rewrite includes to not need so much -Ifoo

Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
diff --git a/src/codec/SkWebpCodec.cpp b/src/codec/SkWebpCodec.cpp
index 1b61fe2..a66b2e5 100644
--- a/src/codec/SkWebpCodec.cpp
+++ b/src/codec/SkWebpCodec.cpp
@@ -5,19 +5,19 @@
  * found in the LICENSE file.
  */
 
-#include "SkWebpCodec.h"
+#include "src/codec/SkWebpCodec.h"
 
-#include "SkBitmap.h"
-#include "SkCanvas.h"
-#include "SkCodecAnimation.h"
-#include "SkCodecAnimationPriv.h"
-#include "SkCodecPriv.h"
-#include "SkMakeUnique.h"
-#include "SkRasterPipeline.h"
-#include "SkSampler.h"
-#include "SkStreamPriv.h"
-#include "SkTemplates.h"
-#include "SkTo.h"
+#include "include/codec/SkCodecAnimation.h"
+#include "include/core/SkBitmap.h"
+#include "include/core/SkCanvas.h"
+#include "include/private/SkTemplates.h"
+#include "include/private/SkTo.h"
+#include "src/codec/SkCodecAnimationPriv.h"
+#include "src/codec/SkCodecPriv.h"
+#include "src/codec/SkSampler.h"
+#include "src/core/SkMakeUnique.h"
+#include "src/core/SkRasterPipeline.h"
+#include "src/core/SkStreamPriv.h"
 
 // A WebP decoder on top of (subset of) libwebp
 // For more information on WebP image format, and libwebp library, see: