commit | bed683addbd2f31da05dc19f24f3257bee30ee8c | [log] [tgz] |
---|---|---|
author | Ethan Nicholas <ethannicholas@google.com> | Tue Sep 26 14:23:59 2017 -0400 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Tue Sep 26 19:17:46 2017 +0000 |
tree | 9aca6c54e84244393aced6d32fa9f855145445b5 | |
parent | e9242ca695a390445690cb32f67eedef85f54099 [diff] [blame] |
switched gl_Position and gl_PointSize to sk_* Bug: skia: Change-Id: Ie7508991aa975c1400bac23ae49d81041a313968 Reviewed-on: https://skia-review.googlesource.com/51320 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
diff --git a/bench/GLVec4ScalarBench.cpp b/bench/GLVec4ScalarBench.cpp index 7a677df..2a68381 100644 --- a/bench/GLVec4ScalarBench.cpp +++ b/bench/GLVec4ScalarBench.cpp
@@ -119,7 +119,7 @@ vshaderTxt.append( "void main()\n" "{\n" - " gl_Position = float4(a_position, 0.0, 1.0);\n" + " sk_Position = float4(a_position, 0.0, 1.0);\n" " o_position = a_position;\n" " o_color = a_color;\n" "}\n");