Remove old GR_* macros for GL extensions in favor of GrGLDefines.h
Review URL: http://codereview.appspot.com/4275061/
git-svn-id: http://skia.googlecode.com/svn/trunk@972 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrGLVertexBuffer.cpp b/gpu/src/GrGLVertexBuffer.cpp
index 3acbd76..f96f90e 100644
--- a/gpu/src/GrGLVertexBuffer.cpp
+++ b/gpu/src/GrGLVertexBuffer.cpp
@@ -57,7 +57,7 @@
// Let driver know it can discard the old data
GR_GL(BufferData(GR_GL_ARRAY_BUFFER, size(), NULL,
dynamic() ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW));
- fLockPtr = GR_GL(MapBuffer(GR_GL_ARRAY_BUFFER, GR_WRITE_ONLY));
+ fLockPtr = GR_GL(MapBuffer(GR_GL_ARRAY_BUFFER, GR_GL_WRITE_ONLY));
return fLockPtr;
}
return NULL;
@@ -83,7 +83,7 @@
if (fGL->supportsBufferLocking()) {
GrGLint mapped;
bind();
- GR_GL(GetBufferParameteriv(GR_GL_ARRAY_BUFFER, GR_BUFFER_MAPPED, &mapped));
+ GR_GL(GetBufferParameteriv(GR_GL_ARRAY_BUFFER, GR_GL_BUFFER_MAPPED, &mapped));
GrAssert(!!mapped == !!fLockPtr);
}
#endif