Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*

Committed: https://skia.googlesource.com/skia/+/ecfdc251be71f3d634e76afdd6375bf55fc061aa

Review URL: https://codereview.chromium.org/1316513002
diff --git a/src/gpu/effects/GrSimpleTextureEffect.cpp b/src/gpu/effects/GrSimpleTextureEffect.cpp
index fb7c3a7..68e501c 100644
--- a/src/gpu/effects/GrSimpleTextureEffect.cpp
+++ b/src/gpu/effects/GrSimpleTextureEffect.cpp
@@ -50,7 +50,7 @@
 
 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSimpleTextureEffect);
 
-GrFragmentProcessor* GrSimpleTextureEffect::TestCreate(GrProcessorTestData* d) {
+const GrFragmentProcessor* GrSimpleTextureEffect::TestCreate(GrProcessorTestData* d) {
     int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
                                           GrProcessorUnitTest::kAlphaTextureIdx;
     static const SkShader::TileMode kTileModes[] = {