rewrite includes to not need so much -Ifoo
Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
diff --git a/gm/pictureimagegenerator.cpp b/gm/pictureimagegenerator.cpp
index 70076e0..2cc2d6d 100644
--- a/gm/pictureimagegenerator.cpp
+++ b/gm/pictureimagegenerator.cpp
@@ -5,19 +5,19 @@
* found in the LICENSE file.
*/
-#include "SkBitmap.h"
-#include "SkCanvas.h"
-#include "SkFontPriv.h"
-#include "SkGradientShader.h"
-#include "SkImageGenerator.h"
-#include "SkPaint.h"
-#include "SkPath.h"
-#include "SkPathOps.h"
-#include "SkPicture.h"
-#include "SkPictureRecorder.h"
-#include "SkTextUtils.h"
-#include "ToolUtils.h"
-#include "gm.h"
+#include "gm/gm.h"
+#include "include/core/SkBitmap.h"
+#include "include/core/SkCanvas.h"
+#include "include/core/SkImageGenerator.h"
+#include "include/core/SkPaint.h"
+#include "include/core/SkPath.h"
+#include "include/core/SkPicture.h"
+#include "include/core/SkPictureRecorder.h"
+#include "include/effects/SkGradientShader.h"
+#include "include/pathops/SkPathOps.h"
+#include "include/utils/SkTextUtils.h"
+#include "src/core/SkFontPriv.h"
+#include "tools/ToolUtils.h"
static void draw_vector_logo(SkCanvas* canvas, const SkRect& viewBox) {
constexpr char kSkiaStr[] = "SKIA";