fix for calling bindFragDataLocation on OpenGL 2.1
BUG=skia:3966
Review URL: https://codereview.chromium.org/1201623003
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index c7dc862..b23619d 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -47,6 +47,7 @@
fUseNonVBOVertexAndIndexDynamicData = false;
fIsCoreProfile = false;
fFullClearIsFree = false;
+ fBindFragDataLocationSupport = false;
fReadPixelsSupportedCache.reset();
@@ -270,6 +271,10 @@
fMultisampleDisableSupport = false;
}
+ if (kGL_GrGLStandard == standard && version >= GR_GL_VER(3, 0)) {
+ fBindFragDataLocationSupport = true;
+ }
+
/**************************************************************************
* GrShaderCaps fields
**************************************************************************/