].fY, paint);

-    }

-    canvas->drawString("10", text[10].fX, text[10].fY, paint);

-    canvas->drawString("11", text[11].fX, text[11].fY, paint);

-    paint.setStyle(SkPaint::kStroke_Style);

-    canvas->drawPoints(SkCanvas::kPolygon_PointMode, 12, cubics, paint);

-    canvas->drawLine(cubics[11].fX, cubics[11].fY, cubics[0].fX, cubics[0].fY, paint);

+void draw(SkCanvas* canvas) {
+    SkPaint paint;
+    paint.setAntiAlias(true);
+    SkPoint cubics[] = { { 3, 1 },    { 4, 2 }, { 5, 1 },    { 7, 3 },
+                      /* { 7, 3 }, */ { 6, 4 }, { 7, 5 },    { 5, 7 },
+                      /* { 5, 7 }, */ { 4, 6 }, { 3, 7 },    { 1, 5 },
+                      /* { 1, 5 }, */ { 2, 4 }, { 1, 3 }, /* { 3, 1 } */ };
+    SkColor colors[] = { SK_ColorRED, SK_ColorBLUE, SK_ColorYELLOW, SK_ColorCYAN };
+    canvas->scale(30, 30);
+    canvas->drawPatch(cubics, colors, nullptr, paint);
+    SkPoint text[] = { {3,0.9f}, {4,2.5f}, {5,0.9f}, {7.5f,3.2f}, {5.5f,4.2f},
+            {7.5f,5.2f}, {5,7.5f}, {4,5.9f}, {3,7.5f}, {0.5f,5.2f}, {2.5f,4.2f},
+            {0.5f,3.2f} };
+    paint.setTextSize(18.f / 30);
+    paint.setTextAlign(SkPaint::kCenter_Align);
+    for (int i = 0; i< 10; ++i) {
+       char digit = '0' + i;
+       canvas->drawText(&digit, 1, text[i].fX, text[i].fY, paint);
+    }
+    canvas->drawString("10", text[10].fX, text[10].fY, paint);
+    canvas->drawString("11", text[11].fX, text[11].fY, paint);
+    paint.setStyle(SkPaint::kStroke_Style);
+    canvas->drawPoints(SkCanvas::kPolygon_PointMode, 12, cubics, paint);
+    canvas->drawLine(cubics[11].fX, cubics[11].fY, cubics[0].fX, cubics[0].fY, paint);
 }
 ##
 
 #Example
 #Image 6
-void draw(SkCanvas* canvas) {

-    // SkBitmap source = checkerboard;

-    SkPaint paint;

-    paint.setFilterQuality(kLow_SkFilterQuality);

-    paint.setAntiAlias(true);

-    SkPoint cubics[] = { { 3, 1 },    { 4, 2 }, { 5, 1 },    { 7, 3 },

-                      /* { 7, 3 }, */ { 6, 4 }, { 7, 5 },    { 5, 7 },

-                      /* { 5, 7 }, */ { 4, 6 }, { 3, 7 },    { 1, 5 },

-                      /* { 1, 5 }, */ { 2, 4 }, { 1, 3 }, /* { 3, 1 } */ };

-    SkPoint texCoords[] = { { 0, 0 }, { 0, 62}, { 62, 62}, { 62, 0 } };

-    paint.setShader(SkShader::MakeBitmapShader(source, SkShader::kClamp_TileMode,

-                                                       SkShader::kClamp_TileMode, nullptr));

-    canvas->scale(30, 30);

-    canvas->drawPatch(cubics, nullptr, texCoords, paint);

+void draw(SkCanvas* canvas) {
+    // SkBitmap source = checkerboard;
+    SkPaint paint;
+    paint.setFilterQuality(kLow_SkFilterQuality);
+    paint.setAntiAlias(true);
+    SkPoint cubics[] = { { 3, 1 },    { 4, 2 }, { 5, 1 },    { 7, 3 },
+                      /* { 7, 3 }, */ { 6, 4 }, { 7, 5 },    { 5, 7 },
+                      /* { 5, 7 }, */ { 4, 6 }, { 3, 7 },    { 1, 5 },
+                      /* { 1, 5 }, */ { 2, 4 }, { 1, 3 }, /* { 3, 1 } */ };
+    SkPoint texCoords[] = { { 0, 0 }, { 0, 62}, { 62, 62}, { 62, 0 } };
+    paint.setShader(SkShader::MakeBitmapShader(source, SkShader::kClamp_TileMode,
+                                                       SkShader::kClamp_TileMode, nullptr));
+    canvas->scale(30, 30);
+    canvas->drawPatch(cubics, nullptr, texCoords, paint);
 }
 ##
 
-#ToDo incomplete ##
+#ToDo incomplete; can patch use image filter? ##
 
 ##
 
@@ -5361,32 +5700,33 @@
                    const SkPaint* paint)
 
 Draw a set of sprites from atlas, using Clip, Matrix, and optional Paint paint.
-paint uses Anti-alias, Color_Alpha, Color_Filter, Image_Filter, and Blend_Mode to draw, if present.
-For each entry in the array, Rect tex locates sprite in atlas, and RSXform xform transforms it
-into destination space.
+paint uses Anti-alias, Color_Alpha, Color_Filter, Image_Filter, and Blend_Mode
+to draw, if present. For each entry in the array, Rect tex locates sprite in
+atlas, and RSXform xform transforms it into destination space.
+
 xform, text, and colors if present, must contain count entries.
-Optional colors is applied for each sprite using Blend_Mode.
+Optional colors are applied for each sprite using Blend_Mode.
 Optional cullRect is a conservative bounds of all transformed sprites. 
 If cullrect is outside of Clip, canvas can skip drawing.
 
-#Param atlas  Image containing sprites. ##
-#Param xform  RSXform mappings for sprites in atlas. ##
-#Param tex    Rect locations of sprites in atlas. ##
-#Param colors  Color, one per sprite, blended with sprite using Blend_Mode; or nullptr. ##
-#Param count  Number of sprites to draw. ##
-#Param mode   Blend_Mode combining colors and sprites. ##
-#Param cullRect  Rect bounds of transformed sprites for efficient clipping; or nullptr. ##
-#Param paint  Paint Color_Filter, Image_Filter, Blend_Mode, and so on; or nullptr. ##
+#Param atlas  Image containing sprites ##
+#Param xform  RSXform mappings for sprites in atlas ##
+#Param tex    Rect locations of sprites in atlas ##
+#Param colors  Color, one per sprite, blended with sprite using Blend_Mode; may be nullptr ##
+#Param count  number of sprites to draw ##
+#Param mode   Blend_Mode combining colors and sprites ##
+#Param cullRect  Rect bounds of transformed sprites for efficient clipping; may be nullptr ##
+#Param paint  Paint Color_Filter, Image_Filter, Blend_Mode, and so on; may be nullptr ##
 
 #Example
 #Image 3
-void draw(SkCanvas* canvas) {

-  // SkBitmap source = mandrill;

-  SkRSXform xforms[] = { { .5f, 0, 0, 0 }, {0, .5f, 200, 100 } };

-  SkRect tex[] = { { 0, 0, 250, 250 }, { 0, 0, 250, 250 } };

-  SkColor colors[] = { 0x7f55aa00, 0x7f3333bf };

-  const SkImage* imagePtr = image.get();

-  canvas->drawAtlas(imagePtr, xforms, tex, colors, 2, SkBlendMode::kSrcOver, nullptr, nullptr);

+void draw(SkCanvas* canvas) {
+  // SkBitmap source = mandrill;
+  SkRSXform xforms[] = { { .5f, 0, 0, 0 }, {0, .5f, 200, 100 } };
+  SkRect tex[] = { { 0, 0, 250, 250 }, { 0, 0, 250, 250 } };
+  SkColor colors[] = { 0x7f55aa00, 0x7f3333bf };
+  const SkImage* imagePtr = image.get();
+  canvas->drawAtlas(imagePtr, xforms, tex, colors, 2, SkBlendMode::kSrcOver, nullptr, nullptr);
 }
 ##
 
@@ -5401,33 +5741,34 @@
                    const SkPaint* paint) 
 
 Draw a set of sprites from atlas, using Clip, Matrix, and optional Paint paint.
-paint uses Anti-alias, Color_Alpha, Color_Filter, Image_Filter, and Blend_Mode to draw, if present.
-For each entry in the array, Rect tex locates sprite in atlas, and RSXform xform transforms it
-into destination space.
+paint uses Anti-alias, Color_Alpha, Color_Filter, Image_Filter, and Blend_Mode
+to draw, if present. For each entry in the array, Rect tex locates sprite in
+atlas, and RSXform xform transforms it into destination space.
+
 xform, text, and colors if present, must contain count entries.
 Optional colors is applied for each sprite using Blend_Mode.
 Optional cullRect is a conservative bounds of all transformed sprites. 
 If cullrect is outside of Clip, canvas can skip drawing.
 
-#Param atlas  Image containing sprites. ##
-#Param xform  RSXform mappings for sprites in atlas. ##
-#Param tex    Rect locations of sprites in atlas. ##
-#Param colors  Color, one per sprite, blended with sprite using Blend_Mode; or nullptr. ##
-#Param count  Number of sprites to draw. ##
-#Param mode   Blend_Mode combining colors and sprites. ##
-#Param cullRect  Rect bounds of transformed sprites for efficient clipping; or nullptr. ##
-#Param paint  Paint Color_Filter, Image_Filter, Blend_Mode, and so on; or nullptr. ##
+#Param atlas  Image containing sprites ##
+#Param xform  RSXform mappings for sprites in atlas ##
+#Param tex    Rect locations of sprites in atlas ##
+#Param colors  Color, one per sprite, blended with sprite using Blend_Mode; may be nullptr ##
+#Param count  number of sprites to draw ##
+#Param mode   Blend_Mode combining colors and sprites ##
+#Param cullRect  Rect bounds of transformed sprites for efficient clipping; may be nullptr ##
+#Param paint  Paint Color_Filter, Image_Filter, Blend_Mode, and so on; may be nullptr ##
 
 #Example
 #Image 3
-void draw(SkCanvas* canvas) {

-  // SkBitmap source = mandrill;

-  SkRSXform xforms[] = { { .5f, 0, 0, 0 }, {0, .5f, 200, 100 } };

-  SkRect tex[] = { { 0, 0, 250, 250 }, { 0, 0, 250, 250 } };

-  SkColor colors[] = { 0x7f55aa00, 0x7f3333bf };

-  SkPaint paint;

-  paint.setAlpha(127);

-  canvas->drawAtlas(image, xforms, tex, colors, 2, SkBlendMode::kPlus, nullptr, &paint);

+void draw(SkCanvas* canvas) {
+  // SkBitmap source = mandrill;
+  SkRSXform xforms[] = { { .5f, 0, 0, 0 }, {0, .5f, 200, 100 } };
+  SkRect tex[] = { { 0, 0, 250, 250 }, { 0, 0, 250, 250 } };
+  SkColor colors[] = { 0x7f55aa00, 0x7f3333bf };
+  SkPaint paint;
+  paint.setAlpha(127);
+  canvas->drawAtlas(image, xforms, tex, colors, 2, SkBlendMode::kPlus, nullptr, &paint);
 }
 ##
 
@@ -5441,28 +5782,29 @@
                    const SkRect* cullRect, const SkPaint* paint) 
 
 Draw a set of sprites from atlas, using Clip, Matrix, and optional Paint paint.
-paint uses Anti-alias, Color_Alpha, Color_Filter, Image_Filter, and Blend_Mode to draw, if present.
-For each entry in the array, Rect tex locates sprite in atlas, and RSXform xform transforms it
-into destination space.
+paint uses Anti-alias, Color_Alpha, Color_Filter, Image_Filter, and Blend_Mode
+to draw, if present. For each entry in the array, Rect tex locates sprite in
+atlas, and RSXform xform transforms it into destination space.
+
 xform and text must contain count entries.
 Optional cullRect is a conservative bounds of all transformed sprites. 
 If cullrect is outside of Clip, canvas can skip drawing.
 
