| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrStrikeCache_DEFINED |
| #define GrStrikeCache_DEFINED |
| |
| #include "src/codec/SkMasks.h" |
| #include "src/core/SkArenaAlloc.h" |
| #include "src/core/SkStrike.h" |
| #include "src/core/SkTDynamicHash.h" |
| #include "src/gpu/GrDrawOpAtlas.h" |
| #include "src/gpu/GrGlyph.h" |
| |
| class GrAtlasManager; |
| class GrGpu; |
| class GrStrikeCache; |
| |
| /** |
| * The GrTextStrike manages a pool of CPU backing memory for GrGlyphs. This backing memory |
| * is indexed by a PackedID and SkStrike. The SkStrike is what actually creates the mask. |
| * The GrTextStrike may outlive the generating SkStrike. However, it retains a copy |
| * of it's SkDescriptor as a key to access (or regenerate) the SkStrike. GrTextStrikes are |
| * created by and owned by a GrStrikeCache. |
| */ |
| class GrTextStrike : public SkNVRefCnt<GrTextStrike> { |
| public: |
| GrTextStrike(const SkDescriptor& fontScalerKey); |
| |
| GrGlyph* getGlyph(const SkGlyph& skGlyph) { |
| GrGlyph* grGlyph = fCache.find(skGlyph.getPackedID()); |
| if (grGlyph == nullptr) { |
| grGlyph = fAlloc.make<GrGlyph>(skGlyph); |
| fCache.add(grGlyph); |
| } |
| return grGlyph; |
| } |
| |
| // This variant of the above function is called by GrAtlasTextOp. At this point, it is possible |
| // that the maskformat of the glyph differs from what we expect. In these cases we will just |
| // draw a clear square. |
| // skbug:4143 crbug:510931 |
| GrGlyph* getGlyph(SkPackedGlyphID packed, SkStrike* skStrike) { |
| GrGlyph* grGlyph = fCache.find(packed); |
| if (grGlyph == nullptr) { |
| // We could return this to the caller, but in practice it adds code complexity for |
| // potentially little benefit(ie, if the glyph is not in our font cache, then its not |
| // in the atlas and we're going to be doing a texture upload anyways). |
| const SkGlyph& skGlyph = skStrike->getGlyphIDMetrics(packed); |
| grGlyph = fAlloc.make<GrGlyph>(skGlyph); |
| fCache.add(grGlyph); |
| } |
| return grGlyph; |
| } |
| |
| // returns true if glyph successfully added to texture atlas, false otherwise. If the glyph's |
| // mask format has changed, then addGlyphToAtlas will draw a clear box. This will almost never |
| // happen. |
| // TODO we can handle some of these cases if we really want to, but the long term solution is to |
| // get the actual glyph image itself when we get the glyph metrics. |
| GrDrawOpAtlas::ErrorCode addGlyphToAtlas(GrResourceProvider*, GrDeferredUploadTarget*, |
| GrStrikeCache*, GrAtlasManager*, GrGlyph*, |
| SkStrike*, GrMaskFormat expectedMaskFormat, |
| bool isScaledGlyph); |
| |
| // testing |
| int countGlyphs() const { return fCache.count(); } |
| |
| // remove any references to this plot |
| void removeID(GrDrawOpAtlas::AtlasID); |
| |
| // If a TextStrike is abandoned by the cache, then the caller must get a new strike |
| bool isAbandoned() const { return fIsAbandoned; } |
| |
| static const SkDescriptor& GetKey(const GrTextStrike& strike) { |
| return *strike.fFontScalerKey.getDesc(); |
| } |
| |
| static uint32_t Hash(const SkDescriptor& desc) { return desc.getChecksum(); } |
| |
| private: |
| SkTDynamicHash<GrGlyph, SkPackedGlyphID> fCache; |
| SkAutoDescriptor fFontScalerKey; |
| SkArenaAlloc fAlloc{512}; |
| |
| int fAtlasedGlyphs{0}; |
| bool fIsAbandoned{false}; |
| |
| friend class GrStrikeCache; |
| }; |
| |
| /** |
| * GrStrikeCache manages strikes which are indexed by a SkStrike. These strikes can then be |
| * used to generate individual Glyph Masks. |
| */ |
| class GrStrikeCache { |
| public: |
| GrStrikeCache(const GrCaps* caps, size_t maxTextureBytes); |
| ~GrStrikeCache(); |
| |
| void setStrikeToPreserve(GrTextStrike* strike) { fPreserveStrike = strike; } |
| |
| // The user of the cache may hold a long-lived ref to the returned strike. However, actions by |
| // another client of the cache may cause the strike to be purged while it is still reffed. |
| // Therefore, the caller must check GrTextStrike::isAbandoned() if there are other |
| // interactions with the cache since the strike was received. |
| sk_sp<GrTextStrike> getStrike(const SkDescriptor& desc) { |
| sk_sp<GrTextStrike> strike = sk_ref_sp(fCache.find(desc)); |
| if (!strike) { |
| strike = this->generateStrike(desc); |
| } |
| return strike; |
| } |
| |
| const SkMasks& getMasks() const { return *f565Masks; } |
| |
| void freeAll(); |
| |
| static void HandleEviction(GrDrawOpAtlas::AtlasID, void*); |
| |
| private: |
| sk_sp<GrTextStrike> generateStrike(const SkDescriptor& desc) { |
| // 'fCache' get the construction ref |
| sk_sp<GrTextStrike> strike = sk_ref_sp(new GrTextStrike(desc)); |
| fCache.add(strike.get()); |
| return strike; |
| } |
| |
| using StrikeHash = SkTDynamicHash<GrTextStrike, SkDescriptor>; |
| |
| StrikeHash fCache; |
| GrTextStrike* fPreserveStrike; |
| std::unique_ptr<const SkMasks> f565Masks; |
| }; |
| |
| #endif // GrStrikeCache_DEFINED |