Make fragment processor iterators work with range for loops.
When iterating over the coord transforms or texture samplers of a
FP also have access to the owning FP.
Pass a coord transform range to GPs rather than a pointer to an
iterator.
Change-Id: If7c829a67dce6600d7f49e12d6f49f685dcace3a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256216
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
diff --git a/src/gpu/GrDefaultGeoProcFactory.cpp b/src/gpu/GrDefaultGeoProcFactory.cpp
index 5ce72ff..1000bd1 100644
--- a/src/gpu/GrDefaultGeoProcFactory.cpp
+++ b/src/gpu/GrDefaultGeoProcFactory.cpp
@@ -181,7 +181,7 @@
void setData(const GrGLSLProgramDataManager& pdman,
const GrPrimitiveProcessor& gp,
- FPCoordTransformIter&& transformIter) override {
+ const CoordTransformRange& transformRange) override {
const DefaultGeoProc& dgp = gp.cast<DefaultGeoProc>();
if (!dgp.viewMatrix().isIdentity() && !fViewMatrix.cheapEqualTo(dgp.viewMatrix())) {
@@ -200,7 +200,7 @@
pdman.set1f(fCoverageUniform, GrNormalizeByteToFloat(dgp.coverage()));
fCoverage = dgp.coverage();
}
- this->setTransformDataHelper(dgp.fLocalMatrix, pdman, &transformIter);
+ this->setTransformDataHelper(dgp.fLocalMatrix, pdman, transformRange);
fColorSpaceHelper.setData(pdman, dgp.fColorSpaceXform.get());
}