Fixed sampling non-SkSL FPs with coordinates
This fixes an issue where fragment processors which were not written
in pure SkSL did not interact properly with coordinate overrides.
Change-Id: I960173986fd8d6be7322f55ab0d81a533b6b89e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252916
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/gradients/generated/GrTwoPointConicalGradientLayout.cpp b/src/gpu/gradients/generated/GrTwoPointConicalGradientLayout.cpp
index 804a42c..235a137 100644
--- a/src/gpu/gradients/generated/GrTwoPointConicalGradientLayout.cpp
+++ b/src/gpu/gradients/generated/GrTwoPointConicalGradientLayout.cpp
@@ -52,9 +52,8 @@
"0:\n {\n half r0 = %s.x;\n @if (%s) {\n "
" t = length(p) - float(r0);\n } else {\n t = "
"-length(p) - float(r0);\n ",
- _outer.computeLocalCoordsInVertexShader() ? sk_TransformedCoords2D_0.c_str()
- : "_coords",
- (int)_outer.type, args.fUniformHandler->getUniformCStr(focalParamsVar),
+ sk_TransformedCoords2D_0.c_str(), (int)_outer.type,
+ args.fUniformHandler->getUniformCStr(focalParamsVar),
args.fUniformHandler->getUniformCStr(focalParamsVar),
(_outer.isRadiusIncreasing ? "true" : "false"));
fragBuilder->codeAppendf(