rewrite includes to not need so much -Ifoo
Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
diff --git a/src/gpu/GrProxyProvider.cpp b/src/gpu/GrProxyProvider.cpp
index ee8d0a1..7d641be 100644
--- a/src/gpu/GrProxyProvider.cpp
+++ b/src/gpu/GrProxyProvider.cpp
@@ -5,31 +5,31 @@
* found in the LICENSE file.
*/
-#include "GrProxyProvider.h"
+#include "src/gpu/GrProxyProvider.h"
-#include "GrCaps.h"
-#include "GrContext.h"
-#include "GrContextPriv.h"
-#include "GrImageContext.h"
-#include "GrImageContextPriv.h"
-#include "GrRenderTarget.h"
-#include "GrResourceKey.h"
-#include "GrResourceProvider.h"
-#include "GrSurfaceProxy.h"
-#include "GrSurfaceProxyPriv.h"
-#include "GrTexture.h"
-#include "GrTextureProxyCacheAccess.h"
-#include "GrTextureRenderTargetProxy.h"
-#include "../private/GrSingleOwner.h"
-#include "SkAutoPixmapStorage.h"
-#include "SkBitmap.h"
-#include "SkGr.h"
-#include "SkImage.h"
-#include "SkImage_Base.h"
-#include "SkImageInfoPriv.h"
-#include "SkImagePriv.h"
-#include "SkMipMap.h"
-#include "SkTraceEvent.h"
+#include "include/core/SkBitmap.h"
+#include "include/core/SkImage.h"
+#include "include/gpu/GrContext.h"
+#include "include/gpu/GrRenderTarget.h"
+#include "include/gpu/GrTexture.h"
+#include "include/private/GrImageContext.h"
+#include "include/private/GrResourceKey.h"
+#include "include/private/GrSingleOwner.h"
+#include "include/private/GrSurfaceProxy.h"
+#include "include/private/SkImageInfoPriv.h"
+#include "src/core/SkAutoPixmapStorage.h"
+#include "src/core/SkImagePriv.h"
+#include "src/core/SkMipMap.h"
+#include "src/core/SkTraceEvent.h"
+#include "src/gpu/GrCaps.h"
+#include "src/gpu/GrContextPriv.h"
+#include "src/gpu/GrImageContextPriv.h"
+#include "src/gpu/GrResourceProvider.h"
+#include "src/gpu/GrSurfaceProxyPriv.h"
+#include "src/gpu/GrTextureProxyCacheAccess.h"
+#include "src/gpu/GrTextureRenderTargetProxy.h"
+#include "src/gpu/SkGr.h"
+#include "src/image/SkImage_Base.h"
#define ASSERT_SINGLE_OWNER \
SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fImageContext->priv().singleOwner());)