-#Param atlas  Image containing sprites. ##
-#Param xform  RSXform mappings for sprites in atlas. ##
-#Param tex    Rect locations of sprites in atlas. ##
-#Param count  Number of sprites to draw. ##
-#Param cullRect  Rect bounds of transformed sprites for efficient clipping; or nullptr. ##
-#Param paint  Paint Color_Filter, Image_Filter, Blend_Mode, and so on; or nullptr. ##
+#Param atlas  Image containing sprites ##
+#Param xform  RSXform mappings for sprites in atlas ##
+#Param tex    Rect locations of sprites in atlas ##
+#Param count  number of sprites to draw ##
+#Param cullRect  Rect bounds of transformed sprites for efficient clipping; may be nullptr ##
+#Param paint  Paint Color_Filter, Image_Filter, Blend_Mode, and so on; may be nullptr ##
 
 #Example
 #Image 3
-void draw(SkCanvas* canvas) {

-  // sk_sp<SkImage> image = mandrill;

-  SkRSXform xforms[] = { { .5f, 0, 0, 0 }, {0, .5f, 200, 100 } };

-  SkRect tex[] = { { 0, 0, 250, 250 }, { 0, 0, 250, 250 } };

-  const SkImage* imagePtr = image.get();

-  canvas->drawAtlas(imagePtr, xforms, tex, 2, nullptr, nullptr);

+void draw(SkCanvas* canvas) {
+  // sk_sp<SkImage> image = mandrill;
+  SkRSXform xforms[] = { { .5f, 0, 0, 0 }, {0, .5f, 200, 100 } };
+  SkRect tex[] = { { 0, 0, 250, 250 }, { 0, 0, 250, 250 } };
+  const SkImage* imagePtr = image.get();
+  canvas->drawAtlas(imagePtr, xforms, tex, 2, nullptr, nullptr);
 }
 ##
 
@@ -5476,27 +5818,28 @@
                    int count, const SkRect* cullRect, const SkPaint* paint) 
 
 Draw a set of sprites from atlas, using Clip, Matrix, and optional Paint paint.
-paint uses Anti-alias, Color_Alpha, Color_Filter, Image_Filter, and Blend_Mode to draw, if present.
-For each entry in the array, Rect tex locates sprite in atlas, and RSXform xform transforms it
-into destination space.
+paint uses Anti-alias, Color_Alpha, Color_Filter, Image_Filter, and Blend_Mode
+to draw, if present. For each entry in the array, Rect tex locates sprite in
+atlas, and RSXform xform transforms it into destination space.
+
 xform and text must contain count entries.
 Optional cullRect is a conservative bounds of all transformed sprites. 
 If cullrect is outside of Clip, canvas can skip drawing.
 
-#Param atlas  Image containing sprites. ##
-#Param xform  RSXform mappings for sprites in atlas. ##
-#Param tex    Rect locations of sprites in atlas. ##
-#Param count  Number of sprites to draw. ##
-#Param cullRect  Rect bounds of transformed sprites for efficient clipping; or nullptr. ##
-#Param paint  Paint Color_Filter, Image_Filter, Blend_Mode, and so on; or nullptr. ##
+#Param atlas  Image containing sprites ##
+#Param xform  RSXform mappings for sprites in atlas ##
+#Param tex    Rect locations of sprites in atlas ##
+#Param count  number of sprites to draw ##
+#Param cullRect  Rect bounds of transformed sprites for efficient clipping; may be nullptr ##
+#Param paint  Paint Color_Filter, Image_Filter, Blend_Mode, and so on; may be nullptr ##
 
 #Example
 #Image 3
-void draw(SkCanvas* canvas) {

-  // sk_sp<SkImage> image = mandrill;

-  SkRSXform xforms[] = { { 1, 0, 0, 0 }, {0, 1, 300, 100 } };

