Revert "Redefine the meaning of sample counts in GPU backend."

This reverts commit 48825b11ad25c98b9a4884d5cc0edd4e290c4409.

Reason for revert: nanobench

Original change's description:
> Redefine the meaning of sample counts in GPU backend.
> 
> Old: 0  -> nonMSAA
>      1+ -> MSAA
> 
> New:
>      0  -> error/unsupported
>      1  -> nonMSAA
>      2+ -> MSAA
> 
> We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:
> 
> 1) SkSurface factories
> 2) GrBackendRenderTarget constructors
> 3) GrCaps::getSampleCnt()'s requestedCount parameter
> 
> However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.
> 
> This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.
> 
> 
> Bug: skia:
> Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
> Reviewed-on: https://skia-review.googlesource.com/101560
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: Ic257619a8a5ee9ac15419ecf10259e42daed7f82
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/102662
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/tests/DeviceTest.cpp b/tests/DeviceTest.cpp
index 58369cc..64b83fc 100644
--- a/tests/DeviceTest.cpp
+++ b/tests/DeviceTest.cpp
@@ -81,7 +81,7 @@
     SkImageInfo ii = SkImageInfo::MakeN32Premul(2*kWidth, 2*kHeight);
 
     sk_sp<SkBaseDevice> gpuDev(SkGpuDevice::Make(context, SkBudgeted::kNo, ii,
-                                                 1, kBottomLeft_GrSurfaceOrigin, nullptr,
+                                                 0, kBottomLeft_GrSurfaceOrigin, nullptr,
                                                  GrMipMapped::kNo,
                                                  SkGpuDevice::kClear_InitContents));