Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""""

This reverts commit 3a2cc2c2ec124de36d2544b2a523ef1dd317ca32.

Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version

Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab
Reviewed-on: https://skia-review.googlesource.com/103181
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/tests/SRGBReadWritePixelsTest.cpp b/tests/SRGBReadWritePixelsTest.cpp
index 7013971..bb7b77c 100644
--- a/tests/SRGBReadWritePixelsTest.cpp
+++ b/tests/SRGBReadWritePixelsTest.cpp
@@ -172,7 +172,7 @@
     desc.fWidth = kW;
     desc.fHeight = kH;
     desc.fConfig = kSRGBA_8888_GrPixelConfig;
-    if (context->caps()->isConfigRenderable(desc.fConfig, false) &&
+    if (context->caps()->isConfigRenderable(desc.fConfig) &&
         context->caps()->isConfigTexturable(desc.fConfig)) {
 
         sk_sp<GrSurfaceContext> sContext = context->contextPriv().makeDeferredSurfaceContext(