-  SkRect tex[] = { { 0, 0, 200, 200 }, { 200, 0, 400, 200 } };

-  canvas->drawAtlas(image, xforms, tex, 2, nullptr, nullptr);

+void draw(SkCanvas* canvas) {
+  // sk_sp<SkImage> image = mandrill;
+  SkRSXform xforms[] = { { 1, 0, 0, 0 }, {0, 1, 300, 100 } };
+  SkRect tex[] = { { 0, 0, 200, 200 }, { 200, 0, 400, 200 } };
+  canvas->drawAtlas(image, xforms, tex, 2, nullptr, nullptr);
 }
 ##
 
@@ -5516,33 +5859,33 @@
 so that SkDrawable::draw() can be called when the operation is finalized. To force
 immediate drawing, call SkDrawable::draw() instead.
 
-#Param drawable  Custom struct encapsulating drawing commands. ##
-#Param matrix    Transformation applied to drawing; or nullptr.  ##
+#Param drawable  custom struct encapsulating drawing commands ##
+#Param matrix    transformation applied to drawing; may be nullptr  ##
 
 #Example
 #Height 100
 #Function
-struct MyDrawable : public SkDrawable {

-    SkRect onGetBounds() override { return SkRect::MakeWH(50, 100);  }

-

-    void onDraw(SkCanvas* canvas) override {

-       SkPath path;

-       path.conicTo(10, 90, 50, 90, 0.9f);

-       SkPaint paint;

-       paint.setColor(SK_ColorBLUE);

-       canvas->drawRect(path.getBounds(), paint);

-       paint.setAntiAlias(true);

-       paint.setColor(SK_ColorWHITE);

-       canvas->drawPath(path, paint);

-    }

-};

-

-#Function ##

-void draw(SkCanvas* canvas) {

-    sk_sp<SkDrawable> drawable(new MyDrawable);

-  SkMatrix matrix;

-  matrix.setTranslate(10, 10);

-  canvas->drawDrawable(drawable.get(), &matrix);

+struct MyDrawable : public SkDrawable {
+    SkRect onGetBounds() override { return SkRect::MakeWH(50, 100);  }
+
+    void onDraw(SkCanvas* canvas) override {
+       SkPath path;
+       path.conicTo(10, 90, 50, 90, 0.9f);
+       SkPaint paint;
+       paint.setColor(SK_ColorBLUE);
+       canvas->drawRect(path.getBounds(), paint);
+       paint.setAntiAlias(true);
+       paint.setColor(SK_ColorWHITE);
+       canvas->drawPath(path, paint);
+    }
+};
+
+#Function ##
+void draw(SkCanvas* canvas) {
+    sk_sp<SkDrawable> drawable(new MyDrawable);
+  SkMatrix matrix;
+  matrix.setTranslate(10, 10);
+  canvas->drawDrawable(drawable.get(), &matrix);
 }
 ##
 
@@ -5561,32 +5904,32 @@
 so that SkDrawable::draw() can be called when the operation is finalized. To force
 immediate drawing, call SkDrawable::draw() instead.
 
-#Param drawable  Custom struct encapsulating drawing commands. ##
-#Param x  Offset into Canvas writable pixels in x. ##
-#Param y  Offset into Canvas writable pixels in y. ##
+#Param drawable  custom struct encapsulating drawing commands ##
+#Param x  offset into Canvas writable pixels in x ##
+#Param y  offset into Canvas writable pixels in y ##
 
 #Example
 #Height 100
 #Function
-struct MyDrawable : public SkDrawable {

-    SkRect onGetBounds() override { return SkRect::MakeWH(50, 100);  }

-

-    void onDraw(SkCanvas* canvas) override {

-       SkPath path;

-       path.conicTo(10, 90, 50, 90, 0.9f);

-       SkPaint paint;

-       paint.setColor(SK_ColorBLUE);

-       canvas->drawRect(path.getBounds(), paint);

-       paint.setAntiAlias(true);

-       paint.setColor(SK_ColorWHITE);

-       canvas->drawPath(path, paint);

-    }

-};

