Convert geometry shaders to operate in Skia device space
Defers the transformation to normalized window coordinates until after
the geometry shader. Merges vertex and a geometry shader builders into
a single compilation unit with a common base class. Updates CCPR
geometry shaders accordingly.
Bug: skia:
Change-Id: If93c90e978b1fdc7120febd05cfb05810fd496b5
Reviewed-on: https://skia-review.googlesource.com/62980
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
diff --git a/src/gpu/ops/GrAAConvexPathRenderer.cpp b/src/gpu/ops/GrAAConvexPathRenderer.cpp
index 47c4045..0e37238 100644
--- a/src/gpu/ops/GrAAConvexPathRenderer.cpp
+++ b/src/gpu/ops/GrAAConvexPathRenderer.cpp
@@ -26,7 +26,7 @@
#include "glsl/GrGLSLProgramDataManager.h"
#include "glsl/GrGLSLUniformHandler.h"
#include "glsl/GrGLSLVarying.h"
-#include "glsl/GrGLSLVertexShaderBuilder.h"
+#include "glsl/GrGLSLVertexGeoBuilder.h"
#include "ops/GrMeshDrawOp.h"
GrAAConvexPathRenderer::GrAAConvexPathRenderer() {
diff --git a/src/gpu/ops/GrDashOp.cpp b/src/gpu/ops/GrDashOp.cpp
index 070d979..6b014ff 100644
--- a/src/gpu/ops/GrDashOp.cpp
+++ b/src/gpu/ops/GrDashOp.cpp
@@ -22,7 +22,7 @@
#include "glsl/GrGLSLProgramDataManager.h"
#include "glsl/GrGLSLUniformHandler.h"
#include "glsl/GrGLSLVarying.h"
-#include "glsl/GrGLSLVertexShaderBuilder.h"
+#include "glsl/GrGLSLVertexGeoBuilder.h"
#include "ops/GrMeshDrawOp.h"
using AAMode = GrDashOp::AAMode;
diff --git a/src/gpu/ops/GrMSAAPathRenderer.cpp b/src/gpu/ops/GrMSAAPathRenderer.cpp
index 2a3235d..27d78a7 100644
--- a/src/gpu/ops/GrMSAAPathRenderer.cpp
+++ b/src/gpu/ops/GrMSAAPathRenderer.cpp
@@ -23,7 +23,7 @@
#include "glsl/GrGLSLGeometryProcessor.h"
#include "glsl/GrGLSLProgramDataManager.h"
#include "glsl/GrGLSLUtil.h"
-#include "glsl/GrGLSLVertexShaderBuilder.h"
+#include "glsl/GrGLSLVertexGeoBuilder.h"
#include "ops/GrMeshDrawOp.h"
#include "ops/GrRectOpFactory.h"
diff --git a/src/gpu/ops/GrOvalOpFactory.cpp b/src/gpu/ops/GrOvalOpFactory.cpp
index 99aadbc..a325660 100644
--- a/src/gpu/ops/GrOvalOpFactory.cpp
+++ b/src/gpu/ops/GrOvalOpFactory.cpp
@@ -21,7 +21,7 @@
#include "glsl/GrGLSLUniformHandler.h"
#include "glsl/GrGLSLUtil.h"
#include "glsl/GrGLSLVarying.h"
-#include "glsl/GrGLSLVertexShaderBuilder.h"
+#include "glsl/GrGLSLVertexGeoBuilder.h"
#include "ops/GrMeshDrawOp.h"
#include "ops/GrSimpleMeshDrawOpHelper.h"