rewrite includes to not need so much -Ifoo
Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
diff --git a/samplecode/SampleCusp.cpp b/samplecode/SampleCusp.cpp
index d978e33..b287bbd 100644
--- a/samplecode/SampleCusp.cpp
+++ b/samplecode/SampleCusp.cpp
@@ -6,12 +6,12 @@
*/
#include <string>
-#include "AnimTimer.h"
-#include "Sample.h"
-#include "SkCanvas.h"
-#include "SkFont.h"
-#include "SkGeometry.h"
-#include "SkPath.h"
+#include "include/core/SkCanvas.h"
+#include "include/core/SkFont.h"
+#include "include/core/SkPath.h"
+#include "samplecode/Sample.h"
+#include "src/core/SkGeometry.h"
+#include "tools/timer/AnimTimer.h"
// This draws an animation where every cubic has a cusp, to test drawing a circle
// at the cusp point. Create a unit square. A cubic with its control points