Rename GrOp::draw to GrOp::execute

Change-Id: I36b8532c57d0b6004a5fd283e30a506df89a4fa6
Reviewed-on: https://skia-review.googlesource.com/6387
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
diff --git a/src/gpu/instanced/InstancedRendering.cpp b/src/gpu/instanced/InstancedRendering.cpp
index ec6a9c9..08fdf3e 100644
--- a/src/gpu/instanced/InstancedRendering.cpp
+++ b/src/gpu/instanced/InstancedRendering.cpp
@@ -460,7 +460,7 @@
     this->onBeginFlush(rp);
 }
 
-void InstancedRendering::Op::onDraw(GrOpFlushState* state, const SkRect& bounds) {
+void InstancedRendering::Op::onExecute(GrOpFlushState* state, const SkRect& bounds) {
     SkASSERT(State::kFlushing == fInstancedRendering->fState);
     SkASSERT(state->gpu() == fInstancedRendering->gpu());