update SkPathRef bounds validation

  1) print out that there is a problem and
     what that problem is
  2) switch to %g so we can see very small points
  3) return false when the bounds aren't valid

Bug: oss-fuzz:10488
Change-Id: I2a8a5611ba6459f1bd45e29a1f20510401e86f76
Reviewed-on: https://skia-review.googlesource.com/156662
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
diff --git a/src/core/SkPathRef.cpp b/src/core/SkPathRef.cpp
index 495f29b..4427299 100644
--- a/src/core/SkPathRef.cpp
+++ b/src/core/SkPathRef.cpp
@@ -891,14 +891,15 @@
 #ifdef SK_DEBUG
             if (fPoints[i].isFinite() &&
                 ((point < leftTop).anyTrue() || (point > rightBot).anyTrue())) {
-                SkDebugf("bounds: %f %f %f %f\n",
+                SkDebugf("bad SkPathRef bounds: %g %g %g %g\n",
                          fBounds.fLeft, fBounds.fTop, fBounds.fRight, fBounds.fBottom);
                 for (int j = 0; j < fPointCnt; ++j) {
                     if (i == j) {
-                        SkDebugf("*");
+                        SkDebugf("*** bounds do not contain: ");
                     }
-                    SkDebugf("%f %f\n", fPoints[j].fX, fPoints[j].fY);
+                    SkDebugf("%g %g\n", fPoints[j].fX, fPoints[j].fY);
                 }
+                return false;
             }
 #endif