-

-#Function ##

-void draw(SkCanvas* canvas) {

-    sk_sp<SkDrawable> drawable(new MyDrawable);

-  canvas->drawDrawable(drawable.get(), 10, 10);

+struct MyDrawable : public SkDrawable {
+    SkRect onGetBounds() override { return SkRect::MakeWH(50, 100);  }
+
+    void onDraw(SkCanvas* canvas) override {
+       SkPath path;
+       path.conicTo(10, 90, 50, 90, 0.9f);
+       SkPaint paint;
+       paint.setColor(SK_ColorBLUE);
+       canvas->drawRect(path.getBounds(), paint);
+       paint.setAntiAlias(true);
+       paint.setColor(SK_ColorWHITE);
+       canvas->drawPath(path, paint);
+    }
+};
+
+#Function ##
+void draw(SkCanvas* canvas) {
+    sk_sp<SkDrawable> drawable(new MyDrawable);
+  canvas->drawDrawable(drawable.get(), 10, 10);
 }
 ##
 
@@ -5604,9 +5947,9 @@
 Only some canvas implementations, such as recording to Picture, or drawing to 
 Document_PDF, use annotations.
 
-#Param rect    Rect extent of canvas to annotate. ##
-#Param key     String used for lookup. ##
-#Param value   Data holding value stored in annotation. ##
+#Param rect    Rect extent of canvas to annotate ##
+#Param key     string used for lookup ##
+#Param value   data holding value stored in annotation ##
 
 #Example
     #Height 1
@@ -5634,9 +5977,9 @@
 Only some canvas implementations, such as recording to Picture, or drawing to 
 Document_PDF, use annotations.
 
-#Param rect    Rect extent of canvas to annotate. ##
-#Param key     String used for lookup. ##
-#Param value   Data holding value stored in annotation. ##
+#Param rect    Rect extent of canvas to annotate ##
+#Param key     string used for lookup ##
+#Param value   data holding value stored in annotation ##
 
 #Example
 #Height 1
@@ -5678,21 +6021,21 @@
 
 Returns true if Clip is empty; that is, nothing will draw.
 
-isClipEmpty may do work when called; it should not be called
+May do work when called; it should not be called
 more often than needed. However, once called, subsequent calls perform no
 work until Clip changes.
 
-#Return  true if Clip is empty. ##
+#Return  true if Clip is empty ##
 
 #Example
-    void draw(SkCanvas* canvas) {

-        SkDebugf("clip is%s empty\n", canvas->isClipEmpty() ? "" : " not");

-        SkPath path;

-        canvas->clipPath(path);

-        SkDebugf("clip is%s empty\n", canvas->isClipEmpty() ? "" : " not");

+    void draw(SkCanvas* canvas) {
+        SkDebugf("clip is%s empty\n", canvas->isClipEmpty() ? "" : " not");
+        SkPath path;
+        canvas->clipPath(path);
+        SkDebugf("clip is%s empty\n", canvas->isClipEmpty() ? "" : " not");
     }
     #StdOut
-        clip is not empty

+        clip is not empty
         clip is empty
     ##
 ##
@@ -5708,16 +6051,16 @@
 Returns true if Clip is Rect and not empty.
 Returns false if the clip is empty, or if it is not Rect.
 
-#Return  true if Clip is Rect and not empty. ##
+#Return  true if Clip is Rect and not empty ##
 
 #Example
-    void draw(SkCanvas* canvas) {

-        SkDebugf("clip is%s rect\n", canvas->isClipRect() ? "" : " not");

-        canvas->clipRect({0, 0, 0, 0});

-        SkDebugf("clip is%s rect\n", canvas->isClipRect() ? "" : " not");

+    void draw(SkCanvas* canvas) {
+        SkDebugf("clip is%s rect\n", canvas->isClipRect() ? "" : " not");
+        canvas->clipRect({0, 0, 0, 0});
+        SkDebugf("clip is%s rect\n", canvas->isClipRect() ? "" : " not");
     }
     #StdOut
-        clip is rect

+        clip is rect
         clip is not rect
     ##
 ##